File: file.cpp

package info (click to toggle)
golly 3.3-1.1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 20,176 kB
  • sloc: cpp: 72,638; ansic: 25,919; python: 7,921; sh: 4,245; objc: 3,721; java: 2,781; xml: 1,362; makefile: 530; javascript: 279; perl: 69
file content (1180 lines) | stat: -rw-r--r-- 42,085 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
// This file is part of Golly.
// See docs/License.html for the copyright notice.

#ifdef ANDROID_GUI
    #include "jnicalls.h"   // for SwitchToPatternTab, ShowTextFile, ShowHelp, etc
#endif

#ifdef WEB_GUI
    #include "webcalls.h"   // for SwitchToPatternTab, ShowTextFile, ShowHelp, etc
#endif

#ifdef IOS_GUI
    #import "GollyAppDelegate.h"        // for SwitchToPatternTab
    #import "HelpViewController.h"      // for ShowHelp
    #import "InfoViewController.h"      // for ShowTextFile
#endif

// we use MiniZip code for opening zip files and extracting files stored within them
#include "zip.h"
#include "unzip.h"

#include <string>           // for std::string
#include <list>             // for std::list
#include <stdexcept>        // for std::runtime_error and std::exception
#include <sstream>          // for std::ostringstream
#include <algorithm>        // for std::replace

#include "bigint.h"
#include "lifealgo.h"
#include "qlifealgo.h"
#include "hlifealgo.h"
#include "ruleloaderalgo.h" // for noTABLEorTREE
#include "readpattern.h"    // for readpattern
#include "writepattern.h"   // for writepattern, pattern_format

#include "utils.h"          // for Warning
#include "prefs.h"          // for SavePrefs, allowundo, userrules, etc
#include "status.h"         // for SetMessage
#include "algos.h"          // for CreateNewUniverse, algo_type, algoinfo, etc
#include "layer.h"          // for currlayer, etc
#include "control.h"        // for SetGenIncrement, ChangeAlgorithm
#include "view.h"           // for origin_restored, nopattupdate
#include "undo.h"           // for UndoRedo
#include "file.h"

// -----------------------------------------------------------------------------

std::string GetBaseName(const char* path)
{
    // extract basename from given path
    std::string basename = path;
    size_t lastsep = basename.rfind('/');
    if (lastsep != std::string::npos) {
        basename = basename.substr(lastsep+1);
    }
    return basename;
}

// -----------------------------------------------------------------------------

void SetPatternTitle(const char* filename)
{
    if ( filename[0] != 0 ) {
        // remember current file name
        currlayer->currname = filename;
        // show currname in current layer's menu item
        //!!! UpdateLayerItem(currindex);
    }
}

// -----------------------------------------------------------------------------

bool SaveCurrentLayer()
{
    if (currlayer->algo->isEmpty()) return true;    // no need to save empty universe

#ifdef WEB_GUI
    // show a modal dialog that lets user save their changes
    return WebSaveChanges();
#else
    // currently ignored in Android and iOS versions
    return true;    
#endif
}

// -----------------------------------------------------------------------------

void CreateUniverse()
{
    // save current rule
    std::string oldrule = currlayer->algo->getrule();

    // delete old universe and create new one of same type
    delete currlayer->algo;
    currlayer->algo = CreateNewUniverse(currlayer->algtype);

    // ensure new universe uses same rule (and thus same # of cell states)
    RestoreRule(oldrule.c_str());

    // increment has been reset to 1 but that's probably not always desirable
    // so set increment using current step size
    SetGenIncrement();
}

// -----------------------------------------------------------------------------

void NewPattern(const char* title)
{
    if (generating) Warning("Bug detected in NewPattern!");

    if (currlayer->dirty && asktosave && !SaveCurrentLayer()) return;

    currlayer->savestart = false;
    currlayer->currfile.clear();
    currlayer->startgen = 0;

    // reset step size before CreateUniverse calls SetGenIncrement
    currlayer->currbase = algoinfo[currlayer->algtype]->defbase;
    currlayer->currexpo = 0;

    // create new, empty universe of same type and using same rule
    CreateUniverse();

    // clear all undo/redo history
    currlayer->undoredo->ClearUndoRedo();

    // possibly clear selection
    currlayer->currsel.Deselect();

    // initially in drawing mode
    currlayer->touchmode = drawmode;

    // reset location and scale
    currlayer->view->setpositionmag(bigint::zero, bigint::zero, MAX_MAG);   // no longer use newmag

    // best to restore true origin
    if (currlayer->originx != bigint::zero || currlayer->originy != bigint::zero) {
        currlayer->originx = 0;
        currlayer->originy = 0;
        SetMessage(origin_restored);
    }

    // restore default colors for current algo/rule
    UpdateLayerColors();

