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// Copyright 2020 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package stack
import (
"encoding/binary"
"fmt"
"math"
"math/rand"
"sync"
"time"
"gvisor.dev/gvisor/pkg/atomicbitops"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/hash/jenkins"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/transport/tcpconntrack"
)
// Connection tracking is used to track and manipulate packets for NAT rules.
// The connection is created for a packet if it does not exist. Every
// connection contains two tuples (original and reply). The tuples are
// manipulated if there is a matching NAT rule. The packet is modified by
// looking at the tuples in each hook.
//
// Currently, only TCP tracking is supported.
// Our hash table has 16K buckets.
const numBuckets = 1 << 14
const (
establishedTimeout time.Duration = 5 * 24 * time.Hour
unestablishedTimeout time.Duration = 120 * time.Second
)
// tuple holds a connection's identifying and manipulating data in one
// direction. It is immutable.
//
// +stateify savable
type tuple struct {
// tupleEntry is used to build an intrusive list of tuples.
tupleEntry
// conn is the connection tracking entry this tuple belongs to.
conn *conn
// reply is true iff the tuple's direction is opposite that of the first
// packet seen on the connection.
reply bool
// tupleID is set at initialization and is immutable.
tupleID tupleID
}
// tupleID uniquely identifies a trackable connection in one direction.
//
// +stateify savable
type tupleID struct {
srcAddr tcpip.Address
// The source port of a packet in the original direction is overloaded with
// the ident of an Echo Request packet.
//
// This also matches the behaviour of sending packets on Linux where the
// socket's source port value is used for the source port of outgoing packets
// for TCP/UDP and the ident field for outgoing Echo Requests on Ping sockets:
//
// IPv4: https://github.com/torvalds/linux/blob/c5c17547b778975b3d83a73c8d84e8fb5ecf3ba5/net/ipv4/ping.c#L810
// IPv6: https://github.com/torvalds/linux/blob/c5c17547b778975b3d83a73c8d84e8fb5ecf3ba5/net/ipv6/ping.c#L133
srcPortOrEchoRequestIdent uint16
dstAddr tcpip.Address
// The opposite of srcPortOrEchoRequestIdent; the destination port of a packet
// in the reply direction is overloaded with the ident of an Echo Reply.
dstPortOrEchoReplyIdent uint16
transProto tcpip.TransportProtocolNumber
netProto tcpip.NetworkProtocolNumber
}
// reply creates the reply tupleID.
func (ti tupleID) reply() tupleID {
return tupleID{
srcAddr: ti.dstAddr,
srcPortOrEchoRequestIdent: ti.dstPortOrEchoReplyIdent,
dstAddr: ti.srcAddr,
dstPortOrEchoReplyIdent: ti.srcPortOrEchoRequestIdent,
transProto: ti.transProto,
netProto: ti.netProto,
}
}
type manipType int
const (
// manipNotPerformed indicates that NAT has not been performed.
manipNotPerformed manipType = iota
// manipPerformed indicates that NAT was performed.
manipPerformed
// manipPerformedNoop indicates that NAT was performed but it was a no-op.
manipPerformedNoop
)
type finalizeResult uint32
const (
// A finalizeResult must be explicitly set so we don't make use of the zero
// value.
_ finalizeResult = iota
finalizeResultSuccess
finalizeResultConflict
)
// conn is a tracked connection.
//
// +stateify savable
type conn struct {
ct *ConnTrack
// original is the tuple in original direction. It is immutable.
original tuple
// reply is the tuple in reply direction.
reply tuple
// TODO(b/341946753): Restore when netstack is savable.
finalizeOnce sync.Once `state:"nosave"`
// Holds a finalizeResult.
finalizeResult atomicbitops.Uint32
mu connRWMutex `state:"nosave"`
// sourceManip indicates the source manipulation type.
//
// +checklocks:mu
sourceManip manipType
// destinationManip indicates the destination's manipulation type.
//
// +checklocks:mu
destinationManip manipType
stateMu stateConnRWMutex `state:"nosave"`
// tcb is TCB control block. It is used to keep track of states
// of tcp connection.
//
// +checklocks:stateMu
tcb tcpconntrack.TCB
// lastUsed is the last time the connection saw a relevant packet, and
// is updated by each packet on the connection.
//
// +checklocks:stateMu
lastUsed tcpip.MonotonicTime
}
// timedOut returns whether the connection timed out based on its state.
func (cn *conn) timedOut(now tcpip.MonotonicTime) bool {
cn.stateMu.RLock()
defer cn.stateMu.RUnlock()
if cn.tcb.State() == tcpconntrack.ResultAlive {
// Use the same default as Linux, which doesn't delete
// established connections for 5(!) days.
return now.Sub(cn.lastUsed) > establishedTimeout
}
// Use the same default as Linux, which lets connections in most states
// other than established remain for <= 120 seconds.
return now.Sub(cn.lastUsed) > unestablishedTimeout
}
// update the connection tracking state.
func (cn *conn) update(pkt *PacketBuffer, reply bool) {
cn.stateMu.Lock()
defer cn.stateMu.Unlock()
// Mark the connection as having been used recently so it isn't reaped.
