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// This file is part of Golly.
// See docs/License.html for the copyright notice.
#include "wx/wxprec.h" // for compilers that support precompilation
#ifndef WX_PRECOMP
#include "wx/wx.h" // for all others include the necessary headers
#endif
#include "wx/dcbuffer.h" // for wxBufferedPaintDC
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h" // for wxToolTip
#endif
#include "bigint.h"
#include "lifealgo.h"
#include "wxgolly.h" // for viewptr, statusptr, mainptr
#include "wxmain.h" // for mainptr->...
#include "wxutils.h" // for Fatal
#include "wxprefs.h" // for showedit, showallstates, etc
#include "wxstatus.h" // for statusptr->...
#include "wxview.h" // for viewptr->...
#include "wxrender.h" // for DrawOneIcon
#include "wxlayer.h" // for currlayer, LayerBarHeight, SetLayerColors
#include "wxundo.h" // for currlayer->undoredo->...
#include "wxtimeline.h" // for TimelineExists
#include "wxedit.h"
// -----------------------------------------------------------------------------
enum {
// ids for bitmap buttons in edit bar
UNDO_BUTT = 0,
REDO_BUTT,
DRAW_BUTT,
PICK_BUTT,
SELECT_BUTT,
MOVE_BUTT,
ZOOMIN_BUTT,
ZOOMOUT_BUTT,
ALLSTATES_BUTT,
NUM_BUTTONS, // must be after all buttons
STATE_BAR
};
// bitmaps for edit bar buttons
#include "bitmaps/undo.xpm"
#include "bitmaps/redo.xpm"
#include "bitmaps/draw.xpm"
#include "bitmaps/pick.xpm"
#include "bitmaps/select.xpm"
#include "bitmaps/move.xpm"
#include "bitmaps/zoomin.xpm"
#include "bitmaps/zoomout.xpm"
#include "bitmaps/allstates.xpm"
// bitmaps for down state of toggle buttons
#include "bitmaps/draw_down.xpm"
#include "bitmaps/pick_down.xpm"
#include "bitmaps/select_down.xpm"
#include "bitmaps/move_down.xpm"
#include "bitmaps/zoomin_down.xpm"
#include "bitmaps/zoomout_down.xpm"
#include "bitmaps/allstates_down.xpm"
// width and height of bitmap buttons
#if defined(__WXOSX_COCOA__) && wxCHECK_VERSION(3,0,0)
const int BUTTON_WD = 24;
const int BUTTON_HT = 24;
#elif defined(__WXOSX_COCOA__) || defined(__WXGTK__)
const int BUTTON_WD = 28;
const int BUTTON_HT = 28;
#else
const int BUTTON_WD = 24;
const int BUTTON_HT = 24;
#endif
// -----------------------------------------------------------------------------
// Define edit bar window:
// derive from wxPanel so we get current theme's background color on Windows
class EditBar : public wxPanel
{
public:
EditBar(wxWindow* parent, wxCoord xorg, wxCoord yorg, int wd, int ht);
~EditBar();
// add a bitmap button to edit bar
void AddButton(int id, const wxString& tip);
// add gap between buttons
void AddSeparator();
// enable/disable button
void EnableButton(int id, bool enable);
// set state of a toggle button
void SelectButton(int id, bool select);
// update scroll bar
void UpdateScrollBar();
// detect press and release of a bitmap button
void OnButtonDown(wxMouseEvent& event);
void OnButtonUp(wxMouseEvent& event);
void OnKillFocus(wxFocusEvent& event);
private:
// any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
// event handlers
void OnPaint(wxPaintEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnButton(wxCommandEvent& event);
void OnScroll(wxScrollEvent& event);
void SetEditFont(wxDC& dc);
void DisplayText(wxDC& dc, const wxString& s, wxCoord x, wxCoord y);
void DrawAllStates(wxDC& dc, int wd);
void DrawEditBar(wxDC& dc, int wd, int ht);
// bitmaps for normal or down state
wxBitmap normbutt[NUM_BUTTONS];
wxBitmap downbutt[NUM_BUTTONS];
#ifdef __WXMSW__
// on Windows we need bitmaps for disabled buttons
