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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package udp
import (
"fmt"
"io"
"time"
"inet.af/netstack/sync"
"inet.af/netstack/tcpip"
"inet.af/netstack/tcpip/buffer"
"inet.af/netstack/tcpip/header"
"inet.af/netstack/tcpip/ports"
"inet.af/netstack/tcpip/stack"
"inet.af/netstack/tcpip/transport"
"inet.af/netstack/tcpip/transport/internal/network"
"inet.af/netstack/waiter"
)
// +stateify savable
type udpPacket struct {
udpPacketEntry
netProto tcpip.NetworkProtocolNumber
senderAddress tcpip.FullAddress
destinationAddress tcpip.FullAddress
packetInfo tcpip.IPPacketInfo
data buffer.VectorisedView `state:".(buffer.VectorisedView)"`
receivedAt time.Time `state:".(int64)"`
// tos stores either the receiveTOS or receiveTClass value.
tos uint8
}
// endpoint represents a UDP endpoint. This struct serves as the interface
// between users of the endpoint and the protocol implementation; it is legal to
// have concurrent goroutines make calls into the endpoint, they are properly
// synchronized.
//
// It implements tcpip.Endpoint.
//
// +stateify savable
type endpoint struct {
tcpip.DefaultSocketOptionsHandler
// The following fields are initialized at creation time and do not
// change throughout the lifetime of the endpoint.
stack *stack.Stack `state:"manual"`
waiterQueue *waiter.Queue
uniqueID uint64
net network.Endpoint
stats tcpip.TransportEndpointStats
ops tcpip.SocketOptions
// The following fields are used to manage the receive queue, and are
// protected by rcvMu.
rcvMu sync.Mutex `state:"nosave"`
rcvReady bool
rcvList udpPacketList
rcvBufSize int
rcvClosed bool
lastErrorMu sync.Mutex `state:"nosave"`
lastError tcpip.Error
// The following fields are protected by the mu mutex.
mu sync.RWMutex `state:"nosave"`
portFlags ports.Flags
// Values used to reserve a port or register a transport endpoint.
// (which ever happens first).
boundBindToDevice tcpip.NICID
boundPortFlags ports.Flags
readShutdown bool
// effectiveNetProtos contains the network protocols actually in use. In
// most cases it will only contain "netProto", but in cases like IPv6
// endpoints with v6only set to false, this could include multiple
// protocols (e.g., IPv6 and IPv4) or a single different protocol (e.g.,
// IPv4 when IPv6 endpoint is bound or connected to an IPv4 mapped
// address).
effectiveNetProtos []tcpip.NetworkProtocolNumber
// frozen indicates if the packets should be delivered to the endpoint
// during restore.
frozen bool
localPort uint16
remotePort uint16
}
func newEndpoint(s *stack.Stack, netProto tcpip.NetworkProtocolNumber, waiterQueue *waiter.Queue) *endpoint {
e := &endpoint{
stack: s,
waiterQueue: waiterQueue,
uniqueID: s.UniqueID(),
}
e.ops.InitHandler(e, e.stack, tcpip.GetStackSendBufferLimits, tcpip.GetStackReceiveBufferLimits)
e.ops.SetMulticastLoop(true)
e.ops.SetSendBufferSize(32*1024, false /* notify */)
e.ops.SetReceiveBufferSize(32*1024, false /* notify */)
e.net.Init(s, netProto, header.UDPProtocolNumber, &e.ops)
// Override with stack defaults.
var ss tcpip.SendBufferSizeOption
if err := s.Option(&ss); err == nil {
e.ops.SetSendBufferSize(int64(ss.Default), false /* notify */)
}
var rs tcpip.ReceiveBufferSizeOption
if err := s.Option(&rs); err == nil {
e.ops.SetReceiveBufferSize(int64(rs.Default), false /* notify */)
}
return e
}
// UniqueID implements stack.TransportEndpoint.
func (e *endpoint) UniqueID() uint64 {
return e.uniqueID
}
func (e *endpoint) LastError() tcpip.Error {
e.lastErrorMu.Lock()
defer e.lastErrorMu.Unlock()
err := e.lastError
e.lastError = nil
return err
}
// UpdateLastError implements tcpip.SocketOptionsHandler.