cn.lastUsed = cn.ct.clock.NowMonotonic()
if pkt.TransportProtocolNumber != header.TCPProtocolNumber {
return
}
tcpHeader := header.TCP(pkt.TransportHeader().Slice())
// Update the state of tcb. tcb assumes it's always initialized on the
// client. However, we only need to know whether the connection is
// established or not, so the client/server distinction isn't important.
if cn.tcb.IsEmpty() {
cn.tcb.Init(tcpHeader, pkt.Data().Size())
return
}
if reply {
cn.tcb.UpdateStateReply(tcpHeader, pkt.Data().Size())
} else {
cn.tcb.UpdateStateOriginal(tcpHeader, pkt.Data().Size())
}
}
// ConnTrack tracks all connections created for NAT rules. Most users are
// expected to only call handlePacket, insertRedirectConn, and maybeInsertNoop.
//
// ConnTrack keeps all connections in a slice of buckets, each of which holds a
// linked list of tuples. This gives us some desirable properties:
// - Each bucket has its own lock, lessening lock contention.
// - The slice is large enough that lists stay short (<10 elements on average).
// Thus traversal is fast.
// - During linked list traversal we reap expired connections. This amortizes
// the cost of reaping them and makes reapUnused faster.
//
// Locks are ordered by their location in the buckets slice. That is, a
// goroutine that locks buckets[i] can only lock buckets[j] s.t. i < j.
//
// +stateify savable
type ConnTrack struct {
// seed is a one-time random value initialized at stack startup
// and is used in the calculation of hash keys for the list of buckets.
// It is immutable.
seed uint32
// clock provides timing used to determine conntrack reapings.
clock tcpip.Clock
// TODO(b/341946753): Restore when netstack is savable.
rand *rand.Rand `state:"nosave"`
mu connTrackRWMutex `state:"nosave"`
// mu protects the buckets slice, but not buckets' contents. Only take
// the write lock if you are modifying the slice or saving for S/R.
//
// +checklocks:mu
buckets []bucket
}
// +stateify savable
type bucket struct {
mu bucketRWMutex `state:"nosave"`
// +checklocks:mu
tuples tupleList
}
// A netAndTransHeadersFunc returns the network and transport headers found
// in an ICMP payload. The transport layer's payload will not be returned.
//
// May panic if the packet does not hold the transport header.
type netAndTransHeadersFunc func(icmpPayload []byte, minTransHdrLen int) (netHdr header.Network, transHdrBytes []byte)
func v4NetAndTransHdr(icmpPayload []byte, minTransHdrLen int) (header.Network, []byte) {
netHdr := header.IPv4(icmpPayload)
// Do not use netHdr.Payload() as we might not hold the full packet
// in the ICMP error; Payload() panics if the buffer is smaller than
// the total length specified in the IPv4 header.
transHdr := icmpPayload[netHdr.HeaderLength():]
return netHdr, transHdr[:minTransHdrLen]
}
func v6NetAndTransHdr(icmpPayload []byte, minTransHdrLen int) (header.Network, []byte) {
netHdr := header.IPv6(icmpPayload)
// Do not use netHdr.Payload() as we might not hold the full packet
// in the ICMP error; Payload() panics if the IP payload is smaller than
// the payload length specified in the IPv6 header.
transHdr := icmpPayload[header.IPv6MinimumSize:]
return netHdr, transHdr[:minTransHdrLen]
}
func getEmbeddedNetAndTransHeaders(pkt *PacketBuffer, netHdrLength int, getNetAndTransHdr netAndTransHeadersFunc, transProto tcpip.TransportProtocolNumber) (header.Network, header.ChecksummableTransport, bool) {
switch transProto {
case header.TCPProtocolNumber:
if netAndTransHeader, ok := pkt.Data().PullUp(netHdrLength + header.TCPMinimumSize); ok {
netHeader, transHeaderBytes := getNetAndTransHdr(netAndTransHeader, header.TCPMinimumSize)
return netHeader, header.TCP(transHeaderBytes), true
}
case header.UDPProtocolNumber:
if netAndTransHeader, ok := pkt.Data().PullUp(netHdrLength + header.UDPMinimumSize); ok {
netHeader, transHeaderBytes := getNetAndTransHdr(netAndTransHeader, header.UDPMinimumSize)
return netHeader, header.UDP(transHeaderBytes), true
}
}
return nil, nil, false
}
func getHeaders(pkt *PacketBuffer) (netHdr header.Network, transHdr header.Transport, isICMPError bool, ok bool) {
switch pkt.TransportProtocolNumber {
case header.TCPProtocolNumber:
if tcpHeader := header.TCP(pkt.TransportHeader().Slice()); len(tcpHeader) >= header.TCPMinimumSize {
return pkt.Network(), tcpHeader, false, true
}
return nil, nil, false, false
case header.UDPProtocolNumber:
if udpHeader := header.UDP(pkt.TransportHeader().Slice()); len(udpHeader) >= header.UDPMinimumSize {
return pkt.Network(), udpHeader, false, true
}
return nil, nil, false, false
case header.ICMPv4ProtocolNumber:
icmpHeader := header.ICMPv4(pkt.TransportHeader().Slice())
if len(icmpHeader) < header.ICMPv4MinimumSize {
return nil, nil, false, false
}
switch icmpType := icmpHeader.Type(); icmpType {
case header.ICMPv4Echo, header.ICMPv4EchoReply:
return pkt.Network(), icmpHeader, false, true
case header.ICMPv4DstUnreachable, header.ICMPv4TimeExceeded, header.ICMPv4ParamProblem:
default:
panic(fmt.Sprintf("unexpected ICMPv4 type = %d", icmpType))
}
h, ok := pkt.Data().PullUp(header.IPv4MinimumSize)
if !ok {
panic(fmt.Sprintf("should have a valid IPv4 packet; only have %d bytes, want at least %d bytes", pkt.Data().Size(), header.IPv4MinimumSize))
}
if header.IPv4(h).HeaderLength() > header.IPv4MinimumSize {
// TODO(https://gvisor.dev/issue/6765): Handle IPv4 options.
