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// This file is part of Golly.
// See docs/License.html for the copyright notice.
#include "wx/wxprec.h" // for compilers that support precompilation
#ifndef WX_PRECOMP
#include "wx/wx.h" // for all others include the necessary headers
#endif
#include "wx/dir.h" // for wxDir
#include "wx/file.h" // for wxFile
#include "wx/filename.h" // for wxFileName
#include "bigint.h"
#include "lifealgo.h"
#include "qlifealgo.h"
#include "hlifealgo.h"
#include "util.h" // for linereader
#include "wxgolly.h" // for wxGetApp, statusptr, viewptr, bigview
#include "wxutils.h" // for BeginProgress, GetString, etc
#include "wxprefs.h" // for allowundo, etc
#include "wxrule.h" // for ChangeRule
#include "wxhelp.h" // for LoadLexiconPattern
#include "wxstatus.h" // for statusptr->...
#include "wxselect.h" // for Selection
#include "wxview.h" // for viewptr->...
#include "wxscript.h" // for inscript, PassKeyToScript
#include "wxmain.h" // for MainFrame
#include "wxundo.h" // for undoredo->...
#include "wxalgos.h" // for *_ALGO, algo_type, CreateNewUniverse, etc
#include "wxlayer.h" // for currlayer, etc
#include "wxtimeline.h" // for TimelineExists, UpdateTimelineBar, etc
#include <stdexcept> // for std::runtime_error and std::exception
#include <sstream> // for std::ostringstream
#ifdef __WXMAC__
// we need to convert filepath to decomposed UTF8 so fopen will work
#define OPENFILE(filepath) fopen(filepath.fn_str(),"r")
#else
#define OPENFILE(filepath) fopen(filepath.mb_str(wxConvLocal),"r")
#endif
// This module implements Control menu functions.
// -----------------------------------------------------------------------------
bool MainFrame::SaveStartingPattern()
{
if ( currlayer->algo->getGeneration() > currlayer->startgen ) {
// don't do anything if current gen count > starting gen
return true;
}
// save current name, rule, dirty flag, scale, location, etc
currlayer->startname = currlayer->currname;
currlayer->startrule = wxString(currlayer->algo->getrule(), wxConvLocal);
currlayer->startdirty = currlayer->dirty;
currlayer->startmag = viewptr->GetMag();
viewptr->GetPos(currlayer->startx, currlayer->starty);
currlayer->startbase = currlayer->currbase;
currlayer->startexpo = currlayer->currexpo;
currlayer->startalgo = currlayer->algtype;
// if this layer is a clone then save some settings in other clones
if (currlayer->cloneid > 0) {
for ( int i = 0; i < numlayers; i++ ) {
Layer* cloneptr = GetLayer(i);
if (cloneptr != currlayer && cloneptr->cloneid == currlayer->cloneid) {
cloneptr->startname = cloneptr->currname;
cloneptr->startx = cloneptr->view->x;
cloneptr->starty = cloneptr->view->y;
cloneptr->startmag = cloneptr->view->getmag();
cloneptr->startbase = cloneptr->currbase;
cloneptr->startexpo = cloneptr->currexpo;
}
}
}
// save current selection
currlayer->startsel = currlayer->currsel;
if ( !currlayer->savestart ) {
// no need to save pattern (use currlayer->currfile as the starting pattern)
if (currlayer->currfile.IsEmpty())
Warning(_("Bug in SaveStartingPattern: currfile is empty!"));
return true;
}
currlayer->currfile = currlayer->tempstart; // ResetPattern will load tempstart
// save starting pattern in tempstart file
if ( currlayer->algo->hyperCapable() ) {
// much faster to save pattern in a macrocell file
const char* err = WritePattern(currlayer->tempstart, MC_format,
no_compression, 0, 0, 0, 0);
if (err) {
statusptr->ErrorMessage(wxString(err,wxConvLocal));
// don't allow user to continue generating
return false;
}
} else {
// can only save as RLE if edges are within getcell/setcell limits
bigint top, left, bottom, right;
currlayer->algo->findedges(&top, &left, &bottom, &right);
if ( viewptr->OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Starting pattern is outside +/- 10^9 boundary."));
// don't allow user to continue generating
return false;
}
int itop = top.toint();
int ileft = left.toint();
int ibottom = bottom.toint();
int iright = right.toint();
// use XRLE format so the pattern's top left location and the current
// generation count are stored in the file
const char* err = WritePattern(currlayer->tempstart, XRLE_format, no_compression,
itop, ileft, ibottom, iright);
if (err) {
statusptr->ErrorMessage(wxString(err,wxConvLocal));
// don't allow user to continue generating
return false;
}
}
return true;
}
// -----------------------------------------------------------------------------
void MainFrame::ResetPattern(bool resetundo)
{
if (currlayer->algo->getGeneration() == currlayer->startgen) return;
if (generating) {
command_pending = true;
cmdevent.SetId(ID_RESET);
Stop();
return;
}
if (inscript) stop_after_script = true;
if (currlayer->algo->getGeneration() < currlayer->startgen) {
// if this happens then startgen logic is wrong
Warning(_("Current gen < starting gen!"));
return;
}
