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// Copyright 2019 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package raw provides the implementation of raw sockets (see raw(7)). Raw
// sockets allow applications to:
//
// * manually write and inspect transport layer headers and payloads
// * receive all traffic of a given transport protocol (e.g. ICMP or UDP)
// * optionally write and inspect network layer headers of packets
//
// Raw sockets don't have any notion of ports, and incoming packets are
// demultiplexed solely by protocol number. Thus, a raw UDP endpoint will
// receive every UDP packet received by netstack. bind(2) and connect(2) can be
// used to filter incoming packets by source and destination.
package raw
import (
"fmt"
"io"
"time"
"inet.af/netstack/sync"
"inet.af/netstack/tcpip"
"inet.af/netstack/tcpip/buffer"
"inet.af/netstack/tcpip/header"
"inet.af/netstack/tcpip/stack"
"inet.af/netstack/tcpip/transport"
"inet.af/netstack/tcpip/transport/internal/network"
"inet.af/netstack/waiter"
)
// +stateify savable
type rawPacket struct {
rawPacketEntry
// data holds the actual packet data, including any headers and
// payload.
data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
receivedAt time.Time `state:".(int64)"`
// senderAddr is the network address of the sender.
senderAddr tcpip.FullAddress
packetInfo tcpip.IPPacketInfo
}
// endpoint is the raw socket implementation of tcpip.Endpoint. It is legal to
// have goroutines make concurrent calls into the endpoint.
//
// Lock order:
// endpoint.mu
// endpoint.rcvMu
//
// +stateify savable
type endpoint struct {
tcpip.DefaultSocketOptionsHandler
// The following fields are initialized at creation time and are
// immutable.
stack *stack.Stack `state:"manual"`
transProto tcpip.TransportProtocolNumber
waiterQueue *waiter.Queue
associated bool
net network.Endpoint
stats tcpip.TransportEndpointStats
ops tcpip.SocketOptions
// The following fields are used to manage the receive queue and are
// protected by rcvMu.
rcvMu sync.Mutex `state:"nosave"`
rcvList rawPacketList
rcvBufSize int
rcvClosed bool
// The following fields are protected by mu.
mu sync.RWMutex `state:"nosave"`
// frozen indicates if the packets should be delivered to the endpoint
// during restore.
frozen bool
}
// NewEndpoint returns a raw endpoint for the given protocols.
func NewEndpoint(stack *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue) (tcpip.Endpoint, tcpip.Error) {
return newEndpoint(stack, netProto, transProto, waiterQueue, true /* associated */)
}
func newEndpoint(s *stack.Stack, netProto tcpip.NetworkProtocolNumber, transProto tcpip.TransportProtocolNumber, waiterQueue *waiter.Queue, associated bool) (tcpip.Endpoint, tcpip.Error) {
e := &endpoint{
stack: s,
transProto: transProto,
waiterQueue: waiterQueue,
associated: associated,
}
e.ops.InitHandler(e, e.stack, tcpip.GetStackSendBufferLimits, tcpip.GetStackReceiveBufferLimits)
e.ops.SetHeaderIncluded(!associated)
e.ops.SetSendBufferSize(32*1024, false /* notify */)
e.ops.SetReceiveBufferSize(32*1024, false /* notify */)
e.net.Init(s, netProto, transProto, &e.ops)
// Override with stack defaults.
var ss tcpip.SendBufferSizeOption
if err := s.Option(&ss); err == nil {
e.ops.SetSendBufferSize(int64(ss.Default), false /* notify */)
}
var rs tcpip.ReceiveBufferSizeOption
if err := s.Option(&rs); err == nil {
e.ops.SetReceiveBufferSize(int64(rs.Default), false /* notify */)
}
// Unassociated endpoints are write-only and users call Write() with IP
// headers included. Because they're write-only, We don't need to
// register with the stack.
if !associated {
e.ops.SetReceiveBufferSize(0, false /* notify */)
e.waiterQueue = nil
return e, nil
}
if err := e.stack.RegisterRawTransportEndpoint(netProto, e.transProto, e); err != nil {
return nil, err
}
return e, nil
}
// Abort implements stack.TransportEndpoint.Abort.
func (e *endpoint) Abort() {
e.Close()
}
// Close implements tcpip.Endpoint.Close.
func (e *endpoint) Close() {
e.mu.Lock()
defer e.mu.Unlock()
if e.net.State() == transport.DatagramEndpointStateClosed {
return
}
e.net.Close()
if !e.associated {
return
}
e.stack.UnregisterRawTransportEndpoint(e.net.NetProto(), e.transProto, e)
e.rcvMu.Lock()
defer e.rcvMu.Unlock()
// Clear the receive list.