func (e *endpoint) UpdateLastError(err tcpip.Error) {
e.lastErrorMu.Lock()
e.lastError = err
e.lastErrorMu.Unlock()
}
// Abort implements stack.TransportEndpoint.
func (e *endpoint) Abort() {
e.Close()
}
// Close puts the endpoint in a closed state and frees all resources
// associated with it.
func (e *endpoint) Close() {
e.mu.Lock()
switch state := e.net.State(); state {
case transport.DatagramEndpointStateInitial:
case transport.DatagramEndpointStateClosed:
e.mu.Unlock()
return
case transport.DatagramEndpointStateBound, transport.DatagramEndpointStateConnected:
id := e.net.Info().ID
id.LocalPort = e.localPort
id.RemotePort = e.remotePort
e.stack.UnregisterTransportEndpoint(e.effectiveNetProtos, ProtocolNumber, id, e, e.boundPortFlags, e.boundBindToDevice)
portRes := ports.Reservation{
Networks: e.effectiveNetProtos,
Transport: ProtocolNumber,
Addr: id.LocalAddress,
Port: id.LocalPort,
Flags: e.boundPortFlags,
BindToDevice: e.boundBindToDevice,
Dest: tcpip.FullAddress{},
}
e.stack.ReleasePort(portRes)
e.boundBindToDevice = 0
e.boundPortFlags = ports.Flags{}
default:
panic(fmt.Sprintf("unhandled state = %s", state))
}
// Close the receive list and drain it.
e.rcvMu.Lock()
e.rcvClosed = true
e.rcvBufSize = 0
for !e.rcvList.Empty() {
p := e.rcvList.Front()
e.rcvList.Remove(p)
}
e.rcvMu.Unlock()
e.net.Shutdown()
e.net.Close()
e.readShutdown = true
e.mu.Unlock()
e.waiterQueue.Notify(waiter.EventHUp | waiter.EventErr | waiter.ReadableEvents | waiter.WritableEvents)
}
// ModerateRecvBuf implements tcpip.Endpoint.
func (*endpoint) ModerateRecvBuf(int) {}
// Read implements tcpip.Endpoint.
func (e *endpoint) Read(dst io.Writer, opts tcpip.ReadOptions) (tcpip.ReadResult, tcpip.Error) {
if err := e.LastError(); err != nil {
return tcpip.ReadResult{}, err
}
e.rcvMu.Lock()
if e.rcvList.Empty() {
var err tcpip.Error = &tcpip.ErrWouldBlock{}
if e.rcvClosed {
e.stats.ReadErrors.ReadClosed.Increment()
err = &tcpip.ErrClosedForReceive{}
}
e.rcvMu.Unlock()
return tcpip.ReadResult{}, err
}
p := e.rcvList.Front()
if !opts.Peek {
e.rcvList.Remove(p)
e.rcvBufSize -= p.data.Size()
}
e.rcvMu.Unlock()
// Control Messages
cm := tcpip.ControlMessages{
HasTimestamp: true,
Timestamp: p.receivedAt,
}
switch p.netProto {
case header.IPv4ProtocolNumber:
if e.ops.GetReceiveTOS() {
cm.HasTOS = true
cm.TOS = p.tos
}
if e.ops.GetReceivePacketInfo() {
cm.HasIPPacketInfo = true
cm.PacketInfo = p.packetInfo
}
case header.IPv6ProtocolNumber:
if e.ops.GetReceiveTClass() {
cm.HasTClass = true
// Although TClass is an 8-bit value it's read in the CMsg as a uint32.
cm.TClass = uint32(p.tos)
}
if e.ops.GetIPv6ReceivePacketInfo() {
cm.HasIPv6PacketInfo = true
cm.IPv6PacketInfo = tcpip.IPv6PacketInfo{
NIC: p.packetInfo.NIC,
Addr: p.packetInfo.DestinationAddr,
}
}
default:
panic(fmt.Sprintf("unrecognized network protocol = %d", p.netProto))
}
if e.ops.GetReceiveOriginalDstAddress() {
cm.HasOriginalDstAddress = true
cm.OriginalDstAddress = p.destinationAddress
}
// Read Result
res := tcpip.ReadResult{
Total: p.data.Size(),
ControlMessages: cm,
}
if opts.NeedRemoteAddr {
res.RemoteAddr = p.senderAddress
}
n, err := p.data.ReadTo(dst, opts.Peek)
if n == 0 && err != nil {
return res, &tcpip.ErrBadBuffer{}
}
res.Count = n
return res, nil
}
// prepareForWriteInner prepares the endpoint for sending data. In particular,
// it binds it if it's still in the initial state. To do so, it must first
// reacquire the mutex in exclusive mode.