if (currlayer->currfile.IsEmpty()) {
// if this happens then savestart or currfile logic is wrong
Warning(_("Starting pattern cannot be restored!"));
return;
}
if (allowundo && !currlayer->stayclean && inscript) {
// script called reset()
SavePendingChanges();
currlayer->undoredo->RememberGenStart();
}
// save current algo and rule
algo_type oldalgo = currlayer->algtype;
wxString oldrule = wxString(currlayer->algo->getrule(), wxConvLocal);
// restore pattern and settings saved by SaveStartingPattern;
// first restore algorithm
currlayer->algtype = currlayer->startalgo;
// restore starting pattern
LoadPattern(currlayer->currfile, wxEmptyString);
if (currlayer->algo->getGeneration() != currlayer->startgen) {
// LoadPattern failed to reset the gen count to startgen
// (probably because the user deleted the starting pattern)
// so best to clear the pattern and reset the gen count
CreateUniverse();
currlayer->algo->setGeneration(currlayer->startgen);
Warning(_("Failed to reset pattern from this file:\n") + currlayer->currfile);
}
// restore settings saved by SaveStartingPattern
RestoreRule(currlayer->startrule);
currlayer->currname = currlayer->startname;
currlayer->dirty = currlayer->startdirty;
if (restoreview) {
viewptr->SetPosMag(currlayer->startx, currlayer->starty, currlayer->startmag);
}
// restore step size and set increment
currlayer->currbase = currlayer->startbase;
currlayer->currexpo = currlayer->startexpo;
SetGenIncrement();
// if this layer is a clone then restore some settings in other clones
if (currlayer->cloneid > 0) {
for ( int i = 0; i < numlayers; i++ ) {
Layer* cloneptr = GetLayer(i);
if (cloneptr != currlayer && cloneptr->cloneid == currlayer->cloneid) {
cloneptr->currname = cloneptr->startname;
if (restoreview) {
cloneptr->view->setpositionmag(cloneptr->startx, cloneptr->starty,
cloneptr->startmag);
}
cloneptr->currbase = cloneptr->startbase;
cloneptr->currexpo = cloneptr->startexpo;
// also synchronize dirty flags and update items in Layer menu
cloneptr->dirty = currlayer->dirty;
UpdateLayerItem(i);
}
}
}
// restore selection
currlayer->currsel = currlayer->startsel;
// switch to default colors if algo/rule changed
wxString newrule = wxString(currlayer->algo->getrule(), wxConvLocal);
if (oldalgo != currlayer->algtype || oldrule != newrule) {
UpdateLayerColors();
}
// update window title in case currname, rule or dirty flag changed;
// note that UpdateLayerItem(currindex) gets called
SetWindowTitle(currlayer->currname);
UpdateEverything();
if (allowundo && !currlayer->stayclean) {
if (inscript) {
// script called reset() so remember gen change (RememberGenStart was called above)
currlayer->undoredo->RememberGenFinish();
} else if (resetundo) {
// wind back the undo history to the starting pattern
currlayer->undoredo->SyncUndoHistory();
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::RestorePattern(bigint& gen, const wxString& filename,
bigint& x, bigint& y, int mag, int base, int expo)
{
// called to undo/redo a generating change
if (gen == currlayer->startgen) {
// restore starting pattern (false means don't call SyncUndoHistory)
ResetPattern(false);
} else {
// restore pattern in given filename;
// false means don't update status bar (algorithm should NOT change)
LoadPattern(filename, wxEmptyString, false);
if (currlayer->algo->getGeneration() != gen) {
// best to clear the pattern and set the expected gen count
CreateUniverse();
currlayer->algo->setGeneration(gen);
Warning(_("Could not restore pattern from this file:\n") + filename);
}
// restore step size and set increment
currlayer->currbase = base;
currlayer->currexpo = expo;
SetGenIncrement();
// restore position and scale, if allowed
if (restoreview) viewptr->SetPosMag(x, y, mag);
UpdatePatternAndStatus();
}
}
// -----------------------------------------------------------------------------
const char* MainFrame::ChangeGenCount(const char* genstring, bool inundoredo)
{
// disallow alphabetic chars in genstring
for (unsigned int i = 0; i < strlen(genstring); i++)
if ( (genstring[i] >= 'a' && genstring[i] <= 'z') ||
(genstring[i] >= 'A' && genstring[i] <= 'Z') )
return "Alphabetic character is not allowed in generation string.";
bigint oldgen = currlayer->algo->getGeneration();
bigint newgen(genstring);
if (genstring[0] == '+' || genstring[0] == '-') {
// leading +/- sign so make newgen relative to oldgen
bigint relgen = newgen;
newgen = oldgen;
newgen += relgen;
if (newgen < bigint::zero) newgen = bigint::zero;
}
// set stop_after_script BEFORE testing newgen == oldgen so scripts
// can call setgen("+0") to prevent further generating
if (inscript) stop_after_script = true;
if (newgen == oldgen) return NULL;
if (!inundoredo && allowundo && !currlayer->stayclean && inscript) {
// script called setgen()
SavePendingChanges();
}
// need IsParityShifted() method???