e.rcvClosed = true
e.rcvBufSize = 0
for !e.rcvList.Empty() {
e.rcvList.Remove(e.rcvList.Front())
}
e.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.ReadableEvents | waiter.WritableEvents)
}
// ModerateRecvBuf implements tcpip.Endpoint.ModerateRecvBuf.
func (*endpoint) ModerateRecvBuf(int) {}
func (e *endpoint) SetOwner(owner tcpip.PacketOwner) {
e.net.SetOwner(owner)
}
// Read implements tcpip.Endpoint.Read.
func (e *endpoint) Read(dst io.Writer, opts tcpip.ReadOptions) (tcpip.ReadResult, tcpip.Error) {
e.rcvMu.Lock()
// If there's no data to read, return that read would block or that the
// endpoint is closed.
if e.rcvList.Empty() {
var err tcpip.Error = &tcpip.ErrWouldBlock{}
if e.rcvClosed {
e.stats.ReadErrors.ReadClosed.Increment()
err = &tcpip.ErrClosedForReceive{}
}
e.rcvMu.Unlock()
return tcpip.ReadResult{}, err
}
pkt := e.rcvList.Front()
if !opts.Peek {
e.rcvList.Remove(pkt)
e.rcvBufSize -= pkt.data.Size()
}
e.rcvMu.Unlock()
res := tcpip.ReadResult{
Total: pkt.data.Size(),
ControlMessages: tcpip.ControlMessages{
HasTimestamp: true,
Timestamp: pkt.receivedAt,
},
}
if opts.NeedRemoteAddr {
res.RemoteAddr = pkt.senderAddr
}
switch netProto := e.net.NetProto(); netProto {
case header.IPv4ProtocolNumber:
if e.ops.GetReceivePacketInfo() {
res.ControlMessages.HasIPPacketInfo = true
res.ControlMessages.PacketInfo = pkt.packetInfo
}
case header.IPv6ProtocolNumber:
if e.ops.GetIPv6ReceivePacketInfo() {
res.ControlMessages.HasIPv6PacketInfo = true
res.ControlMessages.IPv6PacketInfo = tcpip.IPv6PacketInfo{
NIC: pkt.packetInfo.NIC,
Addr: pkt.packetInfo.DestinationAddr,
}
}
default:
panic(fmt.Sprintf("unrecognized network protocol = %d", netProto))
}
n, err := pkt.data.ReadTo(dst, opts.Peek)
if n == 0 && err != nil {
return res, &tcpip.ErrBadBuffer{}
}
res.Count = n
return res, nil
}
// Write implements tcpip.Endpoint.Write.
func (e *endpoint) Write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, tcpip.Error) {
netProto := e.net.NetProto()
// We can create, but not write to, unassociated IPv6 endpoints.
if !e.associated && netProto == header.IPv6ProtocolNumber {
return 0, &tcpip.ErrInvalidOptionValue{}
}
if opts.To != nil {
// Raw sockets do not support sending to a IPv4 address on a IPv6 endpoint.
if netProto == header.IPv6ProtocolNumber && len(opts.To.Addr) != header.IPv6AddressSize {
return 0, &tcpip.ErrInvalidOptionValue{}
}
}
n, err := e.write(p, opts)
switch err.(type) {
case nil:
e.stats.PacketsSent.Increment()
case *tcpip.ErrMessageTooLong, *tcpip.ErrInvalidOptionValue:
e.stats.WriteErrors.InvalidArgs.Increment()
case *tcpip.ErrClosedForSend:
e.stats.WriteErrors.WriteClosed.Increment()
case *tcpip.ErrInvalidEndpointState:
e.stats.WriteErrors.InvalidEndpointState.Increment()
case *tcpip.ErrNoRoute, *tcpip.ErrBroadcastDisabled, *tcpip.ErrNetworkUnreachable:
// Errors indicating any problem with IP routing of the packet.
e.stats.SendErrors.NoRoute.Increment()
default:
// For all other errors when writing to the network layer.
e.stats.SendErrors.SendToNetworkFailed.Increment()
}
return n, err
}
func (e *endpoint) write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, tcpip.Error) {
ctx, err := e.net.AcquireContextForWrite(opts)
if err != nil {
return 0, err
}
// TODO(https://gvisor.dev/issue/6538): Avoid this allocation.
payloadBytes := make([]byte, p.Len())
if _, err := io.ReadFull(p, payloadBytes); err != nil {
return 0, &tcpip.ErrBadBuffer{}
}
pkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
ReserveHeaderBytes: int(ctx.PacketInfo().MaxHeaderLength),
Data: buffer.View(payloadBytes).ToVectorisedView(),
})
defer pkt.DecRef()
if err := ctx.WritePacket(pkt, e.ops.GetHeaderIncluded()); err != nil {
return 0, err
}
return int64(len(payloadBytes)), nil
}
// Disconnect implements tcpip.Endpoint.Disconnect.