//
// Returns true for retry if preparation should be retried.
// +checklocksread:e.mu
func (e *endpoint) prepareForWriteInner(to *tcpip.FullAddress) (retry bool, err tcpip.Error) {
switch e.net.State() {
case transport.DatagramEndpointStateInitial:
case transport.DatagramEndpointStateConnected:
return false, nil
case transport.DatagramEndpointStateBound:
if to == nil {
return false, &tcpip.ErrDestinationRequired{}
}
return false, nil
default:
return false, &tcpip.ErrInvalidEndpointState{}
}
e.mu.RUnlock()
e.mu.Lock()
defer e.mu.DowngradeLock()
// The state changed when we released the shared locked and re-acquired
// it in exclusive mode. Try again.
if e.net.State() != transport.DatagramEndpointStateInitial {
return true, nil
}
// The state is still 'initial', so try to bind the endpoint.
if err := e.bindLocked(tcpip.FullAddress{}); err != nil {
return false, err
}
return true, nil
}
// Write writes data to the endpoint's peer. This method does not block
// if the data cannot be written.
func (e *endpoint) Write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, tcpip.Error) {
n, err := e.write(p, opts)
switch err.(type) {
case nil:
e.stats.PacketsSent.Increment()
case *tcpip.ErrMessageTooLong, *tcpip.ErrInvalidOptionValue:
e.stats.WriteErrors.InvalidArgs.Increment()
case *tcpip.ErrClosedForSend:
e.stats.WriteErrors.WriteClosed.Increment()
case *tcpip.ErrInvalidEndpointState:
e.stats.WriteErrors.InvalidEndpointState.Increment()
case *tcpip.ErrNoRoute, *tcpip.ErrBroadcastDisabled, *tcpip.ErrNetworkUnreachable:
// Errors indicating any problem with IP routing of the packet.
e.stats.SendErrors.NoRoute.Increment()
default:
// For all other errors when writing to the network layer.
e.stats.SendErrors.SendToNetworkFailed.Increment()
}
return n, err
}
func (e *endpoint) prepareForWrite(p tcpip.Payloader, opts tcpip.WriteOptions) (udpPacketInfo, tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
// Prepare for write.
for {
retry, err := e.prepareForWriteInner(opts.To)
if err != nil {
return udpPacketInfo{}, err
}
if !retry {
break
}
}
dst, connected := e.net.GetRemoteAddress()
dst.Port = e.remotePort
if opts.To != nil {
if opts.To.Port == 0 {
// Port 0 is an invalid port to send to.
return udpPacketInfo{}, &tcpip.ErrInvalidEndpointState{}
}
dst = *opts.To
} else if !connected {
return udpPacketInfo{}, &tcpip.ErrDestinationRequired{}
}
ctx, err := e.net.AcquireContextForWrite(opts)
if err != nil {
return udpPacketInfo{}, err
}
// TODO(https://gvisor.dev/issue/6538): Avoid this allocation.
v := make([]byte, p.Len())
if _, err := io.ReadFull(p, v); err != nil {
ctx.Release()
return udpPacketInfo{}, &tcpip.ErrBadBuffer{}
}
if len(v) > header.UDPMaximumPacketSize {
// Payload can't possibly fit in a packet.
so := e.SocketOptions()
if so.GetRecvError() {
so.QueueLocalErr(
&tcpip.ErrMessageTooLong{},
e.net.NetProto(),
header.UDPMaximumPacketSize,
dst,
v,
)
}
ctx.Release()
return udpPacketInfo{}, &tcpip.ErrMessageTooLong{}
}
return udpPacketInfo{
ctx: ctx,
data: v,
localPort: e.localPort,
remotePort: dst.Port,
}, nil
}
func (e *endpoint) write(p tcpip.Payloader, opts tcpip.WriteOptions) (int64, tcpip.Error) {
// Do not hold lock when sending as loopback is synchronous and if the UDP
// datagram ends up generating an ICMP response then it can result in a
// deadlock where the ICMP response handling ends up acquiring this endpoint's
// mutex using e.mu.RLock() in endpoint.HandleControlPacket which can cause a
// deadlock if another caller is trying to acquire e.mu in exclusive mode w/
// e.mu.Lock(). Since e.mu.Lock() prevents any new read locks to ensure the
// lock can be eventually acquired.
