1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211
|
/*
Copyright 2014 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package flowcontrol
import (
"context"
"fmt"
"sync"
"testing"
"time"
)
func TestMultithreadedThrottling(t *testing.T) {
// Bucket with 100QPS and no burst
r := NewTokenBucketRateLimiter(100, 1)
// channel to collect 100 tokens
taken := make(chan bool, 100)
// Set up goroutines to hammer the throttler
startCh := make(chan bool)
endCh := make(chan bool)
for i := 0; i < 10; i++ {
go func() {
// wait for the starting signal
<-startCh
for {
// get a token
r.Accept()
select {
// try to add it to the taken channel
case taken <- true:
continue
// if taken is full, notify and return
default:
endCh <- true
return
}
}
}()
}
// record wall time
startTime := time.Now()
// take the initial capacity so all tokens are the result of refill
r.Accept()
// start the thundering herd
close(startCh)
// wait for the first signal that we collected 100 tokens
<-endCh
// record wall time
endTime := time.Now()
// tolerate a 1% clock change because these things happen
if duration := endTime.Sub(startTime); duration < (time.Second * 99 / 100) {
// We shouldn't be able to get 100 tokens out of the bucket in less than 1 second of wall clock time, no matter what
t.Errorf("Expected it to take at least 1 second to get 100 tokens, took %v", duration)
} else {
t.Logf("Took %v to get 100 tokens", duration)
}
}
func TestBasicThrottle(t *testing.T) {
r := NewTokenBucketRateLimiter(1, 3)
for i := 0; i < 3; i++ {
if !r.TryAccept() {
t.Error("unexpected false accept")
}
}
if r.TryAccept() {
t.Error("unexpected true accept")
}
}
func TestIncrementThrottle(t *testing.T) {
r := NewTokenBucketRateLimiter(1, 1)
if !r.TryAccept() {
t.Error("unexpected false accept")
}
if r.TryAccept() {
t.Error("unexpected true accept")
}
// Allow to refill
time.Sleep(2 * time.Second)
if !r.TryAccept() {
t.Error("unexpected false accept")
}
}
func TestThrottle(t *testing.T) {
r := NewTokenBucketRateLimiter(10, 5)
// Should consume 5 tokens immediately, then
// the remaining 11 should take at least 1 second (0.1s each)
expectedFinish := time.Now().Add(time.Second * 1)
for i := 0; i < 16; i++ {
r.Accept()
}
if time.Now().Before(expectedFinish) {
t.Error("rate limit was not respected, finished too early")
}
}
func TestAlwaysFake(t *testing.T) {
rl := NewFakeAlwaysRateLimiter()
if !rl.TryAccept() {
t.Error("TryAccept in AlwaysFake should return true.")
}
// If this will block the test will timeout
rl.Accept()
}
func TestNeverFake(t *testing.T) {
rl := NewFakeNeverRateLimiter()
if rl.TryAccept() {
t.Error("TryAccept in NeverFake should return false.")
}
finished := false
wg := sync.WaitGroup{}
wg.Add(1)
go func() {
rl.Accept()
finished = true
wg.Done()
}()
// Wait some time to make sure it never finished.
time.Sleep(time.Second)
if finished {
t.Error("Accept should block forever in NeverFake.")
}
rl.Stop()
wg.Wait()
if !finished {
t.Error("Stop should make Accept unblock in NeverFake.")
}
}
func TestWait(t *testing.T) {
r := NewTokenBucketRateLimiter(0.0001, 1)
ctx, cancelFn := context.WithTimeout(context.Background(), time.Second)
defer cancelFn()
if err := r.Wait(ctx); err != nil {
t.Errorf("unexpected wait failed, err: %v", err)
}
ctx2, cancelFn2 := context.WithTimeout(context.Background(), time.Second)
defer cancelFn2()
if err := r.Wait(ctx2); err == nil {
t.Errorf("unexpected wait success")
} else {
t.Log(fmt.Sprintf("wait err: %v", err))
}
}
type fakeClock struct {
now time.Time
}
func newFakeClock() *fakeClock {
return &fakeClock{
now: time.Date(2000, 1, 1, 0, 0, 0, 0, time.UTC),
}
}
func (fc *fakeClock) Now() time.Time {
return fc.now
}
func (fc *fakeClock) Sleep(d time.Duration) {
fc.now = fc.now.Add(d)
}
func (fc *fakeClock) Since(ts time.Time) time.Duration {
return time.Since(ts)
}
func TestRatePrecisionBug(t *testing.T) {
// golang.org/x/time/rate used to have bugs around precision and this
// proves that they don't recur (at least in the form we know about). This
// case is specifically designed to trigger the problem after 14 seconds.
qps := float32(time.Second) / float32(1031425*time.Microsecond)
clock := newFakeClock()
tb := NewTokenBucketRateLimiterWithClock(qps, 1, clock)
for i := 0; i < 60; i++ {
if !tb.TryAccept() {
t.Fatalf("failed after %d seconds", i*2)
}
clock.Sleep(2 * time.Second)
}
}
|