func (*endpoint) Disconnect() tcpip.Error {
return &tcpip.ErrNotSupported{}
}
// Connect implements tcpip.Endpoint.Connect.
func (e *endpoint) Connect(addr tcpip.FullAddress) tcpip.Error {
netProto := e.net.NetProto()
// Raw sockets do not support connecting to a IPv4 address on a IPv6 endpoint.
if netProto == header.IPv6ProtocolNumber && len(addr.Addr) != header.IPv6AddressSize {
return &tcpip.ErrAddressFamilyNotSupported{}
}
return e.net.ConnectAndThen(addr, func(_ tcpip.NetworkProtocolNumber, _, _ stack.TransportEndpointID) tcpip.Error {
if e.associated {
// Re-register the endpoint with the appropriate NIC.
if err := e.stack.RegisterRawTransportEndpoint(netProto, e.transProto, e); err != nil {
return err
}
e.stack.UnregisterRawTransportEndpoint(netProto, e.transProto, e)
}
return nil
})
}
// Shutdown implements tcpip.Endpoint.Shutdown. It's a noop for raw sockets.
func (e *endpoint) Shutdown(tcpip.ShutdownFlags) tcpip.Error {
if e.net.State() != transport.DatagramEndpointStateConnected {
return &tcpip.ErrNotConnected{}
}
return nil
}
// Listen implements tcpip.Endpoint.Listen.
func (*endpoint) Listen(int) tcpip.Error {
return &tcpip.ErrNotSupported{}
}
// Accept implements tcpip.Endpoint.Accept.
func (*endpoint) Accept(*tcpip.FullAddress) (tcpip.Endpoint, *waiter.Queue, tcpip.Error) {
return nil, nil, &tcpip.ErrNotSupported{}
}
// Bind implements tcpip.Endpoint.Bind.
func (e *endpoint) Bind(addr tcpip.FullAddress) tcpip.Error {
return e.net.BindAndThen(addr, func(netProto tcpip.NetworkProtocolNumber, _ tcpip.Address) tcpip.Error {
if !e.associated {
return nil
}
// Re-register the endpoint with the appropriate NIC.
if err := e.stack.RegisterRawTransportEndpoint(netProto, e.transProto, e); err != nil {
return err
}
e.stack.UnregisterRawTransportEndpoint(netProto, e.transProto, e)
return nil
})
}
// GetLocalAddress implements tcpip.Endpoint.GetLocalAddress.
func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, tcpip.Error) {
a := e.net.GetLocalAddress()
// Linux returns the protocol in the port field.
a.Port = uint16(e.transProto)
return a, nil
}
// GetRemoteAddress implements tcpip.Endpoint.GetRemoteAddress.
func (*endpoint) GetRemoteAddress() (tcpip.FullAddress, tcpip.Error) {
// Even a connected socket doesn't return a remote address.
return tcpip.FullAddress{}, &tcpip.ErrNotConnected{}
}
// Readiness implements tcpip.Endpoint.Readiness.
func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// The endpoint is always writable.
result := waiter.WritableEvents & mask
// Determine whether the endpoint is readable.
if (mask & waiter.ReadableEvents) != 0 {
e.rcvMu.Lock()
if !e.rcvList.Empty() || e.rcvClosed {
result |= waiter.ReadableEvents
}
e.rcvMu.Unlock()
}
return result
}
// SetSockOpt implements tcpip.Endpoint.SetSockOpt.
func (e *endpoint) SetSockOpt(opt tcpip.SettableSocketOption) tcpip.Error {
switch opt.(type) {
case *tcpip.SocketDetachFilterOption:
return nil
default:
return e.net.SetSockOpt(opt)
}
}
func (e *endpoint) SetSockOptInt(opt tcpip.SockOptInt, v int) tcpip.Error {
return e.net.SetSockOptInt(opt, v)
}
// GetSockOpt implements tcpip.Endpoint.GetSockOpt.
func (e *endpoint) GetSockOpt(opt tcpip.GettableSocketOption) tcpip.Error {
return e.net.GetSockOpt(opt)
}
// GetSockOptInt implements tcpip.Endpoint.GetSockOptInt.
func (e *endpoint) GetSockOptInt(opt tcpip.SockOptInt) (int, tcpip.Error) {
switch opt {
case tcpip.ReceiveQueueSizeOption:
v := 0
e.rcvMu.Lock()
if !e.rcvList.Empty() {
p := e.rcvList.Front()
v = p.data.Size()
}
e.rcvMu.Unlock()
return v, nil
default:
return e.net.GetSockOptInt(opt)
}
}
// HandlePacket implements stack.RawTransportEndpoint.HandlePacket.
func (e *endpoint) HandlePacket(pkt *stack.PacketBuffer) {
notifyReadableEvents := func() bool {
e.mu.RLock()
defer e.mu.RUnlock()
e.rcvMu.Lock()
defer e.rcvMu.Unlock()
// Drop the packet if our buffer is currently full or if this is an unassociated
// endpoint (i.e endpoint created w/ IPPROTO_RAW). Such endpoints are send only
// See: https://man7.org/linux/man-pages/man7/raw.7.html
//
// An IPPROTO_RAW socket is send only. If you really want to receive
// all IP packets, use a packet(7) socket with the ETH_P_IP protocol.