wxBitmap disnormbutt[NUM_BUTTONS];
wxBitmap disdownbutt[NUM_BUTTONS];
#endif
// remember state of toggle buttons to avoid unnecessary drawing;
// 0 = not yet initialized, 1 = selected, -1 = not selected
int buttstate[NUM_BUTTONS];
// positioning data used by AddButton and AddSeparator
int ypos, xpos, smallgap, biggap;
wxBitmap* editbitmap; // edit bar bitmap
int editbitmapwd; // width of edit bar bitmap
int editbitmapht; // height of edit bar bitmap
wxRect colorbox; // box showing current color
wxRect iconbox; // box showing current icon
wxScrollBar* drawbar; // scroll bar for changing drawing state
int firststate; // first visible state (if showing all states)
int h_col1; // horizontal position of labels
int h_col2; // horizontal position of info for state 0
int digitwd; // width of digit in edit bar font
int digitht; // height of digit in edit bar font
int textascent; // vertical adjustment used in DrawText calls
wxFont* editfont; // edit bar font
};
BEGIN_EVENT_TABLE(EditBar, wxPanel)
EVT_PAINT ( EditBar::OnPaint)
EVT_LEFT_DOWN ( EditBar::OnMouseDown)
EVT_LEFT_DCLICK ( EditBar::OnMouseDown)
EVT_BUTTON (wxID_ANY, EditBar::OnButton)
EVT_COMMAND_SCROLL (STATE_BAR, EditBar::OnScroll)
END_EVENT_TABLE()
// -----------------------------------------------------------------------------
EditBar* editbarptr = NULL; // global pointer to edit bar
const int BIGHT = 80; // height of edit bar if showallstates
const int SMALLHT = 32; // height of edit bar if not showallstates
static int editbarht; // current height (BIGHT or SMALLHT)
const int LINEHT = 14; // distance between each baseline
const int BASELINE1 = SMALLHT+LINEHT-1; // baseline of 1st line
const int BASELINE2 = BASELINE1+LINEHT; // baseline of 2nd line
const int BASELINE3 = BASELINE2+LINEHT; // baseline of 3rd line
const int COLWD = 22; // column width of state/color/icon info
const int BOXWD = 9; // width (and height) of small color/icon boxes
const int BOXSIZE = 17; // width and height of colorbox and iconbox
const int BOXGAP = 8; // gap between colorbox and iconbox
const int PAGESIZE = 10; // scroll amount when paging
// edit bar buttons (must be global to use Connect/Disconnect on Windows)
wxBitmapButton* ebbutt[NUM_BUTTONS];
// -----------------------------------------------------------------------------
EditBar::EditBar(wxWindow* parent, wxCoord xorg, wxCoord yorg, int wd, int ht)
: wxPanel(parent, wxID_ANY, wxPoint(xorg,yorg), wxSize(wd,ht),
#ifdef __WXMSW__
// need this to avoid buttons flashing on Windows
wxNO_FULL_REPAINT_ON_RESIZE
#else
// better for Mac and Linux
wxFULL_REPAINT_ON_RESIZE
#endif
)
{
#ifdef __WXGTK__
// avoid erasing background on GTK+
SetBackgroundStyle(wxBG_STYLE_CUSTOM);
#endif
// init bitmaps for normal state
normbutt[UNDO_BUTT] = XPM_BITMAP(undo);
normbutt[REDO_BUTT] = XPM_BITMAP(redo);
normbutt[DRAW_BUTT] = XPM_BITMAP(draw);
normbutt[PICK_BUTT] = XPM_BITMAP(pick);
normbutt[SELECT_BUTT] = XPM_BITMAP(select);
normbutt[MOVE_BUTT] = XPM_BITMAP(move);
normbutt[ZOOMIN_BUTT] = XPM_BITMAP(zoomin);
normbutt[ZOOMOUT_BUTT] = XPM_BITMAP(zoomout);
normbutt[ALLSTATES_BUTT] = XPM_BITMAP(allstates);
// toggle buttons also have a down state
downbutt[DRAW_BUTT] = XPM_BITMAP(draw_down);
downbutt[PICK_BUTT] = XPM_BITMAP(pick_down);
downbutt[SELECT_BUTT] = XPM_BITMAP(select_down);
downbutt[MOVE_BUTT] = XPM_BITMAP(move_down);
downbutt[ZOOMIN_BUTT] = XPM_BITMAP(zoomin_down);
downbutt[ZOOMOUT_BUTT] = XPM_BITMAP(zoomout_down);
downbutt[ALLSTATES_BUTT] = XPM_BITMAP(allstates_down);
#ifdef __WXMSW__
for (int i = 0; i < NUM_BUTTONS; i++) {