if (currlayer->algtype == QLIFE_ALGO && newgen.odd() != oldgen.odd()) {
// qlife stores pattern in different bits depending on gen parity,
// so we need to create a new qlife universe, set its gen, copy the
// current pattern to the new universe, then switch to that universe
bigint top, left, bottom, right;
currlayer->algo->findedges(&top, &left, &bottom, &right);
if ( viewptr->OutsideLimits(top, left, bottom, right) ) {
return "Pattern is too big to copy.";
}
// create a new universe of same type and same rule
lifealgo* newalgo = CreateNewUniverse(currlayer->algtype);
const char* err = newalgo->setrule(currlayer->algo->getrule());
if (err) {
delete newalgo;
return "Current rule is no longer valid!";
}
newalgo->setGeneration(newgen);
// copy pattern
if ( !viewptr->CopyRect(top.toint(), left.toint(), bottom.toint(), right.toint(),
currlayer->algo, newalgo, false, _("Copying pattern")) ) {
delete newalgo;
return "Failed to copy pattern.";
}
// switch to new universe
delete currlayer->algo;
currlayer->algo = newalgo;
SetGenIncrement();
} else {
currlayer->algo->setGeneration(newgen);
}
if (!inundoredo) {
// save some settings for RememberSetGen below
bigint oldstartgen = currlayer->startgen;
bool oldsave = currlayer->savestart;
// may need to change startgen and savestart
if (oldgen == currlayer->startgen || newgen <= currlayer->startgen) {
currlayer->startgen = newgen;
currlayer->savestart = true;
}
if (allowundo && !currlayer->stayclean) {
currlayer->undoredo->RememberSetGen(oldgen, newgen, oldstartgen, oldsave);
}
}
UpdateStatus();
return NULL;
}
// -----------------------------------------------------------------------------
void MainFrame::SetGeneration()
{
if (generating) {
command_pending = true;
cmdevent.SetId(ID_SETGEN);
Stop();
return;
}
bigint oldgen = currlayer->algo->getGeneration();
wxString result;
wxString prompt = _("Enter a new generation count:");
prompt += _("\n(+n/-n is relative to current count)");
if ( GetString(_("Set Generation"), prompt,
wxString(oldgen.tostring(), wxConvLocal), result) ) {
const char* err = ChangeGenCount(result.mb_str(wxConvLocal));
if (err) {
Warning(wxString(err,wxConvLocal));
} else {
// Reset/Undo/Redo items might become enabled or disabled
// (we need to do this if user clicked "Generation=..." text)
UpdateMenuItems();
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::SetGenIncrement()
{
if (currlayer->currexpo > 0) {
bigint inc = 1;
int maxexpo = 1 ;
if (currlayer->currbase <= 10000) {
int mantissa = currlayer->currbase ;
int himantissa = 0x7fffffff ;
while (mantissa > 1 && 0 == (mantissa & 1))
mantissa >>= 1 ;
if (mantissa == 1) {
maxexpo = 0x7fffffff ;
} else {
int p = mantissa ;
while (p <= himantissa / mantissa) {
p *= mantissa ;
maxexpo++ ;
}
}
}
if (currlayer->currexpo > maxexpo)
currlayer->currexpo = maxexpo ;
// set increment to currbase^currexpo
int i = currlayer->currexpo;
while (i > 0) {
if (currlayer->currbase > 10000) {
inc = currlayer->currbase ;
} else {
inc.mul_smallint(currlayer->currbase);
}
i--;
}
currlayer->algo->setIncrement(inc);
} else {
currlayer->algo->setIncrement(1);
}
}
// -----------------------------------------------------------------------------
void MainFrame::StartGenTimer()
{
int interval = SIXTY_HERTZ; // do ~60 calls of OnGenTimer per sec
// increase interval if user wants a delay
if (currlayer->currexpo < 0) {
interval = statusptr->GetCurrentDelay();
if (interval < SIXTY_HERTZ) interval += SIXTY_HERTZ;
}
if (gentimer->IsRunning()) gentimer->Stop();
gentimer->Start(interval, wxTIMER_CONTINUOUS);
}
// -----------------------------------------------------------------------------
void MainFrame::GoFaster()
{
if (TimelineExists()) {
PlayTimelineFaster();
} else {
currlayer->currexpo++;
SetGenIncrement();
// only need to refresh status bar
UpdateStatus();
if (generating && currlayer->currexpo <= 0) {
// decrease gentimer interval
StartGenTimer();
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::GoSlower()
{
if (TimelineExists()) {
PlayTimelineSlower();
} else {
if (currlayer->currexpo > minexpo) {
currlayer->currexpo--;
SetGenIncrement();
// only need to refresh status bar
UpdateStatus();
if (generating && currlayer->currexpo < 0) {
// increase gentimer interval
StartGenTimer();
}
} else {
Beep();
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::SetMinimumStepExponent()
{
// set minexpo depending on mindelay and maxdelay
minexpo = 0;
if (mindelay > 0) {
int d = mindelay;
minexpo--;
while (d < maxdelay) {
d *= 2;
minexpo--;
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::UpdateStepExponent()
{
SetMinimumStepExponent();
if (currlayer->currexpo < minexpo) currlayer->currexpo = minexpo;
SetGenIncrement();
if (generating && currlayer->currexpo <= 0) {
// update gentimer interval
StartGenTimer();
}
}
// -----------------------------------------------------------------------------
void MainFrame::SetStepExponent(int newexpo)
{
currlayer->currexpo = newexpo;
if (currlayer->currexpo < minexpo) currlayer->currexpo = minexpo;
SetGenIncrement();
if (generating && currlayer->currexpo <= 0) {
// update gentimer interval
StartGenTimer();
}
}
// -----------------------------------------------------------------------------
void MainFrame::SetBaseStep()
{
int i;
if ( GetInteger(_("Set Base Step"),
_("Temporarily change the current base step:"),
