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// Copyright 2021 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package lisafs
import (
"fmt"
"io"
"golang.org/x/sys/unix"
"gvisor.dev/gvisor/pkg/abi/linux"
"gvisor.dev/gvisor/pkg/context"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/marshal/primitive"
)
// ClientFD is a wrapper around FDID that provides client-side utilities
// so that RPC making is easier.
type ClientFD struct {
fd FDID
client *Client
}
// ID returns the underlying FDID.
func (f *ClientFD) ID() FDID {
return f.fd
}
// Client returns the backing Client.
func (f *ClientFD) Client() *Client {
return f.client
}
// NewFD initializes a new ClientFD.
func (c *Client) NewFD(fd FDID) ClientFD {
return ClientFD{
client: c,
fd: fd,
}
}
// Ok returns true if the underlying FD is ok.
func (f *ClientFD) Ok() bool {
return f.fd.Ok()
}
// Close queues this FD to be closed on the server and resets f.fd.
// This maybe invoke the Close RPC if the queue is full. If flush is true, then
// the Close RPC is made immediately. Consider setting flush to false if
// closing this FD on remote right away is not critical.
func (f *ClientFD) Close(ctx context.Context, flush bool) {
f.client.CloseFD(ctx, f.fd, flush)
f.fd = InvalidFDID
}
// OpenAt makes the OpenAt RPC.
func (f *ClientFD) OpenAt(ctx context.Context, flags uint32) (FDID, int, error) {
req := OpenAtReq{
FD: f.fd,
Flags: flags,
}
var respFD [1]int
var resp OpenAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(OpenAt, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, respFD[:], req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.OpenFD, respFD[0], err
}
// OpenCreateAt makes the OpenCreateAt RPC.
func (f *ClientFD) OpenCreateAt(ctx context.Context, name string, flags uint32, mode linux.FileMode, uid UID, gid GID) (Inode, FDID, int, error) {
var req OpenCreateAtReq
req.DirFD = f.fd
req.Name = SizedString(name)
req.Flags = primitive.Uint32(flags)
req.Mode = mode
req.UID = uid
req.GID = gid
var respFD [1]int
var resp OpenCreateAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(OpenCreateAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, respFD[:], req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Child, resp.NewFD, respFD[0], err
}
// StatTo makes the Fstat RPC and populates stat with the result.
func (f *ClientFD) StatTo(ctx context.Context, stat *linux.Statx) error {
req := StatReq{FD: f.fd}
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FStat, uint32(req.SizeBytes()), req.MarshalUnsafe, stat.CheckedUnmarshal, nil, req.String, stat.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// Sync makes the Fsync RPC.
func (f *ClientFD) Sync(ctx context.Context) error {
req := FsyncReq{FDs: []FDID{f.fd}}
var resp FsyncResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FSync, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// chunkify applies fn to buf in chunks based on chunkSize.
func chunkify(chunkSize uint64, buf []byte, fn func([]byte, uint64) (uint64, error)) (uint64, error) {
toProcess := uint64(len(buf))
var (
totalProcessed uint64
curProcessed uint64
off uint64
err error
)
for {
if totalProcessed == toProcess {
return totalProcessed, nil
}
if totalProcessed+chunkSize > toProcess {
curProcessed, err = fn(buf[totalProcessed:], off)
} else {
curProcessed, err = fn(buf[totalProcessed:totalProcessed+chunkSize], off)
}
totalProcessed += curProcessed
off += curProcessed
if err != nil {
return totalProcessed, err
}
// Return partial result immediately.
if curProcessed < chunkSize {
return totalProcessed, nil
}
// If we received more bytes than we ever requested, this is a problem.
if totalProcessed > toProcess {
panic(fmt.Sprintf("bytes completed (%d)) > requested (%d)", totalProcessed, toProcess))
}
}
}
// Read makes the PRead RPC.
func (f *ClientFD) Read(ctx context.Context, dst []byte, offset uint64) (uint64, error) {
var resp PReadResp
// maxDataReadSize represents the maximum amount of data we can read at once
// (maximum message size - metadata size present in resp). Uninitialized
// resp.SizeBytes() correctly returns the metadata size only (since the read
// buffer is empty).
maxDataReadSize := uint64(f.client.maxMessageSize) - uint64(resp.SizeBytes())
return chunkify(maxDataReadSize, dst, func(buf []byte, curOff uint64) (uint64, error) {
req := PReadReq{
Offset: offset + curOff,
FD: f.fd,
Count: uint32(len(buf)),
}
// This will be unmarshalled into. Already set Buf so that we don't need to
// allocate a temporary buffer during unmarshalling.