CreatePaleBitmap(normbutt[i], disnormbutt[i]);
}
CreatePaleBitmap(downbutt[DRAW_BUTT], disdownbutt[DRAW_BUTT]);
CreatePaleBitmap(downbutt[PICK_BUTT], disdownbutt[PICK_BUTT]);
CreatePaleBitmap(downbutt[SELECT_BUTT], disdownbutt[SELECT_BUTT]);
CreatePaleBitmap(downbutt[MOVE_BUTT], disdownbutt[MOVE_BUTT]);
CreatePaleBitmap(downbutt[ZOOMIN_BUTT], disdownbutt[ZOOMIN_BUTT]);
CreatePaleBitmap(downbutt[ZOOMOUT_BUTT], disdownbutt[ZOOMOUT_BUTT]);
CreatePaleBitmap(downbutt[ALLSTATES_BUTT], disdownbutt[ALLSTATES_BUTT]);
#endif
for (int i = 0; i < NUM_BUTTONS; i++) {
buttstate[i] = 0;
}
// init position variables used by AddButton and AddSeparator
#ifdef __WXGTK__
// buttons are a different size in wxGTK
xpos = 2;
ypos = 2;
smallgap = 6;
#else
xpos = 4;
ypos = (32 - BUTTON_HT) / 2;
smallgap = 4;
#endif
biggap = 16;
// add buttons
AddButton(UNDO_BUTT, _("Undo"));
AddButton(REDO_BUTT, _("Redo"));
AddSeparator();
AddButton(DRAW_BUTT, _("Draw"));
AddButton(PICK_BUTT, _("Pick"));
AddButton(SELECT_BUTT, _("Select"));
AddButton(MOVE_BUTT, _("Move"));
AddButton(ZOOMIN_BUTT, _("Zoom in"));
AddButton(ZOOMOUT_BUTT, _("Zoom out"));
AddSeparator();
AddButton(ALLSTATES_BUTT, _("Show/hide all states"));
// create font for text in edit bar and set textascent for use in DisplayText
#ifdef __WXMSW__
// use smaller, narrower font on Windows
editfont = wxFont::New(8, wxDEFAULT, wxNORMAL, wxNORMAL);
int major, minor;
wxGetOsVersion(&major, &minor);
if ( major > 5 || (major == 5 && minor >= 1) ) {
// 5.1+ means XP or later (Vista if major >= 6)
textascent = 11;
} else {
textascent = 10;
}
#elif defined(__WXGTK__)
// use smaller font on GTK
editfont = wxFont::New(8, wxMODERN, wxNORMAL, wxNORMAL);
textascent = 11;
#elif defined(__WXOSX_COCOA__)
// we need to specify facename to get Monaco instead of Courier
editfont = wxFont::New(10, wxMODERN, wxNORMAL, wxNORMAL, false, wxT("Monaco"));
textascent = 10;
#else
editfont = wxFont::New(10, wxMODERN, wxNORMAL, wxNORMAL);
textascent = 10;
#endif
if (editfont == NULL) Fatal(_("Failed to create edit bar font!"));
// determine horizontal offsets for info in edit bar
wxClientDC dc(this);
int textwd, textht;
SetEditFont(dc);
h_col1 = 4;
dc.GetTextExtent(_("State:"), &textwd, &textht);
h_col2 = h_col1 + textwd + 4;
dc.GetTextExtent(_("9"), &digitwd, &digitht);
digitht -= 4;
editbitmap = NULL;
editbitmapwd = -1;
editbitmapht = -1;
// add scroll bar
int scrollbarwd = 100;
#ifdef __WXMAC__
int scrollbarht = 15; // must be this height on Mac
#else
int scrollbarht = BOXSIZE;
#endif
int x = xpos + 3*digitwd + BOXGAP + 2*(BOXSIZE + BOXGAP);
int y = (SMALLHT - (scrollbarht + 1)) / 2;
drawbar = new wxScrollBar(this, STATE_BAR, wxPoint(x, y),
wxSize(scrollbarwd, scrollbarht),
wxSB_HORIZONTAL);
if (drawbar == NULL) Fatal(_("Failed to create scroll bar!"));
firststate = 0;
}
// -----------------------------------------------------------------------------
EditBar::~EditBar()
{
delete editfont;
delete editbitmap;
delete drawbar;
}
// -----------------------------------------------------------------------------
void EditBar::SetEditFont(wxDC& dc)
{
dc.SetFont(*editfont);
dc.SetTextForeground(*wxBLACK);
dc.SetBrush(*wxBLACK_BRUSH);
dc.SetBackgroundMode(wxTRANSPARENT);
}
// -----------------------------------------------------------------------------
void EditBar::DisplayText(wxDC& dc, const wxString& s, wxCoord x, wxCoord y)
{
// DrawText's y parameter is top of text box but we pass in baseline
// so adjust by textascent which depends on platform and OS version -- yuk!