currlayer->currbase, 2, MAX_BASESTEP, &i) ) {
currlayer->currbase = i;
SetGenIncrement();
UpdateStatus();
}
}
// -----------------------------------------------------------------------------
void MainFrame::DisplayPattern()
{
// this routine is similar to UpdatePatternAndStatus() but if tiled windows
// exist it only updates the current tile if possible; ie. it's not a clone
// and tile views aren't synchronized
if (IsIconized()) return;
if (tilelayers && numlayers > 1 && !syncviews && currlayer->cloneid == 0) {
// only update the current tile
viewptr->Refresh(false);
} else {
// update main viewport window, possibly including all tile windows
// (tile windows are children of bigview)
if (numlayers > 1 && (stacklayers || tilelayers)) {
bigview->Refresh(false);
} else {
viewptr->Refresh(false);
}
}
if (showstatus) {
statusptr->CheckMouseLocation(infront);
statusptr->Refresh(false);
}
}
// -----------------------------------------------------------------------------
bool MainFrame::StepPattern()
{
lifealgo* curralgo = currlayer->algo;
if (curralgo->unbounded && (curralgo->gridwd > 0 || curralgo->gridht > 0)) {
// bounded grid, so temporarily set the increment to 1 so we can call
// CreateBorderCells() and DeleteBorderCells() around each step()
int savebase = currlayer->currbase;
int saveexpo = currlayer->currexpo;
bigint inc = curralgo->getIncrement();
curralgo->setIncrement(1);
while (inc > 0) {
if (wxGetApp().Poller()->checkevents()) {
SetGenIncrement(); // restore correct increment
return false;
}
if (savebase != currlayer->currbase || saveexpo != currlayer->currexpo) {
// user changed step base/exponent, so best to simply exit loop
break;
}
if (!curralgo->CreateBorderCells()) {
SetGenIncrement(); // restore correct increment
return false;
}
curralgo->step();
if (!curralgo->DeleteBorderCells()) {
SetGenIncrement(); // restore correct increment
return false;
}
if (curralgo->isrecording()) curralgo->extendtimeline();
inc -= 1;
}
// safe way to restore correct increment in case user altered step base/exponent
SetGenIncrement();
} else {
if (wxGetApp().Poller()->checkevents()) return false;
curralgo->step();
if (curralgo->isrecording()) curralgo->extendtimeline();
}
if (currlayer->autofit) viewptr->FitInView(0);
if (!IsIconized()) DisplayPattern();
/* enable this code if we ever implement isPeriodic()
if (autostop) {
int period = curralgo->isPeriodic();
if (period > 0) {
if (period == 1) {
if (curralgo->isEmpty()) {
statusptr->DisplayMessage(_("Pattern is empty."));
} else {
statusptr->DisplayMessage(_("Pattern is stable."));
}
} else {
wxString s;
s.Printf(_("Pattern is oscillating (period = %d)."), period);
statusptr->DisplayMessage(s);
}
return false;
}
}
*/
return true;
}
// -----------------------------------------------------------------------------
void MainFrame::DoPendingAction(bool restart)
{
if (command_pending) {
command_pending = false;
int id = cmdevent.GetId();
switch (id) {
// don't restart the generating loop after some commands
case wxID_NEW: NewPattern(); break;
case wxID_OPEN: OpenPattern(); break;
case ID_OPEN_CLIP: OpenClipboard(); break;
case ID_RESET: ResetPattern(); break;
case ID_SETGEN: SetGeneration(); break;
case ID_UNDO: currlayer->undoredo->UndoChange(); break;
case ID_ADD_LAYER: AddLayer(); break;
case ID_DUPLICATE: DuplicateLayer(); break;
case ID_LOAD_LEXICON: LoadLexiconPattern(); break;
default:
if ( id > ID_OPEN_RECENT && id <= ID_OPEN_RECENT + numpatterns ) {
OpenRecentPattern(id);
} else if ( id > ID_RUN_RECENT && id <= ID_RUN_RECENT + numscripts ) {
OpenRecentScript(id);
if (restart && !stop_after_script) {
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
// avoid clearing status message due to script like density.py
keepmessage = true;
}
} else if ( id == ID_RUN_SCRIPT ) {
OpenScript();
if (restart && !stop_after_script) {
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
// avoid clearing status message due to script like density.py
keepmessage = true;
}
} else if ( id == ID_RUN_CLIP ) {
RunClipboard();
if (restart && !stop_after_script) {
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
// avoid clearing status message due to script like density.py
keepmessage = true;
}
} else if ( id >= ID_LAYER0 && id <= ID_LAYERMAX ) {
int oldcloneid = currlayer->cloneid;
SetLayer(id - ID_LAYER0);
// continue generating if new layer is a clone of old layer
if (restart && currlayer->cloneid > 0 && currlayer->cloneid == oldcloneid) {
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
}
} else if ( id == ID_DEL_LAYER ) {
int wasclone = currlayer->cloneid > 0 &&
((currindex == 0 && currlayer->cloneid == GetLayer(1)->cloneid) ||
(currindex > 0 && currlayer->cloneid == GetLayer(currindex-1)->cloneid));
DeleteLayer();
// continue generating if new layer is/was a clone of old layer
if (restart && wasclone) {
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
}
} else {
// temporarily pretend the tool/layer/edit bars are not showing
// to avoid Update[Tool/Layer/Edit]Bar changing button states
bool saveshowtool = showtool; showtool = false;
bool saveshowlayer = showlayer; showlayer = false;
bool saveshowedit = showedit; showedit = false;
// process the pending command
cmdevent.SetEventType(wxEVT_COMMAND_MENU_SELECTED);
cmdevent.SetEventObject(this);
this->GetEventHandler()->ProcessEvent(cmdevent);
// restore tool/layer/edit bar flags
