File: RuleTreeGen.cpp

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#include <vector>
#include <map>
#include <string>
#include <cstdio>
using namespace std ;
/**
 *   Set the state count, neighbor count, and put your function here.
 */
const int numStates = 2 ;
const int numNeighbors = 8 ;
/* order for nine neighbors is nw, ne, sw, se, n, w, e, s, c */
/* order for five neighbors is n, w, e, s, c */
int f(int *a) {
   int n = a[0] + a[1] + a[2] + a[3] + a[4] + a[5] + a[6] + a[7] ;
   if (n == 2 && a[8])
      return 1 ;
   if (n == 3)
      return 1 ;
   return 0 ;
}
const int numParams = numNeighbors + 1 ;
map<string,int> world ;
vector<string> r ;
int nodeSeq, params[9] ;
int getNode(const string &n) {
   map<string,int>::iterator it = world.find(n) ;
   if (it != world.end())
      return it->second ;
   world[n] = nodeSeq ;
   r.push_back(n) ;
   return nodeSeq++ ;
}
int recur(int at) {
   if (at == 0) {
      return f(params) ;
   } else {
      char buf[256*10] ;
      sprintf(buf, "%d", at) ;
      for (int i=0; i<numStates; i++) {
         params[numParams-at] = i ;
         sprintf(buf+strlen(buf), " %d", recur(at-1)) ;
      }
      return getNode(buf) ;
   }
}
void writestring() {
   printf("num_states=%d\n", numStates) ;
   printf("num_neighbors=%d\n", numNeighbors) ;
   printf("num_nodes=%d\n", r.size()) ;
   for (unsigned int i=0; i<r.size(); i++)
      printf("%s\n", r[i].c_str()) ;
}
int main(int argc, char *argv[]) {
   recur(numParams) ;
   writestring() ;
}