// PReadResp.CheckedUnmarshal expects this to be set.
resp.Buf = buf
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(PRead, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
if err != nil {
return 0, err
}
// io.EOF is not an error that a lisafs server can return. Use POSIX
// semantics to return io.EOF manually: zero bytes were returned and a
// non-zero buffer was used.
// NOTE(b/237442794): Some callers like splice really depend on a non-nil
// error being returned in such a case. This is consistent with P9.
if resp.NumBytes == 0 && len(buf) > 0 {
return 0, io.EOF
}
return uint64(resp.NumBytes), nil
})
}
// Write makes the PWrite RPC.
func (f *ClientFD) Write(ctx context.Context, src []byte, offset uint64) (uint64, error) {
var req PWriteReq
// maxDataWriteSize represents the maximum amount of data we can write at
// once (maximum message size - metadata size present in req). Uninitialized
// req.SizeBytes() correctly returns the metadata size only (since the write
// buffer is empty).
maxDataWriteSize := uint64(f.client.maxMessageSize) - uint64(req.SizeBytes())
return chunkify(maxDataWriteSize, src, func(buf []byte, curOff uint64) (uint64, error) {
req = PWriteReq{
Offset: primitive.Uint64(offset + curOff),
FD: f.fd,
NumBytes: primitive.Uint32(len(buf)),
Buf: buf,
}
var resp PWriteResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(PWrite, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Count, err
})
}
// MkdirAt makes the MkdirAt RPC.
func (f *ClientFD) MkdirAt(ctx context.Context, name string, mode linux.FileMode, uid UID, gid GID) (Inode, error) {
var req MkdirAtReq
req.DirFD = f.fd
req.Name = SizedString(name)
req.Mode = mode
req.UID = uid
req.GID = gid
var resp MkdirAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(MkdirAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.ChildDir, err
}
// SymlinkAt makes the SymlinkAt RPC.
func (f *ClientFD) SymlinkAt(ctx context.Context, name, target string, uid UID, gid GID) (Inode, error) {
req := SymlinkAtReq{
DirFD: f.fd,
Name: SizedString(name),
Target: SizedString(target),
UID: uid,
GID: gid,
}
var resp SymlinkAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(SymlinkAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Symlink, err
}
// LinkAt makes the LinkAt RPC.
func (f *ClientFD) LinkAt(ctx context.Context, targetFD FDID, name string) (Inode, error) {
req := LinkAtReq{
DirFD: f.fd,
Target: targetFD,
Name: SizedString(name),
}
var resp LinkAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(LinkAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Link, err
}
// MknodAt makes the MknodAt RPC.
func (f *ClientFD) MknodAt(ctx context.Context, name string, mode linux.FileMode, uid UID, gid GID, minor, major uint32) (Inode, error) {
var req MknodAtReq
req.DirFD = f.fd
req.Name = SizedString(name)
req.Mode = mode
req.UID = uid
req.GID = gid
req.Minor = primitive.Uint32(minor)
req.Major = primitive.Uint32(major)
var resp MknodAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(MknodAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Child, err
}
// SetStat makes the SetStat RPC.
func (f *ClientFD) SetStat(ctx context.Context, stat *linux.Statx) (uint32, error, error) {
req := SetStatReq{
FD: f.fd,
Mask: stat.Mask,
Mode: uint32(stat.Mode),
UID: UID(stat.UID),
GID: GID(stat.GID),
Size: stat.Size,
Atime: linux.Timespec{
Sec: stat.Atime.Sec,
Nsec: int64(stat.Atime.Nsec),
},
Mtime: linux.Timespec{
Sec: stat.Mtime.Sec,
Nsec: int64(stat.Mtime.Nsec),
},
}
var resp SetStatResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(SetStat, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.FailureMask, unix.Errno(resp.FailureErrNo), err
}
// WalkMultiple makes the Walk RPC with multiple path components.