panic("should have dropped packets with IPv4 options")
}
if netHdr, transHdr, ok := getEmbeddedNetAndTransHeaders(pkt, header.IPv4MinimumSize, v4NetAndTransHdr, pkt.tuple.tupleID.transProto); ok {
return netHdr, transHdr, true, true
}
return nil, nil, false, false
case header.ICMPv6ProtocolNumber:
icmpHeader := header.ICMPv6(pkt.TransportHeader().Slice())
if len(icmpHeader) < header.ICMPv6MinimumSize {
return nil, nil, false, false
}
switch icmpType := icmpHeader.Type(); icmpType {
case header.ICMPv6EchoRequest, header.ICMPv6EchoReply:
return pkt.Network(), icmpHeader, false, true
case header.ICMPv6DstUnreachable, header.ICMPv6PacketTooBig, header.ICMPv6TimeExceeded, header.ICMPv6ParamProblem:
default:
panic(fmt.Sprintf("unexpected ICMPv6 type = %d", icmpType))
}
h, ok := pkt.Data().PullUp(header.IPv6MinimumSize)
if !ok {
panic(fmt.Sprintf("should have a valid IPv6 packet; only have %d bytes, want at least %d bytes", pkt.Data().Size(), header.IPv6MinimumSize))
}
// We do not support extension headers in ICMP errors so the next header
// in the IPv6 packet should be a tracked protocol if we reach this point.
//
// TODO(https://gvisor.dev/issue/6789): Support extension headers.
transProto := pkt.tuple.tupleID.transProto
if got := header.IPv6(h).TransportProtocol(); got != transProto {
panic(fmt.Sprintf("got TransportProtocol() = %d, want = %d", got, transProto))
}
if netHdr, transHdr, ok := getEmbeddedNetAndTransHeaders(pkt, header.IPv6MinimumSize, v6NetAndTransHdr, transProto); ok {
return netHdr, transHdr, true, true
}
return nil, nil, false, false
default:
panic(fmt.Sprintf("unexpected transport protocol = %d", pkt.TransportProtocolNumber))
}
}
func getTupleIDForRegularPacket(netHdr header.Network, netProto tcpip.NetworkProtocolNumber, transHdr header.Transport, transProto tcpip.TransportProtocolNumber) tupleID {
return tupleID{
srcAddr: netHdr.SourceAddress(),
srcPortOrEchoRequestIdent: transHdr.SourcePort(),
dstAddr: netHdr.DestinationAddress(),
dstPortOrEchoReplyIdent: transHdr.DestinationPort(),
transProto: transProto,
netProto: netProto,
}
}
func getTupleIDForPacketInICMPError(pkt *PacketBuffer, getNetAndTransHdr netAndTransHeadersFunc, netProto tcpip.NetworkProtocolNumber, netLen int, transProto tcpip.TransportProtocolNumber) (tupleID, bool) {
if netHdr, transHdr, ok := getEmbeddedNetAndTransHeaders(pkt, netLen, getNetAndTransHdr, transProto); ok {
return tupleID{
srcAddr: netHdr.DestinationAddress(),
srcPortOrEchoRequestIdent: transHdr.DestinationPort(),
dstAddr: netHdr.SourceAddress(),
dstPortOrEchoReplyIdent: transHdr.SourcePort(),
transProto: transProto,
netProto: netProto,
}, true
}
return tupleID{}, false
}
type getTupleIDDisposition int
const (
getTupleIDNotOK getTupleIDDisposition = iota
getTupleIDOKAndAllowNewConn
getTupleIDOKAndDontAllowNewConn
)
func getTupleIDForEchoPacket(pkt *PacketBuffer, ident uint16, request bool) tupleID {
netHdr := pkt.Network()
tid := tupleID{
srcAddr: netHdr.SourceAddress(),
dstAddr: netHdr.DestinationAddress(),
transProto: pkt.TransportProtocolNumber,
netProto: pkt.NetworkProtocolNumber,
}
if request {
tid.srcPortOrEchoRequestIdent = ident
} else {
tid.dstPortOrEchoReplyIdent = ident
}
return tid
}
func getTupleID(pkt *PacketBuffer) (tupleID, getTupleIDDisposition) {
switch pkt.TransportProtocolNumber {
case header.TCPProtocolNumber:
if transHeader := header.TCP(pkt.TransportHeader().Slice()); len(transHeader) >= header.TCPMinimumSize {
return getTupleIDForRegularPacket(pkt.Network(), pkt.NetworkProtocolNumber, transHeader, pkt.TransportProtocolNumber), getTupleIDOKAndAllowNewConn
}
case header.UDPProtocolNumber:
if transHeader := header.UDP(pkt.TransportHeader().Slice()); len(transHeader) >= header.UDPMinimumSize {
return getTupleIDForRegularPacket(pkt.Network(), pkt.NetworkProtocolNumber, transHeader, pkt.TransportProtocolNumber), getTupleIDOKAndAllowNewConn
}
case header.ICMPv4ProtocolNumber:
icmp := header.ICMPv4(pkt.TransportHeader().Slice())
if len(icmp) < header.ICMPv4MinimumSize {
return tupleID{}, getTupleIDNotOK
}
switch icmp.Type() {
case header.ICMPv4Echo:
return getTupleIDForEchoPacket(pkt, icmp.Ident(), true /* request */), getTupleIDOKAndAllowNewConn
case header.ICMPv4EchoReply:
// Do not create a new connection in response to a reply packet as only
// the first packet of a connection should create a conntrack entry but
// a reply is never the first packet sent for a connection.
