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// Copyright 2019 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package container
import (
"encoding/json"
"errors"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"regexp"
"strings"
"github.com/gofrs/flock"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/sync"
)
const stateFileExtension = "state"
// ErrStateFileLocked is returned by Load() when the state file is locked
// and TryLock is enabled.
var ErrStateFileLocked = errors.New("state file locked")
// TryLock represents whether we should block waiting for the lock to be acquired or not.
type TryLock bool
const (
// BlockAcquire means we will block until the lock can be acquired.
BlockAcquire TryLock = false
// TryAcquire means we will fail fast if the lock cannot be acquired.
TryAcquire TryLock = true
)
// LoadOpts provides options for Load()ing a container.
type LoadOpts struct {
// Exact tells whether the search should be exact. See Load() for more.
Exact bool
// SkipCheck tells Load() to skip checking if container is runnning.
SkipCheck bool
// TryLock tells Load() to fail if the container state file cannot be locked,
// as opposed to blocking until it is available.
// When the state file cannot be locked, it will error with ErrStateFileLocked.
TryLock TryLock
// RootContainer when true matches the search only with the root container of
// a sandbox. This is used when looking for a sandbox given that root
// container and sandbox share the same ID.
RootContainer bool
}
// Load loads a container with the given id from a metadata file. "id" may
// be an abbreviation of the full container id in case LoadOpts.Exact if not
// set. It also checks if the container is still running, in order to return
// an error to the caller earlier. This check is skipped if LoadOpts.SkipCheck
// is set.
//
// Returns ErrNotExist if no container is found. Returns error in case more than
// one containers matching the ID prefix is found.
func Load(rootDir string, id FullID, opts LoadOpts) (*Container, error) {
log.Debugf("Load container, rootDir: %q, id: %+v, opts: %+v", rootDir, id, opts)
if !opts.Exact {
var err error
id, err = findContainerID(rootDir, id.ContainerID)
if err != nil {
// Preserve error so that callers can distinguish 'not found' errors.
return nil, err
}
}
if err := id.validate(); err != nil {
return nil, fmt.Errorf("invalid container id: %v", err)
}
state := StateFile{
RootDir: rootDir,
ID: id,
}
defer state.close()
c := &Container{}
if err := state.load(c, opts); err != nil {
if os.IsNotExist(err) {
// Preserve error so that callers can distinguish 'not found' errors.
return nil, err
}
return nil, fmt.Errorf("reading container metadata file %q: %v", state.statePath(), err)
}
if opts.RootContainer && c.ID != c.Sandbox.ID {
return nil, fmt.Errorf("ID %q doesn't belong to a sandbox", id)
}
if !opts.SkipCheck {
// If the status is "Running" or "Created", check that the sandbox/container
// is still running, setting it to Stopped if not.
//
// This is inherently racy.
switch c.Status {
case Created, Running:
c.CheckStopped()
}
}
return c, nil
}
// List returns all container ids in the given root directory.
func List(rootDir string) ([]FullID, error) {
log.Debugf("List containers %q", rootDir)
return listMatch(rootDir, FullID{})
}
// ListSandboxes returns all sandbox ids in the given root directory.
func ListSandboxes(rootDir string) ([]FullID, error) {
log.Debugf("List containers %q", rootDir)
ids, err := List(rootDir)
if err != nil {
return nil, err
}
sandboxes := make(map[string]struct{}, len(ids))
for _, id := range ids {
sandboxes[id.SandboxID] = struct{}{}
}
// Reset ids to list only sandboxes.
ids = nil
for id := range sandboxes {
ids = append(ids, FullID{SandboxID: id, ContainerID: id})
}
return ids, nil
}
// listMatch returns all container ids that match the provided id.
func listMatch(rootDir string, id FullID) ([]FullID, error) {
id.SandboxID += "*"
id.ContainerID += "*"
pattern := buildPath(rootDir, id, stateFileExtension)
list, err := filepath.Glob(pattern)
if err != nil {
return nil, err
}
var out []FullID
for _, path := range list {
id, err := parseFileName(filepath.Base(path))
if err == nil {
out = append(out, id)
}
}
return out, nil
}
// LoadSandbox loads all containers that belong to the sandbox with the given
// ID.