dc.DrawText(s, x, y - textascent);
}
// -----------------------------------------------------------------------------
void EditBar::DrawAllStates(wxDC& dc, int wd)
{
DisplayText(dc, _("State:"), h_col1, BASELINE1);
DisplayText(dc, _("Color:"), h_col1, BASELINE2);
DisplayText(dc, _("Icon:"), h_col1, BASELINE3);
wxBitmap** iconmaps = currlayer->icons7x7;
dc.SetPen(*wxBLACK_PEN);
// calculate number of (completely) visible states
int visstates = (wd - h_col2) / COLWD;
if (visstates >= currlayer->algo->NumCellStates()) {
// all states are visible
firststate = 0;
visstates = currlayer->algo->NumCellStates();
} else {
// change firststate if necessary so that drawing state is visible
if (currlayer->drawingstate < firststate) {
firststate = currlayer->drawingstate;
} else if (currlayer->drawingstate >= firststate + visstates) {
firststate = currlayer->drawingstate - visstates + 1;
}
// may need to reduce firststate if window width has increased
if (firststate + visstates >= currlayer->algo->NumCellStates()) {
firststate = currlayer->algo->NumCellStates() - visstates;
}
}
// add 1 to visstates so we see partial box at right edge
for (int i = firststate; i < firststate + visstates + 1; i++) {
// this test is needed because we added 1 to visstates
if (i >= currlayer->algo->NumCellStates()) break;
wxString strbuf;
wxRect r;
int x;
// draw state value
strbuf.Printf(_("%d"), i);
x = (int)(h_col2 + (i - firststate) * COLWD + (COLWD - strbuf.length() * digitwd) / 2);
DisplayText(dc, strbuf, x, BASELINE1);
// draw color box
x = 1 + h_col2 + (i - firststate) * COLWD + (COLWD - BOXWD) / 2;
wxColor color(currlayer->cellr[i], currlayer->cellg[i], currlayer->cellb[i]);
r = wxRect(x, BASELINE2 - BOXWD, BOXWD, BOXWD);
dc.SetBrush(wxBrush(color));
dc.DrawRectangle(r);
dc.SetBrush(wxNullBrush);
// draw icon box
r = wxRect(x, BASELINE3 - BOXWD, BOXWD, BOXWD);
if (iconmaps && iconmaps[i]) {
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(r);
dc.SetBrush(wxNullBrush);
DrawOneIcon(dc, x + 1, BASELINE3 - BOXWD + 1, iconmaps[i],
currlayer->cellr[0], currlayer->cellg[0], currlayer->cellb[0],
currlayer->cellr[i], currlayer->cellg[i], currlayer->cellb[i],
currlayer->multicoloricons);
} else {
dc.SetBrush(wxBrush(color));
dc.DrawRectangle(r);
dc.SetBrush(wxNullBrush);
}
}
// draw rect around current drawing state
if (currlayer->drawingstate >= firststate &&
currlayer->drawingstate <= firststate + visstates) {
int x = 1 + h_col2 + (currlayer->drawingstate - firststate) * COLWD;
#ifdef __WXGTK__
wxRect r(x, SMALLHT + 1, COLWD - 1, BIGHT - SMALLHT - 5);
#else
wxRect r(x, SMALLHT + 2, COLWD - 1, BIGHT - SMALLHT - 5);
#endif
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(r);
dc.SetBrush(wxNullBrush);
}
dc.SetPen(wxNullPen);
}
// -----------------------------------------------------------------------------
void EditBar::DrawEditBar(wxDC& dc, int wd, int ht)
{
wxRect r = wxRect(0, 0, wd, ht);
#ifdef __WXMAC__
wxBrush brush(wxColor(202,202,202));
FillRect(dc, r, brush);
#endif
#ifdef __WXMSW__
// use theme background color on Windows
wxBrush brush(GetBackgroundColour());
FillRect(dc, r, brush);
#endif
// draw gray border line at bottom edge
#if defined(__WXMSW__)
dc.SetPen(*wxGREY_PEN);
#elif defined(__WXMAC__)
wxPen linepen(wxColor(140,140,140));
dc.SetPen(linepen);
#else
dc.SetPen(*wxLIGHT_GREY_PEN);
#endif
dc.DrawLine(0, r.GetBottom(), r.width, r.GetBottom());
dc.SetPen(wxNullPen);