return getTupleIDForEchoPacket(pkt, icmp.Ident(), false /* request */), getTupleIDOKAndDontAllowNewConn
case header.ICMPv4DstUnreachable, header.ICMPv4TimeExceeded, header.ICMPv4ParamProblem:
default:
// Unsupported ICMP type for NAT-ing.
return tupleID{}, getTupleIDNotOK
}
h, ok := pkt.Data().PullUp(header.IPv4MinimumSize)
if !ok {
return tupleID{}, getTupleIDNotOK
}
ipv4 := header.IPv4(h)
if ipv4.HeaderLength() > header.IPv4MinimumSize {
// TODO(https://gvisor.dev/issue/6765): Handle IPv4 options.
return tupleID{}, getTupleIDNotOK
}
if tid, ok := getTupleIDForPacketInICMPError(pkt, v4NetAndTransHdr, header.IPv4ProtocolNumber, header.IPv4MinimumSize, ipv4.TransportProtocol()); ok {
// Do not create a new connection in response to an ICMP error.
return tid, getTupleIDOKAndDontAllowNewConn
}
case header.ICMPv6ProtocolNumber:
icmp := header.ICMPv6(pkt.TransportHeader().Slice())
if len(icmp) < header.ICMPv6MinimumSize {
return tupleID{}, getTupleIDNotOK
}
switch icmp.Type() {
case header.ICMPv6EchoRequest:
return getTupleIDForEchoPacket(pkt, icmp.Ident(), true /* request */), getTupleIDOKAndAllowNewConn
case header.ICMPv6EchoReply:
// Do not create a new connection in response to a reply packet as only
// the first packet of a connection should create a conntrack entry but
// a reply is never the first packet sent for a connection.
return getTupleIDForEchoPacket(pkt, icmp.Ident(), false /* request */), getTupleIDOKAndDontAllowNewConn
case header.ICMPv6DstUnreachable, header.ICMPv6PacketTooBig, header.ICMPv6TimeExceeded, header.ICMPv6ParamProblem:
default:
return tupleID{}, getTupleIDNotOK
}
h, ok := pkt.Data().PullUp(header.IPv6MinimumSize)
if !ok {
return tupleID{}, getTupleIDNotOK
}
// TODO(https://gvisor.dev/issue/6789): Handle extension headers.
if tid, ok := getTupleIDForPacketInICMPError(pkt, v6NetAndTransHdr, header.IPv6ProtocolNumber, header.IPv6MinimumSize, header.IPv6(h).TransportProtocol()); ok {
// Do not create a new connection in response to an ICMP error.
return tid, getTupleIDOKAndDontAllowNewConn
}
}
return tupleID{}, getTupleIDNotOK
}
func (ct *ConnTrack) init() {
ct.mu.Lock()
defer ct.mu.Unlock()
ct.buckets = make([]bucket, numBuckets)
}
// getConnAndUpdate attempts to get a connection or creates one if no
// connection exists for the packet and packet's protocol is trackable.
//
// If the packet's protocol is trackable, the connection's state is updated to
// match the contents of the packet.
func (ct *ConnTrack) getConnAndUpdate(pkt *PacketBuffer, skipChecksumValidation bool) *tuple {
// Get or (maybe) create a connection.
t := func() *tuple {
var allowNewConn bool
tid, res := getTupleID(pkt)
switch res {
case getTupleIDNotOK:
return nil
case getTupleIDOKAndAllowNewConn:
allowNewConn = true
case getTupleIDOKAndDontAllowNewConn:
allowNewConn = false
default:
panic(fmt.Sprintf("unhandled %[1]T = %[1]d", res))
}
// Just skip bad packets. They'll be rejected later by the appropriate
// protocol package.