//
// See: https://golang.org/pkg/sync/#RWMutex for details on why recursive read
// locking is prohibited.
if err := e.LastError(); err != nil {
return 0, err
}
udpInfo, err := e.prepareForWrite(p, opts)
if err != nil {
return 0, err
}
defer udpInfo.ctx.Release()
pktInfo := udpInfo.ctx.PacketInfo()
pkt := stack.NewPacketBuffer(stack.PacketBufferOptions{
ReserveHeaderBytes: header.UDPMinimumSize + int(pktInfo.MaxHeaderLength),
Data: udpInfo.data.ToVectorisedView(),
})
defer pkt.DecRef()
// Initialize the UDP header.
udp := header.UDP(pkt.TransportHeader().Push(header.UDPMinimumSize))
pkt.TransportProtocolNumber = ProtocolNumber
length := uint16(pkt.Size())
udp.Encode(&header.UDPFields{
SrcPort: udpInfo.localPort,
DstPort: udpInfo.remotePort,
Length: length,
})
// Set the checksum field unless TX checksum offload is enabled.
// On IPv4, UDP checksum is optional, and a zero value indicates the
// transmitter skipped the checksum generation (RFC768).
// On IPv6, UDP checksum is not optional (RFC2460 Section 8.1).
if pktInfo.RequiresTXTransportChecksum &&
(!e.ops.GetNoChecksum() || pktInfo.NetProto == header.IPv6ProtocolNumber) {
udp.SetChecksum(^udp.CalculateChecksum(header.ChecksumCombine(
header.PseudoHeaderChecksum(ProtocolNumber, pktInfo.LocalAddress, pktInfo.RemoteAddress, length),
pkt.Data().AsRange().Checksum(),
)))
}
if err := udpInfo.ctx.WritePacket(pkt, false /* headerIncluded */); err != nil {
e.stack.Stats().UDP.PacketSendErrors.Increment()
return 0, err
}
// Track count of packets sent.
e.stack.Stats().UDP.PacketsSent.Increment()
return int64(len(udpInfo.data)), nil
}
// OnReuseAddressSet implements tcpip.SocketOptionsHandler.
func (e *endpoint) OnReuseAddressSet(v bool) {
e.mu.Lock()
e.portFlags.MostRecent = v
e.mu.Unlock()
}
// OnReusePortSet implements tcpip.SocketOptionsHandler.
func (e *endpoint) OnReusePortSet(v bool) {
e.mu.Lock()
e.portFlags.LoadBalanced = v
e.mu.Unlock()
}
// SetSockOptInt implements tcpip.Endpoint.
func (e *endpoint) SetSockOptInt(opt tcpip.SockOptInt, v int) tcpip.Error {
return e.net.SetSockOptInt(opt, v)
}
var _ tcpip.SocketOptionsHandler = (*endpoint)(nil)
// HasNIC implements tcpip.SocketOptionsHandler.
func (e *endpoint) HasNIC(id int32) bool {
return e.stack.HasNIC(tcpip.NICID(id))
}
// SetSockOpt implements tcpip.Endpoint.
func (e *endpoint) SetSockOpt(opt tcpip.SettableSocketOption) tcpip.Error {
return e.net.SetSockOpt(opt)
}
// GetSockOptInt implements tcpip.Endpoint.
func (e *endpoint) GetSockOptInt(opt tcpip.SockOptInt) (int, tcpip.Error) {
switch opt {
case tcpip.ReceiveQueueSizeOption:
v := 0
e.rcvMu.Lock()
if !e.rcvList.Empty() {
p := e.rcvList.Front()
v = p.data.Size()
}
e.rcvMu.Unlock()
return v, nil
default:
return e.net.GetSockOptInt(opt)
}
}
// GetSockOpt implements tcpip.Endpoint.