// reset drawing state in case it's no longer valid (due to algo/rule change)
if (currlayer->drawingstate >= currlayer->algo->NumCellStates()) {
currlayer->drawingstate = 1;
}
SetEditFont(dc); // for DisplayText calls
if (showallstates) DrawAllStates(dc, wd);
dc.SetPen(*wxBLACK_PEN);
// draw current drawing state
int state = currlayer->drawingstate;
int x = xpos;
int y = SMALLHT - 8;
wxString strbuf;
if (state < 10) x += digitwd;
if (state < 100) x += digitwd;
strbuf.Printf(_("%d"), state);
DisplayText(dc, strbuf, x, y - (BOXSIZE - digitht)/2);
wxColor cellcolor(currlayer->cellr[state], currlayer->cellg[state], currlayer->cellb[state]);
// draw color box
x = xpos + 3*digitwd + BOXGAP;
colorbox = wxRect(x, y - BOXSIZE, BOXSIZE, BOXSIZE);
dc.SetBrush(wxBrush(cellcolor));
dc.DrawRectangle(colorbox);
dc.SetBrush(wxNullBrush);
// draw icon box
wxBitmap** iconmaps = currlayer->icons15x15;
x += BOXSIZE + BOXGAP;
iconbox = wxRect(x, y - BOXSIZE, BOXSIZE, BOXSIZE);
if (iconmaps && iconmaps[state]) {
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawRectangle(iconbox);
dc.SetBrush(wxNullBrush);
DrawOneIcon(dc, x + 1, y - BOXSIZE + 1, iconmaps[state],
currlayer->cellr[0], currlayer->cellg[0], currlayer->cellb[0],
currlayer->cellr[state], currlayer->cellg[state], currlayer->cellb[state],
currlayer->multicoloricons);
} else {
dc.SetBrush(wxBrush(cellcolor));
dc.DrawRectangle(iconbox);
dc.SetBrush(wxNullBrush);
}
// show whether color or icon mode is selected
dc.SetBrush(*wxTRANSPARENT_BRUSH);
if (showicons) {
iconbox.Inflate(2,2);
dc.DrawRectangle(iconbox);
iconbox.Inflate(-2,-2);
} else {
colorbox.Inflate(2,2);
dc.DrawRectangle(colorbox);
colorbox.Inflate(-2,-2);
}
dc.SetBrush(wxNullBrush);
dc.SetPen(wxNullPen);
}
// -----------------------------------------------------------------------------
void EditBar::OnPaint(wxPaintEvent& WXUNUSED(event))
{
int wd, ht;
GetClientSize(&wd, &ht);
// wd or ht might be < 1 on Windows
if (wd < 1) wd = 1;
if (ht < 1) ht = 1;
#if defined(__WXMAC__) || defined(__WXGTK__)
// windows on Mac OS X and GTK+ 2.0 are automatically buffered
wxPaintDC dc(this);
#else
// use wxWidgets buffering to avoid flicker
if (wd != editbitmapwd || ht != editbitmapht) {
// need to create a new bitmap for edit bar
delete editbitmap;
editbitmap = new wxBitmap(wd, ht);
editbitmapwd = wd;
editbitmapht = ht;
}
if (editbitmap == NULL) Fatal(_("Not enough memory to render edit bar!"));
wxBufferedPaintDC dc(this, *editbitmap);
#endif
if (showedit) DrawEditBar(dc, wd, ht);
}
// -----------------------------------------------------------------------------
void EditBar::OnMouseDown(wxMouseEvent& event)
{
// on Win/Linux we need to reset keyboard focus to viewport window
viewptr->SetFocus();
mainptr->showbanner = false;
statusptr->ClearMessage();
int x = event.GetX();
int y = event.GetY();
if (showallstates) {
// user can change drawing state by clicking in appropriate box
int right = h_col2 + COLWD * currlayer->algo->NumCellStates();
int box = -1;
if (x > h_col2 && x < right && y > SMALLHT) {
box = (x - h_col2) / COLWD + firststate;
}
if (box >= 0 && box < currlayer->algo->NumCellStates() &&
currlayer->drawingstate != box) {
currlayer->drawingstate = box;
Refresh(false);
UpdateScrollBar();
return;
}
}
if (event.LeftDClick()) {
// open Set Layer Colors dialog if user double-clicks in color/icon box
if (colorbox.Contains(x,y) || iconbox.Contains(x,y)) {
SetLayerColors();
}
} else {
