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// This file is part of Golly.
// See docs/License.html for the copyright notice.
#include "wx/wxprec.h" // for compilers that support precompilation
#ifndef WX_PRECOMP
#include "wx/wx.h" // for all others include the necessary headers
#endif
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h" // for wxToolTip
#endif
#include "wx/file.h" // for wxFile
#include "bigint.h"
#include "lifealgo.h"
#include "qlifealgo.h"
#include "hlifealgo.h"
#include "viewport.h"
#include "wxgolly.h" // for mainptr, statusptr
#include "wxutils.h" // for Warning, Fatal, Beep
#include "wxprefs.h" // for showgridlines, canchangerule, etc
#include "wxhelp.h" // for ShowHelp
#include "wxmain.h" // for mainptr->...
#include "wxstatus.h" // for statusptr->...
#include "wxrender.h" // for InitPaste, DrawView
#include "wxscript.h" // for inscript, PassKeyToScript, PassClickToScript, etc
#include "wxselect.h" // for Selection
#include "wxedit.h" // for UpdateEditBar, ToggleEditBar, etc
#include "wxundo.h" // for currlayer->undoredo->...
#include "wxalgos.h" // for algo_type, *_ALGO, CreateNewUniverse, etc
#include "wxlayer.h" // for currlayer, ResizeLayers, etc
#include "wxoverlay.h" // for curroverlay
#include "wxtimeline.h" // for StartStopRecording, DeleteTimeline, etc
#include "wxview.h"
// -----------------------------------------------------------------------------
static bool stopdrawing = false; // terminate a draw done while generating?
static Layer* pastelayer = NULL; // temporary layer with pattern to be pasted
static wxRect pastebox; // bounding box for paste pattern
static wxString oldrule; // rule before readclipboard is called
static wxString newrule; // rule after readclipboard is called
// remember which translucent button was clicked, and when
static control_id clickedcontrol = NO_CONTROL;
static long clicktime;
// panning buttons are treated differently
#define PANNING_CONTROL (clickedcontrol >= NW_CONTROL && \
clickedcontrol <= SE_CONTROL && \
clickedcontrol != MIDDLE_CONTROL)
// this determines the rate at which OnDragTimer will be called after the mouse
// is dragged outside the viewport but then kept still (note that OnMouseMotion
// calls OnDragTimer when the mouse is moved, inside or outside the viewport)
const int TEN_HERTZ = 100;
// OpenGL parameters
int glMajor = 0; // major version
int glMinor = 0; // minor version
int glMaxTextureSize = 1024; // maximum texture size
// -----------------------------------------------------------------------------
// event table and handlers:
BEGIN_EVENT_TABLE(PatternView, wxGLCanvas)
EVT_PAINT ( PatternView::OnPaint)
EVT_SIZE ( PatternView::OnSize)
EVT_KEY_DOWN ( PatternView::OnKeyDown)
EVT_KEY_UP ( PatternView::OnKeyUp)
EVT_CHAR ( PatternView::OnChar)
EVT_LEFT_DOWN ( PatternView::OnMouseDown)
EVT_LEFT_DCLICK ( PatternView::OnMouseDown)
EVT_RIGHT_DOWN ( PatternView::OnMouseDown)
EVT_RIGHT_DCLICK ( PatternView::OnMouseDown)
EVT_MIDDLE_DOWN ( PatternView::OnMouseDown)
EVT_MIDDLE_DCLICK ( PatternView::OnMouseDown)
EVT_LEFT_UP ( PatternView::OnMouseUp)
EVT_RIGHT_UP ( PatternView::OnMouseUp)
EVT_MIDDLE_UP ( PatternView::OnMouseUp)
EVT_MOUSE_CAPTURE_LOST ( PatternView::OnMouseCaptureLost)
EVT_MOTION ( PatternView::OnMouseMotion)
EVT_ENTER_WINDOW ( PatternView::OnMouseEnter)
EVT_LEAVE_WINDOW ( PatternView::OnMouseExit)
EVT_MOUSEWHEEL ( PatternView::OnMouseWheel)
EVT_TIMER (wxID_ANY, PatternView::OnDragTimer)
EVT_SCROLLWIN ( PatternView::OnScroll)
EVT_ERASE_BACKGROUND ( PatternView::OnEraseBackground)
END_EVENT_TABLE()
// -----------------------------------------------------------------------------
static void RefreshView()
{
// refresh main viewport window, including all tile windows if they exist
// (tile windows are children of bigview)
if (!mainptr->IsIconized()) bigview->Refresh(false);
}
// -----------------------------------------------------------------------------
bool PatternView::OutsideLimits(bigint& t, bigint& l, bigint& b, bigint& r)
{
return ( t < bigint::min_coord || l < bigint::min_coord ||
b > bigint::max_coord || r > bigint::max_coord );
}
// -----------------------------------------------------------------------------
bool PatternView::SelectionExists()
{
return currlayer->currsel.Exists();
}
// -----------------------------------------------------------------------------
bool PatternView::CopyRect(int itop, int ileft, int ibottom, int iright,
lifealgo* srcalgo, lifealgo* destalgo,
bool erasesrc, const wxString& progmsg)
{
int wd = iright - ileft + 1;
int ht = ibottom - itop + 1;
int cx, cy;
double maxcount = (double)wd * (double)ht;
int cntr = 0;
int v = 0;
bool abort = false;
// copy (and erase if requested) live cells from given rect
// in source universe to same rect in destination universe
BeginProgress(progmsg);
for ( cy=itop; cy<=ibottom; cy++ ) {
for ( cx=ileft; cx<=iright; cx++ ) {
int skip = srcalgo->nextcell(cx, cy, v);
if (skip + cx > iright)
skip = -1; // pretend we found no more live cells
if (skip >= 0) {
// found next live cell
cx += skip;
destalgo->setcell(cx, cy, v);
if (erasesrc) srcalgo->setcell(cx, cy, 0);
} else {
cx = iright + 1; // done this row
}
cntr++;
if ((cntr % 4096) == 0) {
double prog = ((cy - itop) * (double)(iright - ileft + 1) +
(cx - ileft)) / maxcount;
abort = AbortProgress(prog, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
}
if (erasesrc) srcalgo->endofpattern();
destalgo->endofpattern();
EndProgress();
return !abort;
}
// -----------------------------------------------------------------------------
void PatternView::CopyAllRect(int itop, int ileft, int ibottom, int iright,
lifealgo* srcalgo, lifealgo* destalgo,
const wxString& progmsg)
{
int wd = iright - ileft + 1;
int ht = ibottom - itop + 1;
int cx, cy;
double maxcount = (double)wd * (double)ht;
int cntr = 0;
bool abort = false;
// copy all cells from given rect in srcalgo to same rect in destalgo
BeginProgress(progmsg);
for ( cy=itop; cy<=ibottom; cy++ ) {
for ( cx=ileft; cx<=iright; cx++ ) {
destalgo->setcell(cx, cy, srcalgo->getcell(cx, cy));
cntr++;
if ((cntr % 4096) == 0) {
abort = AbortProgress((double)cntr / maxcount, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
}
destalgo->endofpattern();
EndProgress();
}
// -----------------------------------------------------------------------------
void PatternView::ClearSelection()
{
currlayer->currsel.Clear();
}
// -----------------------------------------------------------------------------
void PatternView::ClearOutsideSelection()
{
currlayer->currsel.ClearOutside();
}
// -----------------------------------------------------------------------------
void PatternView::CutSelection()
{
if (!SelectionExists()) return;
if (mainptr->generating) {
mainptr->command_pending = true;
mainptr->cmdevent.SetId(ID_CUT);
mainptr->Stop();
return;
}
currlayer->currsel.CopyToClipboard(true);
}
// -----------------------------------------------------------------------------
void PatternView::CopySelection()
{
if (!SelectionExists()) return;
if (mainptr->generating) {
mainptr->command_pending = true;
mainptr->cmdevent.SetId(ID_COPY);
mainptr->Stop();
return;
}
currlayer->currsel.CopyToClipboard(false);
}
// -----------------------------------------------------------------------------
bool PatternView::CellInGrid(const bigint& x, const bigint& y)
{
// return true if cell at x,y is within bounded grid
if (currlayer->algo->gridwd > 0 &&
(x < currlayer->algo->gridleft ||
x > currlayer->algo->gridright)) return false;
if (currlayer->algo->gridht > 0 &&
(y < currlayer->algo->gridtop ||
y > currlayer->algo->gridbottom)) return false;
return true;
}
// -----------------------------------------------------------------------------
bool PatternView::PointInGrid(int x, int y)
{
// is given viewport location also in grid?
if (currlayer->algo->gridwd == 0 && currlayer->algo->gridht == 0) {
// unbounded grid
return true;
}
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
return CellInGrid(cellpos.first, cellpos.second);
}
// -----------------------------------------------------------------------------
bool PatternView::RectOutsideGrid(const wxRect& rect)
{
if (currlayer->algo->gridwd == 0 && currlayer->algo->gridht == 0) {
// unbounded grid
return false;
}
pair<bigint, bigint> lt = currlayer->view->at(rect.x, rect.y);
pair<bigint, bigint> rb = currlayer->view->at(rect.x+rect.width-1, rect.y+rect.height-1);
return (currlayer->algo->gridwd > 0 &&
(lt.first > currlayer->algo->gridright ||
rb.first < currlayer->algo->gridleft)) ||
(currlayer->algo->gridht > 0 &&
(lt.second > currlayer->algo->gridbottom ||
rb.second < currlayer->algo->gridtop));
}
// -----------------------------------------------------------------------------
void PatternView::SetPasteRect(wxRect& rect, bigint& wd, bigint& ht)
{
int x, y, pastewd, pasteht;
int mag = currlayer->view->getmag();
// find cell coord of current paste cursor position
pair<bigint, bigint> pcell = currlayer->view->at(pastex, pastey);
// determine bottom right cell
bigint right = pcell.first; right += wd; right -= 1;
bigint bottom = pcell.second; bottom += ht; bottom -= 1;
// best to use same method as in Selection::Visible
pair<int,int> lt = currlayer->view->screenPosOf(pcell.first, pcell.second, currlayer->algo);
pair<int,int> rb = currlayer->view->screenPosOf(right, bottom, currlayer->algo);
if (mag > 0) {
// move rb to pixel at bottom right corner of cell
rb.first += (1 << mag) - 1;
rb.second += (1 << mag) - 1;
if (mag > 1) {
// avoid covering gaps at scale 1:4 and above
rb.first--;
rb.second--;
}
}
x = lt.first;
y = lt.second;
pastewd = rb.first - lt.first + 1;
pasteht = rb.second - lt.second + 1;
// this should never happen but play safe
if (pastewd <= 0) pastewd = 1;
if (pasteht <= 0) pasteht = 1;
rect = wxRect(x, y, pastewd, pasteht);
int xoffset, yoffset;
int cellsize = 1 << mag; // only used if mag > 0
int gap = 1; // ditto
if (mag == 1) gap = 0; // but no gap between cells at scale 1:2
switch (plocation) {
case TopLeft:
break;
case TopRight:
xoffset = mag > 0 ? -(pastewd - cellsize + gap) : -pastewd + 1;
rect.Offset(xoffset, 0);
break;
case BottomRight:
xoffset = mag > 0 ? -(pastewd - cellsize + gap) : -pastewd + 1;
yoffset = mag > 0 ? -(pasteht - cellsize + gap) : -pasteht + 1;
rect.Offset(xoffset, yoffset);
break;
case BottomLeft:
yoffset = mag > 0 ? -(pasteht - cellsize + gap) : -pasteht + 1;
rect.Offset(0, yoffset);
break;
case Middle:
xoffset = mag > 0 ? -(pastewd / cellsize / 2) * cellsize : -pastewd / 2;
yoffset = mag > 0 ? -(pasteht / cellsize / 2) * cellsize : -pasteht / 2;
rect.Offset(xoffset, yoffset);
break;
}
}
// -----------------------------------------------------------------------------
void PatternView::PasteTemporaryToCurrent(bool toselection,
bigint top, bigint left, bigint bottom, bigint right)
{
// make sure given edges are within getcell/setcell limits
if ( OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Clipboard pattern is too big."));
return;
}
int itop = top.toint();
int ileft = left.toint();
int ibottom = bottom.toint();
int iright = right.toint();
bigint wd = iright - ileft + 1;
bigint ht = ibottom - itop + 1;
if ( toselection ) {
if ( !currlayer->currsel.CanPaste(wd, ht, top, left) ) {
statusptr->ErrorMessage(_("Clipboard pattern is bigger than selection."));
return;
}
// top and left have been set to the selection's top left corner
} else {
// ask user where to paste the clipboard pattern