// Note that packet sockets don't reassemble IP fragments, unlike raw
// sockets.
if e.rcvClosed || !e.associated {
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.ClosedReceiver.Increment()
return false
}
rcvBufSize := e.ops.GetReceiveBufferSize()
if e.frozen || e.rcvBufSize >= int(rcvBufSize) {
e.stack.Stats().DroppedPackets.Increment()
e.stats.ReceiveErrors.ReceiveBufferOverflow.Increment()
return false
}
net := pkt.Network()
dstAddr := net.DestinationAddress()
srcAddr := net.SourceAddress()
info := e.net.Info()
switch state := e.net.State(); state {
case transport.DatagramEndpointStateInitial:
case transport.DatagramEndpointStateConnected:
// If connected, only accept packets from the remote address we
// connected to.
if info.ID.RemoteAddress != srcAddr {
return false
}
// Connected sockets may also have been bound to a specific
// address/NIC.
fallthrough
case transport.DatagramEndpointStateBound:
// If bound to a NIC, only accept data for that NIC.
if info.BindNICID != 0 && info.BindNICID != pkt.NICID {
return false
}
// If bound to an address, only accept data for that address.
if info.BindAddr != "" && info.BindAddr != dstAddr {
return false
}
default:
panic(fmt.Sprintf("unhandled state = %s", state))
}
wasEmpty := e.rcvBufSize == 0
// Push new packet into receive list and increment the buffer size.
packet := &rawPacket{
senderAddr: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: srcAddr,
},
packetInfo: tcpip.IPPacketInfo{
// TODO(gvisor.dev/issue/3556): dstAddr may be a multicast or broadcast
// address. LocalAddr should hold a unicast address that can be
// used to respond to the incoming packet.
LocalAddr: dstAddr,
DestinationAddr: dstAddr,
NIC: pkt.NICID,
},
}
// Raw IPv4 endpoints return the IP header, but IPv6 endpoints do not.
// We copy headers' underlying bytes because pkt.*Header may point to
// the middle of a slice, and another struct may point to the "outer"
// slice. Save/restore doesn't support overlapping slices and will fail.
//
// TODO(https://gvisor.dev/issue/6517): Avoid the copy once S/R supports
// overlapping slices.
var combinedVV buffer.VectorisedView
if info.NetProto == header.IPv4ProtocolNumber {
networkHeader, transportHeader := pkt.NetworkHeader().View(), pkt.TransportHeader().View()
headers := make(buffer.View, 0, len(networkHeader)+len(transportHeader))
headers = append(headers, networkHeader...)
headers = append(headers, transportHeader...)
combinedVV = headers.ToVectorisedView()
} else {
combinedVV = append(buffer.View(nil), pkt.TransportHeader().View()...).ToVectorisedView()
}
combinedVV.Append(pkt.Data().ExtractVV())
packet.data = combinedVV
packet.receivedAt = e.stack.Clock().Now()
e.rcvList.PushBack(packet)
e.rcvBufSize += packet.data.Size()
e.stats.PacketsReceived.Increment()
// Notify waiters that there is data to be read now.
return wasEmpty
}()
if notifyReadableEvents {
e.waiterQueue.Notify(waiter.ReadableEvents)
}
}
// State implements socket.Socket.State.
func (e *endpoint) State() uint32 {
return 0
}
// Info returns a copy of the endpoint info.
func (e *endpoint) Info() tcpip.EndpointInfo {
ret := e.net.Info()
return &ret
}
// Stats returns a pointer to the endpoint stats.
func (e *endpoint) Stats() tcpip.EndpointStats {
return &e.stats
}
// Wait implements stack.TransportEndpoint.Wait.
func (*endpoint) Wait() {}
// LastError implements tcpip.Endpoint.LastError.
func (*endpoint) LastError() tcpip.Error {
return nil
}
// SocketOptions implements tcpip.Endpoint.SocketOptions.
func (e *endpoint) SocketOptions() *tcpip.SocketOptions {
return &e.ops
}
// freeze prevents any more packets from being delivered to the endpoint.
func (e *endpoint) freeze() {
e.mu.Lock()
e.frozen = true
e.mu.Unlock()
}
// thaw unfreezes a previously frozen endpoint using endpoint.freeze() allows
// new packets to be delivered again.
func (e *endpoint) thaw() {
e.mu.Lock()
e.frozen = false
e.mu.Unlock()
}
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