// user can change color/icon mode by clicking in color/icon box
if (colorbox.Contains(x,y) && showicons) {
viewptr->ToggleCellIcons();
} else if (iconbox.Contains(x,y) && !showicons) {
viewptr->ToggleCellIcons();
}
}
}
// -----------------------------------------------------------------------------
void EditBar::OnButton(wxCommandEvent& event)
{
#ifdef __WXMAC__
// close any open tool tip window (fixes wxMac bug?)
wxToolTip::RemoveToolTips();
#endif
mainptr->showbanner = false;
statusptr->ClearMessage();
int id = event.GetId();
int cmdid;
switch (id) {
case UNDO_BUTT: cmdid = ID_UNDO; break;
case REDO_BUTT: cmdid = ID_REDO; break;
case DRAW_BUTT: cmdid = ID_DRAW; break;
case PICK_BUTT: cmdid = ID_PICK; break;
case SELECT_BUTT: cmdid = ID_SELECT; break;
case MOVE_BUTT: cmdid = ID_MOVE; break;
case ZOOMIN_BUTT: cmdid = ID_ZOOMIN; break;
case ZOOMOUT_BUTT: cmdid = ID_ZOOMOUT; break;
case ALLSTATES_BUTT: cmdid = ID_ALL_STATES; break;
default: Warning(_("Unexpected button id!")); return;
}
// call MainFrame::OnMenu after OnButton finishes
wxCommandEvent cmdevt(wxEVT_COMMAND_MENU_SELECTED, cmdid);
wxPostEvent(mainptr->GetEventHandler(), cmdevt);
// avoid possible problems
viewptr->SetFocus();
}
// -----------------------------------------------------------------------------
void EditBar::OnScroll(wxScrollEvent& event)
{
WXTYPE type = event.GetEventType();
if (type == wxEVT_SCROLL_LINEUP) {
currlayer->drawingstate--;
if (currlayer->drawingstate < 0)
currlayer->drawingstate = 0;
Refresh(false);
} else if (type == wxEVT_SCROLL_LINEDOWN) {
currlayer->drawingstate++;
if (currlayer->drawingstate >= currlayer->algo->NumCellStates())
currlayer->drawingstate = currlayer->algo->NumCellStates() - 1;
Refresh(false);
} else if (type == wxEVT_SCROLL_PAGEUP) {
currlayer->drawingstate -= PAGESIZE;
if (currlayer->drawingstate < 0)
currlayer->drawingstate = 0;
Refresh(false);
} else if (type == wxEVT_SCROLL_PAGEDOWN) {
currlayer->drawingstate += PAGESIZE;
if (currlayer->drawingstate >= currlayer->algo->NumCellStates())
currlayer->drawingstate = currlayer->algo->NumCellStates() - 1;
Refresh(false);
} else if (type == wxEVT_SCROLL_THUMBTRACK) {
currlayer->drawingstate = event.GetPosition();
if (currlayer->drawingstate < 0)
currlayer->drawingstate = 0;
if (currlayer->drawingstate >= currlayer->algo->NumCellStates())
currlayer->drawingstate = currlayer->algo->NumCellStates() - 1;
Refresh(false);
} else if (type == wxEVT_SCROLL_THUMBRELEASE) {
UpdateScrollBar();
}
#ifndef __WXMAC__
viewptr->SetFocus(); // need on Win/Linux
#endif
}
// -----------------------------------------------------------------------------
void EditBar::OnKillFocus(wxFocusEvent& event)
{
int id = event.GetId();
ebbutt[id]->SetFocus(); // don't let button lose focus
}
// -----------------------------------------------------------------------------
void EditBar::OnButtonDown(wxMouseEvent& event)
{
// edit bar button has been pressed
int id = event.GetId();
// connect a handler that keeps focus with the pressed button
ebbutt[id]->Connect(id, wxEVT_KILL_FOCUS, wxFocusEventHandler(EditBar::OnKillFocus));
event.Skip();
}
// -----------------------------------------------------------------------------
void EditBar::OnButtonUp(wxMouseEvent& event)
{
// edit bar button has been released
int id = event.GetId();
wxPoint pt = ebbutt[id]->ScreenToClient( wxGetMousePosition() );
int wd, ht;
ebbutt[id]->GetClientSize(&wd, &ht);
wxRect r(0, 0, wd, ht);