statusptr->DisplayMessage(_("Click where you want to paste..."));
// temporarily change cursor to cross
wxCursor* savecurs = currlayer->curs;
currlayer->curs = curs_cross;
CheckCursor(true);
// pastelayer contains the pattern to be pasted; note that pastebox
// is not necessarily the minimal bounding box because clipboard pattern
// might have blank borders (in fact it could be empty)
pastebox = wxRect(ileft, itop, wd.toint(), ht.toint());
InitPaste(pastelayer, pastebox);
waitingforclick = true;
mainptr->UpdateMenuAccelerators(); // remove all accelerators so keyboard shortcuts can be used
mainptr->EnableAllMenus(false); // disable all menu items
mainptr->UpdateToolBar(); // disable all tool bar buttons
UpdateLayerBar(); // disable all layer bar buttons
UpdateEditBar(); // disable all edit bar buttons
CaptureMouse(); // get mouse down event even if outside view
pasterect = wxRect(-1,-1,0,0);
while (waitingforclick) {
wxPoint pt = ScreenToClient( wxGetMousePosition() );
pastex = pt.x;
pastey = pt.y;
if (PointInView(pt.x, pt.y)) {
// determine new paste rectangle
wxRect newrect;
if (wd.toint() != pastebox.width || ht.toint() != pastebox.height) {
// RotatePastePattern was called
itop = pastebox.y;
ileft = pastebox.x;
ibottom = itop + pastebox.height - 1;
iright = ileft + pastebox.width - 1;
wd = pastebox.width;
ht = pastebox.height;
}
SetPasteRect(newrect, wd, ht);
if (newrect != pasterect) {
// draw new pasterect
pasterect = newrect;
Refresh(false);
// don't update immediately
}
} else {
// mouse outside viewport so erase old pasterect if necessary
if ( pasterect.width > 0 ) {
pasterect = wxRect(-1,-1,0,0);
Refresh(false);
// don't update immediately
}
}
wxMilliSleep(10); // don't hog CPU
wxGetApp().Yield(true);
// make sure viewport retains focus so we can use keyboard shortcuts
SetFocus();
// waitingforclick becomes false if OnMouseDown is called
}
#ifdef __WXMAC__
// avoid problem on Mac due to OnMouseUp not being called
mouseisdown = false;
#endif
if ( HasCapture() ) ReleaseMouse();
mainptr->EnableAllMenus(true);
mainptr->UpdateMenuAccelerators(); // restore accelerators
// restore cursor
currlayer->curs = savecurs;
CheckCursor(mainptr->infront);
if ( pasterect.width > 0 ) {
// erase old pasterect
Refresh(false);
}
// only allow paste if some part of pasterect is within the (possibly bounded) grid
if ( !PointInView(pastex, pastey) || RectOutsideGrid(pasterect) ) {
statusptr->DisplayMessage(_("Paste aborted."));
return;
}
// set paste rectangle's top left cell coord
pair<bigint, bigint> clickpos = currlayer->view->at(pastex, pastey);
top = clickpos.second;
left = clickpos.first;
bigint halfht = ht;
bigint halfwd = wd;
halfht.div2();
halfwd.div2();
if (currlayer->view->getmag() > 1) {
if (ht.even()) halfht -= 1;
if (wd.even()) halfwd -= 1;
}
switch (plocation) {
case TopLeft: /* no change*/ break;
case TopRight: left -= wd; left += 1; break;
case BottomRight: left -= wd; left += 1; top -= ht; top += 1; break;
case BottomLeft: top -= ht; top += 1; break;
case Middle: left -= halfwd; top -= halfht; break;
}
}
// check that paste rectangle is within edit limits
bottom = top; bottom += ht; bottom -= 1;
right = left; right += wd; right -= 1;
if ( OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Pasting is not allowed outside +/- 10^9 boundary."));
return;
}
// selection might change if grid becomes smaller,
// so save current selection for RememberRuleChange/RememberAlgoChange
SaveCurrentSelection();
// pasting clipboard pattern can cause a rule change
int oldmaxstate = currlayer->algo->NumCellStates() - 1;
if (canchangerule > 0 && oldrule != newrule) {
const char* err = currlayer->algo->setrule( newrule.mb_str(wxConvLocal) );
// setrule can fail if readclipboard loaded clipboard pattern into
// a different type of algo
if (err) {
// allow rule change to cause algo change
mainptr->ChangeAlgorithm(pastelayer->algtype, newrule);
} else {
// show new rule in title bar
mainptr->SetWindowTitle(wxEmptyString);
// if pattern exists and is at starting gen then ensure savestart is true
// so that SaveStartingPattern will save pattern to suitable file
// (and thus undo/reset will work correctly)
if (currlayer->algo->getGeneration() == currlayer->startgen && !currlayer->algo->isEmpty()) {
currlayer->savestart = true;
}
// if grid is bounded then remove any live cells outside grid edges
if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
mainptr->ClearOutsideGrid();
}
// rule change might have changed the number of cell states;
// if there are fewer states then pattern might change
int newmaxstate = currlayer->algo->NumCellStates() - 1;
if (newmaxstate < oldmaxstate && !currlayer->algo->isEmpty()) {
mainptr->ReduceCellStates(newmaxstate);
}
// use colors for new rule
UpdateLayerColors();
if (allowundo && !currlayer->stayclean) {
currlayer->undoredo->RememberRuleChange(oldrule);
}
}
}
// set pastex,pastey to top left cell of paste rectangle
pastex = left.toint();
pastey = top.toint();
// save cell changes if undo/redo is enabled and script isn't constructing a pattern
bool savecells = allowundo && !currlayer->stayclean;
if (savecells && inscript) SavePendingChanges();
// don't paste cells outside bounded grid
int gtop = currlayer->algo->gridtop.toint();
int gleft = currlayer->algo->gridleft.toint();
int gbottom = currlayer->algo->gridbottom.toint();
int gright = currlayer->algo->gridright.toint();
if (currlayer->algo->gridwd == 0) {
// grid has infinite width
gleft = INT_MIN;
gright = INT_MAX;
}
if (currlayer->algo->gridht == 0) {
// grid has infinite height
gtop = INT_MIN;
gbottom = INT_MAX;
}
// copy pattern from temporary universe to current universe
int tx, ty, cx, cy;
double maxcount = wd.todouble() * ht.todouble();
int cntr = 0;
bool abort = false;
bool pattchanged = false;
bool reduced = false;
lifealgo* pastealgo = pastelayer->algo;
lifealgo* curralgo = currlayer->algo;
int maxstate = curralgo->NumCellStates() - 1;
BeginProgress(_("Pasting pattern"));
// we can speed up pasting sparse patterns by using nextcell in these cases:
// - if using Or mode
// - if current universe is empty
// - if paste rect is outside current pattern edges
bool usenextcell;
if ( pmode == Or || curralgo->isEmpty() ) {
usenextcell = true;
} else {
bigint ctop, cleft, cbottom, cright;
curralgo->findedges(&ctop, &cleft, &cbottom, &cright);
usenextcell = top > cbottom || bottom < ctop || left > cright || right < cleft;
}
if ( usenextcell && pmode == And ) {
// current universe is empty or paste rect is outside current pattern edges
// so don't change any cells
} else if ( usenextcell ) {
int newstate = 0;
cy = pastey;
for ( ty=itop; ty<=ibottom; ty++ ) {
cx = pastex;
for ( tx=ileft; tx<=iright; tx++ ) {
int skip = pastealgo->nextcell(tx, ty, newstate);
if (skip + tx > iright)
skip = -1; // pretend we found no more live cells
if (skip >= 0) {
// found next live cell so paste it into current universe
tx += skip;
cx += skip;
if (cx >= gleft && cx <= gright && cy >= gtop && cy <= gbottom) {
int currstate = curralgo->getcell(cx, cy);
if (currstate != newstate) {
if (newstate > maxstate) {
newstate = maxstate;
reduced = true;
}
curralgo->setcell(cx, cy, newstate);
pattchanged = true;
if (savecells) currlayer->undoredo->SaveCellChange(cx, cy, currstate, newstate);
}
}
cx++;
} else {
tx = iright + 1; // done this row
}
cntr++;
if ((cntr % 4096) == 0) {
double prog = ((ty - itop) * (double)(iright - ileft + 1) +
(tx - ileft)) / maxcount;
abort = AbortProgress(prog, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
cy++;
}
} else {
// have to use slower getcell/setcell calls
int tempstate, currstate;
int numstates = curralgo->NumCellStates();
cy = pastey;
for ( ty=itop; ty<=ibottom; ty++ ) {
cx = pastex;
for ( tx=ileft; tx<=iright; tx++ ) {
tempstate = pastealgo->getcell(tx, ty);
currstate = curralgo->getcell(cx, cy);
if (cx >= gleft && cx <= gright && cy >= gtop && cy <= gbottom) {
switch (pmode) {
case And:
if (tempstate != currstate && currstate > 0) {
curralgo->setcell(cx, cy, 0);
pattchanged = true;
if (savecells) currlayer->undoredo->SaveCellChange(cx, cy, currstate, 0);
}
break;
case Copy:
if (tempstate != currstate) {
if (tempstate > maxstate) {
tempstate = maxstate;
reduced = true;
}
curralgo->setcell(cx, cy, tempstate);
pattchanged = true;
if (savecells) currlayer->undoredo->SaveCellChange(cx, cy, currstate, tempstate);
}
break;
case Or:
// Or mode is done using above nextcell loop;
// we only include this case to avoid compiler warning
break;
case Xor:
if (tempstate == currstate) {
if (currstate != 0) {
curralgo->setcell(cx, cy, 0);
pattchanged = true;
if (savecells) currlayer->undoredo->SaveCellChange(cx, cy, currstate, 0);
}
} else {
// tempstate != currstate
int newstate = tempstate ^ currstate;
// if xor overflows then don't change current state
if (newstate >= numstates) newstate = currstate;
if (currstate != newstate) {
curralgo->setcell(cx, cy, newstate);
pattchanged = true;
if (savecells) currlayer->undoredo->SaveCellChange(cx, cy, currstate, newstate);
}
}
break;
}
}
cx++;
cntr++;
if ( (cntr % 4096) == 0 ) {
abort = AbortProgress((double)cntr / maxcount, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
cy++;
}
}
if (pattchanged) curralgo->endofpattern();
EndProgress();
// tidy up and display result
statusptr->ClearMessage();
if (pattchanged) {
if (savecells) currlayer->undoredo->RememberCellChanges(_("Paste"), currlayer->dirty);
MarkLayerDirty(); // calls SetWindowTitle
mainptr->UpdatePatternAndStatus();
}
if (reduced) statusptr->ErrorMessage(_("Some cell states were reduced."));
}
// -----------------------------------------------------------------------------
bool PatternView::GetClipboardPattern(Layer* templayer, bigint* t, bigint* l, bigint* b, bigint* r)
{
wxTextDataObject data;
if ( !mainptr->GetTextFromClipboard(&data) ) return false;
// copy clipboard data to temporary file so we can handle all formats supported by readclipboard
wxFile tmpfile(mainptr->clipfile, wxFile::write);
if ( !tmpfile.IsOpened() ) {
Warning(_("Could not create temporary file for clipboard data!"));
return false;
}
if ( !tmpfile.Write(data.GetText()) ) {
Warning(_("Could not write clipboard data to temporary file! Maybe disk is full?"));
tmpfile.Close();
return false;
}
tmpfile.Close();
// remember current rule
oldrule = wxString(currlayer->algo->getrule(), wxConvLocal);
const char* err = readclipboard(mainptr->clipfile.mb_str(wxConvLocal), *templayer->algo, t, l, b, r);
if (err) {
// cycle thru all other algos until readclipboard succeeds
for (int i = 0; i < NumAlgos(); i++) {
if (i != currlayer->algtype) {
delete templayer->algo;
templayer->algo = CreateNewUniverse(i);
err = readclipboard(mainptr->clipfile.mb_str(wxConvLocal), *templayer->algo, t, l, b, r);
if (!err) {
templayer->algtype = i;
break;
}
}
}
}
if (!err && canchangerule > 0) {
// set newrule for later use in PasteTemporaryToCurrent
if (canchangerule == 1 && !currlayer->algo->isEmpty()) {
// don't change rule if universe isn't empty
newrule = oldrule;
} else {
// remember rule set by readclipboard
newrule = wxString(templayer->algo->getrule(), wxConvLocal);
}
}
wxRemoveFile(mainptr->clipfile);
if (err) {
// error probably due to bad rule string in clipboard data
Warning(_("Could not load clipboard pattern\n(probably due to unknown rule)."));
return false;
}
return true;
}
// -----------------------------------------------------------------------------
static bool doing_paste = false; // inside PasteTemporaryToCurrent?
