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/*** /
This file is part of Golly, a Game of Life Simulator.
Copyright (C) 2009 Andrew Trevorrow and Tomas Rokicki.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Web site: http://sourceforge.net/projects/golly
Authors: rokicki@gmail.com andrew@trevorrow.com
/ ***/
/**
* This file holds things that are platform-dependent such as
* dependencies on 64-bitness, help for when the platform does not
* have inttypes.h, and things like that.
*
* We need to convert pointers to integers and back for two
* reasons. First, hlife structures use the address of a node
* as its label, and we need to hash these labels. Secondly,
* we use bit tricks for garbage collection and need to set and
* clear low-order bits in a pointer. Normally the typedef
* below is all we need, but if your platform doesn't have
* uintptr_t you can change that here. We also need this type
* for anything that might hold the *count* of nodes, since
* this might be larger than an int. If inttypes does not
* exist, and you're compiling for a 64-bit platform, you may
* need to make some changes here.
*/
#include <limits.h>
#ifdef __LP64__
#define __STDC_FORMAT_MACROS
#define __STDC_LIMIT_MACROS
#include <inttypes.h>
#include <stdint.h>
typedef uintptr_t g_uintptr_t ;
#define G_MAX SIZE_MAX
#else
#include <limits.h>
#define PRIuPTR "u"
typedef unsigned int g_uintptr_t ;
#define G_MAX UINT_MAX
#endif
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