    MarkLayerClean(title);     // calls SetPatternTitle
}

// -----------------------------------------------------------------------------

bool LoadPattern(const char* path, const char* newtitle)
{
    if ( !FileExists(path) ) {
        std::string msg = "The file does not exist:\n";
        msg += path;
        Warning(msg.c_str());
        return false;
    }

    // newtitle is only empty if called from ResetPattern/RestorePattern
    if (newtitle[0] != 0) {
        if (currlayer->dirty && asktosave && !SaveCurrentLayer()) return false;

        currlayer->savestart = false;
        currlayer->currfile = path;

        // reset step size
        currlayer->currbase = algoinfo[currlayer->algtype]->defbase;
        currlayer->currexpo = 0;

        // clear all undo/redo history
        currlayer->undoredo->ClearUndoRedo();
    }

    // disable pattern update so we see gen=0 and pop=0;
    // in particular, it avoids getPopulation being called which would slow down macrocell loading
    nopattupdate = true;

    // save current algo and rule
    algo_type oldalgo = currlayer->algtype;
    std::string oldrule = currlayer->algo->getrule();

    // delete old universe and create new one of same type
    delete currlayer->algo;
    currlayer->algo = CreateNewUniverse(currlayer->algtype);

    const char* err = readpattern(path, *currlayer->algo);
    if (err) {
        // cycle thru all other algos until readpattern succeeds
        for (int i = 0; i < NumAlgos(); i++) {
            if (i != oldalgo) {
                currlayer->algtype = i;
                delete currlayer->algo;
                currlayer->algo = CreateNewUniverse(currlayer->algtype);
                // readpattern will call setrule
                err = readpattern(path, *currlayer->algo);
                if (!err) break;
            }
        }
        if (err) {
            // no algo could read pattern so restore original algo and rule
            currlayer->algtype = oldalgo;
            delete currlayer->algo;
            currlayer->algo = CreateNewUniverse(currlayer->algtype);
            RestoreRule(oldrule.c_str());
            // Warning(err);
            // current error and original error are not necessarily meaningful
            // so report a more generic error
            Warning("File could not be loaded by any algorithm\n(probably due to an unknown rule).");
        }
    }

    // enable pattern update
    nopattupdate = false;

    if (newtitle[0] != 0) {
        MarkLayerClean(newtitle);     // calls SetPatternTitle

        // restore default base step for current algo
        // (currlayer->currexpo was set to 0 above)
        currlayer->currbase = algoinfo[currlayer->algtype]->defbase;

        SetGenIncrement();

        // restore default colors for current algo/rule
        UpdateLayerColors();

        currlayer->currsel.Deselect();

        // initially in moving mode
        currlayer->touchmode = movemode;

        currlayer->algo->fit(*currlayer->view, 1);
        currlayer->startgen = currlayer->algo->getGeneration();     // might be > 0

        UpdateEverything();
    }

    return err == NULL;
}

// -----------------------------------------------------------------------------

void AddRecentPattern(const char* inpath)
{
    std::string path = inpath;

    if (path.find(userdir) == 0) {
        // remove userdir from start of path
        path.erase(0, userdir.length());
    }

    // check if path is already in recentpatterns
    if (!recentpatterns.empty()) {
        std::list<std::string>::iterator next = recentpatterns.begin();
        while (next != recentpatterns.end()) {
            std::string nextpath = *next;
            if (path == nextpath) {
                if (next == recentpatterns.begin()) {
                    // path is in recentpatterns and at top, so we're done
                    return;
                }
                // remove this path from recentpatterns (we'll add it below)
                recentpatterns.erase(next);
                numpatterns--;
                break;
            }
            next++;
        }
    }

    // put given path at start of recentpatterns
    recentpatterns.push_front(path);
    if (numpatterns < maxpatterns) {
        numpatterns++;
    } else {
        // remove the path at end of recentpatterns
        recentpatterns.pop_back();
    }
}

// -----------------------------------------------------------------------------

bool CopyTextToClipboard(const char* text)
{
#ifdef ANDROID_GUI
    return AndroidCopyTextToClipboard(text);
#endif

#ifdef WEB_GUI
    return WebCopyTextToClipboard(text);
#endif

#ifdef IOS_GUI
    UIPasteboard *pboard = [UIPasteboard generalPasteboard];
    pboard.string = [NSString stringWithCString:text encoding:NSUTF8StringEncoding];
    return true;
#endif
}

// -----------------------------------------------------------------------------

bool GetTextFromClipboard(std::string& text)
{
#ifdef ANDROID_GUI
    return AndroidGetTextFromClipboard(text);
#endif