void PatternView::PasteClipboard(bool toselection)
{
// prevent re-entrancy in PasteTemporaryToCurrent due to rapid pasting of large clipboard pattern
if (doing_paste) return;
if (waitingforclick || !mainptr->ClipboardHasText()) return;
if (toselection && !SelectionExists()) return;
if (mainptr->generating) {
mainptr->command_pending = true;
mainptr->cmdevent.SetId(toselection ? ID_PASTE_SEL : ID_PASTE);
mainptr->Stop();
return;
}
// if clipboard text starts with "@RULE rulename" then install rulename.rule
// and switch to that rule
if (mainptr->ClipboardContainsRule()) return;
// if clipboard text starts with "3D version" then start up 3D.lua
// and load the RLE3 pattern
if (mainptr->ClipboardContainsRLE3()) return;
// create a temporary layer for storing the clipboard pattern
pastelayer = CreateTemporaryLayer();
if (pastelayer) {
// read clipboard pattern into pastelayer
bigint top, left, bottom, right;
if ( GetClipboardPattern(pastelayer, &top, &left, &bottom, &right) ) {
// temporarily set currlayer to pastelayer so we can update the paste pattern's colors and icons
Layer* savelayer = currlayer;
currlayer = pastelayer;
UpdateLayerColors();
currlayer = savelayer;
doing_paste = true;
PasteTemporaryToCurrent(toselection, top, left, bottom, right);
doing_paste = false;
}
delete pastelayer;
pastelayer = NULL;
}
}
// -----------------------------------------------------------------------------
void PatternView::AbortPaste()
{
pastex = -1;
pastey = -1;
waitingforclick = false; // terminate while (waitingforclick) loop
}
// -----------------------------------------------------------------------------
void PatternView::CyclePasteLocation()
{
if (plocation == TopLeft) {
plocation = TopRight;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste location is Top Right."));
} else if (plocation == TopRight) {
plocation = BottomRight;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste location is Bottom Right."));
} else if (plocation == BottomRight) {
plocation = BottomLeft;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste location is Bottom Left."));
} else if (plocation == BottomLeft) {
plocation = Middle;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste location is Middle."));
} else {
plocation = TopLeft;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste location is Top Left."));
}
if (waitingforclick) {
// force redraw of paste rectangle if mouse is inside viewport
pasterect = wxRect(-1,-1,0,0);
}
}
// -----------------------------------------------------------------------------
void PatternView::CyclePasteMode()
{
if (pmode == And) {
pmode = Copy;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste mode is Copy."));
} else if (pmode == Copy) {
pmode = Or;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste mode is Or."));
} else if (pmode == Or) {
pmode = Xor;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste mode is Xor."));
} else {
pmode = And;
if (!waitingforclick) statusptr->DisplayMessage(_("Paste mode is And."));
}
if (waitingforclick) {
// force redraw of paste rectangle if mouse is inside viewport
pasterect = wxRect(-1,-1,0,0);
}
}
// -----------------------------------------------------------------------------
void PatternView::DisplaySelectionSize()
{
if (waitingforclick || inscript || currlayer->undoredo->doingscriptchanges)
return;
currlayer->currsel.DisplaySize();
}
// -----------------------------------------------------------------------------
void PatternView::SaveCurrentSelection()
{
if (allowundo && !currlayer->stayclean) {
currlayer->savesel = currlayer->currsel;
}
}
// -----------------------------------------------------------------------------
void PatternView::RememberNewSelection(const wxString& action)
{
if (TimelineExists()) {
// we allow selections while a timeline exists but we can't
// remember them in the undo/redo history
return;
}
if (allowundo && !currlayer->stayclean) {
if (inscript) SavePendingChanges();
currlayer->undoredo->RememberSelection(action);
}
}
// -----------------------------------------------------------------------------
void PatternView::SelectAll()
{
SaveCurrentSelection();
if (SelectionExists()) {
currlayer->currsel.Deselect();
mainptr->UpdatePatternAndStatus();
}
if (currlayer->algo->isEmpty()) {
statusptr->ErrorMessage(empty_pattern);
RememberNewSelection(_("Deselection"));
return;
}
bigint top, left, bottom, right;
currlayer->algo->findedges(&top, &left, &bottom, &right);
currlayer->currsel.SetEdges(top, left, bottom, right);
RememberNewSelection(_("Select All"));
DisplaySelectionSize();
mainptr->UpdatePatternAndStatus();
}
// -----------------------------------------------------------------------------
void PatternView::RemoveSelection()
{
if (SelectionExists()) {
SaveCurrentSelection();
currlayer->currsel.Deselect();
RememberNewSelection(_("Deselection"));
mainptr->UpdatePatternAndStatus();
}
}
// -----------------------------------------------------------------------------
void PatternView::ShrinkSelection(bool fit)
{
currlayer->currsel.Shrink(fit);
}
// -----------------------------------------------------------------------------
void PatternView::RandomFill()
{
currlayer->currsel.RandomFill();
}
// -----------------------------------------------------------------------------
bool PatternView::FlipPastePattern(bool topbottom)
{
bool result;
Selection pastesel(pastebox.GetTop(), pastebox.GetLeft(),
pastebox.GetBottom(), pastebox.GetRight());
// flip the pattern in pastelayer
lifealgo* savealgo = currlayer->algo;
int savetype = currlayer->algtype;
currlayer->algo = pastelayer->algo;
currlayer->algtype = pastelayer->algtype;
// pass in true for inundoredo parameter so flip won't be remembered
// and layer won't be marked as dirty; also set inscript temporarily
// so that viewport won't be updated
inscript = true;
result = pastesel.Flip(topbottom, true);
// currlayer->algo might point to a *different* universe
pastelayer->algo = currlayer->algo;
currlayer->algo = savealgo;
currlayer->algtype = savetype;
inscript = false;
if (result) {
InitPaste(pastelayer, pastebox);
RefreshView();
}
return result;
}
// -----------------------------------------------------------------------------
bool PatternView::RotatePastePattern(bool clockwise)
{
Selection pastesel(pastebox.GetTop(), pastebox.GetLeft(),
pastebox.GetBottom(), pastebox.GetRight());
// check if pastelayer->algo uses a finite grid
if (!pastelayer->algo->unbounded) {
// readclipboard has loaded the pattern into top left corner of grid,
// so if pastebox isn't square we need to expand the grid to avoid the
// rotated pattern being clipped (WARNING: this assumes the algo won't
// change the pattern's cell coordinates when setrule expands the grid)
int x, y, wd, ht;
pastesel.GetRect(&x, &y, &wd, &ht);
if (wd != ht) {
// better solution would be to check if pastebox is small enough for
// pattern to be safely rotated after shifting to center of grid and only
// expand grid if it can't!!!??? (must also update pastesel edges)
int newwd, newht;
if (wd > ht) {
// expand grid vertically
newht = pastelayer->algo->gridht + wd;
newwd = pastelayer->algo->gridwd;
} else {
// wd < ht so expand grid horizontally
newwd = pastelayer->algo->gridwd + ht;
newht = pastelayer->algo->gridht;
}
char rule[MAXRULESIZE];
sprintf(rule, "%s", pastelayer->algo->getrule());
char topology = 'T';
char *suffix = strchr(rule, ':');
if (suffix) {
topology = suffix[1];
suffix[0] = 0;
}
sprintf(rule, "%s:%c%d,%d", rule, topology, newwd, newht);
if (pastelayer->algo->setrule(rule)) {
// unlikely, but could happen if the new grid size is too big
Warning(_("Sorry, but the clipboard pattern could not be rotated."));
return false;
}
}
}
// rotate the pattern in pastelayer
lifealgo* savealgo = currlayer->algo;
int savetype = currlayer->algtype;
currlayer->algo = pastelayer->algo;
currlayer->algtype = pastelayer->algtype;
// pass in true for inundoredo parameter so rotate won't be remembered
// and layer won't be marked as dirty; also set inscript temporarily
// so that viewport won't be updated
inscript = true;
bool result = pastesel.Rotate(clockwise, true);
// currlayer->algo might point to a *different* universe
pastelayer->algo = currlayer->algo;
currlayer->algo = savealgo;
currlayer->algtype = savetype;
inscript = false;
if (result) {
// get rotated selection and update pastebox
int x, y, wd, ht;
pastesel.GetRect(&x, &y, &wd, &ht);
pastebox = wxRect(x, y, wd, ht);
InitPaste(pastelayer, pastebox);
if (wd == ht) RefreshView();
// if wd != ht then PasteTemporaryToCurrent will call Refresh
}
return result;
}
// -----------------------------------------------------------------------------
bool PatternView::FlipSelection(bool topbottom, bool inundoredo)
{
if (waitingforclick) {
// more useful to flip the pattern about to be pasted
return FlipPastePattern(topbottom);
} else {
return currlayer->currsel.Flip(topbottom, inundoredo);
}
}
// -----------------------------------------------------------------------------
bool PatternView::RotateSelection(bool clockwise, bool inundoredo)
{
if (waitingforclick) {
// more useful to rotate the pattern about to be pasted
return RotatePastePattern(clockwise);
} else {
return currlayer->currsel.Rotate(clockwise, inundoredo);
}
}
// -----------------------------------------------------------------------------
void PatternView::SetCursorMode(wxCursor* cursor)
{
currlayer->curs = cursor;
}
// -----------------------------------------------------------------------------
void PatternView::CycleCursorMode()
{
if (drawingcells || selectingcells || movingview || waitingforclick)
return;
if (currlayer->curs == curs_pencil)
currlayer->curs = curs_pick;
else if (currlayer->curs == curs_pick)
currlayer->curs = curs_cross;
else if (currlayer->curs == curs_cross)
currlayer->curs = curs_hand;
else if (currlayer->curs == curs_hand)
currlayer->curs = curs_zoomin;
else if (currlayer->curs == curs_zoomin)
currlayer->curs = curs_zoomout;
else
currlayer->curs = curs_pencil;
}
// -----------------------------------------------------------------------------
void PatternView::ZoomOut()
{
TestAutoFit();
currlayer->view->unzoom();
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ZoomIn()
{
TestAutoFit();
if (currlayer->view->getmag() < MAX_MAG) {
currlayer->view->zoom();
mainptr->UpdateEverything();
} else {
Beep();
}
}
// -----------------------------------------------------------------------------
void PatternView::SetPixelsPerCell(int pxlspercell)
{
int mag = 0;
while (pxlspercell > 1) {
mag++;
pxlspercell >>= 1;
}
if (mag == currlayer->view->getmag()) return;
TestAutoFit();
currlayer->view->setmag(mag);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::FitPattern()
{
currlayer->algo->fit(*currlayer->view, 1);
// best not to call TestAutoFit
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::FitSelection()