func (f *ClientFD) WalkMultiple(ctx context.Context, names []string) (WalkStatus, []Inode, error) {
req := WalkReq{
DirFD: f.fd,
Path: StringArray(names),
}
var resp WalkResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Walk, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Status, resp.Inodes, err
}
// Walk makes the Walk RPC with just one path component to walk.
func (f *ClientFD) Walk(ctx context.Context, name string) (Inode, error) {
req := WalkReq{
DirFD: f.fd,
Path: []string{name},
}
var inode [1]Inode
resp := WalkResp{Inodes: inode[:]}
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Walk, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
if err != nil {
return Inode{}, err
}
switch resp.Status {
case WalkComponentDoesNotExist:
return Inode{}, unix.ENOENT
case WalkComponentSymlink:
// f is not a directory which can be walked on.
return Inode{}, unix.ENOTDIR
}
if n := len(resp.Inodes); n > 1 {
for i := range resp.Inodes {
f.client.CloseFD(ctx, resp.Inodes[i].ControlFD, false /* flush */)
}
log.Warningf("requested to walk one component, but got %d results", n)
return Inode{}, unix.EIO
} else if n == 0 {
log.Warningf("walk has success status but no results returned")
return Inode{}, unix.ENOENT
}
return inode[0], err
}
// WalkStat makes the WalkStat RPC with multiple path components to walk.
func (f *ClientFD) WalkStat(ctx context.Context, names []string) ([]linux.Statx, error) {
req := WalkReq{
DirFD: f.fd,
Path: StringArray(names),
}
var resp WalkStatResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(WalkStat, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Stats, err
}
// StatFSTo makes the FStatFS RPC and populates statFS with the result.
func (f *ClientFD) StatFSTo(ctx context.Context, statFS *StatFS) error {
req := FStatFSReq{FD: f.fd}
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FStatFS, uint32(req.SizeBytes()), req.MarshalUnsafe, statFS.CheckedUnmarshal, nil, req.String, statFS.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// Allocate makes the FAllocate RPC.
func (f *ClientFD) Allocate(ctx context.Context, mode, offset, length uint64) error {
req := FAllocateReq{
FD: f.fd,
Mode: mode,
Offset: offset,
Length: length,
}
var resp FAllocateResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FAllocate, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// ReadLinkAt makes the ReadLinkAt RPC.
func (f *ClientFD) ReadLinkAt(ctx context.Context) (string, error) {
req := ReadLinkAtReq{FD: f.fd}
var resp ReadLinkAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(ReadLinkAt, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return string(resp.Target), err
}
// Flush makes the Flush RPC.
func (f *ClientFD) Flush(ctx context.Context) error {
if !f.client.IsSupported(Flush) {
// If Flush is not supported, it probably means that it would be a noop.
return nil
}
req := FlushReq{FD: f.fd}
var resp FlushResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Flush, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// BindAt makes the BindAt RPC.
func (f *ClientFD) BindAt(ctx context.Context, sockType linux.SockType, name string, mode linux.FileMode, uid UID, gid GID) (Inode, *ClientBoundSocketFD, error) {
var (
req BindAtReq
resp BindAtResp
hostSocketFD [1]int
)
req.DirFD = f.fd
req.SockType = primitive.Uint32(sockType)
req.Name = SizedString(name)
req.Mode = mode
req.UID = uid
req.GID = gid
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(BindAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, hostSocketFD[:], req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
if err == nil && hostSocketFD[0] < 0 {
// No host socket fd? We can't proceed.
// Clean up any resources the gofer sent to us.
if resp.Child.ControlFD.Ok() {
f.client.CloseFD(ctx, resp.Child.ControlFD, false /* flush */)
}
if resp.BoundSocketFD.Ok() {
f.client.CloseFD(ctx, resp.BoundSocketFD, false /* flush */)
}
err = unix.EBADF
}
if err != nil {
return Inode{}, nil, err
}
cbsFD := &ClientBoundSocketFD{
fd: resp.BoundSocketFD,
notificationFD: int32(hostSocketFD[0]),
client: f.client,
}
return resp.Child, cbsFD, err
}
// Connect makes the Connect RPC.
func (f *ClientFD) Connect(ctx context.Context, sockType linux.SockType) (int, error) {
req := ConnectReq{FD: f.fd, SockType: uint32(sockType)}
var resp ConnectResp
var sockFD [1]int
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Connect, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, sockFD[:], req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
if err == nil && sockFD[0] < 0 {
err = unix.EBADF
}
return sockFD[0], err
}
// UnlinkAt makes the UnlinkAt RPC.