#ifdef WEB_GUI
    return WebGetTextFromClipboard(text);
#endif

#ifdef IOS_GUI
    UIPasteboard *pboard = [UIPasteboard generalPasteboard];
    NSString *str = pboard.string;
    if (str == nil) {
        ErrorMessage("No text in clipboard.");
        return false;
    } else {
        text = [str cStringUsingEncoding:NSUTF8StringEncoding];
        return true;
    }
#endif
}

// -----------------------------------------------------------------------------

void LoadRule(const std::string& rulestring)
{
    // load recently installed .rule file
    std::string oldrule = currlayer->algo->getrule();
    int oldmaxstate = currlayer->algo->NumCellStates() - 1;

    // selection might change if grid becomes smaller,
    // so save current selection for RememberRuleChange/RememberAlgoChange
    SaveCurrentSelection();
    
    // InitAlgorithms ensures the RuleLoader algo is the last algo
    int rule_loader_algo = NumAlgos() - 1;
    
    const char* err;
    if (currlayer->algtype == rule_loader_algo) {
        // RuleLoader is current algo so no need to switch
        err = currlayer->algo->setrule(rulestring.c_str());
    } else {
        // switch to RuleLoader algo
        lifealgo* tempalgo = CreateNewUniverse(rule_loader_algo);
        err = tempalgo->setrule(rulestring.c_str());
        delete tempalgo;
        if (!err) {
            // change the current algorithm and switch to the new rule
            ChangeAlgorithm(rule_loader_algo, rulestring.c_str());
            if (rule_loader_algo != currlayer->algtype) {
                RestoreRule(oldrule.c_str());
                Warning("Algorithm could not be changed (pattern is too big to convert).");
            }
            return;
        }
    }
    
    if (err) {
        // RuleLoader algo found some sort of error
        if (strcmp(err, noTABLEorTREE) == 0) {
            // .rule file has no TABLE or TREE section but it might be used
            // to override a built-in rule, so try each algo
            std::string temprule = rulestring;
            std::replace(temprule.begin(), temprule.end(), '_', '/');   // eg. convert B3_S23 to B3/S23
            for (int i = 0; i < NumAlgos(); i++) {
                lifealgo* tempalgo = CreateNewUniverse(i);
                err = tempalgo->setrule(temprule.c_str());
                delete tempalgo;
                if (!err) {
                    // change the current algorithm and switch to the new rule
                    ChangeAlgorithm(i, temprule.c_str());
                    if (i != currlayer->algtype) {
                        RestoreRule(oldrule.c_str());
                        Warning("Algorithm could not be changed (pattern is too big to convert).");
                    }
                    return;
                }
            }
        }
        
        RestoreRule(oldrule.c_str());
        std::string msg = "The rule file is not valid:\n";
        msg += rulestring;
        msg += "\n\nThe error message:\n";
        msg += err;
        Warning(msg.c_str());
        return;
    }

    std::string newrule = currlayer->algo->getrule();
    int newmaxstate = currlayer->algo->NumCellStates() - 1;
    if (oldrule != newrule || oldmaxstate != newmaxstate) {
    	
		// if pattern exists and is at starting gen then ensure savestart is true
		// so that SaveStartingPattern will save pattern to suitable file
		// (and thus undo/reset will work correctly)
		if (currlayer->algo->getGeneration() == currlayer->startgen && !currlayer->algo->isEmpty()) {
			currlayer->savestart = true;
		}

        // if grid is bounded then remove any live cells outside grid edges
        if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
            ClearOutsideGrid();
        }

		// new rule might have changed the number of cell states;
		// if there are fewer states then pattern might change
		if (newmaxstate < oldmaxstate && !currlayer->algo->isEmpty()) {
			ReduceCellStates(newmaxstate);
		}
		
        if (allowundo && !currlayer->stayclean) {
            currlayer->undoredo->RememberRuleChange(oldrule.c_str());
        }
    }

    // set colors for new rule
    UpdateLayerColors();
}

// -----------------------------------------------------------------------------

bool ExtractZipEntry(const std::string& zippath, const std::string& entryname, const std::string& outfile)
{
    bool found = false;
    bool ok = false;
    std::ostringstream oss;
    int err;
    char* zipdata = NULL;

    unzFile zfile = unzOpen(zippath.c_str());
    if (zfile == NULL) {
        std::string msg = "Could not open zip file:\n" + zippath;
        Warning(msg.c_str());
        return false;
    }