{
if (!SelectionExists()) return;
currlayer->currsel.Fit();
TestAutoFit();
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ViewOrigin()
{
// put 0,0 cell in middle of view
if ( currlayer->originx == bigint::zero && currlayer->originy == bigint::zero ) {
currlayer->view->center();
} else {
// put cell saved by ChangeOrigin in middle
currlayer->view->setpositionmag(currlayer->originx, currlayer->originy,
currlayer->view->getmag());
}
TestAutoFit();
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ChangeOrigin()
{
if (waitingforclick) return;
// change cell under cursor to 0,0
wxPoint pt = ScreenToClient( wxGetMousePosition() );
if ( pt.x < 0 || pt.x > currlayer->view->getxmax() ||
pt.y < 0 || pt.y > currlayer->view->getymax() ) {
statusptr->ErrorMessage(_("Origin not changed."));
} else {
pair<bigint, bigint> cellpos = currlayer->view->at(pt.x, pt.y);
currlayer->originx = cellpos.first;
currlayer->originy = cellpos.second;
statusptr->DisplayMessage(_("Origin changed."));
if ( GridVisible() )
mainptr->UpdatePatternAndStatus();
else
statusptr->UpdateXYLocation();
}
}
// -----------------------------------------------------------------------------
void PatternView::RestoreOrigin()
{
if (waitingforclick) return;
if (currlayer->originx != bigint::zero || currlayer->originy != bigint::zero) {
currlayer->originx = 0;
currlayer->originy = 0;
statusptr->DisplayMessage(origin_restored);
if ( GridVisible() )
mainptr->UpdatePatternAndStatus();
else
statusptr->UpdateXYLocation();
}
}
// -----------------------------------------------------------------------------
bool PatternView::GridVisible()
{
return ( showgridlines && currlayer->view->getmag() >= mingridmag );
}
// -----------------------------------------------------------------------------
void PatternView::ToggleGridLines()
{
showgridlines = !showgridlines;
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ToggleCellIcons()
{
showicons = !showicons;
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ToggleCellColors()
{
swapcolors = !swapcolors;
InvertCellColors();
if (pastelayer) {
// invert colors used to draw paste pattern
for (int n = 0; n <= pastelayer->numicons; n++) {
pastelayer->cellr[n] = 255 - pastelayer->cellr[n];
pastelayer->cellg[n] = 255 - pastelayer->cellg[n];
pastelayer->cellb[n] = 255 - pastelayer->cellb[n];
}
InvertIconColors(pastelayer->atlas7x7, 8, pastelayer->numicons);
InvertIconColors(pastelayer->atlas15x15, 16, pastelayer->numicons);
InvertIconColors(pastelayer->atlas31x31, 32, pastelayer->numicons);
}
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::ToggleSmarterScaling()
{
smartscale = !smartscale;
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
bool PatternView::GetCellPos(bigint& xpos, bigint& ypos)
{
wxPoint pt = ScreenToClient( wxGetMousePosition() );
if (PointInView(pt.x, pt.y)) {
// get mouse location in cell coords
pair<bigint, bigint> cellpos = currlayer->view->at(pt.x, pt.y);
xpos = cellpos.first;
ypos = cellpos.second;
// check if xpos,ypos is outside bounded grid
if (!CellInGrid(xpos, ypos)) return false;
return true;
} else {
// mouse not in viewport
return false;
}
}
// -----------------------------------------------------------------------------
bool PatternView::PointInView(int x, int y)
{
return ( x >= 0 && x <= currlayer->view->getxmax() &&
y >= 0 && y <= currlayer->view->getymax() );
}
// -----------------------------------------------------------------------------
#ifdef __WXMAC__
#define RefreshControls() RefreshRect(controlsrect,false)
#else
// safer to redraw entire viewport on Windows and Linux
// otherwise we see partial drawing in some cases
#define RefreshControls() Refresh(false)
#endif
void PatternView::CheckCursor(bool active)
{
if (!active) return; // main window is not active so don't change cursor
if (mainptr->IsIconized()) return;
// make sure cursor is up to date
wxPoint pt = ScreenToClient( wxGetMousePosition() );
if (PointInView(pt.x, pt.y)) {
int ox, oy;
if (numlayers > 1 && tilelayers && tileindex != currindex) {
// show arrow cursor if over tile border (ie. bigview) or non-current tile
SetCursor(*wxSTANDARD_CURSOR);
if (showcontrols) {
showcontrols = false;
RefreshControls();
}
} else if (showoverlay && curroverlay->PointInOverlay(pt.x, pt.y, &ox, &oy)
&& !curroverlay->TransparentPixel(ox, oy)) {
// cursor is over non-transparent pixel in overlay
curroverlay->SetOverlayCursor();
if (showcontrols) {
showcontrols = false;
RefreshControls();
}
} else if ((controlsrect.Contains(pt) || clickedcontrol > NO_CONTROL) &&
!(drawingcells || selectingcells || movingview || waitingforclick) ) {
// cursor is over translucent controls, or user clicked in a control
// and hasn't released mouse button yet
SetCursor(*wxSTANDARD_CURSOR);
if (!showcontrols) {
showcontrols = true;
RefreshControls();
}
} else {
// show current cursor mode
SetCursor(*currlayer->curs);
if (showcontrols) {
showcontrols = false;
RefreshControls();
}
}
} else {
// cursor is not in viewport
SetCursor(*wxSTANDARD_CURSOR);
if (showcontrols) {
showcontrols = false;
RefreshControls();
}
}
}
// -----------------------------------------------------------------------------
int PatternView::GetMag()
{
return currlayer->view->getmag();
}
// -----------------------------------------------------------------------------
void PatternView::SetMag(int mag)
{
TestAutoFit();
if (mag > MAX_MAG) mag = MAX_MAG;
currlayer->view->setmag(mag);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::SetPosMag(const bigint& x, const bigint& y, int mag)
{
currlayer->view->setpositionmag(x, y, mag);
}
// -----------------------------------------------------------------------------
void PatternView::GetPos(bigint& x, bigint& y)
{
x = currlayer->view->x;
y = currlayer->view->y;
}
// -----------------------------------------------------------------------------
void PatternView::FitInView(int force)
{
currlayer->algo->fit(*currlayer->view, force);
}
// -----------------------------------------------------------------------------
bool PatternView::CellVisible(const bigint& x, const bigint& y)
{
return currlayer->view->contains(x, y) != 0;
}
// -----------------------------------------------------------------------------
// scrolling functions:
void PatternView::PanUp(int amount)
{
TestAutoFit();
currlayer->view->move(0, -amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanDown(int amount)
{
TestAutoFit();
currlayer->view->move(0, amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanLeft(int amount)
{
TestAutoFit();
currlayer->view->move(-amount, 0);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanRight(int amount)
{
TestAutoFit();
currlayer->view->move(amount, 0);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanNE()
{
TestAutoFit();
int xamount = SmallScroll(currlayer->view->getwidth());
int yamount = SmallScroll(currlayer->view->getheight());
int amount = (xamount < yamount) ? xamount : yamount;
currlayer->view->move(amount, -amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanNW()
{
TestAutoFit();
int xamount = SmallScroll(currlayer->view->getwidth());
int yamount = SmallScroll(currlayer->view->getheight());
int amount = (xamount < yamount) ? xamount : yamount;
currlayer->view->move(-amount, -amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanSE()
{
TestAutoFit();
int xamount = SmallScroll(currlayer->view->getwidth());
int yamount = SmallScroll(currlayer->view->getheight());
int amount = (xamount < yamount) ? xamount : yamount;
currlayer->view->move(amount, amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
void PatternView::PanSW()
{
TestAutoFit();
int xamount = SmallScroll(currlayer->view->getwidth());
int yamount = SmallScroll(currlayer->view->getheight());
int amount = (xamount < yamount) ? xamount : yamount;
currlayer->view->move(-amount, amount);
mainptr->UpdateEverything();
}
// -----------------------------------------------------------------------------
int PatternView::SmallScroll(int xysize)
{
int amount;
int mag = currlayer->view->getmag();
if (mag > 0) {
// scroll an integral number of cells (1 cell = 2^mag pixels)
if (mag < 3) {
amount = ((xysize >> mag) / 20) << mag;
if (amount == 0) amount = 1 << mag;
return amount;
} else {
// grid lines are visible so scroll by only 1 cell
return 1 << mag;
}
} else {
// scroll by approx 5% of current wd/ht
amount = xysize / 20;
if (amount == 0) amount = 1;
return amount;
}
}
// -----------------------------------------------------------------------------
int PatternView::BigScroll(int xysize)
{
int amount;
int mag = currlayer->view->getmag();
if (mag > 0) {
// scroll an integral number of cells (1 cell = 2^mag pixels)
amount = ((xysize >> mag) * 9 / 10) << mag;
if (amount == 0) amount = 1 << mag;
return amount;
} else {
// scroll by approx 90% of current wd/ht
amount = xysize * 9 / 10;
if (amount == 0) amount = 1;
return amount;
}
}
// -----------------------------------------------------------------------------
void PatternView::UpdateScrollBars()
{
if (mainptr->fullscreen) return;
int viewwd, viewht;
int mag = currlayer->view->getmag();
if (mag > 0) {
// scroll by cells, so determine number of cells visible in viewport
viewwd = currlayer->view->getwidth() >> mag;
viewht = currlayer->view->getheight() >> mag;
} else {
// scroll by pixels, so get pixel dimensions of viewport
viewwd = currlayer->view->getwidth();
viewht = currlayer->view->getheight();
}
if (viewwd < 1) viewwd = 1;
if (viewht < 1) viewht = 1;
if (currlayer->algo->gridwd > 0) {
// restrict scrolling to left/right edges of grid if its width is finite
int range = currlayer->algo->gridwd;
// avoid scroll bar disappearing
if (range < 3) range = 3;
hthumb = currlayer->view->x.toint() + range / 2;
mainptr->hbar->SetScrollbar(hthumb, 1, range, 1, true);
} else {
// keep thumb box in middle of scroll bar if grid width is infinite
hthumb = (thumbrange - 1) * viewwd / 2;
mainptr->hbar->SetScrollbar(hthumb, viewwd, thumbrange * viewwd, viewwd, true);
}
if (currlayer->algo->gridht > 0) {
// restrict scrolling to top/bottom edges of grid if its height is finite
int range = currlayer->algo->gridht;
// avoid scroll bar disappearing
if (range < 3) range = 3;
vthumb = currlayer->view->y.toint() + range / 2;
mainptr->vbar->SetScrollbar(vthumb, 1, range, 1, true);
} else {
// keep thumb box in middle of scroll bar if grid height is infinite
vthumb = (thumbrange - 1) * viewht / 2;
mainptr->vbar->SetScrollbar(vthumb, viewht, thumbrange * viewht, viewht, true);
}
}
// -----------------------------------------------------------------------------
void PatternView::ProcessKey(int key, int modifiers)
{
mainptr->showbanner = false;
// WARNING: ProcessKey can be called while running a script, or reading
// a large pattern file, or waiting for a paste click etc, so we must avoid
// doing any actions that could cause havoc at such times.