switch pkt.TransportProtocolNumber {
case header.TCPProtocolNumber:
_, csumValid, ok := header.TCPValid(
header.TCP(pkt.TransportHeader().Slice()),
func() uint16 { return pkt.Data().Checksum() },
uint16(pkt.Data().Size()),
tid.srcAddr,
tid.dstAddr,
pkt.RXChecksumValidated || skipChecksumValidation)
if !csumValid || !ok {
return nil
}
case header.UDPProtocolNumber:
lengthValid, csumValid := header.UDPValid(
header.UDP(pkt.TransportHeader().Slice()),
func() uint16 { return pkt.Data().Checksum() },
uint16(pkt.Data().Size()),
pkt.NetworkProtocolNumber,
tid.srcAddr,
tid.dstAddr,
pkt.RXChecksumValidated || skipChecksumValidation)
if !lengthValid || !csumValid {
return nil
}
}
ct.mu.RLock()
bkt := &ct.buckets[ct.bucket(tid)]
ct.mu.RUnlock()
now := ct.clock.NowMonotonic()
if t := bkt.connForTID(tid, now); t != nil {
return t
}
if !allowNewConn {
return nil
}
bkt.mu.Lock()
defer bkt.mu.Unlock()
// Make sure a connection wasn't added between when we last checked the
// bucket and acquired the bucket's write lock.
if t := bkt.connForTIDRLocked(tid, now); t != nil {
return t
}
// This is the first packet we're seeing for the connection. Create an entry
// for this new connection.
conn := &conn{
ct: ct,
original: tuple{tupleID: tid},
reply: tuple{tupleID: tid.reply(), reply: true},
lastUsed: now,
}
conn.original.conn = conn
conn.reply.conn = conn
// For now, we only map an entry for the packet's original tuple as NAT may be
// performed on this connection. Until the packet goes through all the hooks
// and its final address/port is known, we cannot know what the response
// packet's addresses/ports will look like.
//
// This is okay because the destination cannot send its response until it
// receives the packet; the packet will only be received once all the hooks
// have been performed.
//
// See (*conn).finalize.
bkt.tuples.PushFront(&conn.original)
return &conn.original
}()
if t != nil {
t.conn.update(pkt, t.reply)
}
return t
}
func (ct *ConnTrack) connForTID(tid tupleID) *tuple {
ct.mu.RLock()
bkt := &ct.buckets[ct.bucket(tid)]
ct.mu.RUnlock()
return bkt.connForTID(tid, ct.clock.NowMonotonic())
}
func (bkt *bucket) connForTID(tid tupleID, now tcpip.MonotonicTime) *tuple {
bkt.mu.RLock()
defer bkt.mu.RUnlock()
return bkt.connForTIDRLocked(tid, now)
}
// +checklocksread:bkt.mu
func (bkt *bucket) connForTIDRLocked(tid tupleID, now tcpip.MonotonicTime) *tuple {
for other := bkt.tuples.Front(); other != nil; other = other.Next() {
if tid == other.tupleID && !other.conn.timedOut(now) {
return other
}
}
return nil
}
func (ct *ConnTrack) finalize(cn *conn) finalizeResult {
ct.mu.RLock()
buckets := ct.buckets
ct.mu.RUnlock()
{
tid := cn.reply.tupleID
id := ct.bucketWithTableLength(tid, len(buckets))
bkt := &buckets[id]
bkt.mu.Lock()
t := bkt.connForTIDRLocked(tid, ct.clock.NowMonotonic())
if t == nil {
bkt.tuples.PushFront(&cn.reply)
bkt.mu.Unlock()
return finalizeResultSuccess
}
bkt.mu.Unlock()
if t.conn == cn {
// We already have an entry for the reply tuple.
//
// This can occur when the source address/port is the same as the
// destination address/port. In this scenario, tid == tid.reply().
return finalizeResultSuccess
}
}
// Another connection for the reply already exists. Remove the original and
// let the caller know we failed.
//
// TODO(https://gvisor.dev/issue/6850): Investigate handling this clash
// better.
tid := cn.original.tupleID
id := ct.bucketWithTableLength(tid, len(buckets))
bkt := &buckets[id]
bkt.mu.Lock()
defer bkt.mu.Unlock()
bkt.tuples.Remove(&cn.original)
return finalizeResultConflict
}
func (cn *conn) getFinalizeResult() finalizeResult {
return finalizeResult(cn.finalizeResult.Load())
}
// finalize attempts to finalize the connection and returns true iff the
// connection was successfully finalized.
//
// If the connection failed to finalize, the caller should drop the packet
// associated with the connection.
//
// If multiple goroutines attempt to finalize at the same time, only one
// goroutine will perform the work to finalize the connection, but all
// goroutines will block until the finalizing goroutine finishes finalizing.
func (cn *conn) finalize() bool {
cn.finalizeOnce.Do(func() {
cn.finalizeResult.Store(uint32(cn.ct.finalize(cn)))
})
switch res := cn.getFinalizeResult(); res {
case finalizeResultSuccess:
return true
case finalizeResultConflict:
return false
default:
panic(fmt.Sprintf("unhandled result = %d", res))
}
}
// If NAT has not been configured for this connection, either mark the
// connection as configured for "no-op NAT", in the case of DNAT, or, in the
// case of SNAT, perform source port remapping so that source ports used by
// locally-generated traffic do not conflict with ports occupied by existing NAT
// bindings.