    try {
        err = unzGoToFirstFile(zfile);
        if (err != UNZ_OK) {
            oss << "Error going to first file in zip file:\n" << zippath.c_str();
            throw std::runtime_error(oss.str().c_str());
        }
        do {
            char filename[256];
            unz_file_info file_info;
            err = unzGetCurrentFileInfo(zfile, &file_info, filename, sizeof(filename), NULL, 0, NULL, 0);
            if (err != UNZ_OK) {
                oss << "Error getting current file info in zip file:\n" << zippath.c_str();
                throw std::runtime_error(oss.str().c_str());
            }
            std::string thisname = filename;
            if (thisname == entryname) {
                found = true;
                // we've found the desired entry so copy entry data to given outfile
                zipdata = (char*) malloc(file_info.uncompressed_size);
                if (zipdata == NULL) {
                    throw std::runtime_error("Failed to allocate memory for zip file entry!");
                }
                err = unzOpenCurrentFilePassword(zfile, NULL);
                if (err != UNZ_OK) {
                    oss << "Error opening current zip entry:\n" << entryname.c_str();
                    throw std::runtime_error(oss.str().c_str());
                }
                int bytesRead = unzReadCurrentFile(zfile, zipdata, (unsigned int)file_info.uncompressed_size);
                if (bytesRead < 0) {
                    throw std::runtime_error("Error reading the zip entry data!");
                }
                err = unzCloseCurrentFile(zfile);
                if (err != UNZ_OK) {
                    oss << "Error closing current zip entry:\n" << entryname.c_str();
                    throw std::runtime_error(oss.str().c_str());
                }
                if (file_info.uncompressed_size == 0) {
                    Warning("Zip entry is empty!");
                } else if (bytesRead == (long)(file_info.uncompressed_size)) {
                    // write zipdata to outfile
                    FILE* f = fopen(outfile.c_str(), "wb");
                    if (f) {
                        if (fwrite(zipdata, 1, bytesRead, f) != (size_t)bytesRead) {
                            Warning("Could not write data for zip entry!");
                        } else {
                            ok = true;
                        }
                        fclose(f);
                    } else {
                        Warning("Could not create file for zip entry!");
                    }
                } else {
                    Warning("Failed to read all bytes of zip entry!");
                }
                break;
            }
        } while (unzGoToNextFile(zfile) == UNZ_OK);
    }
    catch(const std::exception& e) {
        // display message set by throw std::runtime_error(...)
        Warning(e.what());
    }
    
    if (zipdata) free(zipdata);

    err = unzClose(zfile);
    if (err != UNZ_OK) {
        Warning("Error closing zip file!");
    }

    if (found && ok) return true;

    if (!found) {
        std::string msg = "Could not find zip file entry:\n" + entryname;
        Warning(msg.c_str());
    } else {
        // outfile is probably incomplete so best to delete it
        if (FileExists(outfile)) RemoveFile(outfile);
    }

    return false;
}

// -----------------------------------------------------------------------------

void UnzipFile(const std::string& zippath, const std::string& entry)
{
    std::string filename = GetBaseName(entry.c_str());
    std::string tempfile = tempdir + filename;

    if ( IsRuleFile(filename) ) {
        // rule-related file should have already been extracted and installed
        // into userrules, so check that file exists and load rule
        std::string rulefile = userrules + filename;
        if (FileExists(rulefile)) {
            // load corresponding rule
            SwitchToPatternTab();
            LoadRule(filename.substr(0, filename.rfind('.')));
        } else {
            std::string msg = "Rule-related file was not installed:\n" + rulefile;
            Warning(msg.c_str());
        }

    } else if ( ExtractZipEntry(zippath, entry, tempfile) ) {
        if ( IsHTMLFile(filename) ) {
            // display html file
            ShowHelp(tempfile.c_str());

        } else if ( IsTextFile(filename) ) {
            // display text file
            ShowTextFile(tempfile.c_str());

        } else if ( IsScriptFile(filename) ) {
            // run script depending on safety check; note that because the script is
            // included in a zip file we don't remember it in the Run Recent submenu
            //!!! CheckBeforeRunning(tempfile, false, zippath);
            Warning("This version of Golly cannot run scripts.");

        } else {
            // open pattern but don't remember in recentpatterns
            OpenFile(tempfile.c_str(), false);
        }
    }
}

// -----------------------------------------------------------------------------

static bool RuleInstalled(unzFile zfile, unz_file_info& info, const std::string& outfile)
{
    if (info.uncompressed_size == 0) {
        Warning("Zip entry is empty!");
        return false;
    }

    char* zipdata = (char*) malloc(info.uncompressed_size);
    if (zipdata == NULL) {
        Warning("Failed to allocate memory for rule file!");
        return false;
    }

    int err = unzOpenCurrentFilePassword(zfile, NULL);
    if (err != UNZ_OK) {
        Warning("Error opening current zip entry!");
        free(zipdata);
        return false;
    }
    
    int bytesRead = unzReadCurrentFile(zfile, zipdata, (unsigned int)info.uncompressed_size);
    if (bytesRead < 0) {
        // error is detected below
    }
    err = unzCloseCurrentFile(zfile);
    if (err != UNZ_OK) {
        Warning("Error closing current zip entry!");
        // but keep going
    }
    
    bool ok = true;
    if (bytesRead == (long)(info.uncompressed_size)) {
        // write zipdata to outfile
        FILE* f = fopen(outfile.c_str(), "wb");
        if (f) {
            if (fwrite(zipdata, 1, bytesRead, f) != (size_t)bytesRead) {
                Warning("Could not write data for zip entry!");
                ok = false;
            }
            fclose(f);
        } else {
            Warning("Could not create file for zip entry!");
            ok = false;
        }
    } else {
        Warning("Failed to read all bytes of zip entry!");
        ok = false;
    }
    free(zipdata);
    return ok;
}