func LoadSandbox(rootDir, id string, opts LoadOpts) ([]*Container, error) {
cids, err := listMatch(rootDir, FullID{SandboxID: id})
if err != nil {
return nil, err
}
// Override load options that don't make sense in the context of this function.
opts.SkipCheck = true // We're loading all containers irrespective of status.
opts.RootContainer = false // We're loading all containers, not just the root one.
opts.Exact = true // We'll iterate over exact container IDs below.
// Load the container metadata.
var containers []*Container
for _, cid := range cids {
container, err := Load(rootDir, cid, opts)
if err != nil {
// Container file may not exist if it raced with creation/deletion or
// directory was left behind. Load provides a snapshot in time, so it's
// fine to skip it.
if os.IsNotExist(err) {
continue
}
return nil, fmt.Errorf("loading sandbox %q, failed to load container %q: %v", id, cid, err)
}
containers = append(containers, container)
}
return containers, nil
}
func findContainerID(rootDir, partialID string) (FullID, error) {
// Check whether the id fully specifies an existing container.
pattern := buildPath(rootDir, FullID{SandboxID: "*", ContainerID: partialID + "*"}, stateFileExtension)
list, err := filepath.Glob(pattern)
if err != nil {
return FullID{}, err
}
switch len(list) {
case 0:
return FullID{}, os.ErrNotExist
case 1:
return parseFileName(filepath.Base(list[0]))
}
// Now see whether id could be an abbreviation of exactly 1 of the
// container ids. If id is ambiguous (it could match more than 1
// container), it is an error.
ids, err := List(rootDir)
if err != nil {
return FullID{}, err
}
var rv *FullID
for _, id := range ids {
if strings.HasPrefix(id.ContainerID, partialID) {
if rv != nil {
return FullID{}, fmt.Errorf("id %q is ambiguous and could refer to multiple containers: %q, %q", partialID, rv, id)
}
rv = &id
}
}
if rv == nil {
return FullID{}, os.ErrNotExist
}
log.Debugf("abbreviated id %q resolves to full id %v", partialID, *rv)
return *rv, nil
}
func parseFileName(name string) (FullID, error) {
re := regexp.MustCompile(`([\w+-\.]+)_sandbox:([\w+-\.]+)\.` + stateFileExtension)
groups := re.FindStringSubmatch(name)
if len(groups) != 3 {
return FullID{}, fmt.Errorf("invalid state file name format: %q", name)
}
id := FullID{
SandboxID: groups[2],
ContainerID: groups[1],
}
if err := id.validate(); err != nil {
return FullID{}, fmt.Errorf("invalid state file name %q: %w", name, err)
}
return id, nil
}
// FullID combines sandbox and container ID to identify a container. Sandbox ID
// is used to allow all containers for a given sandbox to be loaded by matching
// sandbox ID in the file name.
type FullID struct {
SandboxID string `json:"sandboxId"`
ContainerID string `json:"containerId"`
}
func (f *FullID) String() string {
return f.SandboxID + "/" + f.ContainerID
}
func (f *FullID) validate() error {
if err := validateID(f.SandboxID); err != nil {
return err
}
return validateID(f.ContainerID)
}
// StateFile handles load from/save to container state safely from multiple
// processes. It uses a lock file to provide synchronization between operations.
//
// The lock file is located at: "${s.RootDir}/${containerd-id}_sand:{sandbox-id}.lock".
// The state file is located at: "${s.RootDir}/${containerd-id}_sand:{sandbox-id}.state".
type StateFile struct {
// RootDir is the directory containing the container metadata file.
RootDir string `json:"rootDir"`
// ID is the sandbox+container ID.
ID FullID `json:"id"`
//
// Fields below this line are not saved in the state file and will not
// be preserved across commands.