//
// Note that in the typical case this is also a no-op, because `snatAction`
// will do nothing if the original tuple is already unique.
func (cn *conn) maybePerformNoopNAT(pkt *PacketBuffer, hook Hook, r *Route, dnat bool) {
cn.mu.Lock()
var manip *manipType
if dnat {
manip = &cn.destinationManip
} else {
manip = &cn.sourceManip
}
if *manip != manipNotPerformed {
cn.mu.Unlock()
_ = cn.handlePacket(pkt, hook, r)
return
}
if dnat {
*manip = manipPerformedNoop
cn.mu.Unlock()
_ = cn.handlePacket(pkt, hook, r)
return
}
cn.mu.Unlock()
// At this point, we know that NAT has not yet been performed on this
// connection, and the DNAT case has been handled with a no-op. For SNAT, we
// simply perform source port remapping to ensure that source ports for
// locally generated traffic do not clash with ports used by existing NAT
// bindings.
_, _ = snatAction(pkt, hook, r, 0, tcpip.Address{}, true /* changePort */, false /* changeAddress */)
}
type portOrIdentRange struct {
start uint16
size uint32
}
// performNAT setups up the connection for the specified NAT and rewrites the
// packet.
//
// If NAT has already been performed on the connection, then the packet will
// be rewritten with the NAT performed on the connection, ignoring the passed
// address and port range.
//
// Generally, only the first packet of a connection reaches this method; other
// packets will be manipulated without needing to modify the connection.
func (cn *conn) performNAT(pkt *PacketBuffer, hook Hook, r *Route, portsOrIdents portOrIdentRange, natAddress tcpip.Address, dnat, changePort, changeAddress bool) {
lastPortOrIdent := func() uint16 {
lastPortOrIdent := uint32(portsOrIdents.start) + portsOrIdents.size - 1
if lastPortOrIdent > math.MaxUint16 {
panic(fmt.Sprintf("got lastPortOrIdent = %d, want <= MaxUint16(=%d); portsOrIdents=%#v", lastPortOrIdent, math.MaxUint16, portsOrIdents))
}
return uint16(lastPortOrIdent)
}()
// Make sure the packet is re-written after performing NAT.
defer func() {
// handlePacket returns true if the packet may skip the NAT table as the
// connection is already NATed, but if we reach this point we must be in the
// NAT table, so the return value is useless for us.
_ = cn.handlePacket(pkt, hook, r)
}()
cn.mu.Lock()
defer cn.mu.Unlock()
var manip *manipType
var address *tcpip.Address
var portOrIdent *uint16
if dnat {
manip = &cn.destinationManip
address = &cn.reply.tupleID.srcAddr
portOrIdent = &cn.reply.tupleID.srcPortOrEchoRequestIdent
} else {
manip = &cn.sourceManip
address = &cn.reply.tupleID.dstAddr
portOrIdent = &cn.reply.tupleID.dstPortOrEchoReplyIdent
}
if *manip != manipNotPerformed {
return
}
*manip = manipPerformed
if changeAddress {
*address = natAddress
}
// Everything below here is port-fiddling.
if !changePort {
return
}
// Does the current port/ident fit in the range?
if portsOrIdents.start <= *portOrIdent && *portOrIdent <= lastPortOrIdent {
// Yes, is the current reply tuple unique?
//
// Or, does the reply tuple refer to the same connection as the current one that
// we are NATing? This would apply, for example, to a self-connected socket,
// where the original and reply tuples are identical.
other := cn.ct.connForTID(cn.reply.tupleID)
if other == nil || other.conn == cn {
// Yes! No need to change the port.
return
}
}
// Try our best to find a port/ident that results in a unique reply tuple.
//
// We limit the number of attempts to find a unique tuple to not waste a lot
// of time looking for a unique tuple.
//
// Matches linux behaviour introduced in
// https://github.com/torvalds/linux/commit/a504b703bb1da526a01593da0e4be2af9d9f5fa8.
const maxAttemptsForInitialRound uint32 = 128
const minAttemptsToContinue = 16
allowedInitialAttempts := maxAttemptsForInitialRound
if allowedInitialAttempts > portsOrIdents.size {
allowedInitialAttempts = portsOrIdents.size
}
for maxAttempts := allowedInitialAttempts; ; maxAttempts /= 2 {
// Start reach round with a random initial port/ident offset.
randOffset := cn.ct.rand.Uint32()
for i := uint32(0); i < maxAttempts; i++ {
newPortOrIdentU32 := uint32(portsOrIdents.start) + (randOffset+i)%portsOrIdents.size
if newPortOrIdentU32 > math.MaxUint16 {
panic(fmt.Sprintf("got newPortOrIdentU32 = %d, want <= MaxUint16(=%d); portsOrIdents=%#v, randOffset=%d", newPortOrIdentU32, math.MaxUint16, portsOrIdents, randOffset))
}
*portOrIdent = uint16(newPortOrIdentU32)
if other := cn.ct.connForTID(cn.reply.tupleID); other == nil {
// We found a unique tuple!
return
}
}
if maxAttempts == portsOrIdents.size {
// We already tried all the ports/idents in the range so no need to keep
// trying.
return
}
if maxAttempts < minAttemptsToContinue {
return
}
}
// We did not find a unique tuple, use the last used port anyways.