// -----------------------------------------------------------------------------

void OpenZipFile(const char* zippath)
{
    // Process given zip file in the following manner:
    // - If it contains any .rule files then extract and install those files
    //   into userrules (the user's rules directory).
    // - Build a temporary html file with clickable links to each file entry
    //   and show it in the Help tab.

    const std::string indent = "&nbsp;&nbsp;&nbsp;&nbsp;";
    bool dirseen = false;
    bool diffdirs = (userrules != rulesdir);
    std::string firstdir = "";
    std::string lastpattern = "";
    std::string lastscript = "";
    int patternseps = 0;                // # of separators in lastpattern
    int scriptseps = 0;                 // # of separators in lastscript
    int patternfiles = 0;
    int scriptfiles = 0;
    int textfiles = 0;                  // includes html files
    int rulefiles = 0;
    int deprecated = 0;                 // # of .table/tree files
    std::list<std::string> deplist;     // list of installed deprecated files
    std::list<std::string> rulelist;    // list of installed .rule files
    int err;

    // strip off patternsdir or userdir
    std::string relpath = zippath;
    size_t pos = relpath.find(patternsdir);
    if (pos == 0) {
        relpath.erase(0, patternsdir.length());
    } else {
        pos = relpath.find(userdir);
        if (pos == 0) relpath.erase(0, userdir.length());
    }

    std::string contents = "<html><body bgcolor=\"#FFFFCE\"><font size=+1><b><p>\nContents of ";
    contents += relpath;
    contents += ":<p>\n";

    unzFile zfile = unzOpen(zippath);
    if (zfile == NULL) {
        std::string msg = "Could not open zip file:\n";
        msg += zippath;
        Warning(msg.c_str());
        return;
    }

    try {
        err = unzGoToFirstFile(zfile);
        if (err != UNZ_OK) {
            throw std::runtime_error("Error going to first file in zip file!");
        }
        do {
            // examine each entry in zip file and build contents string;
            // also install any .rule files
            char entryname[256];
            unz_file_info file_info;
            err = unzGetCurrentFileInfo(zfile, &file_info, entryname, sizeof(entryname), NULL, 0, NULL, 0);
            if (err != UNZ_OK) {
                throw std::runtime_error("Error getting current file info in zip file!");
            }
            std::string name = entryname;
            if (name.find("__MACOSX") == 0 || name.rfind(".DS_Store") != std::string::npos) {
                // ignore meta-data stuff in zip file created on Mac
            } else {
                // indent depending on # of separators in name
                unsigned int sepcount = 0;
                unsigned int i = 0;
                unsigned int len = (unsigned int)name.length();
                while (i < len) {
                    if (name[i] == '/') sepcount++;
                    i++;
                }
                // check if 1st directory has multiple separators (eg. in jslife.zip)
                if (name[len-1] == '/' && !dirseen && sepcount > 1) {
                    firstdir = name.substr(0, name.find('/'));
                    contents += firstdir;
                    contents += "<br>\n";
                }
                for (i = 1; i < sepcount; i++) contents += indent;

                if (name[len-1] == '/') {
                    // remove terminating separator from directory name
                    name = name.substr(0, name.rfind('/'));
                    name = GetBaseName(name.c_str());
                    if (dirseen && name == firstdir) {
                        // ignore dir already output earlier (eg. in jslife.zip)
                    } else {
                        contents += name;
                        contents += "<br>\n";
                    }
                    dirseen = true;

                } else {
                    // entry is for some sort of file
                    std::string filename = GetBaseName(name.c_str());
                    if (dirseen) contents += indent;

                    if ( IsRuleFile(filename) && !EndsWith(filename,".rule") ) {
                        // this is a deprecated .table/tree/colors/icons file
                        if (EndsWith(filename,".colors") || EndsWith(filename,".icons")) {
                            // these files are no longer supported and are simply ignored
                            contents += filename;
                            contents += indent;
                            contents += "[ignored]";
                            // don't add to deprecated list
                        } else {
                            // .table/.tree file
                            contents += filename;
                            contents += indent;
                            contents += "[deprecated]";
                            deprecated++;
                            // install it into userrules so it can be used below to create a .rule file
                            std::string outfile = userrules + filename;
                            if (RuleInstalled(zfile, file_info, outfile)) {
                                deplist.push_back(filename);
                            } else {
                                contents += indent;
                                contents += "INSTALL FAILED!";
                            }
                        }