//
once sync.Once `nojson:"true"`
flock *flock.Flock `nojson:"true"`
}
// lock globally locks all locking operations for the container.
func (s *StateFile) lock(tryLock TryLock) error {
s.once.Do(func() {
s.flock = flock.New(s.lockPath())
})
if tryLock {
gotLock, err := s.flock.TryLock()
if err != nil {
return fmt.Errorf("acquiring lock on %q: %v", s.flock, err)
}
if !gotLock {
return ErrStateFileLocked
}
} else {
if err := s.flock.Lock(); err != nil {
return fmt.Errorf("acquiring lock on %q: %v", s.flock, err)
}
}
return nil
}
// LockForNew acquires the lock and checks if the state file doesn't exist. This
// is done to ensure that more than one creation didn't race to create
// containers with the same ID.
func (s *StateFile) LockForNew() error {
if err := s.lock(BlockAcquire); err != nil {
return err
}
// Checks if the container already exists by looking for the metadata file.
if _, err := os.Stat(s.statePath()); err == nil {
s.UnlockOrDie()
return fmt.Errorf("container already exists")
} else if !os.IsNotExist(err) {
s.UnlockOrDie()
return fmt.Errorf("looking for existing container: %v", err)
}
return nil
}
// unlock globally unlocks all locking operations for the container.
func (s *StateFile) unlock() error {
if !s.flock.Locked() {
panic("unlock called without lock held")
}
if err := s.flock.Unlock(); err != nil {
log.Warningf("Error to release lock on %q: %v", s.flock, err)
return fmt.Errorf("releasing lock on %q: %v", s.flock, err)
}
return nil
}
// UnlockOrDie is the same as unlock() but panics in case of failure.
func (s *StateFile) UnlockOrDie() {
if !s.flock.Locked() {
panic("unlock called without lock held")
}
if err := s.flock.Unlock(); err != nil {
panic(fmt.Sprintf("Error releasing lock on %q: %v", s.flock, err))
}
}
// SaveLocked saves 'v' to the state file.
//
// Preconditions: lock(*) must been called before.
func (s *StateFile) SaveLocked(v any) error {
if !s.flock.Locked() {
panic("saveLocked called without lock held")
}
meta, err := json.Marshal(v)
if err != nil {
return err
}
if err := ioutil.WriteFile(s.statePath(), meta, 0640); err != nil {
return fmt.Errorf("writing json file: %v", err)
}
return nil
}
// Stat returns the result of calling stat() on the state file.
// Doing so does not require locking.
func (s *StateFile) Stat() (os.FileInfo, error) {
return os.Stat(s.statePath())
}
func (s *StateFile) load(v any, opts LoadOpts) error {
if err := s.lock(opts.TryLock); err != nil {
return err
}
defer s.UnlockOrDie()
metaBytes, err := ioutil.ReadFile(s.statePath())
if err != nil {
return err
}
return json.Unmarshal(metaBytes, &v)
}
func (s *StateFile) close() error {
if s.flock == nil {
return nil
}
if s.flock.Locked() {
panic("Closing locked file")
}
return s.flock.Close()
}
func buildPath(rootDir string, id FullID, extension string) string {
// Note: "_" and ":" are not valid in IDs.
name := fmt.Sprintf("%s_sandbox:%s.%s", id.ContainerID, id.SandboxID, extension)
return filepath.Join(rootDir, name)
}
// statePath is the full path to the state file.
func (s *StateFile) statePath() string {
return buildPath(s.RootDir, s.ID, stateFileExtension)
}
// lockPath is the full path to the lock file.
func (s *StateFile) lockPath() string {
return buildPath(s.RootDir, s.ID, "lock")
}
// Destroy deletes all state created by the stateFile. It may be called with the
// lock file held. In that case, the lock file must still be unlocked and
// properly closed after destroy returns.
func (s *StateFile) Destroy() error {
if err := os.Remove(s.statePath()); err != nil && !os.IsNotExist(err) {
return err
}
if err := os.Remove(s.lockPath()); err != nil && !os.IsNotExist(err) {
return err
}
return nil
}
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