// TODO(https://gvisor.dev/issue/6850): Handle not finding a unique tuple
// better (e.g. remove the connection and drop the packet).
}
// handlePacket attempts to handle a packet and perform NAT if the connection
// has had NAT performed on it.
//
// Returns true if the packet can skip the NAT table.
func (cn *conn) handlePacket(pkt *PacketBuffer, hook Hook, rt *Route) bool {
netHdr, transHdr, isICMPError, ok := getHeaders(pkt)
if !ok {
return false
}
fullChecksum := false
updatePseudoHeader := false
natDone := &pkt.snatDone
dnat := false
switch hook {
case Prerouting:
// Packet came from outside the stack so it must have a checksum set
// already.
fullChecksum = true
updatePseudoHeader = true
natDone = &pkt.dnatDone
dnat = true
case Input:
case Forward:
panic("should not handle packet in the forwarding hook")
case Output:
natDone = &pkt.dnatDone
dnat = true
fallthrough
case Postrouting:
if pkt.TransportProtocolNumber == header.TCPProtocolNumber && pkt.GSOOptions.Type != GSONone && pkt.GSOOptions.NeedsCsum {
updatePseudoHeader = true
} else if rt.RequiresTXTransportChecksum() {
fullChecksum = true
updatePseudoHeader = true
}
default:
panic(fmt.Sprintf("unrecognized hook = %d", hook))
}
if *natDone {
panic(fmt.Sprintf("packet already had NAT(dnat=%t) performed at hook=%s; pkt=%#v", dnat, hook, pkt))
}
// TODO(gvisor.dev/issue/5748): TCP checksums on inbound packets should be
// validated if checksum offloading is off. It may require IP defrag if the
// packets are fragmented.
reply := pkt.tuple.reply
tid, manip := func() (tupleID, manipType) {
cn.mu.RLock()
defer cn.mu.RUnlock()
if reply {
tid := cn.original.tupleID
if dnat {
return tid, cn.sourceManip
}
return tid, cn.destinationManip
}
tid := cn.reply.tupleID
if dnat {
return tid, cn.destinationManip
}
return tid, cn.sourceManip
}()
switch manip {
case manipNotPerformed:
return false
case manipPerformedNoop:
*natDone = true
return true
case manipPerformed:
default:
panic(fmt.Sprintf("unhandled manip = %d", manip))
}
newPort := tid.dstPortOrEchoReplyIdent
newAddr := tid.dstAddr
if dnat {
newPort = tid.srcPortOrEchoRequestIdent
newAddr = tid.srcAddr
}
rewritePacket(
netHdr,
transHdr,
!dnat != isICMPError,
fullChecksum,
updatePseudoHeader,
newPort,
newAddr,
)
*natDone = true
if !isICMPError {
return true
}
// We performed NAT on (erroneous) packet that triggered an ICMP response, but
// not the ICMP packet itself.
switch pkt.TransportProtocolNumber {
case header.ICMPv4ProtocolNumber:
icmp := header.ICMPv4(pkt.TransportHeader().Slice())
// TODO(https://gvisor.dev/issue/6788): Incrementally update ICMP checksum.
icmp.SetChecksum(0)
icmp.SetChecksum(header.ICMPv4Checksum(icmp, pkt.Data().Checksum()))
network := header.IPv4(pkt.NetworkHeader().Slice())
if dnat {
network.SetDestinationAddressWithChecksumUpdate(tid.srcAddr)
} else {
network.SetSourceAddressWithChecksumUpdate(tid.dstAddr)
}
case header.ICMPv6ProtocolNumber:
network := header.IPv6(pkt.NetworkHeader().Slice())
srcAddr := network.SourceAddress()
dstAddr := network.DestinationAddress()
if dnat {
dstAddr = tid.srcAddr
} else {
srcAddr = tid.dstAddr
}
icmp := header.ICMPv6(pkt.TransportHeader().Slice())
// TODO(https://gvisor.dev/issue/6788): Incrementally update ICMP checksum.
icmp.SetChecksum(0)
payload := pkt.Data()
icmp.SetChecksum(header.ICMPv6Checksum(header.ICMPv6ChecksumParams{
Header: icmp,
Src: srcAddr,
Dst: dstAddr,
PayloadCsum: payload.Checksum(),
PayloadLen: payload.Size(),
}))
if dnat {
network.SetDestinationAddress(dstAddr)
} else {
network.SetSourceAddress(srcAddr)
}
}
return true
}
// bucket gets the conntrack bucket for a tupleID.