func (f *ClientFD) UnlinkAt(ctx context.Context, name string, flags uint32) error {
req := UnlinkAtReq{
DirFD: f.fd,
Name: SizedString(name),
Flags: primitive.Uint32(flags),
}
var resp UnlinkAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(UnlinkAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// RenameAt makes the RenameAt RPC which renames oldName inside directory f to
// newDirFD directory with name newName.
func (f *ClientFD) RenameAt(ctx context.Context, oldName string, newDirFD FDID, newName string) error {
req := RenameAtReq{
OldDir: f.fd,
OldName: SizedString(oldName),
NewDir: newDirFD,
NewName: SizedString(newName),
}
var resp RenameAtResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(RenameAt, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// Getdents64 makes the Getdents64 RPC.
func (f *ClientFD) Getdents64(ctx context.Context, count int32) ([]Dirent64, error) {
req := Getdents64Req{
DirFD: f.fd,
Count: count,
}
var resp Getdents64Resp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Getdents64, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Dirents, err
}
// ListXattr makes the FListXattr RPC.
func (f *ClientFD) ListXattr(ctx context.Context, size uint64) ([]string, error) {
req := FListXattrReq{
FD: f.fd,
Size: size,
}
var resp FListXattrResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FListXattr, uint32(req.SizeBytes()), req.MarshalUnsafe, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return resp.Xattrs, err
}
// GetXattr makes the FGetXattr RPC.
func (f *ClientFD) GetXattr(ctx context.Context, name string, size uint64) (string, error) {
req := FGetXattrReq{
FD: f.fd,
Name: SizedString(name),
BufSize: primitive.Uint32(size),
}
var resp FGetXattrResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FGetXattr, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return string(resp.Value), err
}
// SetXattr makes the FSetXattr RPC.
func (f *ClientFD) SetXattr(ctx context.Context, name string, value string, flags uint32) error {
req := FSetXattrReq{
FD: f.fd,
Name: SizedString(name),
Value: SizedString(value),
Flags: primitive.Uint32(flags),
}
var resp FSetXattrResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FSetXattr, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// RemoveXattr makes the FRemoveXattr RPC.
func (f *ClientFD) RemoveXattr(ctx context.Context, name string) error {
req := FRemoveXattrReq{
FD: f.fd,
Name: SizedString(name),
}
var resp FRemoveXattrResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(FRemoveXattr, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// ClientBoundSocketFD corresponds to a bound socket on the server. It
// implements transport.BoundSocketFD.
//
// All fields are immutable.
type ClientBoundSocketFD struct {
// fd is the FDID of the bound socket on the server.
fd FDID
// notificationFD is the host FD that can be used to notify when new
// clients connect to the socket.
notificationFD int32
client *Client
}
// Close implements transport.BoundSocketFD.Close.
func (f *ClientBoundSocketFD) Close(ctx context.Context) {
_ = unix.Close(int(f.notificationFD))
// flush is true because the socket FD must be closed immediately on the
// server. close(2) on socket FD impacts application behavior.
f.client.CloseFD(ctx, f.fd, true /* flush */)
}
// NotificationFD implements transport.BoundSocketFD.NotificationFD.
func (f *ClientBoundSocketFD) NotificationFD() int32 {
return f.notificationFD
}
// Listen implements transport.BoundSocketFD.Listen.
func (f *ClientBoundSocketFD) Listen(ctx context.Context, backlog int32) error {
req := ListenReq{
FD: f.fd,
Backlog: backlog,
}
var resp ListenResp
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Listen, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, nil, req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
return err
}
// Accept implements transport.BoundSocketFD.Accept.
func (f *ClientBoundSocketFD) Accept(ctx context.Context) (int, error) {
req := AcceptReq{
FD: f.fd,
}
var resp AcceptResp
var hostSocketFD [1]int
ctx.UninterruptibleSleepStart(false)
err := f.client.SndRcvMessage(Accept, uint32(req.SizeBytes()), req.MarshalBytes, resp.CheckedUnmarshal, hostSocketFD[:], req.String, resp.String)
ctx.UninterruptibleSleepFinish(false)
if err == nil && hostSocketFD[0] < 0 {
err = unix.EBADF
}
return hostSocketFD[0], err
}
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