func (e *endpoint) GetSockOpt(opt tcpip.GettableSocketOption) tcpip.Error {
return e.net.GetSockOpt(opt)
}
// udpPacketInfo holds information needed to send a UDP packet.
type udpPacketInfo struct {
ctx network.WriteContext
data buffer.View
localPort uint16
remotePort uint16
}
// Disconnect implements tcpip.Endpoint.
func (e *endpoint) Disconnect() tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
if e.net.State() != transport.DatagramEndpointStateConnected {
return nil
}
var (
id stack.TransportEndpointID
btd tcpip.NICID
)
// We change this value below and we need the old value to unregister
// the endpoint.
boundPortFlags := e.boundPortFlags
// Exclude ephemerally bound endpoints.
info := e.net.Info()
info.ID.LocalPort = e.localPort
info.ID.RemotePort = e.remotePort
if e.net.WasBound() {
var err tcpip.Error
id = stack.TransportEndpointID{
LocalPort: info.ID.LocalPort,
LocalAddress: info.ID.LocalAddress,
}
id, btd, err = e.registerWithStack(e.effectiveNetProtos, id)
if err != nil {
return err
}
boundPortFlags = e.boundPortFlags
} else {
if info.ID.LocalPort != 0 {
// Release the ephemeral port.
portRes := ports.Reservation{
Networks: e.effectiveNetProtos,
Transport: ProtocolNumber,
Addr: info.ID.LocalAddress,
Port: info.ID.LocalPort,
Flags: boundPortFlags,
BindToDevice: e.boundBindToDevice,
Dest: tcpip.FullAddress{},
}
e.stack.ReleasePort(portRes)
e.boundPortFlags = ports.Flags{}
}
}
e.stack.UnregisterTransportEndpoint(e.effectiveNetProtos, ProtocolNumber, info.ID, e, boundPortFlags, e.boundBindToDevice)
e.boundBindToDevice = btd
e.localPort = id.LocalPort
e.remotePort = id.RemotePort
e.net.Disconnect()
return nil
}
// Connect connects the endpoint to its peer. Specifying a NIC is optional.
func (e *endpoint) Connect(addr tcpip.FullAddress) tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
err := e.net.ConnectAndThen(addr, func(netProto tcpip.NetworkProtocolNumber, previousID, nextID stack.TransportEndpointID) tcpip.Error {
nextID.LocalPort = e.localPort
nextID.RemotePort = addr.Port
// Even if we're connected, this endpoint can still be used to send
// packets on a different network protocol, so we register both even if
// v6only is set to false and this is an ipv6 endpoint.
netProtos := []tcpip.NetworkProtocolNumber{netProto}
if netProto == header.IPv6ProtocolNumber && !e.ops.GetV6Only() {
netProtos = []tcpip.NetworkProtocolNumber{
header.IPv4ProtocolNumber,
header.IPv6ProtocolNumber,
}
}
oldPortFlags := e.boundPortFlags
nextID, btd, err := e.registerWithStack(netProtos, nextID)
if err != nil {
return err
}
// Remove the old registration.
if e.localPort != 0 {
previousID.LocalPort = e.localPort
previousID.RemotePort = e.remotePort
e.stack.UnregisterTransportEndpoint(e.effectiveNetProtos, ProtocolNumber, previousID, e, oldPortFlags, e.boundBindToDevice)
}
e.localPort = nextID.LocalPort
e.remotePort = nextID.RemotePort
e.boundBindToDevice = btd
e.effectiveNetProtos = netProtos
return nil
})
if err != nil {
return err
}
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// ConnectEndpoint is not supported.
func (*endpoint) ConnectEndpoint(tcpip.Endpoint) tcpip.Error {
return &tcpip.ErrInvalidEndpointState{}
}
// Shutdown closes the read and/or write end of the endpoint connection
// to its peer.