showtool = saveshowtool;
showlayer = saveshowlayer;
showedit = saveshowedit;
if (restart) {
// call StartGenerating again
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
}
}
}
}
if (draw_pending) {
draw_pending = false;
// temporarily pretend the tool/layer/edit bars are not showing
// to avoid Update[Tool/Layer/Edit]Bar changing button states
bool saveshowtool = showtool; showtool = false;
bool saveshowlayer = showlayer; showlayer = false;
bool saveshowedit = showedit; showedit = false;
UpdateEverything();
// do the drawing by creating a mouse down event so PatternView::OnMouseDown is called again,
// but we need to reset mouseisdown flag which is currently true
viewptr->mouseisdown = false;
mouseevent.SetEventType(wxEVT_LEFT_DOWN);
mouseevent.SetEventObject(viewptr);
viewptr->GetEventHandler()->ProcessEvent(mouseevent);
while (viewptr->drawingcells) {
insideYield = true;
wxGetApp().Yield(true);
insideYield = false;
wxMilliSleep(5); // don't hog CPU
}
// restore tool/layer/edit bar flags
showtool = saveshowtool;
showlayer = saveshowlayer;
showedit = saveshowedit;
if (restart) {
// call StartGenerating again
wxCommandEvent goevt(wxEVT_COMMAND_MENU_SELECTED, ID_START);
wxPostEvent(this->GetEventHandler(), goevt);
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::DisplayTimingInfo()
{
if (viewptr->waitingforclick) return;
if (generating) {
endtime = stopwatch->Time();
endgen = currlayer->algo->getGeneration().todouble();
}
if (endtime > begintime) {
double secs = (double)(endtime - begintime) / 1000.0;
double gens = endgen - begingen;
wxString s;
s.Printf(_("%g gens in %g secs (%g gens/sec)."), gens, secs, gens/secs);
statusptr->DisplayMessage(s);
}
}
// -----------------------------------------------------------------------------
void MainFrame::StartGenerating()
{
if (insideYield || viewptr->drawingcells || viewptr->waitingforclick) {
return;
}
if (currlayer->algo->isEmpty()) {
statusptr->ErrorMessage(empty_pattern);
return;
}
if (currlayer->algo->isrecording()) {
// don't attempt to save starting pattern here (let DeleteTimeline do it)
} else if (!SaveStartingPattern()) {
return;
}
// no need to test inscript or currlayer->stayclean
if (allowundo && !currlayer->algo->isrecording()) currlayer->undoredo->RememberGenStart();
// for DisplayTimingInfo
begintime = stopwatch->Time();
begingen = currlayer->algo->getGeneration().todouble();
// for hyperspeed
hypdown = 64;
generating = true;
wxGetApp().PollerReset();
UpdateUserInterface();
// only show hashing info while generating
lifealgo::setVerbose(currlayer->showhashinfo);
StartGenTimer();
}
// -----------------------------------------------------------------------------
void MainFrame::FinishUp()
{
// display the final pattern
if (currlayer->autofit) viewptr->FitInView(0);
if (command_pending || draw_pending) {
// let the pending command/draw do the update below
} else {
UpdateEverything();
}
// note that we must call RememberGenFinish BEFORE processing any pending command
if (allowundo && !currlayer->algo->isrecording()) currlayer->undoredo->RememberGenFinish();
// stop recording any timeline before processing any pending command
if (currlayer->algo->isrecording()) {
currlayer->algo->stoprecording();
if (currlayer->algo->getframecount() > 0) {
// probably best to go to last frame
currlayer->currframe = currlayer->algo->getframecount() - 1;
currlayer->autoplay = 0;
currlayer->tlspeed = 0;
currlayer->algo->gotoframe(currlayer->currframe);
if (currlayer->autofit) viewptr->FitInView(1);
}
if (!showtimeline) ToggleTimelineBar();
UpdateUserInterface();
}
DoPendingAction(true); // true means we can restart generating
}
// -----------------------------------------------------------------------------
void MainFrame::StopGenerating()
{
if (gentimer->IsRunning()) gentimer->Stop();
generating = false;
wxGetApp().PollerInterrupt();
lifealgo::setVerbose(0);
// for DisplayTimingInfo
endtime = stopwatch->Time();
endgen = currlayer->algo->getGeneration().todouble();
if (insideYield) {
// we're currently in the event poller somewhere inside step(), so we must let
// step() complete and only call FinishUp after StepPattern has finished
} else {
FinishUp();
}
}
// -----------------------------------------------------------------------------
// this flag is used to avoid re-entrancy in OnGenTimer (note that on Windows
// the timer can fire while a wxMessageBox dialog is open)
static bool in_timer = false;
void MainFrame::OnGenTimer(wxTimerEvent& WXUNUSED(event))
{
if (in_timer) return;
in_timer = true;
if (!StepPattern()) {
if (generating) {
// call StopGenerating() to stop gentimer
Stop();
} else {
// StopGenerating() was called while insideYield
FinishUp();
}
in_timer = false;
return;
}
if (currlayer->algo->isrecording()) {
if (showtimeline) UpdateTimelineBar();
if (currlayer->algo->getframecount() == MAX_FRAME_COUNT) {
if (generating) {
// call StopGenerating() to stop gentimer
Stop();
} else {
// StopGenerating() was called while insideYield
FinishUp();
}
wxString msg;
msg.Printf(_("No more frames can be recorded (maximum = %d)."), MAX_FRAME_COUNT);
Warning(msg);
in_timer = false;
return;
}
} else if (currlayer->hyperspeed && currlayer->algo->hyperCapable()) {
hypdown--;
if (hypdown == 0) {
hypdown = 64;
GoFaster();
}
}
if (!generating) {
// StopGenerating() was called while insideYield
FinishUp();
