1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203
|
package rethinkdb
import (
"errors"
"sync"
"sync/atomic"
"golang.org/x/net/context"
)
var (
errPoolClosed = errors.New("rethinkdb: pool is closed")
)
const (
poolIsNotClosed int32 = 0
poolIsClosed int32 = 1
)
type connFactory func(host string, opts *ConnectOpts) (*Connection, error)
// A Pool is used to store a pool of connections to a single RethinkDB server
type Pool struct {
host Host
opts *ConnectOpts
conns []*Connection
pointer int32
closed int32
connFactory connFactory
mu sync.Mutex // protects lazy creating connections
}
// NewPool creates a new connection pool for the given host
func NewPool(host Host, opts *ConnectOpts) (*Pool, error) {
return newPool(host, opts, NewConnection)
}
func newPool(host Host, opts *ConnectOpts, connFactory connFactory) (*Pool, error) {
initialCap := opts.InitialCap
if initialCap <= 0 {
// Fallback to MaxIdle if InitialCap is zero, this should be removed
// when MaxIdle is removed
initialCap = opts.MaxIdle
}
maxOpen := opts.MaxOpen
if maxOpen <= 0 {
maxOpen = 1
}
conns := make([]*Connection, maxOpen)
var err error
for i := 0; i < opts.InitialCap; i++ {
conns[i], err = connFactory(host.String(), opts)
if err != nil {
return nil, err
}
}
return &Pool{
conns: conns,
pointer: -1,
host: host,
opts: opts,
connFactory: connFactory,
closed: poolIsNotClosed,
}, nil
}
// Ping verifies a connection to the database is still alive,
// establishing a connection if necessary.
func (p *Pool) Ping() error {
_, err := p.conn()
return err
}
// Close closes the database, releasing any open resources.
//
// It is rare to Close a Pool, as the Pool handle is meant to be
// long-lived and shared between many goroutines.
func (p *Pool) Close() error {
if atomic.LoadInt32(&p.closed) == poolIsClosed {
return nil
}
p.mu.Lock()
defer p.mu.Unlock()
if p.closed == poolIsClosed {
return nil
}
p.closed = poolIsClosed
for _, c := range p.conns {
if c != nil {
err := c.Close()
if err != nil {
return err
}
}
}
return nil
}
func (p *Pool) conn() (*Connection, error) {
if atomic.LoadInt32(&p.closed) == poolIsClosed {
return nil, errPoolClosed
}
pos := atomic.AddInt32(&p.pointer, 1)
if pos == int32(len(p.conns)) {
atomic.StoreInt32(&p.pointer, 0)
}
pos = pos % int32(len(p.conns))
var err error
if p.conns[pos] == nil {
p.mu.Lock()
defer p.mu.Unlock()
if p.conns[pos] == nil {
p.conns[pos], err = p.connFactory(p.host.String(), p.opts)
if err != nil {
return nil, err
}
}
} else if p.conns[pos].isBad() {
// connBad connection needs to be reconnected
p.mu.Lock()
defer p.mu.Unlock()
p.conns[pos], err = p.connFactory(p.host.String(), p.opts)
if err != nil {
return nil, err
}
}
return p.conns[pos], nil
}
// SetInitialPoolCap sets the initial capacity of the connection pool.
//
// Deprecated: This value should only be set when connecting
func (p *Pool) SetInitialPoolCap(n int) {
return
}
// SetMaxIdleConns sets the maximum number of connections in the idle
// connection pool.
//
// Deprecated: This value should only be set when connecting
func (p *Pool) SetMaxIdleConns(n int) {
return
}
// SetMaxOpenConns sets the maximum number of open connections to the database.
//
// Deprecated: This value should only be set when connecting
func (p *Pool) SetMaxOpenConns(n int) {
return
}
// Query execution functions
// Exec executes a query without waiting for any response.
func (p *Pool) Exec(ctx context.Context, q Query) error {
c, err := p.conn()
if err != nil {
return err
}
_, _, err = c.Query(ctx, q)
return err
}
// Query executes a query and waits for the response
func (p *Pool) Query(ctx context.Context, q Query) (*Cursor, error) {
c, err := p.conn()
if err != nil {
return nil, err
}
_, cursor, err := c.Query(ctx, q)
return cursor, err
}
// Server returns the server name and server UUID being used by a connection.
func (p *Pool) Server() (ServerResponse, error) {
var response ServerResponse
c, err := p.conn()
if err != nil {
return response, err
}
response, err = c.Server()
return response, err
}
|