bool busy = nopattupdate || waitingforclick || dragtimer->IsRunning();
bool timeline = TimelineExists();
action_info action = FindAction(key, modifiers);
switch (action.id) {
case DO_NOTHING:
// any unassigned key turns off full screen mode
if (mainptr->fullscreen) mainptr->ToggleFullScreen();
break;
case DO_OPENFILE:
if (IsHTMLFile(action.file)) {
// show HTML file in help window
if (!busy) ShowHelp(action.file);
} else {
// load pattern or run script
if (!inscript && !busy) mainptr->OpenFile(action.file, true);
}
break;
// File menu actions
case DO_NEWPATT: if (!inscript && !busy) mainptr->NewPattern(); break;
case DO_OPENPATT: if (!inscript && !busy) mainptr->OpenPattern(); break;
case DO_OPENCLIP: if (!inscript && !busy) mainptr->OpenClipboard(); break;
case DO_SAVE: if (!inscript && !busy) mainptr->SavePattern(); break;
case DO_SAVEXRLE: if (!inscript) savexrle = !savexrle; break;
case DO_RUNSCRIPT: if (!inscript && !timeline && !busy) mainptr->OpenScript(); break;
case DO_RUNCLIP: if (!inscript && !timeline && !busy) mainptr->RunClipboard(); break;
case DO_PREFS: if (!busy) mainptr->ShowPrefsDialog(); break;
case DO_FILEDIR: if (!busy) mainptr->ChangeFileDir(); break;
case DO_SHOWFILES: mainptr->ToggleShowFiles(); break;
case DO_QUIT: mainptr->QuitApp(); break;
// Edit menu actions
case DO_UNDO: if (!inscript && !timeline && !busy) currlayer->undoredo->UndoChange(); break;
case DO_REDO: if (!inscript && !timeline && !busy) currlayer->undoredo->RedoChange(); break;
case DO_DISABLE: if (!inscript) mainptr->ToggleAllowUndo(); break;
case DO_CUT: if (!inscript && !timeline) CutSelection(); break;
case DO_COPY: if (!inscript) CopySelection(); break;
case DO_CLEAR: if (!inscript && !timeline) ClearSelection(); break;
case DO_CLEAROUT: if (!inscript && !timeline) ClearOutsideSelection(); break;
case DO_PASTE:
if (!inscript && !timeline && !busy) {
// PasteClipboard(false) has a Yield loop so we do the following to avoid
// calling ProcessKey re-entrantly as it causes problems on Mac OS X
// and possibly the other platforms
wxCommandEvent evt(wxEVT_COMMAND_MENU_SELECTED, ID_PASTE);
wxPostEvent(mainptr->GetEventHandler(), evt);
return;
}
break;
// case DO_PASTE: if (!inscript && !timeline && !busy) PasteClipboard(false); break;
case DO_PASTESEL: if (!inscript && !timeline && !busy) PasteClipboard(true); break;
case DO_SELALL: if (!inscript) SelectAll(); break;
case DO_REMOVESEL: if (!inscript) RemoveSelection(); break;
case DO_SHRINK: if (!inscript) ShrinkSelection(false); break;
case DO_SHRINKFIT: if (!inscript) ShrinkSelection(true); break;
case DO_RANDFILL: if (!inscript && !timeline) RandomFill(); break;
case DO_FLIPTB: if (!inscript && !timeline) FlipSelection(true); break;
case DO_FLIPLR: if (!inscript && !timeline) FlipSelection(false); break;
case DO_ROTATECW: if (!inscript && !timeline) RotateSelection(true); break;
case DO_ROTATEACW: if (!inscript && !timeline) RotateSelection(false); break;
case DO_ADVANCE: if (!inscript && !timeline) currlayer->currsel.Advance(); break;
case DO_ADVANCEOUT: if (!inscript && !timeline) currlayer->currsel.AdvanceOutside(); break;
case DO_CURSDRAW: SetCursorMode(curs_pencil); break;
case DO_CURSPICK: SetCursorMode(curs_pick); break;
case DO_CURSSEL: SetCursorMode(curs_cross); break;
case DO_CURSMOVE: SetCursorMode(curs_hand); break;
case DO_CURSIN: SetCursorMode(curs_zoomin); break;
case DO_CURSOUT: SetCursorMode(curs_zoomout); break;
case DO_CURSCYCLE: CycleCursorMode(); break;
case DO_PASTEMODE: CyclePasteMode(); break;
case DO_PASTELOC: CyclePasteLocation(); break;
case DO_NEXTHIGHER: CycleDrawingState(true); break;
case DO_NEXTLOWER: CycleDrawingState(false); break;
// Control menu actions
case DO_STARTSTOP: if (!inscript) mainptr->StartOrStop(); break;
case DO_NEXTGEN: if (!inscript && !timeline) mainptr->NextGeneration(false); break;
case DO_NEXTSTEP: if (!inscript && !timeline) mainptr->NextGeneration(true); break;
case DO_RESET: if (!inscript && !timeline && !busy) mainptr->ResetPattern(); break;
case DO_SETGEN: if (!inscript && !timeline && !busy) mainptr->SetGeneration(); break;
case DO_SETBASE: if (!inscript && !timeline && !busy) mainptr->SetBaseStep(); break;
case DO_FASTER: mainptr->GoFaster(); break;
case DO_SLOWER: mainptr->GoSlower(); break;
case DO_AUTOFIT: mainptr->ToggleAutoFit(); break;
case DO_HYPER: if (!timeline) mainptr->ToggleHyperspeed(); break;
case DO_HASHINFO: mainptr->ToggleHashInfo(); break;
case DO_SHOWPOP: mainptr->ToggleShowPopulation(); break;
case DO_RECORD: StartStopRecording(); break;
case DO_DELTIME: DeleteTimeline(); break;
case DO_PLAYBACK: if (!inscript && timeline) PlayTimeline(-1); break;
case DO_SETRULE: if (!inscript && !timeline && !busy) mainptr->ShowRuleDialog(); break;
case DO_TIMING: if (!inscript && !timeline) mainptr->DisplayTimingInfo(); break;
case DO_HASHING:
if (!inscript && !timeline && !busy) {
if (currlayer->algtype != HLIFE_ALGO)
mainptr->ChangeAlgorithm(HLIFE_ALGO);
else
mainptr->ChangeAlgorithm(QLIFE_ALGO);
}
break;
// View menu actions
case DO_LEFT: PanLeft( SmallScroll(currlayer->view->getwidth()) ); break;
case DO_RIGHT: PanRight( SmallScroll(currlayer->view->getwidth()) ); break;
case DO_UP: PanUp( SmallScroll(currlayer->view->getheight()) ); break;
case DO_DOWN: PanDown( SmallScroll(currlayer->view->getheight()) ); break;
case DO_NE: PanNE(); break;
case DO_NW: PanNW(); break;
case DO_SE: PanSE(); break;
case DO_SW: PanSW(); break;
case DO_FULLSCREEN: mainptr->ToggleFullScreen(); break;
case DO_FIT: FitPattern(); break;
case DO_FITSEL: FitSelection(); break;
case DO_MIDDLE: ViewOrigin(); break;
case DO_CHANGE00: ChangeOrigin(); break;
case DO_RESTORE00: RestoreOrigin(); break;
case DO_ZOOMIN: ZoomIn(); break;
case DO_ZOOMOUT: ZoomOut(); break;
case DO_SCALE1: SetPixelsPerCell(1); break;
case DO_SCALE2: SetPixelsPerCell(2); break;
case DO_SCALE4: SetPixelsPerCell(4); break;
case DO_SCALE8: SetPixelsPerCell(8); break;
case DO_SCALE16: SetPixelsPerCell(16); break;
case DO_SCALE32: SetPixelsPerCell(32); break;
case DO_SHOWTOOL: mainptr->ToggleToolBar(); break;
case DO_SHOWLAYER: ToggleLayerBar(); break;
case DO_SHOWEDIT: ToggleEditBar(); break;
case DO_SHOWSTATES: ToggleAllStates(); break;
case DO_SHOWSCROLL: mainptr->ToggleScrollBars(); break;
case DO_SHOWSTATUS: mainptr->ToggleStatusBar(); break;
case DO_SHOWEXACT: mainptr->ToggleExactNumbers(); break;
case DO_SHOWICONS: ToggleCellIcons(); break;
case DO_INVERT: ToggleCellColors(); break;
case DO_SMARTSCALE: ToggleSmarterScaling(); break;
case DO_SHOWGRID: ToggleGridLines(); break;
case DO_SHOWTIME: ToggleTimelineBar(); break;
case DO_INFO: if (!busy) mainptr->ShowPatternInfo(); break;
// Layer menu actions
case DO_SAVEOVERLAY: mainptr->SaveOverlay(); break;
case DO_SHOWOVERLAY: mainptr->ToggleOverlay(); break;
case DO_DELOVERLAY: if (!inscript) mainptr->DeleteOverlay(); break;
case DO_ADD: if (!inscript) AddLayer(); break;
case DO_CLONE: if (!inscript) CloneLayer(); break;
case DO_DUPLICATE: if (!inscript) DuplicateLayer(); break;
case DO_DELETE: if (!inscript) DeleteLayer(); break;
case DO_DELOTHERS: if (!inscript) DeleteOtherLayers(); break;
case DO_MOVELAYER: if (!inscript && !busy) MoveLayerDialog(); break;
case DO_NAMELAYER: if (!inscript && !busy) NameLayerDialog(); break;
case DO_SETCOLORS: if (!inscript && !busy) SetLayerColors(); break;
case DO_SYNCVIEWS: if (!inscript) ToggleSyncViews(); break;
case DO_SYNCCURS: if (!inscript) ToggleSyncCursors(); break;
case DO_STACK: if (!inscript) ToggleStackLayers(); break;
case DO_TILE: if (!inscript) ToggleTileLayers(); break;
// Help menu actions
case DO_HELP:
if (!busy) {
// if help window is open then bring it to the front,
// otherwise open it and display most recent help file
ShowHelp(wxEmptyString);
}
break;
case DO_ABOUT: if (!inscript && !busy) ShowAboutBox(); break;
default: Warning(_("Bug detected in ProcessKey!"));
}
// note that we avoid updating viewport if inscript and action.id is DO_OPENFILE
// otherwise problem can occur when rapidly repeating a keyboard shortcut that
// runs a script
if (inscript && action.id != DO_NOTHING && action.id != DO_OPENFILE) {
// update viewport, status bar, scroll bars
inscript = false;
mainptr->UpdatePatternAndStatus();
bigview->UpdateScrollBars();
inscript = true;
}
mainptr->UpdateUserInterface();
}
// -----------------------------------------------------------------------------
void PatternView::RememberOneCellChange(int cx, int cy, int oldstate, int newstate)
{
if (allowundo) {
// remember this cell change for later undo/redo
currlayer->undoredo->SaveCellChange(cx, cy, oldstate, newstate);
}
}
// -----------------------------------------------------------------------------
void PatternView::StartDrawingCells(int x, int y)
{
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
// check that cellpos is within getcell/setcell limits
if ( OutsideLimits(cellpos.second, cellpos.first, cellpos.second, cellpos.first) ) {
statusptr->ErrorMessage(_("Drawing is not allowed outside +/- 10^9 boundary."));
return;
}
drawingcells = true;
// save dirty state now for later use by RememberCellChanges
if (allowundo) currlayer->savedirty = currlayer->dirty;
cellx = cellpos.first.toint();
celly = cellpos.second.toint();
int currstate = currlayer->algo->getcell(cellx, celly);
// reset drawing state in case it's no longer valid (due to algo/rule change)
if (currlayer->drawingstate >= currlayer->algo->NumCellStates()) {
currlayer->drawingstate = 1;
}
if (currstate == currlayer->drawingstate) {
drawstate = 0;
} else {
drawstate = currlayer->drawingstate;
}
if (currstate != drawstate) {
currlayer->algo->setcell(cellx, celly, drawstate);
currlayer->algo->endofpattern();
// remember this cell change for later undo/redo
RememberOneCellChange(cellx, celly, currstate, drawstate);
MarkLayerDirty();
if (showstatus) statusptr->Refresh(false);
RefreshView();
}
CaptureMouse(); // get mouse up event even if outside view
dragtimer->Start(TEN_HERTZ);
if (stopdrawing) {
// mouse up event has already been seen so terminate drawing immediately
stopdrawing = false;
StopDraggingMouse();
}
}
// -----------------------------------------------------------------------------
void PatternView::DrawCells(int x, int y)
{
// make sure x,y is within viewport
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > currlayer->view->getxmax()) x = currlayer->view->getxmax();
if (y > currlayer->view->getymax()) y = currlayer->view->getymax();
// make sure x,y is within bounded grid
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
if (currlayer->algo->gridwd > 0) {
if (cellpos.first < currlayer->algo->gridleft) cellpos.first = currlayer->algo->gridleft;
if (cellpos.first > currlayer->algo->gridright) cellpos.first = currlayer->algo->gridright;
}
if (currlayer->algo->gridht > 0) {
if (cellpos.second < currlayer->algo->gridtop) cellpos.second = currlayer->algo->gridtop;
if (cellpos.second > currlayer->algo->gridbottom) cellpos.second = currlayer->algo->gridbottom;
}
if ( currlayer->view->getmag() < 0 ||
OutsideLimits(cellpos.second, cellpos.first, cellpos.second, cellpos.first) ) {
return;
}
int currstate;
int numchanged = 0;
int newx = cellpos.first.toint();
int newy = cellpos.second.toint();
if ( newx != cellx || newy != celly ) {
// draw a line of cells using Bresenham's algorithm
int d, ii, jj, di, ai, si, dj, aj, sj;
di = newx - cellx;
ai = abs(di) << 1;
si = (di < 0)? -1 : 1;
dj = newy - celly;
aj = abs(dj) << 1;
sj = (dj < 0)? -1 : 1;
ii = cellx;
jj = celly;
lifealgo* curralgo = currlayer->algo;
if (ai > aj) {
d = aj - (ai >> 1);
while (ii != newx) {
currstate = curralgo->getcell(ii, jj);
if (currstate != drawstate) {
curralgo->setcell(ii, jj, drawstate);
RememberOneCellChange(ii, jj, currstate, drawstate);
numchanged++;
}
if (d >= 0) {
jj += sj;
d -= ai;
}
ii += si;
d += aj;
}
} else {
d = ai - (aj >> 1);
while (jj != newy) {
currstate = curralgo->getcell(ii, jj);
if (currstate != drawstate) {
curralgo->setcell(ii, jj, drawstate);