func (e *endpoint) Shutdown(flags tcpip.ShutdownFlags) tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
switch state := e.net.State(); state {
case transport.DatagramEndpointStateInitial, transport.DatagramEndpointStateClosed:
return &tcpip.ErrNotConnected{}
case transport.DatagramEndpointStateBound, transport.DatagramEndpointStateConnected:
default:
panic(fmt.Sprintf("unhandled state = %s", state))
}
if flags&tcpip.ShutdownWrite != 0 {
if err := e.net.Shutdown(); err != nil {
return err
}
}
if flags&tcpip.ShutdownRead != 0 {
e.readShutdown = true
e.rcvMu.Lock()
wasClosed := e.rcvClosed
e.rcvClosed = true
e.rcvMu.Unlock()
if !wasClosed {
e.waiterQueue.Notify(waiter.ReadableEvents)
}
}
return nil
}
// Listen is not supported by UDP, it just fails.
func (*endpoint) Listen(int) tcpip.Error {
return &tcpip.ErrNotSupported{}
}
// Accept is not supported by UDP, it just fails.
func (*endpoint) Accept(*tcpip.FullAddress) (tcpip.Endpoint, *waiter.Queue, tcpip.Error) {
return nil, nil, &tcpip.ErrNotSupported{}
}
func (e *endpoint) registerWithStack(netProtos []tcpip.NetworkProtocolNumber, id stack.TransportEndpointID) (stack.TransportEndpointID, tcpip.NICID, tcpip.Error) {
bindToDevice := tcpip.NICID(e.ops.GetBindToDevice())
if e.localPort == 0 {
portRes := ports.Reservation{
Networks: netProtos,
Transport: ProtocolNumber,
Addr: id.LocalAddress,
Port: id.LocalPort,
Flags: e.portFlags,
BindToDevice: bindToDevice,
Dest: tcpip.FullAddress{},
}
port, err := e.stack.ReservePort(e.stack.Rand(), portRes, nil /* testPort */)
if err != nil {
return id, bindToDevice, err
}
id.LocalPort = port
}
e.boundPortFlags = e.portFlags
err := e.stack.RegisterTransportEndpoint(netProtos, ProtocolNumber, id, e, e.boundPortFlags, bindToDevice)
if err != nil {
portRes := ports.Reservation{
Networks: netProtos,
Transport: ProtocolNumber,
Addr: id.LocalAddress,
Port: id.LocalPort,
Flags: e.boundPortFlags,
BindToDevice: bindToDevice,
Dest: tcpip.FullAddress{},
}
e.stack.ReleasePort(portRes)
e.boundPortFlags = ports.Flags{}
}
return id, bindToDevice, err
}
func (e *endpoint) bindLocked(addr tcpip.FullAddress) tcpip.Error {
// Don't allow binding once endpoint is not in the initial state
// anymore.
if e.net.State() != transport.DatagramEndpointStateInitial {
return &tcpip.ErrInvalidEndpointState{}
}
err := e.net.BindAndThen(addr, func(boundNetProto tcpip.NetworkProtocolNumber, boundAddr tcpip.Address) tcpip.Error {
// Expand netProtos to include v4 and v6 if the caller is binding to a
// wildcard (empty) address, and this is an IPv6 endpoint with v6only
// set to false.
netProtos := []tcpip.NetworkProtocolNumber{boundNetProto}
if boundNetProto == header.IPv6ProtocolNumber && !e.ops.GetV6Only() && boundAddr == "" {
netProtos = []tcpip.NetworkProtocolNumber{
header.IPv6ProtocolNumber,
header.IPv4ProtocolNumber,
}
}
id := stack.TransportEndpointID{
LocalPort: addr.Port,
LocalAddress: boundAddr,
}
id, btd, err := e.registerWithStack(netProtos, id)
if err != nil {
return err
}
e.localPort = id.LocalPort
e.boundBindToDevice = btd
e.effectiveNetProtos = netProtos
return nil
})
if err != nil {
return err
}
e.rcvMu.Lock()
e.rcvReady = true
e.rcvMu.Unlock()
return nil
}
// Bind binds the endpoint to a specific local address and port.