}
in_timer = false;
}
// -----------------------------------------------------------------------------
void MainFrame::Stop()
{
if (inscript) {
PassKeyToScript(WXK_ESCAPE);
} else if (generating) {
StopGenerating();
}
}
// -----------------------------------------------------------------------------
void MainFrame::StartOrStop()
{
if (inscript || generating) {
Stop();
} else if (TimelineExists()) {
if (currlayer->algo->isrecording()) {
// should never happen if generating is false
Warning(_("Bug: recording but not generating!"));
} else {
PlayTimeline(1); // play forwards or stop if already playing
}
} else {
StartGenerating();
}
}
// -----------------------------------------------------------------------------
// this global flag is used to avoid re-entrancy in NextGeneration()
// due to holding down the space/tab key
static bool inNextGen = false;
void MainFrame::NextGeneration(bool useinc)
{
if (inNextGen) return;
inNextGen = true;
if (!inscript && generating) {
Stop();
inNextGen = false;
return;
}
if (insideYield) {
// avoid calling step() recursively
inNextGen = false;
return;
}
if (viewptr->drawingcells || viewptr->waitingforclick) {
Beep();
inNextGen = false;
return;
}
// best if generating stops after running a script like oscar.py or goto.py
if (inscript) stop_after_script = true;
lifealgo* curralgo = currlayer->algo;
if (curralgo->isEmpty()) {
statusptr->ErrorMessage(empty_pattern);
inNextGen = false;
return;
}
if (!SaveStartingPattern()) {
inNextGen = false;
return;
}
if (allowundo) {
if (currlayer->stayclean) {
// script has called run/step after a new/open command has set
// stayclean true by calling MarkLayerClean
if (curralgo->getGeneration() == currlayer->startgen) {
// starting pattern has just been saved so we need to remember
// this gen change in case user does a Reset after script ends
// (RememberGenFinish will be called at the end of RunScript)
if (currlayer->undoredo->savegenchanges) {
// script must have called reset command, so we need to call
// RememberGenFinish to match earlier RememberGenStart
currlayer->undoredo->savegenchanges = false;
currlayer->undoredo->RememberGenFinish();
}
currlayer->undoredo->RememberGenStart();
}
} else {
// !currlayer->stayclean
if (inscript) {
// pass in false so we don't test savegenchanges flag;
// ie. we only want to save pending cell changes here
SavePendingChanges(false);
}
currlayer->undoredo->RememberGenStart();
}
}
// curralgo->step() calls checkevents() so set generating flag
generating = true;
// only show hashing info while generating
lifealgo::setVerbose( currlayer->showhashinfo );
// avoid doing some things if NextGeneration is called from a script;
// ie. by a run/step command
if (!inscript) {
if (useinc) {
// for DisplayTimingInfo
begintime = stopwatch->Time();
begingen = curralgo->getGeneration().todouble();
}
wxGetApp().PollerReset();
viewptr->CheckCursor(infront);
}
bool boundedgrid = curralgo->unbounded && (curralgo->gridwd > 0 || curralgo->gridht > 0);
if (useinc) {
// step by current increment
if (curralgo->getIncrement() > bigint::one && !inscript) {
UpdateToolBar();
UpdateMenuItems();
}
if (boundedgrid) {
// temporarily set the increment to 1 so we can call CreateBorderCells()
// and DeleteBorderCells() around each step()
int savebase = currlayer->currbase;
int saveexpo = currlayer->currexpo;
bigint inc = curralgo->getIncrement();
curralgo->setIncrement(1);
while (inc > 0) {
if (wxGetApp().Poller()->checkevents()) break;
if (savebase != currlayer->currbase || saveexpo != currlayer->currexpo) {
// user changed step base/exponent, so reset increment to 1
inc = curralgo->getIncrement();
curralgo->setIncrement(1);
}
if (!curralgo->CreateBorderCells()) break;
curralgo->step();
if (!curralgo->DeleteBorderCells()) break;
inc -= 1;
}
// safe way to restore correct increment in case user altered base/expo in above loop
SetGenIncrement();
} else {
curralgo->step();
}
} else {
// step by 1 gen
bigint saveinc = curralgo->getIncrement();
curralgo->setIncrement(1);
if (boundedgrid) curralgo->CreateBorderCells();
curralgo->step();
if (boundedgrid) curralgo->DeleteBorderCells();
curralgo->setIncrement(saveinc);
}
generating = false;
lifealgo::setVerbose(0);
if (!inscript) {
if (useinc) {
// for DisplayTimingInfo (we add 1 millisec here in case it took < 1 millisec)
endtime = stopwatch->Time() + 1;
endgen = curralgo->getGeneration().todouble();
}
// autofit is only used when doing many gens
if (currlayer->autofit && useinc && curralgo->getIncrement() > bigint::one)
viewptr->FitInView(0);
UpdateEverything();
}
// we must call RememberGenFinish BEFORE processing any pending command
if (allowundo && !currlayer->stayclean)
currlayer->undoredo->RememberGenFinish();
// process any pending command seen via checkevents() in curralgo->step()
if (!inscript)
DoPendingAction(false); // false means don't restart generating loop
inNextGen = false;
}
// -----------------------------------------------------------------------------
void MainFrame::ToggleAutoFit()
{
currlayer->autofit = !currlayer->autofit;
// we only use autofit when generating; that's why the Auto Fit item
// is in the Control menu and not in the View menu
if (generating && currlayer->autofit) {
viewptr->FitInView(0);
UpdateEverything();
}
}
// -----------------------------------------------------------------------------
