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// Copyright 2021 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package kernel
import (
"bytes"
"fmt"
"sort"
"gvisor.dev/gvisor/pkg/atomicbitops"
"gvisor.dev/gvisor/pkg/context"
"gvisor.dev/gvisor/pkg/errors/linuxerr"
"gvisor.dev/gvisor/pkg/fspath"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/sentry/fsimpl/kernfs"
"gvisor.dev/gvisor/pkg/sentry/vfs"
)
// InvalidCgroupHierarchyID indicates an uninitialized hierarchy ID.
const InvalidCgroupHierarchyID uint32 = 0
// CgroupControllerType is the name of a cgroup controller.
type CgroupControllerType string
// Available cgroup controllers.
const (
CgroupControllerCPU = CgroupControllerType("cpu")
CgroupControllerCPUAcct = CgroupControllerType("cpuacct")
CgroupControllerCPUSet = CgroupControllerType("cpuset")
CgroupControllerJob = CgroupControllerType("job")
CgroupControllerMemory = CgroupControllerType("memory")
CgroupControllerPIDs = CgroupControllerType("pids")
)
// ParseCgroupController parses a string as a CgroupControllerType.
func ParseCgroupController(val string) (CgroupControllerType, error) {
switch val {
case "cpu":
return CgroupControllerCPU, nil
case "cpuacct":
return CgroupControllerCPUAcct, nil
case "cpuset":
return CgroupControllerCPUSet, nil
case "job":
return CgroupControllerJob, nil
case "memory":
return CgroupControllerMemory, nil
case "pids":
return CgroupControllerPIDs, nil
default:
return "", fmt.Errorf("no such cgroup controller")
}
}
// CgroupResourceType represents a resource type tracked by a particular
// controller.
type CgroupResourceType int
// Resources for the cpuacct controller.
const (
// CgroupResourcePID represents a charge for pids.current.
CgroupResourcePID CgroupResourceType = iota
)
// CgroupController is the common interface to cgroup controllers available to
// the entire sentry. The controllers themselves are defined by cgroupfs.
//
// Callers of this interface are often unable access synchronization needed to
// ensure returned values remain valid. Some of values returned from this
// interface are thus snapshots in time, and may become stale. This is ok for
// many callers like procfs.
type CgroupController interface {
// Returns the type of this cgroup controller (ex "memory", "cpu"). Returned
// value is valid for the lifetime of the controller.
Type() CgroupControllerType
// Hierarchy returns the ID of the hierarchy this cgroup controller is
// attached to. Returned value is valid for the lifetime of the controller.
HierarchyID() uint32
// EffectiveRootCgroup returns the effective root cgroup for this
// controller. This is either the actual root of the underlying cgroupfs
// filesystem, or the override root configured at sandbox startup. Returned
// value is valid for the lifetime of the controller.
EffectiveRootCgroup() Cgroup
// NumCgroups returns the number of cgroups managed by this controller.
// Returned value is a snapshot in time.
NumCgroups() uint64
// Enabled returns whether this controller is enabled. Returned value is a
// snapshot in time.
Enabled() bool
}
// Cgroup represents a named pointer to a cgroup in cgroupfs. When a task enters
// a cgroup, it holds a reference on the underlying dentry pointing to the
// cgroup.
//
// +stateify savable
type Cgroup struct {
*kernfs.Dentry
CgroupImpl
}
// decRef drops a reference on the cgroup. This must happen outside a Task.mu
// critical section.
func (c *Cgroup) decRef() {
c.Dentry.DecRef(context.Background())
}
// Path returns the absolute path of c, relative to its hierarchy root.
func (c *Cgroup) Path() string {
return c.FSLocalPath()
}
// Walk returns the cgroup at p, starting from c.
func (c *Cgroup) Walk(ctx context.Context, vfsObj *vfs.VirtualFilesystem, p fspath.Path) (Cgroup, error) {
d, err := c.Dentry.WalkDentryTree(ctx, vfsObj, p)
if err != nil {
return Cgroup{}, err
}
return Cgroup{
Dentry: d,
CgroupImpl: d.Inode().(CgroupImpl),
}, nil
}
// CgroupMigrationContext represents an in-flight cgroup migration for
// a single task.
