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/*** /
This file is part of Golly, a Game of Life Simulator.
Copyright (C) 2009 Andrew Trevorrow and Tomas Rokicki.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Web site: http://sourceforge.net/projects/golly
Authors: rokicki@gmail.com andrew@trevorrow.com
/ ***/
#ifndef JVNALGO_H
#define JVNALGO_H
#include "ghashbase.h"
/**
* Our JvN algo class.
*/
class jvnalgo : public ghashbase {
public:
jvnalgo() ;
virtual ~jvnalgo() ;
virtual state slowcalc(state nw, state n, state ne, state w, state c,
state e, state sw, state s, state se) ;
virtual const char* setrule(const char* s) ;
virtual const char* getrule() ;
virtual const char* DefaultRule() ;
virtual int NumCellStates() ;
static void doInitializeAlgoInfo(staticAlgoInfo &) ;
private:
enum { JvN29, Nobili32, Hutton32 } current_rule ;
};
#endif
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