                    } else {
                        // user can extract file via special "unzip:" link
                        contents += "<a href=\"unzip:";
                        contents += zippath;
                        contents += ":";
                        contents += name;
                        contents += "\">";
                        contents += filename;
                        contents += "</a>";

                        if ( IsRuleFile(filename) ) {
                            // extract and install .rule file into userrules
                            std::string outfile = userrules + filename;
                            if (RuleInstalled(zfile, file_info, outfile)) {
                                // file successfully installed
                                rulelist.push_back(filename);
                                contents += indent;
                                contents += "[installed]";
                                if (diffdirs) {
                                    // check if this file overrides similarly named file in rulesdir
                                    std::string clashfile = rulesdir + filename;
                                    if (FileExists(clashfile)) {
                                        contents += indent;
                                        contents += "(overrides file in Rules folder)";
                                    }
                                }
                                #ifdef WEB_GUI
                                    // ensure the .rule file persists beyond the current session
                                    CopyRuleToLocalStorage(outfile.c_str());
                                #endif
                            } else {
                                // file could not be installed
                                contents += indent;
                                contents += "[NOT installed]";
                                // file is probably incomplete so best to delete it
                                if (FileExists(outfile)) RemoveFile(outfile);
                            }
                            rulefiles++;

                        } else if ( IsHTMLFile(filename) || IsTextFile(filename) ) {
                            textfiles++;

                        } else if ( IsScriptFile(filename) ) {
                            scriptfiles++;
                            lastscript = name;
                            scriptseps = sepcount;

                        } else {
                            patternfiles++;
                            lastpattern = name;
                            patternseps = sepcount;
                        }
                    }
                    contents += "<br>\n";
                }
            }

        } while (unzGoToNextFile(zfile) == UNZ_OK);
    }
    catch(const std::exception& e) {
        // display message set by throw std::runtime_error(...)
        Warning(e.what());
    }

    err = unzClose(zfile);
    if (err != UNZ_OK) {
        Warning("Error closing zip file!");
    }

    if (rulefiles > 0) {
        relpath = userrules;
        pos = relpath.find(userdir);
        if (pos == 0) relpath.erase(0, userdir.length());
        contents += "<p>Files marked as \"[installed]\" have been stored in ";
        contents += relpath;
        contents += ".";
    }
    if (deprecated > 0) {
        std::string newrules = CreateRuleFiles(deplist, rulelist);
        if (newrules.length() > 0) {
            contents += "<p>Files marked as \"[deprecated]\" have been used to create new .rule files:<br>\n";
            contents += newrules;
        }
    }
    contents += "\n</b></font></body></html>";

    // NOTE: The desktop version of Golly will load a pattern if it's in a "simple" zip file
    // but for the iPad version it's probably less confusing if the zip file's contents are
    // *always* displayed in the Help tab.  We might change this if script support is added.

    // write contents to a unique temporary html file
    std::string htmlfile = CreateTempFileName("zip_contents");
    htmlfile += ".html";
    FILE* f = fopen(htmlfile.c_str(), "w");
    if (f) {
        if (fputs(contents.c_str(), f) == EOF) {
            fclose(f);
            Warning("Could not write HTML data to temporary file!");
            return;
        }
    } else {
        Warning("Could not create temporary HTML file!");
        return;
    }
    fclose(f);

    // display temporary html file in Help tab
    ShowHelp(htmlfile.c_str());
}

// -----------------------------------------------------------------------------

void OpenFile(const char* path, bool remember)
{
    // convert path to a full path if necessary
    std::string fullpath = path;
    if (path[0] != '/') {
        if (fullpath.find("Patterns/") == 0) {
            // Patterns directory is inside supplieddir
            fullpath = supplieddir + fullpath;
        } else {
            fullpath = userdir + fullpath;
        }
    }

    if (IsHTMLFile(path)) {
        // show HTML file in Help tab
        ShowHelp(fullpath.c_str());
        return;
    }

    if (IsTextFile(path)) {
        // show text file using InfoViewController
        ShowTextFile(fullpath.c_str());
        return;
    }

    if (IsScriptFile(path)) {
        // execute script
        /*!!!
        if (remember) AddRecentScript(path);
        RunScript(path);
        */
        Warning("This version of Golly cannot run scripts.");
        return;
    }

    if (IsZipFile(path)) {
        // process zip file
        if (remember) AddRecentPattern(path);   // treat zip file like a pattern file
        OpenZipFile(fullpath.c_str());          // must use full path
        return;
    }


    if (IsRuleFile(path)) {
        // switch to rule (.rule file must be in rulesdir or userrules)
        SwitchToPatternTab();
        std::string basename = GetBaseName(path);
        LoadRule(basename.substr(0, basename.rfind('.')));
        return;
    }

