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// Copyright (c) 2019, Daniel Martà <mvdan@mvdan.cc>
// See LICENSE for licensing information
// Package editorconfig allows parsing and using EditorConfig files, as defined
// in https://editorconfig.org/.
package editorconfig
import (
"bufio"
"fmt"
"io"
"os"
"path/filepath"
"regexp"
"strconv"
"strings"
)
const DefaultName = ".editorconfig"
// File is an EditorConfig file with a number of sections.
type File struct {
Root bool
Sections []Section
}
// Section is a single EditorConfig section, which applies a number of
// properties to the filenames matching it.
type Section struct {
// Name is the section's name. Usually, this will be a valid pattern
// matching string, such as "[*.go]" without the square brackets.
//
// It may also describe a language such as "[[shell]]",
// although this is an out-of-spec feature that may be changed at any time.
Name string
// Properties is the list of name-value properties contained by a
// section. It is kept in increasing order, to allow binary searches.
Properties []Property
// TODO: properties are not actually kept in increasing order
}
// Property is a single property with a name and a value, which can be
// represented as a single line like "indent_size=8".
type Property struct {
// Name is always lowercase and allows identifying a property.
Name string
// Value holds data for a property.
Value string
}
// String turns a property into its INI format.
func (p Property) String() string { return fmt.Sprintf("%s=%s", p.Name, p.Value) }
// String turns a file into its INI format.
func (f *File) String() string {
var b strings.Builder
if f.Root {
fmt.Fprintf(&b, "root=true\n\n")
}
for i, section := range f.Sections {
if i > 0 {
fmt.Fprintln(&b)
}
fmt.Fprintf(&b, "[%s]\n", section.Name)
for _, prop := range section.Properties {
fmt.Fprintf(&b, "%s=%s\n", prop.Name, prop.Value)
}
}
return b.String()
}
// Lookup finds a property by its name within a section and returns a pointer to
// it, or nil if no such property exists.
//
// Note that most of the time, Get should be used instead.
func (s Section) Lookup(name string) *Property {
// TODO: binary search
for i, prop := range s.Properties {
if prop.Name == name {
return &s.Properties[i]
}
}
return nil
}
// Get returns the value of a property found by its name. If no such property
// exists, an empty string is returned.
func (s Section) Get(name string) string {
if prop := s.Lookup(name); prop != nil {
return prop.Value
}
return ""
}
// IndentSize is a shortcut for Get("indent_size") as an int.
func (s Section) IndentSize() int {
n, _ := strconv.Atoi(s.Get("indent_size"))
return n
}
// IndentSize is a shortcut for Get("trim_trailing_whitespace") as a bool.
func (s Section) TrimTrailingWhitespace() bool {
return s.Get("trim_trailing_whitespace") == "true"
}
// IndentSize is a shortcut for Get("insert_final_newline") as a bool.
func (s Section) InsertFinalNewline() bool {
return s.Get("insert_final_newline") == "true"
}
// IndentSize is similar to Get("indent_size"), but it handles the "tab" default
// and returns an int. When unset, it returns 0.
func (s Section) TabWidth() int {
value := s.Get("indent_size")
if value == "tab" {
value = s.Get("tab_width")
}
n, _ := strconv.Atoi(value)
return n
}
// Add introduces a number of properties to the section. Properties that were
// already part of the section are ignored.
func (s *Section) Add(properties ...Property) {
for _, prop := range properties {
if s.Lookup(prop.Name) == nil {
s.Properties = append(s.Properties, prop)
}
}
}
// String turns a section into its INI format.
func (s Section) String() string {
var b strings.Builder
if s.Name != "" {
fmt.Fprintf(&b, "[%s]\n", s.Name)
}
for _, prop := range s.Properties {
fmt.Fprintf(&b, "%s=%s\n", prop.Name, prop.Value)
}
return b.String()
}
// Filter returns the set of properties in f which apply to a file
// given its name and optional languages.
// Properties from later sections take precedence. The name should be a path
// relative to the directory holding the EditorConfig.
//
// If cache is non-nil, the map will be used to reuse patterns translated and
// compiled to regular expressions.
//
// Note that this function doesn't apply defaults; for that, see Find.
//
// Note that, since the EditorConfig spec doesn't allow backslashes as path
// separators, backslashes in name are converted to forward slashes.
func (f *File) Filter(name string, languages []string, cache map[string]*regexp.Regexp) Section {
name = filepath.ToSlash(name)
result := Section{}
for i := len(f.Sections) - 1; i >= 0; i-- {
section := f.Sections[i]
if len(section.Name) > 2 && section.Name[0] == '[' && section.Name[len(section.Name)-1] == ']' {
sectionLang := section.Name[1 : len(section.Name)-1]
for _, language := range languages {
if language == sectionLang {
result.Add(section.Properties...)
break
}
}
continue
}
rx := cache[section.Name]
if rx == nil {
rx = toRegexp(section.Name)
if cache != nil {
cache[section.Name] = rx
}
}
if rx.MatchString(name) {
result.Add(section.Properties...)
}
}
return result
}
// Find figures out the properties that apply to a file name on disk, and
// returns them as a section. The name doesn't need to be an absolute path.