// Specifying a NIC is optional.
func (e *endpoint) Bind(addr tcpip.FullAddress) tcpip.Error {
e.mu.Lock()
defer e.mu.Unlock()
err := e.bindLocked(addr)
if err != nil {
return err
}
return nil
}
// GetLocalAddress returns the address to which the endpoint is bound.
func (e *endpoint) GetLocalAddress() (tcpip.FullAddress, tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
addr := e.net.GetLocalAddress()
addr.Port = e.localPort
return addr, nil
}
// GetRemoteAddress returns the address to which the endpoint is connected.
func (e *endpoint) GetRemoteAddress() (tcpip.FullAddress, tcpip.Error) {
e.mu.RLock()
defer e.mu.RUnlock()
addr, connected := e.net.GetRemoteAddress()
if !connected || e.remotePort == 0 {
return tcpip.FullAddress{}, &tcpip.ErrNotConnected{}
}
addr.Port = e.remotePort
return addr, nil
}
// Readiness returns the current readiness of the endpoint. For example, if
// waiter.EventIn is set, the endpoint is immediately readable.
func (e *endpoint) Readiness(mask waiter.EventMask) waiter.EventMask {
// The endpoint is always writable.
result := waiter.WritableEvents & mask
// Determine if the endpoint is readable if requested.
if mask&waiter.ReadableEvents != 0 {
e.rcvMu.Lock()
if !e.rcvList.Empty() || e.rcvClosed {
result |= waiter.ReadableEvents
}
e.rcvMu.Unlock()
}
e.lastErrorMu.Lock()
hasError := e.lastError != nil
e.lastErrorMu.Unlock()
if hasError {
result |= waiter.EventErr
}
return result
}
// verifyChecksum verifies the checksum unless RX checksum offload is enabled.
func verifyChecksum(hdr header.UDP, pkt *stack.PacketBuffer) bool {
if pkt.RXTransportChecksumValidated {
return true
}
// On IPv4, UDP checksum is optional, and a zero value means the transmitter
// omitted the checksum generation, as per RFC 768:
//
// An all zero transmitted checksum value means that the transmitter
// generated no checksum (for debugging or for higher level protocols that
// don't care).
//
// On IPv6, UDP checksum is not optional, as per RFC 2460 Section 8.1:
//
// Unlike IPv4, when UDP packets are originated by an IPv6 node, the UDP
// checksum is not optional.
if pkt.NetworkProtocolNumber == header.IPv4ProtocolNumber && hdr.Checksum() == 0 {
return true
}
netHdr := pkt.Network()
payloadChecksum := pkt.Data().AsRange().Checksum()
return hdr.IsChecksumValid(netHdr.SourceAddress(), netHdr.DestinationAddress(), payloadChecksum)
}
// HandlePacket is called by the stack when new packets arrive to this transport
// endpoint.
func (e *endpoint) HandlePacket(id stack.TransportEndpointID, pkt *stack.PacketBuffer) {
// Get the header then trim it from the view.
hdr := header.UDP(pkt.TransportHeader().View())
if int(hdr.Length()) > pkt.Data().Size()+header.UDPMinimumSize {
// Malformed packet.
e.stack.Stats().UDP.MalformedPacketsReceived.Increment()
e.stats.ReceiveErrors.MalformedPacketsReceived.Increment()
return
}
if !verifyChecksum(hdr, pkt) {
e.stack.Stats().UDP.ChecksumErrors.Increment()
e.stats.ReceiveErrors.ChecksumErrors.Increment()
return
}
e.stack.Stats().UDP.PacketsReceived.Increment()
e.stats.PacketsReceived.Increment()
e.rcvMu.Lock()
// Drop the packet if our buffer is currently full.
if !e.rcvReady || e.rcvClosed {
e.rcvMu.Unlock()
e.stack.Stats().UDP.ReceiveBufferErrors.Increment()
e.stats.ReceiveErrors.ClosedReceiver.Increment()
return
}
rcvBufSize := e.ops.GetReceiveBufferSize()
if e.frozen || e.rcvBufSize >= int(rcvBufSize) {
e.rcvMu.Unlock()
e.stack.Stats().UDP.ReceiveBufferErrors.Increment()
e.stats.ReceiveErrors.ReceiveBufferOverflow.Increment()
return
}
wasEmpty := e.rcvBufSize == 0
// Push new packet into receive list and increment the buffer size.