void MainFrame::ToggleHyperspeed()
{
currlayer->hyperspeed = !currlayer->hyperspeed;
}
// -----------------------------------------------------------------------------
void MainFrame::ToggleHashInfo()
{
currlayer->showhashinfo = !currlayer->showhashinfo;
// only show hashing info while generating
if (generating) lifealgo::setVerbose( currlayer->showhashinfo );
}
// -----------------------------------------------------------------------------
void MainFrame::ToggleShowPopulation()
{
showpopulation = !showpopulation;
if (generating && showstatus && !IsIconized()) statusptr->Refresh(false);
}
// -----------------------------------------------------------------------------
void MainFrame::ClearOutsideGrid()
{
// check current pattern and clear any live cells outside bounded grid
bool patternchanged = false;
bool savechanges = allowundo && !currlayer->stayclean;
// might also need to truncate selection
currlayer->currsel.CheckGridEdges();
if (!currlayer->algo->unbounded) {
if (currlayer->algo->clipped_cells.size() > 0) {
// cells outside the grid were clipped
if (savechanges) {
for (size_t i = 0; i < currlayer->algo->clipped_cells.size(); i += 3) {
int x = currlayer->algo->clipped_cells[i];
int y = currlayer->algo->clipped_cells[i+1];
int s = currlayer->algo->clipped_cells[i+2];
currlayer->undoredo->SaveCellChange(x, y, s, 0);
}
}
currlayer->algo->clipped_cells.clear();
patternchanged = true;
}
} else {
// algo uses an unbounded grid
if (currlayer->algo->isEmpty()) return;
// check if current pattern is too big to use nextcell/setcell
bigint top, left, bottom, right;
currlayer->algo->findedges(&top, &left, &bottom, &right);
if ( viewptr->OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Pattern too big to check (outside +/- 10^9 boundary)."));
return;
}
int itop = top.toint();
int ileft = left.toint();
int ibottom = bottom.toint();
int iright = right.toint();
// no need to do anything if pattern is entirely within grid
int gtop = currlayer->algo->gridtop.toint();
int gleft = currlayer->algo->gridleft.toint();
int gbottom = currlayer->algo->gridbottom.toint();
int gright = currlayer->algo->gridright.toint();
if (currlayer->algo->gridwd == 0) {
// grid has infinite width
gleft = INT_MIN;
gright = INT_MAX;
}
if (currlayer->algo->gridht == 0) {
// grid has infinite height
gtop = INT_MIN;
gbottom = INT_MAX;
}
if (itop >= gtop && ileft >= gleft && ibottom <= gbottom && iright <= gright) {
return;
}
int ht = ibottom - itop + 1;
int cx, cy;
// for showing accurate progress we need to add pattern height to pop count
// in case this is a huge pattern with many blank rows
double maxcount = currlayer->algo->getPopulation().todouble() + ht;
double accumcount = 0;
int currcount = 0;
bool abort = false;
int v = 0;
BeginProgress(_("Checking cells outside grid"));
lifealgo* curralgo = currlayer->algo;
for ( cy=itop; cy<=ibottom; cy++ ) {
currcount++;
for ( cx=ileft; cx<=iright; cx++ ) {
int skip = curralgo->nextcell(cx, cy, v);
if (skip >= 0) {
// found next live cell in this row
cx += skip;
if (cx < gleft || cx > gright || cy < gtop || cy > gbottom) {
// clear cell outside grid
if (savechanges) currlayer->undoredo->SaveCellChange(cx, cy, v, 0);
curralgo->setcell(cx, cy, 0);
patternchanged = true;
}
currcount++;
} else {
cx = iright; // done this row
}
if (currcount > 1024) {
accumcount += currcount;
currcount = 0;
abort = AbortProgress(accumcount / maxcount, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
}
curralgo->endofpattern();
EndProgress();
}
if (patternchanged) {
statusptr->ErrorMessage(_("Pattern was truncated (live cells were outside grid)."));
}
}
// -----------------------------------------------------------------------------
void MainFrame::ReduceCellStates(int newmaxstate)
{
// check current pattern and reduce any cell states > newmaxstate
bool patternchanged = false;
bool savechanges = allowundo && !currlayer->stayclean;
// check if current pattern is too big to use nextcell/setcell
bigint top, left, bottom, right;
currlayer->algo->findedges(&top, &left, &bottom, &right);
if ( viewptr->OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Pattern too big to check (outside +/- 10^9 boundary)."));
return;
}
int itop = top.toint();
int ileft = left.toint();
int ibottom = bottom.toint();
int iright = right.toint();
int ht = ibottom - itop + 1;
int cx, cy;
// for showing accurate progress we need to add pattern height to pop count
// in case this is a huge pattern with many blank rows
double maxcount = currlayer->algo->getPopulation().todouble() + ht;
double accumcount = 0;
int currcount = 0;
bool abort = false;
int v = 0;
BeginProgress(_("Checking cell states"));
lifealgo* curralgo = currlayer->algo;
for ( cy=itop; cy<=ibottom; cy++ ) {
currcount++;
for ( cx=ileft; cx<=iright; cx++ ) {
int skip = curralgo->nextcell(cx, cy, v);
if (skip >= 0) {
// found next live cell in this row
cx += skip;
if (v > newmaxstate) {
// reduce cell's current state to largest state
if (savechanges) currlayer->undoredo->SaveCellChange(cx, cy, v, newmaxstate);
curralgo->setcell(cx, cy, newmaxstate);
patternchanged = true;
}
currcount++;
} else {
cx = iright; // done this row
}
if (currcount > 1024) {
accumcount += currcount;
currcount = 0;
abort = AbortProgress(accumcount / maxcount, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
}
curralgo->endofpattern();
EndProgress();
