File: conn.go

package info (click to toggle)
golang-nhooyr-websocket 1.8.12-4~bpo12%2B1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm-backports
  • size: 528 kB
  • sloc: asm: 158; sh: 101; javascript: 62; makefile: 6
file content (295 lines) | stat: -rw-r--r-- 5,981 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
//go:build !js
// +build !js

package websocket

import (
	"bufio"
	"context"
	"fmt"
	"io"
	"net"
	"runtime"
	"strconv"
	"sync"
	"sync/atomic"
)

// MessageType represents the type of a WebSocket message.
// See https://tools.ietf.org/html/rfc6455#section-5.6
type MessageType int

// MessageType constants.
const (
	// MessageText is for UTF-8 encoded text messages like JSON.
	MessageText MessageType = iota + 1
	// MessageBinary is for binary messages like protobufs.
	MessageBinary
)

// Conn represents a WebSocket connection.
// All methods may be called concurrently except for Reader and Read.
//
// You must always read from the connection. Otherwise control
// frames will not be handled. See Reader and CloseRead.
//
// Be sure to call Close on the connection when you
// are finished with it to release associated resources.
//
// On any error from any method, the connection is closed
// with an appropriate reason.
//
// This applies to context expirations as well unfortunately.
// See https://github.com/nhooyr/websocket/issues/242#issuecomment-633182220
type Conn struct {
	noCopy noCopy

	subprotocol    string
	rwc            io.ReadWriteCloser
	client         bool
	copts          *compressionOptions
	flateThreshold int
	br             *bufio.Reader
	bw             *bufio.Writer

	readTimeout     chan context.Context
	writeTimeout    chan context.Context
	timeoutLoopDone chan struct{}

	// Read state.
	readMu         *mu
	readHeaderBuf  [8]byte
	readControlBuf [maxControlPayload]byte
	msgReader      *msgReader

	// Write state.
	msgWriter      *msgWriter
	writeFrameMu   *mu
	writeBuf       []byte
	writeHeaderBuf [8]byte
	writeHeader    header

	closeReadMu   sync.Mutex
	closeReadCtx  context.Context
	closeReadDone chan struct{}

	closed  chan struct{}
	closeMu sync.Mutex
	closing bool

	pingCounter   int32
	activePingsMu sync.Mutex
	activePings   map[string]chan<- struct{}
}

type connConfig struct {
	subprotocol    string
	rwc            io.ReadWriteCloser
	client         bool
	copts          *compressionOptions
	flateThreshold int

	br *bufio.Reader
	bw *bufio.Writer
}

func newConn(cfg connConfig) *Conn {
	c := &Conn{
		subprotocol:    cfg.subprotocol,
		rwc:            cfg.rwc,
		client:         cfg.client,
		copts:          cfg.copts,
		flateThreshold: cfg.flateThreshold,

		br: cfg.br,
		bw: cfg.bw,

		readTimeout:     make(chan context.Context),
		writeTimeout:    make(chan context.Context),
		timeoutLoopDone: make(chan struct{}),

		closed:      make(chan struct{}),
		activePings: make(map[string]chan<- struct{}),
	}

	c.readMu = newMu(c)
	c.writeFrameMu = newMu(c)

	c.msgReader = newMsgReader(c)

	c.msgWriter = newMsgWriter(c)
	if c.client {
		c.writeBuf = extractBufioWriterBuf(c.bw, c.rwc)
	}

	if c.flate() && c.flateThreshold == 0 {
		c.flateThreshold = 128
		if !c.msgWriter.flateContextTakeover() {
			c.flateThreshold = 512
		}
	}

	runtime.SetFinalizer(c, func(c *Conn) {
		c.close()
	})

	go c.timeoutLoop()

	return c
}

// Subprotocol returns the negotiated subprotocol.
// An empty string means the default protocol.
func (c *Conn) Subprotocol() string {
	return c.subprotocol
}

func (c *Conn) close() error {
	c.closeMu.Lock()
	defer c.closeMu.Unlock()

	if c.isClosed() {
		return net.ErrClosed
	}
	runtime.SetFinalizer(c, nil)
	close(c.closed)

	// Have to close after c.closed is closed to ensure any goroutine that wakes up
	// from the connection being closed also sees that c.closed is closed and returns
	// closeErr.
	err := c.rwc.Close()
	// With the close of rwc, these become safe to close.
	c.msgWriter.close()
	c.msgReader.close()
	return err
}

func (c *Conn) timeoutLoop() {
	defer close(c.timeoutLoopDone)

	readCtx := context.Background()
	writeCtx := context.Background()

	for {
		select {
		case <-c.closed:
			return

		case writeCtx = <-c.writeTimeout:
		case readCtx = <-c.readTimeout:

		case <-readCtx.Done():
			c.close()
			return
		case <-writeCtx.Done():
			c.close()
			return
		}
	}
}

func (c *Conn) flate() bool {
	return c.copts != nil
}

// Ping sends a ping to the peer and waits for a pong.
// Use this to measure latency or ensure the peer is responsive.
// Ping must be called concurrently with Reader as it does
// not read from the connection but instead waits for a Reader call
// to read the pong.
//
// TCP Keepalives should suffice for most use cases.
func (c *Conn) Ping(ctx context.Context) error {
	p := atomic.AddInt32(&c.pingCounter, 1)

	err := c.ping(ctx, strconv.Itoa(int(p)))
	if err != nil {
		return fmt.Errorf("failed to ping: %w", err)
	}
	return nil
}

func (c *Conn) ping(ctx context.Context, p string) error {
	pong := make(chan struct{}, 1)

	c.activePingsMu.Lock()
	c.activePings[p] = pong
	c.activePingsMu.Unlock()

	defer func() {
		c.activePingsMu.Lock()
		delete(c.activePings, p)
		c.activePingsMu.Unlock()
	}()

	err := c.writeControl(ctx, opPing, []byte(p))
	if err != nil {
		return err
	}

	select {
	case <-c.closed:
		return net.ErrClosed
	case <-ctx.Done():
		return fmt.Errorf("failed to wait for pong: %w", ctx.Err())
	case <-pong:
		return nil
	}
}

type mu struct {
	c  *Conn
	ch chan struct{}
}

func newMu(c *Conn) *mu {
	return &mu{
		c:  c,
		ch: make(chan struct{}, 1),
	}
}

func (m *mu) forceLock() {
	m.ch <- struct{}{}
}

func (m *mu) tryLock() bool {
	select {
	case m.ch <- struct{}{}:
		return true
	default:
		return false
	}
}

func (m *mu) lock(ctx context.Context) error {
	select {
	case <-m.c.closed:
		return net.ErrClosed
	case <-ctx.Done():
		return fmt.Errorf("failed to acquire lock: %w", ctx.Err())
	case m.ch <- struct{}{}:
		// To make sure the connection is certainly alive.
		// As it's possible the send on m.ch was selected
		// over the receive on closed.
		select {
		case <-m.c.closed:
			// Make sure to release.
			m.unlock()
			return net.ErrClosed
		default:
		}
		return nil
	}
}

func (m *mu) unlock() {
	select {
	case <-m.ch:
	default:
	}
}

type noCopy struct{}

func (*noCopy) Lock() {}