packet := &udpPacket{
netProto: pkt.NetworkProtocolNumber,
senderAddress: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: id.RemoteAddress,
Port: hdr.SourcePort(),
},
destinationAddress: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: id.LocalAddress,
Port: hdr.DestinationPort(),
},
data: pkt.Data().ExtractVV(),
}
e.rcvList.PushBack(packet)
e.rcvBufSize += packet.data.Size()
// Save any useful information from the network header to the packet.
switch pkt.NetworkProtocolNumber {
case header.IPv4ProtocolNumber:
packet.tos, _ = header.IPv4(pkt.NetworkHeader().View()).TOS()
case header.IPv6ProtocolNumber:
packet.tos, _ = header.IPv6(pkt.NetworkHeader().View()).TOS()
}
// TODO(gvisor.dev/issue/3556): r.LocalAddress may be a multicast or broadcast
// address. packetInfo.LocalAddr should hold a unicast address that can be
// used to respond to the incoming packet.
localAddr := pkt.Network().DestinationAddress()
packet.packetInfo.LocalAddr = localAddr
packet.packetInfo.DestinationAddr = localAddr
packet.packetInfo.NIC = pkt.NICID
packet.receivedAt = e.stack.Clock().Now()
e.rcvMu.Unlock()
// Notify any waiters that there's data to be read now.
if wasEmpty {
e.waiterQueue.Notify(waiter.ReadableEvents)
}
}
func (e *endpoint) onICMPError(err tcpip.Error, transErr stack.TransportError, pkt *stack.PacketBuffer) {
// Update last error first.
e.lastErrorMu.Lock()
e.lastError = err
e.lastErrorMu.Unlock()
// Update the error queue if IP_RECVERR is enabled.
if e.SocketOptions().GetRecvError() {
// Linux passes the payload without the UDP header.
var payload []byte
udp := header.UDP(pkt.Data().AsRange().ToOwnedView())
if len(udp) >= header.UDPMinimumSize {
payload = udp.Payload()
}
id := e.net.Info().ID
e.SocketOptions().QueueErr(&tcpip.SockError{
Err: err,
Cause: transErr,
Payload: payload,
Dst: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: id.RemoteAddress,
Port: e.remotePort,
},
Offender: tcpip.FullAddress{
NIC: pkt.NICID,
Addr: id.LocalAddress,
Port: e.localPort,
},
NetProto: pkt.NetworkProtocolNumber,
})
}
// Notify of the error.
e.waiterQueue.Notify(waiter.EventErr)
}
// HandleError implements stack.TransportEndpoint.
func (e *endpoint) HandleError(transErr stack.TransportError, pkt *stack.PacketBuffer) {
// TODO(gvisor.dev/issues/5270): Handle all transport errors.
switch transErr.Kind() {
case stack.DestinationPortUnreachableTransportError:
if e.net.State() == transport.DatagramEndpointStateConnected {
e.onICMPError(&tcpip.ErrConnectionRefused{}, transErr, pkt)
}
}
}
// State implements tcpip.Endpoint.
func (e *endpoint) State() uint32 {
return uint32(e.net.State())
}
// Info returns a copy of the endpoint info.
func (e *endpoint) Info() tcpip.EndpointInfo {
e.mu.RLock()
defer e.mu.RUnlock()
info := e.net.Info()
info.ID.LocalPort = e.localPort
info.ID.RemotePort = e.remotePort
return &info
}
// Stats returns a pointer to the endpoint stats.
func (e *endpoint) Stats() tcpip.EndpointStats {
return &e.stats
}
// Wait implements tcpip.Endpoint.
func (*endpoint) Wait() {}
// SetOwner implements tcpip.Endpoint.
func (e *endpoint) SetOwner(owner tcpip.PacketOwner) {
e.net.SetOwner(owner)
}
// SocketOptions implements tcpip.Endpoint.
func (e *endpoint) SocketOptions() *tcpip.SocketOptions {
return &e.ops
}
// freeze prevents any more packets from being delivered to the endpoint.
func (e *endpoint) freeze() {
e.mu.Lock()
e.frozen = true
e.mu.Unlock()
}
// thaw unfreezes a previously frozen endpoint using endpoint.freeze() allows
// new packets to be delivered again.
func (e *endpoint) thaw() {
e.mu.Lock()
e.frozen = false
e.mu.Unlock()
}
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