RememberOneCellChange(ii, jj, currstate, drawstate);
numchanged++;
}
if (d >= 0) {
ii += si;
d -= aj;
}
jj += sj;
d += ai;
}
}
cellx = newx;
celly = newy;
currstate = curralgo->getcell(cellx, celly);
if (currstate != drawstate) {
curralgo->setcell(cellx, celly, drawstate);
RememberOneCellChange(cellx, celly, currstate, drawstate);
numchanged++;
}
}
if (numchanged > 0) {
currlayer->algo->endofpattern();
MarkLayerDirty();
if (showstatus) statusptr->Refresh(false);
RefreshView();
}
}
// -----------------------------------------------------------------------------
void PatternView::PickCell(int x, int y)
{
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
if ( currlayer->view->getmag() < 0 ||
OutsideLimits(cellpos.second, cellpos.first, cellpos.second, cellpos.first) ) {
return;
}
int cellx = cellpos.first.toint();
int celly = cellpos.second.toint();
currlayer->drawingstate = currlayer->algo->getcell(cellx, celly);
UpdateEditBar();
}
// -----------------------------------------------------------------------------
void PatternView::StartSelectingCells(int x, int y, bool shiftdown)
{
// make sure anchor cell is within bounded grid (x,y can be outside grid)
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
if (currlayer->algo->gridwd > 0) {
if (cellpos.first < currlayer->algo->gridleft) cellpos.first = currlayer->algo->gridleft;
if (cellpos.first > currlayer->algo->gridright) cellpos.first = currlayer->algo->gridright;
}
if (currlayer->algo->gridht > 0) {
if (cellpos.second < currlayer->algo->gridtop) cellpos.second = currlayer->algo->gridtop;
if (cellpos.second > currlayer->algo->gridbottom) cellpos.second = currlayer->algo->gridbottom;
}
anchorx = cellpos.first;
anchory = cellpos.second;
// save original selection so it can be restored if user hits escape;
// also used by RememberNewSelection
currlayer->savesel = currlayer->currsel;
// reset previous selection
prevsel.Deselect();
// for avoiding 1x1 selection if mouse doesn't move much
initselx = x;
initsely = y;
// allow changing size in any direction
forceh = false;
forcev = false;
if (SelectionExists()) {
if (shiftdown) {
// modify current selection
currlayer->currsel.Modify(cellpos.first, cellpos.second,
anchorx, anchory, &forceh, &forcev);
DisplaySelectionSize();
} else {
// remove current selection
currlayer->currsel.Deselect();
}
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = saveinscript;
}
selectingcells = true;
CaptureMouse(); // get mouse up event even if outside view
dragtimer->Start(TEN_HERTZ);
}
// -----------------------------------------------------------------------------
void PatternView::SelectCells(int x, int y)
{
// only select cells within view
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > currlayer->view->getxmax()) x = currlayer->view->getxmax();
if (y > currlayer->view->getymax()) y = currlayer->view->getymax();
if ( abs(initselx - x) < 2 && abs(initsely - y) < 2 && !SelectionExists() ) {
// avoid 1x1 selection if mouse hasn't moved much
return;
}
// make sure x,y is within bounded grid
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
if (currlayer->algo->gridwd > 0) {
if (cellpos.first < currlayer->algo->gridleft) cellpos.first = currlayer->algo->gridleft;
if (cellpos.first > currlayer->algo->gridright) cellpos.first = currlayer->algo->gridright;
}
if (currlayer->algo->gridht > 0) {
if (cellpos.second < currlayer->algo->gridtop) cellpos.second = currlayer->algo->gridtop;
if (cellpos.second > currlayer->algo->gridbottom) cellpos.second = currlayer->algo->gridbottom;
}
if (!forcev) currlayer->currsel.SetLeftRight(cellpos.first, anchorx);
if (!forceh) currlayer->currsel.SetTopBottom(cellpos.second, anchory);
if (currlayer->currsel != prevsel) {
// selection has changed
DisplaySelectionSize();
prevsel = currlayer->currsel;
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = saveinscript;
}
}
// -----------------------------------------------------------------------------
void PatternView::StartMovingView(int x, int y)
{
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
bigcellx = cellpos.first;
bigcelly = cellpos.second;
movingview = true;
if (waitingforclick) {
// avoid calling CaptureMouse again (middle button was pressed)
} else {
CaptureMouse(); // get mouse up event even if outside view
}
dragtimer->Start(TEN_HERTZ);
}
// -----------------------------------------------------------------------------
void PatternView::MoveView(int x, int y)
{
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
bigint newx = cellpos.first;
bigint newy = cellpos.second;
bigint xdelta = bigcellx;
bigint ydelta = bigcelly;
xdelta -= newx;
ydelta -= newy;
int xamount, yamount;
int mag = currlayer->view->getmag();
if (mag >= 0) {
// move an integral number of cells
xamount = xdelta.toint() << mag;
yamount = ydelta.toint() << mag;
} else {
// convert cell deltas to screen pixels
xdelta >>= -mag;
ydelta >>= -mag;
xamount = xdelta.toint();
yamount = ydelta.toint();
}
if ( xamount != 0 || yamount != 0 ) {
currlayer->view->move(xamount, yamount);
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = saveinscript;
cellpos = currlayer->view->at(x, y);
bigcellx = cellpos.first;
bigcelly = cellpos.second;
}
// need to update scroll bars if grid is bounded
if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
UpdateScrollBars();
}
}
// -----------------------------------------------------------------------------
void PatternView::StopDraggingMouse()
{
if ( HasCapture() ) {
if (movingview && waitingforclick) {
// don't release mouse capture here (paste loop won't detect click outside view)
} else {
ReleaseMouse();
}
}
if ( dragtimer->IsRunning() ) dragtimer->Stop();
if (selectingcells) {
if (allowundo) RememberNewSelection(_("Selection"));
selectingcells = false; // tested by CanUndo
mainptr->UpdateMenuItems(); // enable various Edit menu items
if (allowundo) UpdateEditBar(); // update Undo/Redo buttons
}
if (drawingcells && allowundo) {
// MarkLayerDirty has set dirty flag, so we need to
// pass in the flag state saved before drawing started
currlayer->undoredo->RememberCellChanges(_("Drawing"), currlayer->savedirty);
drawingcells = false; // tested by CanUndo
mainptr->UpdateMenuItems(); // enable Undo item
UpdateEditBar(); // update Undo/Redo buttons
}
if (clickedcontrol > NO_CONTROL) {
if (currcontrol == clickedcontrol && !PANNING_CONTROL) {
// only do non-panning function when button is released
ProcessClickedControl();
}
clickedcontrol = NO_CONTROL;
currcontrol = NO_CONTROL;
RefreshRect(controlsrect, false);
Update();
}
if (movingview && restorecursor != NULL) {
// restore cursor temporarily changed to curs_hand due to middle button click
SetCursorMode(restorecursor);
restorecursor = NULL;
mainptr->UpdateMenuItems(); // enable Edit > Cursor Mode
UpdateEditBar(); // update cursor mode buttons
}
drawingcells = false;
selectingcells = false;
movingview = false;
CheckCursor(true);
}
// -----------------------------------------------------------------------------
void PatternView::RestoreSelection()
{
currlayer->currsel = currlayer->savesel;
StopDraggingMouse();
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = saveinscript;
statusptr->DisplayMessage(_("New selection aborted."));
}
// -----------------------------------------------------------------------------
void PatternView::TestAutoFit()
{
if (currlayer->autofit && mainptr->generating) {
// assume user no longer wants us to do autofitting
currlayer->autofit = false;
}
}
// -----------------------------------------------------------------------------
void PatternView::ZoomInPos(int x, int y)
{
// zoom in so that clicked cell stays under cursor
TestAutoFit();
if (currlayer->view->getmag() < MAX_MAG) {
currlayer->view->zoom(x, y);
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
bigview->UpdateScrollBars();
inscript = saveinscript;
} else {
Beep(); // can't zoom in any further
}
}
// -----------------------------------------------------------------------------
void PatternView::ZoomOutPos(int x, int y)
{
// zoom out so that clicked cell stays under cursor
TestAutoFit();
currlayer->view->unzoom(x, y);
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
bigview->UpdateScrollBars();
inscript = saveinscript;
}
// -----------------------------------------------------------------------------
void PatternView::SetViewSize(int wd, int ht)
{
// wd or ht might be < 1 on Windows
if (wd < 1) wd = 1;
if (ht < 1) ht = 1;
if (tileindex < 0) {
// use main viewport window's size to reset viewport in each layer
ResizeLayers(wd, ht);
}
// only autofit when generating
if (currlayer->autofit && mainptr && mainptr->generating)
currlayer->algo->fit(*currlayer->view, 0);
// update position of translucent controls
switch (controlspos) {
case 1:
// top left corner
controlsrect = wxRect(0, 0, controlswd, controlsht);
break;
case 2:
// top right corner
controlsrect = wxRect(wd - controlswd, 0, controlswd, controlsht);
break;
case 3:
// bottom right corner
controlsrect = wxRect(wd - controlswd, ht - controlsht, controlswd, controlsht);
break;
case 4:
// bottom left corner
controlsrect = wxRect(0, ht - controlsht, controlswd, controlsht);
break;
default:
// controlspos should be 0 (controls are disabled)
controlsrect = wxRect(0, 0, 0, 0);
}
}
// -----------------------------------------------------------------------------
void PatternView::OnPaint(wxPaintEvent& WXUNUSED(event))
{
// OnPaint handlers must always create a wxPaintDC
wxPaintDC dc(this);
int wd, ht;
GetClientSize(&wd, &ht);
// wd or ht might be < 1 on Windows
if (wd < 1) wd = 1;
if (ht < 1) ht = 1;
if ( numclones > 0 && numlayers > 1 && (stacklayers || tilelayers) )
SyncClones();
if ( numlayers > 1 && tilelayers ) {
if ( tileindex >= 0 && ( wd != GetLayer(tileindex)->view->getwidth() ||
ht != GetLayer(tileindex)->view->getheight() ) ) {
// might happen on Win/GTK???
GetLayer(tileindex)->view->resize(wd, ht);
}
} else if ( wd != currlayer->view->getwidth() || ht != currlayer->view->getheight() ) {
// need to change viewport size;
// can happen on Windows when resizing/maximizing main window
SetViewSize(wd, ht);
}
SetCurrent(*glcontext);
if (initgl) {
// do these gl calls once (and only after the window has been created)
initgl = false;
glDisable(GL_DEPTH_TEST); // we only do 2D drawing
glDisable(GL_DITHER);
// glDisable(GL_MULTISAMPLE); // unknown on Windows
glDisable(GL_STENCIL_TEST);
glDisable(GL_FOG);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_VERTEX_ARRAY);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// initialize GL matrix to match our preferred coordinate system
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, wd, ht, 0, -1, 1); // origin is top left and y increases down
glViewport(0, 0, wd, ht);
glMatrixMode(GL_MODELVIEW);
// get OpenGL version
const char* version = NULL;
version = (const char*)glGetString(GL_VERSION);
if (version) {
sscanf(version, "%d.%d", &glMajor, &glMinor);
}
// get maximum texture size
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &glMaxTextureSize);
if (glMaxTextureSize < 1024) glMaxTextureSize = 1024;
}
DrawView(tileindex);
SwapBuffers();
}
// -----------------------------------------------------------------------------
void PatternView::OnSize(wxSizeEvent& event)
{
if (!IsShownOnScreen()) return; // must not call SetCurrent (on Linux at least)
int wd, ht;
GetClientSize(&wd, &ht);
// resize this viewport
SetViewSize(wd, ht);
SetCurrent(*glcontext);
// update GL matrix
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, wd, ht, 0, -1, 1); // origin is top left and y increases down
glViewport(0, 0, wd, ht);
glMatrixMode(GL_MODELVIEW);
event.Skip();
}
// -----------------------------------------------------------------------------
#if defined(__WXMAC__) && wxCHECK_VERSION(2,9,0)
// wxMOD_CONTROL has been changed to mean Command key down (sheesh!)
#define wxMOD_CONTROL wxMOD_RAW_CONTROL
#define ControlDown RawControlDown
#endif
void PatternView::OnKeyDown(wxKeyEvent& event)
{
#ifdef __WXMAC__
// close any open tool tip window (fixes wxMac bug?)