//
// It is equivalent to Query{}.Find; please note that no caching at all takes
// place in this mode.
func Find(name string, languages []string) (Section, error) {
return Query{}.Find(name, languages)
}
// Query allows fine-grained control of how EditorConfig files are found and
// used. It also attempts to cache and reuse work, which makes its Find method
// significantly faster when used on many files.
type Query struct {
// ConfigName specifies what EditorConfig file name to use when
// searching for files on disk. If empty, it defaults to DefaultName.
ConfigName string
// FileCache keeps track of which directories are known to contain an
// EditorConfig. Existing entries which are nil mean that the directory
// is known to not contain an EditorConfig.
//
// If nil, no caching takes place.
FileCache map[string]*File
// RegexpCache keeps track of patterns which have already been
// translated to a regular expression and compiled, to save repeating
// the work.
//
// If nil, no caching takes place.
RegexpCache map[string]*regexp.Regexp
// Version specifies an EditorConfig version to use when applying its
// spec. When empty, it defaults to the latest version. This field
// should generally be left untouched.
Version string
}
// Find figures out the properties that apply to a file on disk
// given its name and languages, returns them as a section.
// The name doesn't need to be an absolute path.
//
// Any relevant EditorConfig files are parsed and used as necessary. Parsing the
// files can be cached in Query.
//
// The defaults for supported properties are applied before returning.
func (q Query) Find(name string, languages []string) (Section, error) {
name, err := filepath.Abs(name)
if err != nil {
return Section{}, err
}
configName := q.ConfigName
if configName == "" {
configName = DefaultName
}
result := Section{}
dir := name
for {
if d := filepath.Dir(dir); d != dir {
dir = d
} else {
break
}
file, e := q.FileCache[dir]
if !e {
// TODO: replace with io/fs
f, err := os.Open(filepath.Join(dir, configName))
if os.IsNotExist(err) {
// continue below, caching the nil file
} else if err != nil {
return Section{}, err
} else {
var err error
file, err = Parse(f)
f.Close()
if err != nil {
return Section{}, err
}
}
if q.FileCache != nil {
q.FileCache[dir] = file
}
}
if file == nil {
continue
}
relative := name[len(dir)+1:]
result.Add(file.Filter(relative, languages, q.RegexpCache).Properties...)
if file.Root {
break
}
}
if result.Get("indent_style") == "tab" {
if value := result.Get("tab_width"); value != "" {
// When indent_style is "tab" and tab_width is set,
// indent_size should default to tab_width.
result.Add(Property{Name: "indent_size", Value: value})
}
if q.Version != "" && q.Version < "0.9.0" { // TODO: semver comparison?
} else if result.Get("indent_size") == "" {
// When indent_style is "tab", indent_size defaults to
// "tab". Only on 0.9.0 and later.
result.Add(Property{Name: "indent_size", Value: "tab"})
}
} else if result.Get("tab_width") == "" {
if value := result.Get("indent_size"); value != "" && value != "tab" {
// tab_width defaults to the value of indent_size.
result.Add(Property{Name: "tab_width", Value: value})
}
}
return result, nil
}
// Bundle mvdan.cc/sh/v3/pattern into pattern_bundle.go,
// since mvdan.cc/sh/v3/cmd/shfmt depends on this module
// and we don't want to end up with circular module dependencies.
// This should be fine, as the package is small, and the toolchain can omit what is unused.
// Note that we can't use @version on the sh/v3 module, so we automatically pull @latest via go.mod.
func toRegexp(pat string) *regexp.Regexp {
if i := strings.IndexByte(pat, '/'); i == 0 {
pat = pat[1:]
} else if i < 0 {
pat = "**/" + pat
}
rxStr, err := patternRegexp(pat, patternFilenames|patternBraces|patternEntireString)
if err != nil {
panic(err)
}
return regexp.MustCompile(rxStr)
}
func Parse(r io.Reader) (*File, error) {
f := &File{}
scanner := bufio.NewScanner(r)
var section *Section
for scanner.Scan() {
line := scanner.Text()
if i := strings.Index(line, " #"); i >= 0 {
line = line[:i]
} else if i := strings.Index(line, " ;"); i >= 0 {
line = line[:i]
}
line = strings.TrimSpace(line)
if len(line) > 2 && line[0] == '[' && line[len(line)-1] == ']' {
name := line[1 : len(line)-1]
if len(name) > 4096 {
section = &Section{} // ignore
continue
}
f.Sections = append(f.Sections, Section{Name: name})
section = &f.Sections[len(f.Sections)-1]
continue
}
i := strings.IndexAny(line, "=:")
if i < 0 {
continue
}
key := strings.ToLower(strings.TrimSpace(line[:i]))
value := strings.TrimSpace(line[i+1:])
switch key {
case "root", "indent_style", "indent_size", "tab_width", "end_of_line",
"charset", "trim_trailing_whitespace", "insert_final_newline":
value = strings.ToLower(value)
}
// The spec tests require supporting at least these lengths.
// Larger lengths rarely make sense,
// and they could mean holding onto lots of memory,
// so use them as limits.
if len(key) > 1024 || len(value) > 4096 {
continue
}
if section != nil {
section.Add(Property{Name: key, Value: value})
} else if key == "root" {
f.Root = value == "true"
}
}
return f, nil
}
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