File: problems.html

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<html>
<title>Golly Help: Known Problems</title>
<body bgcolor="#FFFFCE">

<p>
This section lists all known bugs and limitations.
If you come across any problems not mentioned below then please
report them to Andrew Trevorrow
(<a href="mailto:andrew@trevorrow.com">andrew@trevorrow.com</a>)
or Tom Rokicki
(<a href="mailto:rokicki@gmail.com">rokicki@gmail.com</a>).

<p>
<font size=+1><b>Problems on all platforms</b></font>

<p>
<ul>
<li>
Golly is a work in progress and we hope to add more features,
including support for toroidal universes, non-rectangular selections
and more sophisticated editing capabilities.
<li>
All editing operations are restricted to cells whose coordinates
are within +/- 1 billion.  There is also a bug in the HashLife
algorithm that prevents you from editing any cell states if the
pattern is very large (outside the +/- 1 billion limits).
<li>
The QuickLife algorithm has a minor bug that can cause selecting
a large pattern to appear to be incorrect.  The selection is actually
correct but the rectangle is slightly offset (by one pixel).
<li>
Pattern rendering needs to be optimized, especially in the Mac and Linux apps.
</ul>

<p>
<font size=+1><b>Mac OS X problems</b></font>

<p>
<ul>
<li> None.
</ul>

<p>
<font size=+1><b>Windows problems</b></font>

<p>
<ul>
<li> None.
</ul>

<p>
<font size=+1><b>Linux/GTK problems</b></font>

<p>
<ul>
<li> None.
</ul>

<p>
<font size=+1><b>Linux/X11 problems</b></font>

<p>
<ul>
<li>
The Linux/X11 app is no longer supported (the source code doesn't compile
due to limitations in wxX11).
Linux users will have to run the GTK version of Golly.
</ul>

</body>
</html>