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// automatically generated by stateify.
//go:build arm || mips || mipsle || 386
// +build arm mips mipsle 386
package atomicbitops
import (
"context"
"gvisor.dev/gvisor/pkg/state"
)
func (i *Int32) StateTypeName() string {
return "pkg/atomicbitops.Int32"
}
func (i *Int32) StateFields() []string {
return []string{
"value",
}
}
func (i *Int32) beforeSave() {}
// +checklocksignore
func (i *Int32) StateSave(stateSinkObject state.Sink) {
i.beforeSave()
stateSinkObject.Save(0, &i.value)
}
func (i *Int32) afterLoad(context.Context) {}
// +checklocksignore
func (i *Int32) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &i.value)
}
func (u *Uint32) StateTypeName() string {
return "pkg/atomicbitops.Uint32"
}
func (u *Uint32) StateFields() []string {
return []string{
"value",
}
}
func (u *Uint32) beforeSave() {}
// +checklocksignore
func (u *Uint32) StateSave(stateSinkObject state.Sink) {
u.beforeSave()
stateSinkObject.Save(0, &u.value)
}
func (u *Uint32) afterLoad(context.Context) {}
// +checklocksignore
func (u *Uint32) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &u.value)
}
func (b *Bool) StateTypeName() string {
return "pkg/atomicbitops.Bool"
}
func (b *Bool) StateFields() []string {
return []string{
"Uint32",
}
}
func (b *Bool) beforeSave() {}
// +checklocksignore
func (b *Bool) StateSave(stateSinkObject state.Sink) {
b.beforeSave()
stateSinkObject.Save(0, &b.Uint32)
}
func (b *Bool) afterLoad(context.Context) {}
// +checklocksignore
func (b *Bool) StateLoad(ctx context.Context, stateSourceObject state.Source) {
stateSourceObject.Load(0, &b.Uint32)
}
func init() {
state.Register((*Int32)(nil))
state.Register((*Uint32)(nil))
state.Register((*Bool)(nil))
}
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