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// Copyright 2019 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package p9
import (
"runtime"
"golang.org/x/sys/unix"
"gvisor.dev/gvisor/pkg/fd"
"gvisor.dev/gvisor/pkg/fdchannel"
"gvisor.dev/gvisor/pkg/flipcall"
"gvisor.dev/gvisor/pkg/log"
)
// channelsPerClient is the number of channels to create per client.
//
// While the client and server will generally agree on this number, in reality
// it's completely up to the server. We simply define a minimum of 2, and a
// maximum of 4, and select the number of available processes as a tie-breaker.
// Note that we don't want the number of channels to be too large, because each
// will account for channelSize memory used, which can be large.
var channelsPerClient = func() int {
n := runtime.NumCPU()
if n < 2 {
return 2
}
if n > 4 {
return 4
}
return n
}()
// channelSize is the channel size to create.
//
// We simply ensure that this is larger than the largest possible message size,
// plus the flipcall packet header, plus the two bytes we write below.
const channelSize = int(2 + flipcall.PacketHeaderBytes + 2 + maximumLength)
// channel is a fast IPC channel.
//
// The same object is used by both the server and client implementations. In
// general, the client will use only the send and recv methods.
type channel struct {
desc flipcall.PacketWindowDescriptor
data flipcall.Endpoint
fds fdchannel.Endpoint
buf buffer
// -- client only --
connected bool
active bool
// -- server only --
client *fd.FD
done chan struct{}
}
// reset resets the channel buffer.
func (ch *channel) reset(sz uint32) {
ch.buf.data = ch.data.Data()[:sz]
}
// service services the channel.
func (ch *channel) service(cs *connState) error {
rsz, err := ch.data.RecvFirst()
if err != nil {
return err
}
for rsz > 0 {
m, err := ch.recv(nil, rsz)
if err != nil {
return err
}
r := cs.handle(m)
msgRegistry.put(m)
rsz, err = ch.send(r, true /* isServer */)
if err != nil {
return err
}
}
return nil // Done.
}
// Shutdown shuts down the channel.
//
// This must be called before Close.
func (ch *channel) Shutdown() {
ch.data.Shutdown()
}
// Close closes the channel.
//
// This must only be called once, and cannot return an error. Note that
// synchronization for this method is provided at a high-level, depending on
// whether it is the client or server. This cannot be called while there are
// active callers in either service or sendRecv.
//
// Precondition: the channel should be shutdown.
func (ch *channel) Close() error {
// Close all backing transports.
ch.fds.Destroy()
ch.data.Destroy()
if ch.client != nil {
ch.client.Close()
}
return nil
}
// send sends the given message.
//
// The return value is the size of the received response. Not that in the
// server case, this is the size of the next request.
func (ch *channel) send(m message, isServer bool) (uint32, error) {
if log.IsLogging(log.Debug) {
log.Debugf("send [channel @%p] %s", ch, m.String())
}
// Send any file payload.
sentFD := false
if filer, ok := m.(filer); ok {
if f := filer.FilePayload(); f != nil {
if err := ch.fds.SendFD(f.FD()); err != nil {
return 0, err
}
f.Close() // Per sendRecvLegacy.
sentFD = true // To mark below.
}
}
// Encode the message.
//
// Note that IPC itself encodes the length of messages, so we don't
// need to encode a standard 9P header. We write only the message type.
ch.reset(0)
ch.buf.WriteMsgType(m.Type())
if sentFD {
ch.buf.Write8(1) // Incoming FD.
} else {
ch.buf.Write8(0) // No incoming FD.
}
m.encode(&ch.buf)
ssz := uint32(len(ch.buf.data)) // Updated below.
// Is there a payload?
if payloader, ok := m.(payloader); ok {
p := payloader.Payload()
copy(ch.data.Data()[ssz:], p)
ssz += uint32(len(p))
}
// Perform the one-shot communication.
if isServer {
return ch.data.SendRecv(ssz)
}
// RPCs are expected to return quickly rather than block.
return ch.data.SendRecvFast(ssz)
}
// recv decodes a message that exists on the channel.
//
// If the passed r is non-nil, then the type must match or an error will be
// generated. If the passed r is nil, then a new message will be created and
// returned.
func (ch *channel) recv(r message, rsz uint32) (message, error) {
// Decode the response from the inline buffer.
ch.reset(rsz)
t := ch.buf.ReadMsgType()
hasFD := ch.buf.Read8() != 0
if t == MsgRlerror {
// Change the message type. We check for this special case
// after decoding below, and transform into an error.
r = &Rlerror{}
} else if r == nil {
nr, err := msgRegistry.get(0, t)
if err != nil {
return nil, err
}
r = nr // New message.
} else if t != r.Type() {
// Not an error and not the expected response; propagate.
return nil, &ErrBadResponse{Got: t, Want: r.Type()}
}
// Is there a payload? Copy from the latter portion.
if payloader, ok := r.(payloader); ok {
fs := payloader.FixedSize()
p := payloader.Payload()
payloadData := ch.buf.data[fs:]
if len(p) < len(payloadData) {
p = make([]byte, len(payloadData))
copy(p, payloadData)
payloader.SetPayload(p)
} else if n := copy(p, payloadData); n < len(p) {
payloader.SetPayload(p[:n])
}
ch.buf.data = ch.buf.data[:fs]
}
r.decode(&ch.buf)
if ch.buf.isOverrun() {
// Nothing valid was available.
log.Debugf("recv [got %d bytes, needed more]", rsz)
return nil, ErrNoValidMessage
}
// Read any FD result.
if hasFD {
if rfd, err := ch.fds.RecvFDNonblock(); err == nil {
f := fd.New(rfd)
if filer, ok := r.(filer); ok {
// Set the payload.
filer.SetFilePayload(f)
} else {
// Don't want the FD.
f.Close()
}
} else {
// The header bit was set but nothing came in.
log.Warningf("expected FD, got err: %v", err)
}
}
// Log a message.
if log.IsLogging(log.Debug) {
log.Debugf("recv [channel @%p] %s", ch, r.String())
}
// Convert errors appropriately; see above.
if rlerr, ok := r.(*Rlerror); ok {
return r, unix.Errno(rlerr.Error)
}
return r, nil
}
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