// +checklocksread:ct.mu
func (ct *ConnTrack) bucket(id tupleID) int {
return ct.bucketWithTableLength(id, len(ct.buckets))
}
func (ct *ConnTrack) bucketWithTableLength(id tupleID, tableLength int) int {
h := jenkins.Sum32(ct.seed)
h.Write(id.srcAddr.AsSlice())
h.Write(id.dstAddr.AsSlice())
shortBuf := make([]byte, 2)
binary.LittleEndian.PutUint16(shortBuf, id.srcPortOrEchoRequestIdent)
h.Write([]byte(shortBuf))
binary.LittleEndian.PutUint16(shortBuf, id.dstPortOrEchoReplyIdent)
h.Write([]byte(shortBuf))
binary.LittleEndian.PutUint16(shortBuf, uint16(id.transProto))
h.Write([]byte(shortBuf))
binary.LittleEndian.PutUint16(shortBuf, uint16(id.netProto))
h.Write([]byte(shortBuf))
return int(h.Sum32()) % tableLength
}
// reapUnused deletes timed out entries from the conntrack map. The rules for
// reaping are:
// - Each call to reapUnused traverses a fraction of the conntrack table.
// Specifically, it traverses len(ct.buckets)/fractionPerReaping.
// - After reaping, reapUnused decides when it should next run based on the
// ratio of expired connections to examined connections. If the ratio is
// greater than maxExpiredPct, it schedules the next run quickly. Otherwise it
// slightly increases the interval between runs.
// - maxFullTraversal caps the time it takes to traverse the entire table.
//
// reapUnused returns the next bucket that should be checked and the time after
// which it should be called again.
func (ct *ConnTrack) reapUnused(start int, prevInterval time.Duration) (int, time.Duration) {
const fractionPerReaping = 128
const maxExpiredPct = 50
const maxFullTraversal = 60 * time.Second
const minInterval = 10 * time.Millisecond
const maxInterval = maxFullTraversal / fractionPerReaping
now := ct.clock.NowMonotonic()
checked := 0
expired := 0
var idx int
ct.mu.RLock()
defer ct.mu.RUnlock()
for i := 0; i < len(ct.buckets)/fractionPerReaping; i++ {
idx = (i + start) % len(ct.buckets)
bkt := &ct.buckets[idx]
bkt.mu.Lock()
for tuple := bkt.tuples.Front(); tuple != nil; {
// reapTupleLocked updates tuple's next pointer so we grab it here.
nextTuple := tuple.Next()
checked++
if ct.reapTupleLocked(tuple, idx, bkt, now) {
expired++
}
tuple = nextTuple
}
bkt.mu.Unlock()
}
// We already checked buckets[idx].
idx++
// If half or more of the connections are expired, the table has gotten
// stale. Reschedule quickly.
expiredPct := 0
if checked != 0 {
expiredPct = expired * 100 / checked
}
if expiredPct > maxExpiredPct {
return idx, minInterval
}
if interval := prevInterval + minInterval; interval <= maxInterval {
// Increment the interval between runs.
return idx, interval
}
// We've hit the maximum interval.
return idx, maxInterval
}
// reapTupleLocked tries to remove tuple and its reply from the table. It
// returns whether the tuple's connection has timed out.
//
// Precondition: ct.mu is read locked and bkt.mu is write locked.
// +checklocksread:ct.mu
// +checklocks:bkt.mu
func (ct *ConnTrack) reapTupleLocked(reapingTuple *tuple, bktID int, bkt *bucket, now tcpip.MonotonicTime) bool {
if !reapingTuple.conn.timedOut(now) {
return false
}
var otherTuple *tuple
if reapingTuple.reply {
otherTuple = &reapingTuple.conn.original
} else {
otherTuple = &reapingTuple.conn.reply
}
otherTupleBktID := ct.bucket(otherTuple.tupleID)
replyTupleInserted := reapingTuple.conn.getFinalizeResult() == finalizeResultSuccess
// To maintain lock order, we can only reap both tuples if the tuple for the
// other direction appears later in the table.
if bktID > otherTupleBktID && replyTupleInserted {
return true
}
bkt.tuples.Remove(reapingTuple)
if !replyTupleInserted {
// The other tuple is the reply which has not yet been inserted.
return true
}
// Reap the other connection.
if bktID == otherTupleBktID {
// Don't re-lock if both tuples are in the same bucket.
bkt.tuples.Remove(otherTuple)
} else {
otherTupleBkt := &ct.buckets[otherTupleBktID]
otherTupleBkt.mu.NestedLock(bucketLockOthertuple)
otherTupleBkt.tuples.Remove(otherTuple)
otherTupleBkt.mu.NestedUnlock(bucketLockOthertuple)
}
return true
}
func (ct *ConnTrack) originalDst(epID TransportEndpointID, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber) (tcpip.Address, uint16, tcpip.Error) {
// Lookup the connection. The reply's original destination
// describes the original address.
tid := tupleID{
srcAddr: epID.LocalAddress,
srcPortOrEchoRequestIdent: epID.LocalPort,
dstAddr: epID.RemoteAddress,
dstPortOrEchoReplyIdent: epID.RemotePort,
transProto: transProto,
netProto: netProto,
}
t := ct.connForTID(tid)
if t == nil {
// Not a tracked connection.
return tcpip.Address{}, 0, &tcpip.ErrNotConnected{}
}
t.conn.mu.RLock()
defer t.conn.mu.RUnlock()
if t.conn.destinationManip == manipNotPerformed {
// Unmanipulated destination.
return tcpip.Address{}, 0, &tcpip.ErrInvalidOptionValue{}
}
id := t.conn.original.tupleID
return id.dstAddr, id.dstPortOrEchoReplyIdent, nil
}
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