File: template.txt

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golang-objx 0.1.1%2Bgit20180825.ef50b0d-1
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/*
    {4} ({1} and []{1})
*/

// {4} gets the value as a {1}, returns the optionalDefault
// value or a system default object if the value is the wrong type.
func (v *Value) {4}(optionalDefault ...{1}) {1} {
    if s, ok := v.data.({1}); ok {
        return s
    }
    if len(optionalDefault) == 1 {
        return optionalDefault[0]
    }
    return {3}
}

// Must{4} gets the value as a {1}.
//
// Panics if the object is not a {1}.
func (v *Value) Must{4}() {1} {
    return v.data.({1})
}

// {4}Slice gets the value as a []{1}, returns the optionalDefault
// value or nil if the value is not a []{1}.
func (v *Value) {4}Slice(optionalDefault ...[]{1}) []{1} {
    if s, ok := v.data.([]{1}); ok {
        return s
    }
    if len(optionalDefault) == 1 {
        return optionalDefault[0]
    }
    return nil
}

// Must{4}Slice gets the value as a []{1}.
//
// Panics if the object is not a []{1}.
func (v *Value) Must{4}Slice() []{1} {
    return v.data.([]{1})
}

// Is{4} gets whether the object contained is a {1} or not.
func (v *Value) Is{4}() bool {
    _, ok := v.data.({1})
    return ok
}

// Is{4}Slice gets whether the object contained is a []{1} or not.
func (v *Value) Is{4}Slice() bool {
    _, ok := v.data.([]{1})
    return ok
}

// Each{4} calls the specified callback for each object
// in the []{1}.
//
// Panics if the object is the wrong type.
func (v *Value) Each{4}(callback func(int, {1}) bool) *Value {
    for index, val := range v.Must{4}Slice() {
		    carryon := callback(index, val)
		    if !carryon {
            break
        }
    }
    return v
}

// Where{4} uses the specified decider function to select items
// from the []{1}.  The object contained in the result will contain
// only the selected items.
func (v *Value) Where{4}(decider func(int, {1}) bool) *Value {
    var selected []{1}
    v.Each{4}(func(index int, val {1}) bool {
		    shouldSelect := decider(index, val)
		    if !shouldSelect {
			      selected = append(selected, val)
        }
        return true
    })
    return &Value{data:selected}
}

// Group{4} uses the specified grouper function to group the items
// keyed by the return of the grouper.  The object contained in the
// result will contain a map[string][]{1}.
func (v *Value) Group{4}(grouper func(int, {1}) string) *Value {
    groups := make(map[string][]{1})
    v.Each{4}(func(index int, val {1}) bool {
        group := grouper(index, val)
        if _, ok := groups[group]; !ok {
            groups[group] = make([]{1}, 0)
        }
        groups[group] = append(groups[group], val)
        return true
    })
    return &Value{data:groups}
}

// Replace{4} uses the specified function to replace each {1}s
// by iterating each item.  The data in the returned result will be a
// []{1} containing the replaced items.
func (v *Value) Replace{4}(replacer func(int, {1}) {1}) *Value {
    arr := v.Must{4}Slice()
    replaced := make([]{1}, len(arr))
    v.Each{4}(func(index int, val {1}) bool {
        replaced[index] = replacer(index, val)
        return true
    })
    return &Value{data:replaced}
}

// Collect{4} uses the specified collector function to collect a value
// for each of the {1}s in the slice.  The data returned will be a
// []interface{}.
func (v *Value) Collect{4}(collector func(int, {1}) interface{}) *Value {
    arr := v.Must{4}Slice()
    collected := make([]interface{}, len(arr))
    v.Each{4}(func(index int, val {1}) bool {
        collected[index] = collector(index, val)
        return true
    })
    return &Value{data:collected}
}