wxToolTip::RemoveToolTips();
#endif
realkey = event.GetKeyCode();
int mods = event.GetModifiers();
#ifdef __WXMSW__
// avoid selection size message being cleared
if (selectingcells && realkey == WXK_SHIFT) return;
#endif
statusptr->ClearMessage();
// wxGTK 2.8.12 does not set modifier flag if shift key pressed by itself
// so best to play safe and test wxMOD_SHIFT or wxMOD_NONE
if (realkey == WXK_SHIFT && (mods == wxMOD_SHIFT || mods == wxMOD_NONE)) {
// pressing unmodified shift key temporarily toggles the draw/pick cursors or
// the zoom in/out cursors; note that Windows sends multiple key-down events
// while shift key is pressed so we must be careful to toggle only once
if (currlayer->curs == curs_pencil && oldcursor == NULL) {
oldcursor = curs_pencil;
SetCursorMode(curs_pick);
mainptr->UpdateUserInterface();
} else if (currlayer->curs == curs_pick && oldcursor == NULL) {
oldcursor = curs_pick;
SetCursorMode(curs_pencil);
mainptr->UpdateUserInterface();
} else if (currlayer->curs == curs_zoomin && oldcursor == NULL) {
oldcursor = curs_zoomin;
SetCursorMode(curs_zoomout);
mainptr->UpdateUserInterface();
} else if (currlayer->curs == curs_zoomout && oldcursor == NULL) {
oldcursor = curs_zoomout;
SetCursorMode(curs_zoomin);
mainptr->UpdateUserInterface();
}
} else if (oldcursor) {
// for any other key combo we restore the cursor immediately rather than
// wait for the shift key to be released; this avoids problems with OnKeyUp
// not being called if the shift key is used in a keyboard shortcut that
// adds a new layer or opens another window
SetCursorMode(oldcursor);
oldcursor = NULL;
mainptr->UpdateUserInterface();
}
if (debuglevel == 1) {
// set debugkey now but don't show it until OnChar
debugkey = wxString::Format(_("OnKeyDown: key=%d (%c) mods=%d"),
realkey, realkey < 128 ? wxChar(realkey) : wxChar('?'), mods);
}
// WARNING: logic must match that in KeyComboCtrl::OnKeyDown in wxprefs.cpp
if (mods == wxMOD_NONE || realkey == WXK_ESCAPE || realkey > 127) {
// tell OnChar handler to ignore realkey
realkey = 0;
}
#ifdef __WXOSX__
// pass ctrl/cmd-key combos directly to OnChar
if (realkey > 0 && ((mods & wxMOD_CONTROL) || (mods & wxMOD_CMD))) {
OnChar(event);
return;
}
#endif
#ifdef __WXMAC__
// allow option-E/I/N/U/` (OnChar is not called for those key combos
// although the prefs dialog KeyComboCtrl::OnChar *is* called)
if (mods == wxMOD_ALT && (realkey == 'E' || realkey == 'I' || realkey == 'N' ||
realkey == 'U' || realkey == '`')) {
OnChar(event);
return;
}
#endif
#ifdef __WXMSW__
// on Windows, OnChar is NOT called for some ctrl-key combos like
// ctrl-0..9 or ctrl-alt-key, so we call OnChar ourselves
if (realkey > 0 && (mods & wxMOD_CONTROL)) {
OnChar(event);
return;
}
#endif
#ifdef __WXGTK__
if (realkey == ' ' && mods == wxMOD_SHIFT) {
// fix wxGTK bug (curiously, the bug isn't seen in the prefs dialog);
// OnChar won't see the shift modifier, so set realkey to a special
// value to tell OnChar that shift-space was pressed
realkey = -666;
}
#endif
event.Skip();
}
// -----------------------------------------------------------------------------
void PatternView::OnKeyUp(wxKeyEvent& event)
{
int key = event.GetKeyCode();
if (key == WXK_SHIFT) {
// releasing shift key sets cursor back to original state
if (oldcursor) {
SetCursorMode(oldcursor);
oldcursor = NULL;
mainptr->UpdateUserInterface();
}
}
if (inscript && pass_key_events) {
// let script decide what to do with key-up events
PassKeyUpToScript(key);
}
// no need to call event.Skip() here
}
// -----------------------------------------------------------------------------
void PatternView::OnChar(wxKeyEvent& event)
{
// get translated keyboard event
int key = event.GetKeyCode();
int mods = event.GetModifiers();
if (debuglevel == 1) {
debugkey += wxString::Format(_("\nOnChar: key=%d (%c) mods=%d"),
key, key < 128 ? wxChar(key) : wxChar('?'), mods);
Warning(debugkey);
}
// WARNING: logic must match that in KeyComboCtrl::OnChar in wxprefs.cpp
if (realkey > 0 && mods != wxMOD_NONE) {
#ifdef __WXGTK__
// sigh... wxGTK returns inconsistent results for shift-comma combos
// so we assume that '<' is produced by pressing shift-comma
// (which might only be true for US keyboards)
if (key == '<' && (mods & wxMOD_SHIFT)) realkey = ',';
#endif
#ifdef __WXMSW__
// sigh... wxMSW returns inconsistent results for some shift-key combos
// so again we assume we're using a US keyboard
if (key == '~' && (mods & wxMOD_SHIFT)) realkey = '`';
if (key == '+' && (mods & wxMOD_SHIFT)) realkey = '=';
#endif
if (mods == wxMOD_SHIFT && key != realkey) {
// use translated key code but remove shift key;
// eg. we want shift-'/' to be seen as '?'
mods = wxMOD_NONE;
} else {
// use key code seen by OnKeyDown
key = realkey;
if (key >= 'A' && key <= 'Z') key += 32; // convert A..Z to a..z
}
}
#ifdef __WXGTK__
if (realkey == -666) {
// OnKeyDown saw that shift-space was pressed but for some reason
// OnChar doesn't see the modifier (ie. mods is wxMOD_NONE)
key = ' ';
mods = wxMOD_SHIFT;
}
#endif
// do this check first because we allow user to make a selection while
// generating a pattern or running a script
if ( selectingcells && key == WXK_ESCAPE ) {
RestoreSelection();
return;
}
if ( inscript && (pass_key_events || key == WXK_ESCAPE) ) {
// let script decide what to do with the key
PassKeyToScript(key, mods);
return;
}
// test waitingforclick before mainptr->generating so user can cancel
// a paste operation while generating
if ( waitingforclick && key == WXK_ESCAPE ) {
AbortPaste();
return;
}
if ( TimelineExists() && key == WXK_ESCAPE ) {
if (currlayer->algo->isrecording()) {
StartStopRecording(); // stop recording
} else {
PlayTimeline(0); // stop autoplay
}
return;
}
if ( mainptr->generating && key == WXK_ESCAPE ) {
mainptr->Stop();
return;
}
ProcessKey(key, mods);
}
// -----------------------------------------------------------------------------
void PatternView::ProcessClickedControl()
{
switch (clickedcontrol) {
case STEP1_CONTROL:
if (TimelineExists()) {
// reset autoplay speed to 0 (no delay, no frame skipping)
ResetTimelineSpeed();
} else if (currlayer->currexpo != 0) {
mainptr->SetStepExponent(0);
statusptr->Refresh(false);
}
break;
case SLOWER_CONTROL:
mainptr->GoSlower();
break;
case FASTER_CONTROL:
mainptr->GoFaster();
break;
case FIT_CONTROL:
FitPattern();
break;
case ZOOMIN_CONTROL:
ZoomIn();
break;
case ZOOMOUT_CONTROL:
ZoomOut();
break;
case NW_CONTROL:
PanNW();
break;
case UP_CONTROL:
PanUp( SmallScroll(currlayer->view->getheight()) );
break;
case NE_CONTROL:
PanNE();
break;
case LEFT_CONTROL:
PanLeft( SmallScroll(currlayer->view->getwidth()) );
break;
case MIDDLE_CONTROL:
ViewOrigin();
break;
case RIGHT_CONTROL:
PanRight( SmallScroll(currlayer->view->getwidth()) );
break;
case SW_CONTROL:
PanSW();
break;
case DOWN_CONTROL:
PanDown( SmallScroll(currlayer->view->getheight()) );
break;
case SE_CONTROL:
PanSE();
break;
default:
// should never happen
Warning(_("Bug detected in ProcessClickedControl!"));
}
// need to update viewport and status bar if script is running
if (inscript) {
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = true;
}
}
// -----------------------------------------------------------------------------
void PatternView::ProcessClick(int x, int y, int button, int modifiers)
{
// user has clicked x,y pixel in viewport
if (button == wxMOUSE_BTN_LEFT) {
if (currlayer->curs == curs_pencil) {
if (!PointInGrid(x, y)) {
// best not to clobber any status bar message displayed by script
Warning(_("Drawing is not allowed outside grid."));
return;
}
if (inscript) {
// best not to clobber any status bar message displayed by script
Warning(_("Drawing is not allowed while a script is running."));
return;
}
if (TimelineExists()) {
statusptr->ErrorMessage(_("Drawing is not allowed if there is a timeline."));
return;
}
if (currlayer->view->getmag() < 0) {
statusptr->ErrorMessage(_("Drawing is not allowed at scales greater than 1 cell per pixel."));
return;
}
if (mainptr->generating) {
// we allow drawing while generating
mainptr->draw_pending = true;
mainptr->mouseevent.m_x = x;
mainptr->mouseevent.m_y = y;
mainptr->Stop();
return;
}
StartDrawingCells(x, y);
} else if (currlayer->curs == curs_pick) {
if (!PointInGrid(x, y)) {
// best not to clobber any status bar message displayed by script
Warning(_("Picking is not allowed outside grid."));
return;
}
if (inscript) {
// best not to clobber any status bar message displayed by script
Warning(_("Picking is not allowed while a script is running."));
return;
}
if (currlayer->view->getmag() < 0) {
statusptr->ErrorMessage(_("Picking is not allowed at scales greater than 1 cell per pixel."));
return;
}
PickCell(x, y);
} else if (currlayer->curs == curs_cross) {
// note that we allow starting a selection outside the grid to make it
// easier to select all of a bounded grid, but not when a script is running
// because there's currently no way for the script to detect such a click
if (inscript && !PointInGrid(x, y)) {
Warning(_("Selecting is not allowed outside grid."));
return;
}
TestAutoFit();
StartSelectingCells(x, y, (modifiers & wxMOD_SHIFT) != 0);
} else if (currlayer->curs == curs_hand) {
TestAutoFit();
StartMovingView(x, y);
} else if (currlayer->curs == curs_zoomin) {
ZoomInPos(x, y);
} else if (currlayer->curs == curs_zoomout) {
ZoomOutPos(x, y);
}
} else if (button == wxMOUSE_BTN_RIGHT) {
// reverse the usual zoom direction
if (currlayer->curs == curs_zoomin) {
ZoomOutPos(x, y);
} else if (currlayer->curs == curs_zoomout) {
ZoomInPos(x, y);
}
} else if (button == wxMOUSE_BTN_MIDDLE) {
// start panning, regardless of current cursor mode
if (currlayer->curs != curs_hand) {
restorecursor = currlayer->curs;
SetCursorMode(curs_hand);
}
TestAutoFit();
StartMovingView(x, y);
}
mainptr->UpdateUserInterface();
}
// -----------------------------------------------------------------------------
static int GetMouseModifiers(wxMouseEvent& event)
{
int modbits = wxMOD_NONE;
if (event.AltDown()) modbits |= wxMOD_ALT;
if (event.CmdDown()) modbits |= wxMOD_CMD;
if (event.ControlDown()) modbits |= wxMOD_CONTROL;
if (event.MetaDown()) modbits |= wxMOD_META;
if (event.ShiftDown()) modbits |= wxMOD_SHIFT;
return modbits;
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseDown(wxMouseEvent& event)
{
int x = event.GetX();
int y = event.GetY();
int button = event.GetButton();
int modifiers = GetMouseModifiers(event);
// ignore if a mouse button is already down
if (mouseisdown) return;
// flag that a mouse button is down
mouseisdown = true;
whichbuttondown = button;
if (waitingforclick && button == wxMOUSE_BTN_LEFT) {
// save paste location
pastex = x;
pastey = y;
waitingforclick = false; // terminate while (waitingforclick) loop
return;
}
statusptr->ClearMessage();
mainptr->showbanner = false;
if (numlayers > 1 && tilelayers && tileindex < 0) {
// ignore click in tile border
return;
}
if (tileindex >= 0 && tileindex != currindex) {
// switch current layer to clicked tile
SwitchToClickedTile(tileindex);
return;
}
// tileindex == currindex
int ox, oy;
if (showoverlay && curroverlay->PointInOverlay(x, y, &ox, &oy)
&& !curroverlay->TransparentPixel(ox, oy)) {
if (inscript && pass_mouse_events) {
// let script decide what to do with click in non-transparent pixel in overlay
PassOverlayClickToScript(ox, oy, button, modifiers);
}
// otherwise just ignore click in overlay
return;
}
if (showcontrols) {
currcontrol = WhichControl(x - controlsrect.x, y - controlsrect.y);
if (currcontrol > NO_CONTROL) {
clickedcontrol = currcontrol; // remember which control was clicked
clicktime = stopwatch->Time(); // remember when clicked (in millisecs)
CaptureMouse(); // get mouse up event even if outside view
dragtimer->Start(SIXTY_HERTZ); // call OnDragTimer ~60 times per sec
RefreshRect(controlsrect, false); // redraw clicked button
#ifdef __WXGTK__
// nicer to see change immediately on Linux
Update();
#endif
if (PANNING_CONTROL) {
// scroll immediately
ProcessClickedControl();
}
}
return;
}
if (inscript && pass_mouse_events && PointInGrid(x, y)) {
// let script decide what to do with click in grid
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
PassClickToScript(cellpos.first, cellpos.second, button, modifiers);
return;
}
ProcessClick(x, y, button, modifiers);
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseUp(wxMouseEvent& event)
{
// if the button released was not the first held down then ignore
int button = event.GetButton();
if (button != whichbuttondown) return;
// same button released so process
mouseisdown = false;
if (drawingcells || selectingcells || movingview || clickedcontrol > NO_CONTROL) {
StopDraggingMouse();
} else if (mainptr->draw_pending) {
// this can happen if user does a quick click while pattern is generating,
// so set a special flag to force drawing to terminate
stopdrawing = true;
}
if (inscript && pass_mouse_events) {
// let script decide what to do with mouse up event
PassMouseUpToScript(event.GetButton());
return;
}
}
// -----------------------------------------------------------------------------
void PatternView::ResetMouseDown()
{
// mouseisdown needs to be reset if a right-click causes a modal dialog
// to appear which then fails to send a mouse-up event (bug only in wxMac???)