    // anything else is a pattern file
    if (remember) AddRecentPattern(path);
    std::string basename = GetBaseName(path);
    // best to switch to Pattern tab first in case progress view appears
    SwitchToPatternTab();
    LoadPattern(fullpath.c_str(), basename.c_str());
}

// -----------------------------------------------------------------------------

const char* WritePattern(const char* path,
                         pattern_format format,
                         output_compression compression,
                         int top, int left, int bottom, int right)
{
    // if the format is RLE_format and the grid is bounded then force XRLE_format so that
    // position info is recorded (this position will be used when the file is read)
    if (format == RLE_format && (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0))
        format = XRLE_format;
    const char* err = writepattern(path, *currlayer->algo, format,
                                   compression, top, left, bottom, right);
    return err;
}

// -----------------------------------------------------------------------------

void SaveSucceeded(const std::string& path)
{
    // save old info for RememberNameChange
    std::string oldname = currlayer->currname;
    std::string oldfile = currlayer->currfile;
    bool oldsave = currlayer->savestart;
    bool olddirty = currlayer->dirty;

    //!!! if (allowundo && !currlayer->stayclean) SavePendingChanges();

    if ( currlayer->algo->getGeneration() == currlayer->startgen ) {
        // no need to save starting pattern (ResetPattern can load currfile)
        currlayer->currfile = path;
        currlayer->savestart = false;
    }

    // set dirty flag false and update currlayer->currname
    std::string basename = GetBaseName(path.c_str());
    MarkLayerClean(basename.c_str());

    if (allowundo && !currlayer->stayclean) {
        currlayer->undoredo->RememberNameChange(oldname.c_str(), oldfile.c_str(), oldsave, olddirty);
    }
}

// -----------------------------------------------------------------------------

bool SavePattern(const std::string& path, pattern_format format, output_compression compression)
{
    bigint top, left, bottom, right;
    int itop, ileft, ibottom, iright;
    currlayer->algo->findedges(&top, &left, &bottom, &right);

    if (currlayer->algo->hyperCapable()) {
        // algorithm uses hashlife
        if ( OutsideLimits(top, left, bottom, right) ) {
            // too big so only allow saving as MC file
            if (format != MC_format) {
                Warning("Pattern is outside +/- 10^9 boundary and can't be saved in RLE format.");
                return false;
            }
            itop = ileft = ibottom = iright = 0;
        } else {
            // allow saving as MC or RLE file
            itop = top.toint();
            ileft = left.toint();
            ibottom = bottom.toint();
            iright = right.toint();
        }
    } else {
        // allow saving file only if pattern is small enough
        if ( OutsideLimits(top, left, bottom, right) ) {
            Warning("Pattern is outside +/- 10^9 boundary and can't be saved.");
            return false;
        }
        itop = top.toint();
        ileft = left.toint();
        ibottom = bottom.toint();
        iright = right.toint();
    }

    const char* err = WritePattern(path.c_str(), format, compression, itop, ileft, ibottom, iright);
    if (err) {
        Warning(err);
        return false;
    } else {
        std::string msg = "Pattern saved as ";
        msg += GetBaseName(path.c_str());
        DisplayMessage(msg.c_str());
        AddRecentPattern(path.c_str());
        SaveSucceeded(path);
        return true;
    }
}

// -----------------------------------------------------------------------------

void GetURL(const std::string& url, const std::string& pageurl)
{
    const char* HTML_PREFIX = "GET-";   // prepended to html filename

#ifdef ANDROID_GUI
    // LOGI("GetURL url=%s\n", url.c_str());
    // LOGI("GetURL pageurl=%s\n", pageurl.c_str());
#endif
#ifdef IOS_GUI
    // NSLog(@"GetURL url = %s", url.c_str());
    // NSLog(@"GetURL pageurl = %s", pageurl.c_str());
#endif

    std::string fullurl;
    if (url.find("http:") == 0) {
        fullurl = url;
    } else {
        // relative get, so prepend full prefix extracted from pageurl
        std::string urlprefix = GetBaseName(pageurl.c_str());
        // replace HTML_PREFIX with "http://" and convert spaces to '/'
        // (ie. reverse what we do below when building filepath)
        urlprefix.erase(0, strlen(HTML_PREFIX));
        urlprefix = "http://" + urlprefix;
        std::replace(urlprefix.begin(), urlprefix.end(), ' ', '/');
        urlprefix = urlprefix.substr(0, urlprefix.rfind('/')+1);
        fullurl = urlprefix + url;
    }

    std::string filename = GetBaseName(fullurl.c_str());
    // remove ugly stuff at start of file names downloaded from ConwayLife.com
    if (filename.find("download.php?f=") == 0 ||
        filename.find("pattern.asp?p=") == 0 ||
        filename.find("script.asp?s=") == 0) {
        filename = filename.substr( filename.find('=')+1 );
    }