type CgroupMigrationContext struct {
src Cgroup
dst Cgroup
t *Task
}
// Abort cancels a migration.
func (ctx *CgroupMigrationContext) Abort() {
ctx.dst.AbortMigrate(ctx.t, &ctx.src)
}
// Commit completes a migration.
func (ctx *CgroupMigrationContext) Commit() {
ctx.dst.CommitMigrate(ctx.t, &ctx.src)
ctx.t.mu.Lock()
delete(ctx.t.cgroups, ctx.src)
ctx.src.DecRef(ctx.t)
ctx.dst.IncRef()
ctx.t.cgroups[ctx.dst] = struct{}{}
ctx.t.mu.Unlock()
}
// CgroupImpl is the common interface to cgroups.
type CgroupImpl interface {
// Controllers lists the controller associated with this cgroup.
Controllers() []CgroupController
// HierarchyID returns the id of the hierarchy that contains this cgroup.
HierarchyID() uint32
// Name returns the name for this cgroup, if any. If no name was provided
// when the hierarchy was created, returns "".
Name() string
// Enter moves t into this cgroup.
Enter(t *Task)
// Leave moves t out of this cgroup.
Leave(t *Task)
// PrepareMigrate initiates a migration of t from src to this cgroup. See
// cgroupfs.controller.PrepareMigrate.
PrepareMigrate(t *Task, src *Cgroup) error
// CommitMigrate completes an in-flight migration. See
// cgroupfs.controller.CommitMigrate.
CommitMigrate(t *Task, src *Cgroup)
// AbortMigrate cancels an in-flight migration. See
// cgroupfs.controller.AbortMigrate.
AbortMigrate(t *Task, src *Cgroup)
// Charge charges a controller in this cgroup for a particular resource. key
// must match a valid resource for the specified controller type.
//
// The implementer should silently succeed if no matching controllers are
// found.
//
// The underlying implementaion will panic if passed an incompatible
// resource type for a given controller.
//
// See cgroupfs.controller.Charge.
Charge(t *Task, d *kernfs.Dentry, ctl CgroupControllerType, res CgroupResourceType, value int64) error
// ReadControlFromBackground allows a background context to read a cgroup's
// control values.
ReadControl(ctx context.Context, name string) (string, error)
// WriteControl allows a background context to write a cgroup's control
// values.
WriteControl(ctx context.Context, name string, val string) error
}
// hierarchy represents a cgroupfs filesystem instance, with a unique set of
// controllers attached to it. Multiple cgroupfs mounts may reference the same
// hierarchy.
//
// +stateify savable
type hierarchy struct {
id uint32
name string
// These are a subset of the controllers in CgroupRegistry.controllers,
// grouped here by hierarchy for conveninent lookup.
controllers map[CgroupControllerType]CgroupController
// fs is not owned by hierarchy. The FS is responsible for unregistering the
// hierarchy on destruction, which removes this association.
fs *vfs.Filesystem
}
func (h *hierarchy) match(ctypes []CgroupControllerType) bool {
if len(ctypes) != len(h.controllers) {
return false
}
for _, ty := range ctypes {
if _, ok := h.controllers[ty]; !ok {
return false
}
}
return true
}
// cgroupFS is the public interface to cgroupfs. This lets the kernel package
// refer to cgroupfs.filesystem methods without directly depending on the
// cgroupfs package, which would lead to a circular dependency.
type cgroupFS interface {
// Returns the vfs.Filesystem for the cgroupfs.
VFSFilesystem() *vfs.Filesystem
// InitializeHierarchyID sets the hierarchy ID for this filesystem during
// filesystem creation. May only be called before the filesystem is visible
// to the vfs layer.
InitializeHierarchyID(hid uint32)
// RootCgroup returns the root cgroup of this instance. This returns the
// actual root, and ignores any overrides setting an effective root.
RootCgroup() Cgroup
}
// CgroupRegistry tracks the active set of cgroup controllers on the system.