mouseisdown = false;
}
// -----------------------------------------------------------------------------
// mouse capture can be lost on Windows before mouse-up event
void PatternView::OnMouseCaptureLost(wxMouseCaptureLostEvent& WXUNUSED(event))
{
mouseisdown = false;
if (drawingcells || selectingcells || movingview || clickedcontrol > NO_CONTROL) {
StopDraggingMouse();
}
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseMotion(wxMouseEvent& event)
{
statusptr->CheckMouseLocation(mainptr->infront);
// check if translucent controls need to be shown/hidden
// or if the cursor has moved out of or into the overlay
if (mainptr->infront) {
wxPoint pt(event.GetX(), event.GetY());
bool active_tile = !(numlayers > 1 && tilelayers && tileindex != currindex);
bool busy = drawingcells || selectingcells || movingview || waitingforclick;
bool show = active_tile && !busy && (controlsrect.Contains(pt) || clickedcontrol > NO_CONTROL);
if (showcontrols != show) {
// let CheckCursor set showcontrols and call RefreshRect
CheckCursor(true);
} else if (showoverlay && active_tile && !busy) {
// cursor might need to change
CheckCursor(true);
}
}
if (drawingcells || selectingcells || movingview || clickedcontrol > NO_CONTROL) {
if (event.Dragging()) {
wxTimerEvent unused;
OnDragTimer(unused);
} else {
// no mouse buttons are being pressed so ensure ReleaseMouse gets called
// (in case OnMouseUp doesn't get called when it should)
StopDraggingMouse();
}
}
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseEnter(wxMouseEvent& WXUNUSED(event))
{
// wx bug??? we don't get this event if CaptureMouse has been called
CheckCursor(mainptr->infront);
// no need to call CheckMouseLocation here (OnMouseMotion will be called)
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseExit(wxMouseEvent& WXUNUSED(event))
{
// Win only bug??? we don't get this event if CaptureMouse has been called
CheckCursor(mainptr->infront);
statusptr->CheckMouseLocation(mainptr->infront);
}
// -----------------------------------------------------------------------------
void PatternView::OnMouseWheel(wxMouseEvent& event)
{
// wheelpos should be persistent, because in theory we should keep track of
// the remainder if the amount scrolled was not an even number of deltas
static int wheelpos = 0;
int delta, rot, x, y;
if (mousewheelmode == 0) {
// ignore wheel, according to user preference
event.Skip();
return;
}
// delta is the amount that represents one "step" of rotation.
// Normally 120 on Win/Linux but 10 on Mac.
// If wheelsens < MAX_SENSITIVITY then mouse wheel will be less sensitive.
delta = event.GetWheelDelta() * (MAX_SENSITIVITY + 1 - wheelsens);
rot = event.GetWheelRotation();
x = event.GetX();
y = event.GetY();
if (mousewheelmode == 2)
wheelpos -= rot;
else
wheelpos += rot;
// DEBUG:
// statusptr->DisplayMessage(wxString::Format(_("delta=%d rot=%d wheelpos=%d"), delta, rot, wheelpos));
while (wheelpos >= delta) {
wheelpos -= delta;
if (inscript && pass_mouse_events) {
// let script decide what to do with wheel event
PassZoomOutToScript(x, y);
} else {
TestAutoFit();
currlayer->view->unzoom(x, y);
}
}
while (wheelpos <= -delta) {
wheelpos += delta;
if (inscript && pass_mouse_events) {
// let script decide what to do with wheel event
PassZoomInToScript(x, y);
} else {
TestAutoFit();
if (currlayer->view->getmag() < MAX_MAG) {
currlayer->view->zoom(x, y);
} else {
Beep();
wheelpos = 0;
break; // best not to beep lots of times
}
}
}
if (inscript && pass_mouse_events) return;
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
bigview->UpdateScrollBars();
inscript = saveinscript;
// do following after restoring inscript so we don't change stop button if inscript
mainptr->UpdateUserInterface();
}
// -----------------------------------------------------------------------------
// this flag is used to avoid re-entrancy in OnDragTimer
static bool in_timer = false;
void PatternView::OnDragTimer(wxTimerEvent& WXUNUSED(event))
{
// called periodically while drawing/selecting/moving,
// or if user has clicked a translucent control and button is still down
if (in_timer) return;
in_timer = true;
wxPoint pt = ScreenToClient( wxGetMousePosition() );
int x = pt.x;
int y = pt.y;
if (clickedcontrol > NO_CONTROL) {
control_id oldcontrol = currcontrol;
currcontrol = WhichControl(x - controlsrect.x, y - controlsrect.y);
if (currcontrol == clickedcontrol) {
if (PANNING_CONTROL && stopwatch->Time() - clicktime > 300) {
// panning can be repeated while button is pressed, but only after
// a short pause (0.3 secs) from the time the button was clicked
// (this matches the way scroll buttons work on Mac/Windows)
ProcessClickedControl();
}
} else {
currcontrol = NO_CONTROL;
}
if (currcontrol != oldcontrol) RefreshRect(controlsrect, false);
in_timer = false;
return;
}
// don't test "!PointInView(x, y)" here -- we want to allow scrolling
// in full screen mode when mouse is at outer edge of view
if ( x <= 0 || x >= currlayer->view->getxmax() ||
y <= 0 || y >= currlayer->view->getymax() ) {
// user can disable scrolling
if ( drawingcells && !scrollpencil ) {
DrawCells(x, y);
in_timer = false;
return;
}
if ( selectingcells && !scrollcross ) {
SelectCells(x, y);
in_timer = false;
return;
}
if ( movingview && !scrollhand ) {
// make sure x,y is within viewport
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > currlayer->view->getxmax()) x = currlayer->view->getxmax();
if (y > currlayer->view->getymax()) y = currlayer->view->getymax();
MoveView(x, y);
in_timer = false;
return;
}
// scroll view
int xamount = 0;
int yamount = 0;
if (x <= 0) xamount = -SmallScroll( currlayer->view->getwidth() );
if (y <= 0) yamount = -SmallScroll( currlayer->view->getheight() );
if (x >= currlayer->view->getxmax())
xamount = SmallScroll( currlayer->view->getwidth() );
if (y >= currlayer->view->getymax())
yamount = SmallScroll( currlayer->view->getheight() );
if ( drawingcells ) {
currlayer->view->move(xamount, yamount);
mainptr->UpdatePatternAndStatus();
} else if ( selectingcells ) {
currlayer->view->move(xamount, yamount);
// no need to call UpdatePatternAndStatus() here because
// it will be called soon in SelectCells, except in this case:
if (forceh || forcev || currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
// selection might not change so must update pattern
RefreshView();
// need to update now if script is running
if (inscript) {
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = true;
}
}
} else if ( movingview ) {
// scroll in opposite direction, and if both amounts are non-zero then
// set both to same (larger) absolute value so user can scroll at 45 degrees
if ( xamount != 0 && yamount != 0 ) {
if ( abs(xamount) > abs(yamount) ) {
yamount = yamount < 0 ? -abs(xamount) : abs(xamount);
} else {
xamount = xamount < 0 ? -abs(yamount) : abs(yamount);
}
}
currlayer->view->move(-xamount, -yamount);
// allow mouse interaction if script is running
bool saveinscript = inscript;
inscript = false;
mainptr->UpdatePatternAndStatus();
inscript = saveinscript;
// adjust x,y and bigcellx,bigcelly for MoveView call below
x += xamount;
y += yamount;
pair<bigint, bigint> cellpos = currlayer->view->at(x, y);
bigcellx = cellpos.first;
bigcelly = cellpos.second;
}
// need to update scroll bars if grid is bounded
if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
UpdateScrollBars();
}
}
if ( drawingcells ) {
DrawCells(x, y);
} else if ( selectingcells ) {
SelectCells(x, y);
} else if ( movingview ) {
MoveView(x, y);
}
in_timer = false;
}
// -----------------------------------------------------------------------------
void PatternView::OnScroll(wxScrollWinEvent& event)
{
WXTYPE type = event.GetEventType();
int orient = event.GetOrientation();
if (type == wxEVT_SCROLLWIN_LINEUP) {
if (orient == wxHORIZONTAL) {
PanLeft( SmallScroll(currlayer->view->getwidth()) );
} else {
PanUp( SmallScroll(currlayer->view->getheight()) );
}
} else if (type == wxEVT_SCROLLWIN_LINEDOWN) {
if (orient == wxHORIZONTAL) {
PanRight( SmallScroll(currlayer->view->getwidth()) );
} else {
PanDown( SmallScroll(currlayer->view->getheight()) );
}
} else if (type == wxEVT_SCROLLWIN_PAGEUP) {
if (orient == wxHORIZONTAL) {
PanLeft( BigScroll(currlayer->view->getwidth()) );
} else {
PanUp( BigScroll(currlayer->view->getheight()) );
}
} else if (type == wxEVT_SCROLLWIN_PAGEDOWN) {
if (orient == wxHORIZONTAL) {
PanRight( BigScroll(currlayer->view->getwidth()) );
} else {
PanDown( BigScroll(currlayer->view->getheight()) );
}
} else if (type == wxEVT_SCROLLWIN_THUMBTRACK) {
int newpos = event.GetPosition();
int amount = newpos - (orient == wxHORIZONTAL ? hthumb : vthumb);
if (amount != 0) {
TestAutoFit();
if (currlayer->view->getmag() > 0) {
// amount is in cells so convert to pixels
amount = amount << currlayer->view->getmag();
}
if (orient == wxHORIZONTAL) {
hthumb = newpos;
currlayer->view->move(amount, 0);
// don't call UpdateEverything here because it calls UpdateScrollBars
RefreshView();
} else {
vthumb = newpos;
currlayer->view->move(0, amount);
// don't call UpdateEverything here because it calls UpdateScrollBars
RefreshView();
}
}
} else if (type == wxEVT_SCROLLWIN_THUMBRELEASE) {
// now we can call UpdateScrollBars
mainptr->UpdateEverything();
}
// need an update if script is running
if (inscript && type != wxEVT_SCROLLWIN_THUMBTRACK) {
inscript = false;
mainptr->UpdatePatternAndStatus();
bigview->UpdateScrollBars();
inscript = true;
}
}
// -----------------------------------------------------------------------------
void PatternView::OnEraseBackground(wxEraseEvent& WXUNUSED(event))
{
// do nothing because we'll be painting the entire viewport
// why does this get called even though we always call Refresh(false)???
// and why does bg still get erased (on Mac and GTK, but not Windows)???
// note that eraseBack parameter in wxWindowMac::Refresh in window.cpp is never used!
}
// -----------------------------------------------------------------------------
/* using this doesn't seem to change anything
static int attributes[5] = {
WX_GL_DOUBLEBUFFER,
WX_GL_RGBA,
WX_GL_DEPTH_SIZE, 0, // Golly only does 2D drawing
0
};
*/
// create the viewport canvas
PatternView::PatternView(wxWindow* parent, wxCoord x, wxCoord y, int wd, int ht, long style)
: wxGLCanvas(parent, wxID_ANY, NULL /* attributes */, wxPoint(x,y), wxSize(wd,ht), style)
{
// create a new rendering context instance for this canvas
glcontext = new wxGLContext(this);
if (glcontext == NULL) Fatal(_("Failed to create OpenGL context!"));
dragtimer = new wxTimer(this, wxID_ANY);
if (dragtimer == NULL) Fatal(_("Failed to create drag timer!"));
// avoid erasing background on Linux -- doesn't work
// SetBackgroundStyle(wxBG_STYLE_CUSTOM);
// avoid resizing problems on Mac/Linux -- doesn't work
// SetBackgroundStyle(wxBG_STYLE_PAINT);
initgl = true; // need to initialize GL state
drawingcells = false; // not drawing cells
selectingcells = false; // not selecting cells
movingview = false; // not moving view
waitingforclick = false; // not waiting for user to click
mouseisdown = false; // mouse button is not down
nopattupdate = false; // enable pattern updates
showcontrols = false; // not showing translucent controls
oldcursor = NULL; // for toggling cursor via shift key
restorecursor = NULL; // for restoring cursor changed by middle button click
}
// -----------------------------------------------------------------------------
PatternView::~PatternView()
{
delete glcontext;
delete dragtimer;
}
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