    // create full path for downloaded file based on given url;
    // first remove initial "http://"
    std::string filepath = fullurl.substr( fullurl.find('/')+1 );
    while (filepath[0] == '/') filepath.erase(0,1);
    if (IsHTMLFile(filename)) {
        // create special name for html file so above code can extract it and set urlprefix
        std::replace(filepath.begin(), filepath.end(), '/', ' ');
        #ifdef ANDROID_GUI
            // replace "?" with something else to avoid problem in Android's WebView.loadUrl
            std::replace(filepath.begin(), filepath.end(), '?', '$');
        #endif
        filepath = HTML_PREFIX + filepath;
    } else {
        // no need for url info in file name
        filepath = filename;
    }

    if (IsRuleFile(filename)) {
        // create file in user's rules directory
        filepath = userrules + filename;
    } else if (IsHTMLFile(filename)) {
        // nicer to store html files in temporary directory
        filepath = tempdir + filepath;
    } else {
        // all other files are stored in user's download directory
        filepath = downloaddir + filepath;
    }

    // download the file and store it in filepath
    if (DownloadFile(fullurl, filepath)) {
        ProcessDownload(filepath);
    }
}

// -----------------------------------------------------------------------------

bool DownloadFile(const std::string& url, const std::string& filepath)
{
#ifdef ANDROID_GUI
    AndroidDownloadFile(url, filepath);
    // on Android the file is downloaded asynchronously, so we need to return false
    // here so that GetURL won't call ProcessDownload immediately (it will be called
    // later if the download succeeds)
    return false;
#endif

#ifdef WEB_GUI
    return WebDownloadFile(url, filepath);
#endif

#ifdef IOS_GUI
    NSURL *nsurl = [NSURL URLWithString:[NSString stringWithCString:url.c_str() encoding:NSUTF8StringEncoding]];
    if (nsurl == nil) {
        std::string msg = "Bad URL: " + url;
        Warning(msg.c_str());
        return false;
    }
    NSData *urlData = [NSData dataWithContentsOfURL:nsurl];
    if (urlData) {
        [urlData writeToFile:[NSString stringWithCString:filepath.c_str() encoding:NSUTF8StringEncoding] atomically:YES];
        return true;
    } else {
        Warning("Failed to download file!");
        return false;
    }
#endif
}

// -----------------------------------------------------------------------------

void ProcessDownload(const std::string& filepath)
{
    // process a successfully downloaded file
    std::string filename = GetBaseName(filepath.c_str());
    if (IsHTMLFile(filename)) {
        // display html file in Help tab
        ShowHelp(filepath.c_str());

    } else if (IsRuleFile(filename)) {
        // load corresponding rule
        SwitchToPatternTab();
        LoadRule(filename.substr(0, filename.rfind('.')));

    } else if (IsTextFile(filename)) {
        // open text file in modal view
        ShowTextFile(filepath.c_str());

    } else if (IsScriptFile(filename)) {
        // run script depending on safety check; if it is allowed to run
        // then we remember script in the Run Recent submenu
        //!!! CheckBeforeRunning(filepath, true, wxEmptyString);
        Warning("This version of Golly cannot run scripts.");

    } else {
        // assume it's a pattern/zip file, so open it
        OpenFile(filepath.c_str());
    }
}

// -----------------------------------------------------------------------------

void LoadLexiconPattern(const std::string& lexpattern)
{
    // copy lexpattern data to tempstart file
    FILE* f = fopen(currlayer->tempstart.c_str(), "w");
    if (f) {
        if (fputs(lexpattern.c_str(), f) == EOF) {
            fclose(f);
            Warning("Could not write lexicon pattern to tempstart file!");
            return;
        }
    } else {
        Warning("Could not create tempstart file!");
        return;
    }
    fclose(f);

    // avoid any pattern conversion (possibly causing ChangeAlgorithm to beep with a message)
    NewPattern();

    // all Life Lexicon patterns assume we're using Conway's Life so try
    // switching to B3/S23 or Life; if that fails then switch to QuickLife
    const char* err = currlayer->algo->setrule("B3/S23");
    if (err) {
        // try "Life" in case current algo is RuleLoader and Life.rule/table/tree exists
        err = currlayer->algo->setrule("Life");
    }
    if (err) {
        ChangeAlgorithm(QLIFE_ALGO, "B3/S23");
    }

    // load lexicon pattern
    SwitchToPatternTab();
    LoadPattern(currlayer->tempstart.c_str(), "lexicon");
}