// diconnect kill-focus handler
ebbutt[id]->Disconnect(id, wxEVT_KILL_FOCUS, wxFocusEventHandler(EditBar::OnKillFocus));
viewptr->SetFocus();
if (r.Contains(pt)) {
// call OnButton
wxCommandEvent buttevt(wxEVT_COMMAND_BUTTON_CLICKED, id);
buttevt.SetEventObject(ebbutt[id]);
ebbutt[id]->GetEventHandler()->ProcessEvent(buttevt);
}
}
// -----------------------------------------------------------------------------
void EditBar::AddButton(int id, const wxString& tip)
{
ebbutt[id] = new wxBitmapButton(this, id, normbutt[id], wxPoint(xpos,ypos),
#if defined(__WXOSX_COCOA__) && wxCHECK_VERSION(3,0,0)
wxSize(BUTTON_WD, BUTTON_HT), wxBORDER_SIMPLE
#else
wxSize(BUTTON_WD, BUTTON_HT)
#endif
);
if (ebbutt[id] == NULL) {
Fatal(_("Failed to create edit bar button!"));
} else {
xpos += BUTTON_WD + smallgap;
ebbutt[id]->SetToolTip(tip);
#ifdef __WXMSW__
// fix problem with edit bar buttons when generating/inscript
// due to focus being changed to viewptr
ebbutt[id]->Connect(id, wxEVT_LEFT_DOWN, wxMouseEventHandler(EditBar::OnButtonDown));
ebbutt[id]->Connect(id, wxEVT_LEFT_UP, wxMouseEventHandler(EditBar::OnButtonUp));
#endif
}
}
// -----------------------------------------------------------------------------
void EditBar::AddSeparator()
{
xpos += biggap - smallgap;
}
// -----------------------------------------------------------------------------
void EditBar::EnableButton(int id, bool enable)
{
if (enable == ebbutt[id]->IsEnabled()) return;
#ifdef __WXMSW__
if (id == DRAW_BUTT && currlayer->curs == curs_pencil) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == PICK_BUTT && currlayer->curs == curs_pick) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == SELECT_BUTT && currlayer->curs == curs_cross) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == MOVE_BUTT && currlayer->curs == curs_hand) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == ZOOMIN_BUTT && currlayer->curs == curs_zoomin) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == ZOOMOUT_BUTT && currlayer->curs == curs_zoomout) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else if (id == ALLSTATES_BUTT && showallstates) {
ebbutt[id]->SetBitmapDisabled(disdownbutt[id]);
} else {
ebbutt[id]->SetBitmapDisabled(disnormbutt[id]);
}
#endif
ebbutt[id]->Enable(enable);
}
// -----------------------------------------------------------------------------
void EditBar::SelectButton(int id, bool select)
{
if (select) {
if (buttstate[id] == 1) return;
buttstate[id] = 1;
ebbutt[id]->SetBitmapLabel(downbutt[id]);
} else {
if (buttstate[id] == -1) return;
buttstate[id] = -1;
ebbutt[id]->SetBitmapLabel(normbutt[id]);
}
ebbutt[id]->Refresh(false);
}
// -----------------------------------------------------------------------------
void EditBar::UpdateScrollBar()
{
drawbar->SetScrollbar(currlayer->drawingstate, 1,
currlayer->algo->NumCellStates(), PAGESIZE, true);
}
// -----------------------------------------------------------------------------
void CreateEditBar(wxWindow* parent)
{
// create edit bar underneath layer bar
int wd, ht;
parent->GetClientSize(&wd, &ht);
editbarht = showallstates ? BIGHT : SMALLHT;
editbarptr = new EditBar(parent, 0, LayerBarHeight(), wd, editbarht);
if (editbarptr == NULL) Fatal(_("Failed to create edit bar!"));
editbarptr->Show(showedit);
}
// -----------------------------------------------------------------------------
int EditBarHeight() {
return (showedit ? editbarht : 0);
}