//
// +stateify savable
type CgroupRegistry struct {
// lastHierarchyID is the id of the last allocated cgroup hierarchy. Valid
// ids are from 1 to math.MaxUint32.
//
lastHierarchyID atomicbitops.Uint32
mu cgroupMutex `state:"nosave"`
// controllers is the set of currently known cgroup controllers on the
// system.
//
// +checklocks:mu
controllers map[CgroupControllerType]CgroupController
// hierarchies is the active set of cgroup hierarchies. This contains all
// hierarchies on the system.
//
// +checklocks:mu
hierarchies map[uint32]hierarchy
// hierarchiesByName is a map of named hierarchies. Only named hierarchies
// are tracked on this map.
//
// +checklocks:mu
hierarchiesByName map[string]hierarchy
}
func newCgroupRegistry() *CgroupRegistry {
return &CgroupRegistry{
controllers: make(map[CgroupControllerType]CgroupController),
hierarchies: make(map[uint32]hierarchy),
hierarchiesByName: make(map[string]hierarchy),
}
}
// nextHierarchyID returns a newly allocated, unique hierarchy ID.
func (r *CgroupRegistry) nextHierarchyID() (uint32, error) {
if hid := r.lastHierarchyID.Add(1); hid != 0 {
return hid, nil
}
return InvalidCgroupHierarchyID, fmt.Errorf("cgroup hierarchy ID overflow")
}
// FindHierarchy returns a cgroup filesystem containing exactly the set of
// controllers named in ctypes, and optionally the name specified in name if it
// isn't empty. If no such FS is found, FindHierarchy return nil. FindHierarchy
// takes a reference on the returned FS, which is transferred to the caller.
func (r *CgroupRegistry) FindHierarchy(name string, ctypes []CgroupControllerType) (*vfs.Filesystem, error) {
r.mu.Lock()
defer r.mu.Unlock()
// If we have a hierarchy name, lookup by name.
if name != "" {
h, ok := r.hierarchiesByName[name]
if !ok {
// Name not found.
return nil, nil
}
if h.match(ctypes) {
if !h.fs.TryIncRef() {
// May be racing with filesystem destruction, see below.
r.unregisterLocked(h.id)
return nil, nil
}
return h.fs, nil
}
// Name matched, but controllers didn't. Fail per linux
// kernel/cgroup.c:cgroup_mount().
log.Debugf("cgroupfs: Registry lookup for name=%s controllers=%v failed; named matched but controllers didn't (have controllers=%v)", name, ctypes, h.controllers)
return nil, linuxerr.EBUSY
}
for _, h := range r.hierarchies {
if h.match(ctypes) {
if !h.fs.TryIncRef() {
// Racing with filesystem destruction, namely h.fs.Release.
// Since we hold r.mu, we know the hierarchy hasn't been
// unregistered yet, but its associated filesystem is tearing
// down.
//
// If we simply indicate the hierarchy wasn't found without
// cleaning up the registry, the caller can race with the
// unregister and find itself temporarily unable to create a new
// hierarchy with a subset of the relevant controllers.
//
// To keep the result of FindHierarchy consistent with the
// uniqueness of controllers enforced by Register, drop the
// dying hierarchy now. The eventual unregister by the FS
// teardown will become a no-op.
r.unregisterLocked(h.id)
return nil, nil
}
return h.fs, nil
}
}
return nil, nil
}
// FindCgroup locates a cgroup with the given parameters.
//
// A cgroup is considered a match even if it contains other controllers on the
// same hierarchy.
func (r *CgroupRegistry) FindCgroup(ctx context.Context, ctype CgroupControllerType, path string) (Cgroup, error) {
p := fspath.Parse(path)
if !p.Absolute {
return Cgroup{}, fmt.Errorf("path must be absolute")
}
k := KernelFromContext(ctx)
vfsfs, err := r.FindHierarchy("", []CgroupControllerType{ctype})
if err != nil {
return Cgroup{}, err
}
if vfsfs == nil {
return Cgroup{}, fmt.Errorf("controller not active")
}
rootCG := vfsfs.Impl().(cgroupFS).RootCgroup()
if !p.HasComponents() {
// Explicit root '/'.
return rootCG, nil
}
return rootCG.Walk(ctx, k.VFS(), p)
}
// Register registers the provided set of controllers with the registry as a new
// hierarchy. If any controller is already registered, the function returns an
// error without modifying the registry. Register sets the hierarchy ID for the
// filesystem on success.
func (r *CgroupRegistry) Register(name string, cs []CgroupController, fs cgroupFS) error {
r.mu.Lock()
defer r.mu.Unlock()
if name == "" && len(cs) == 0 {
return fmt.Errorf("can't register hierarchy with both no controllers and no name")
}
for _, c := range cs {
if _, ok := r.controllers[c.Type()]; ok {
return fmt.Errorf("controllers may only be mounted on a single hierarchy")
}
}
if _, ok := r.hierarchiesByName[name]; name != "" && ok {
return fmt.Errorf("hierarchy named %q already exists", name)
}
hid, err := r.nextHierarchyID()
if err != nil {
return err
}
// Must not fail below here, once we publish the hierarchy ID.
fs.InitializeHierarchyID(hid)
h := hierarchy{
id: hid,
name: name,
controllers: make(map[CgroupControllerType]CgroupController),
fs: fs.VFSFilesystem(),
}
for _, c := range cs {
n := c.Type()
r.controllers[n] = c
h.controllers[n] = c
}
r.hierarchies[hid] = h
if name != "" {
r.hierarchiesByName[name] = h
}
return nil
}
// Unregister removes a previously registered hierarchy from the registry. If no
// such hierarchy is registered, Unregister is a no-op.
func (r *CgroupRegistry) Unregister(hid uint32) {
r.mu.Lock()
r.unregisterLocked(hid)
r.mu.Unlock()
}
// Precondition: Caller must hold r.mu.
// +checklocks:r.mu
func (r *CgroupRegistry) unregisterLocked(hid uint32) {
if h, ok := r.hierarchies[hid]; ok {
for name := range h.controllers {
delete(r.controllers, name)
}
delete(r.hierarchies, hid)
}
}
// computeInitialGroups takes a reference on each of the returned cgroups. The
// caller takes ownership of this returned reference.
func (r *CgroupRegistry) computeInitialGroups(inherit map[Cgroup]struct{}) map[Cgroup]struct{} {
r.mu.Lock()
defer r.mu.Unlock()
ctlSet := make(map[CgroupControllerType]CgroupController)
cgset := make(map[Cgroup]struct{})
// Remember controllers from the inherited cgroups set...
for cg := range inherit {
cg.IncRef() // Ref transferred to caller.
for _, ctl := range cg.Controllers() {
ctlSet[ctl.Type()] = ctl
cgset[cg] = struct{}{}
}
}
// ... and add the root cgroups of all the missing controllers.
for name, ctl := range r.controllers {
if _, ok := ctlSet[name]; !ok {
cg := ctl.EffectiveRootCgroup()
// Multiple controllers may share the same hierarchy, so may have
// the same root cgroup. Grab a single ref per hierarchy root.
if _, ok := cgset[cg]; ok {
continue
}
cg.IncRef() // Ref transferred to caller.
cgset[cg] = struct{}{}
}
}
return cgset
}
// GenerateProcCgroups writes the contents of /proc/cgroups to buf.
func (r *CgroupRegistry) GenerateProcCgroups(buf *bytes.Buffer) {
r.mu.Lock()
entries := make([]string, 0, len(r.controllers))
for _, c := range r.controllers {
en := 0
if c.Enabled() {
en = 1
}
entries = append(entries, fmt.Sprintf("%s\t%d\t%d\t%d\n", c.Type(), c.HierarchyID(), c.NumCgroups(), en))
}
r.mu.Unlock()
sort.Strings(entries)
fmt.Fprint(buf, "#subsys_name\thierarchy\tnum_cgroups\tenabled\n")
for _, e := range entries {
fmt.Fprint(buf, e)
}
}
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