// -----------------------------------------------------------------------------
void ResizeEditBar(int wd)
{
if (editbarptr && showedit) {
editbarptr->SetSize(wd, editbarht);
}
}
// -----------------------------------------------------------------------------
void UpdateEditBar()
{
if (editbarptr && showedit && !mainptr->IsIconized()) {
bool active = !viewptr->waitingforclick;
bool timeline = TimelineExists();
// set state of toggle buttons
editbarptr->SelectButton(DRAW_BUTT, currlayer->curs == curs_pencil);
editbarptr->SelectButton(PICK_BUTT, currlayer->curs == curs_pick);
editbarptr->SelectButton(SELECT_BUTT, currlayer->curs == curs_cross);
editbarptr->SelectButton(MOVE_BUTT, currlayer->curs == curs_hand);
editbarptr->SelectButton(ZOOMIN_BUTT, currlayer->curs == curs_zoomin);
editbarptr->SelectButton(ZOOMOUT_BUTT, currlayer->curs == curs_zoomout);
editbarptr->SelectButton(ALLSTATES_BUTT, showallstates);
// CanUndo() returns false if drawing/selecting cells so the user can't undo
// while in those modes (by pressing a key), but we want the Undo button to
// appear to be active
bool canundo = (allowundo && (viewptr->drawingcells || viewptr->selectingcells))
|| currlayer->undoredo->CanUndo();
editbarptr->EnableButton(UNDO_BUTT, active && !timeline && canundo);
editbarptr->EnableButton(REDO_BUTT, active && !timeline &&
currlayer->undoredo->CanRedo());
editbarptr->EnableButton(DRAW_BUTT, active);
editbarptr->EnableButton(PICK_BUTT, active);
editbarptr->EnableButton(SELECT_BUTT, active);
editbarptr->EnableButton(MOVE_BUTT, active);
editbarptr->EnableButton(ZOOMIN_BUTT, active);
editbarptr->EnableButton(ZOOMOUT_BUTT, active);
editbarptr->EnableButton(ALLSTATES_BUTT, active);
editbarptr->Refresh(false);
// drawing state might have changed
editbarptr->UpdateScrollBar();
#ifdef __WXGTK__
// avoid bug that can cause buttons to lose their bitmaps
editbarptr->Update();
#endif
}
}
// -----------------------------------------------------------------------------
void ToggleEditBar()
{
showedit = !showedit;
mainptr->ResizeBigView();
editbarptr->Show(showedit); // needed on Windows
if (showlayer) {
// line at bottom of layer bar may need to be added/removed
RedrawLayerBar();
}
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void ToggleAllStates()
{
showallstates = !showallstates;
editbarht = showallstates ? BIGHT : SMALLHT;
if (showedit) {
mainptr->ResizeBigView();
mainptr->UpdateEverything();
} else if (showallstates) {
// show the edit bar using new height
ToggleEditBar();
} else {
mainptr->UpdateMenuItems();
}
}
// -----------------------------------------------------------------------------
void ShiftEditBar(int yamount)
{
int x, y;
editbarptr->GetPosition(&x, &y);
editbarptr->Move(x, y + yamount);
}
// -----------------------------------------------------------------------------
void CycleDrawingState(bool higher)
{
if (viewptr->drawingcells) return;
int maxstate = currlayer->algo->NumCellStates() - 1;
if (higher) {
if (currlayer->drawingstate == maxstate)
currlayer->drawingstate = 0;
else
currlayer->drawingstate++;
} else {
if (currlayer->drawingstate == 0)
currlayer->drawingstate = maxstate;
else
currlayer->drawingstate--;
}
if (showedit && !mainptr->IsIconized()) {
editbarptr->Refresh(false);
editbarptr->UpdateScrollBar();
#ifdef __WXGTK__
// avoid bug that can cause buttons to lose their bitmaps
editbarptr->Update();
#endif
}
}
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