if (patternchanged) {
statusptr->ErrorMessage(_("Pattern has changed (new rule has fewer states)."));
}
}
// -----------------------------------------------------------------------------
void MainFrame::ShowRuleDialog()
{
if (inscript || viewptr->waitingforclick) return;
if (generating) {
command_pending = true;
cmdevent.SetId(ID_SETRULE);
Stop();
return;
}
algo_type oldalgo = currlayer->algtype;
wxString oldrule = wxString(currlayer->algo->getrule(), wxConvLocal);
int oldmaxstate = currlayer->algo->NumCellStates() - 1;
// selection might change if grid becomes smaller,
// so save current selection for RememberRuleChange/RememberAlgoChange
viewptr->SaveCurrentSelection();
if (ChangeRule()) {
if (currlayer->algtype != oldalgo) {
// ChangeAlgorithm was called so we're almost done;
// we just have to call UpdateEverything now that the main window is active
UpdateEverything();
return;
}
// show new rule in window title (but don't change file name);
// even if the rule didn't change we still need to do this because
// the user might have simply added/deleted a named rule
SetWindowTitle(wxEmptyString);
// check if the rule string changed, or the number of states changed
// (the latter might happen if user modified .rule file)
wxString newrule = wxString(currlayer->algo->getrule(), wxConvLocal);
int newmaxstate = currlayer->algo->NumCellStates() - 1;
if (oldrule != newrule || oldmaxstate != newmaxstate) {
// if pattern exists and is at starting gen then ensure savestart is true
// so that SaveStartingPattern will save pattern to suitable file
// (and thus undo/reset will work correctly)
if (currlayer->algo->getGeneration() == currlayer->startgen && !currlayer->algo->isEmpty()) {
currlayer->savestart = true;
}
// if grid is bounded then remove any live cells outside grid edges
if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
ClearOutsideGrid();
}
// rule change might have changed the number of cell states;
// if there are fewer states then pattern might change
if (newmaxstate < oldmaxstate && !currlayer->algo->isEmpty()) {
ReduceCellStates(newmaxstate);
}
if (allowundo) {
currlayer->undoredo->RememberRuleChange(oldrule);
}
}
// switch to default colors and icons for new rule (we need to do this even if
// oldrule == newrule in case colors or icons changed)
UpdateLayerColors();
// pattern or colors or icons might have changed
UpdateEverything();
}
}
// -----------------------------------------------------------------------------
void MainFrame::ChangeAlgorithm(algo_type newalgotype, const wxString& newrule, bool inundoredo)
{
if (newalgotype == currlayer->algtype) return;
// check if current pattern is too big to use nextcell/setcell
bigint top, left, bottom, right;
if ( !currlayer->algo->isEmpty() ) {
currlayer->algo->findedges(&top, &left, &bottom, &right);
if ( viewptr->OutsideLimits(top, left, bottom, right) ) {
statusptr->ErrorMessage(_("Pattern cannot be converted (outside +/- 10^9 boundary)."));
return;
}
}
if (generating) {
command_pending = true;
cmdevent.SetId(ID_ALGO0 + newalgotype);
Stop();
return;
}
// save changes if undo/redo is enabled and script isn't constructing a pattern
// and we're not undoing/redoing an earlier algo change
bool savechanges = allowundo && !currlayer->stayclean && !inundoredo;
if (savechanges && inscript) {
// note that we must save pending gen changes BEFORE changing algo type
// otherwise temporary files won't be the correct type (mc or rle)
SavePendingChanges();
}
// selection might change if grid becomes smaller,
// so save current selection for RememberAlgoChange
if (savechanges) viewptr->SaveCurrentSelection();
bool rulechanged = false;
wxString oldrule = wxString(currlayer->algo->getrule(), wxConvLocal);
// change algorithm type, reset step size, and update status bar immediately
algo_type oldalgo = currlayer->algtype;
currlayer->algtype = newalgotype;
currlayer->currbase = algoinfo[newalgotype]->defbase;
currlayer->currexpo = 0;
UpdateStatus();
// create a new universe of the requested flavor
lifealgo* newalgo = CreateNewUniverse(newalgotype);
if (inundoredo) {
// switch to given newrule
const char* err = newalgo->setrule( newrule.mb_str(wxConvLocal) );
if (err) newalgo->setrule( newalgo->DefaultRule() );
} else {
const char* err;
if (newrule.IsEmpty()) {
// try to use same rule
err = newalgo->setrule( currlayer->algo->getrule() );
} else {
// switch to newrule
err = newalgo->setrule( newrule.mb_str(wxConvLocal) );
rulechanged = true;
}
if (err) {
wxString defrule = wxString(newalgo->DefaultRule(), wxConvLocal);
if (newrule.IsEmpty() && oldrule.Find(':') >= 0) {
// switch to new algo's default rule, but preserve the topology in oldrule
// so we can do things like switch from "LifeHistory:T30,20" in RuleLoader
// to "B3/S23:T30,20" in QuickLife
if (defrule.Find(':') >= 0) {
// default rule shouldn't have a suffix but play safe and remove it
defrule = defrule.BeforeFirst(':');
}
defrule += wxT(":");
defrule += oldrule.AfterFirst(':');
}
err = newalgo->setrule( defrule.mb_str(wxConvLocal) );
// shouldn't ever fail but play safe
if (err) newalgo->setrule( newalgo->DefaultRule() );
rulechanged = true;
}
}
// set same gen count
newalgo->setGeneration( currlayer->algo->getGeneration() );
bool patternchanged = false;
if ( !currlayer->algo->isEmpty() ) {
// copy pattern in current universe to new universe
int itop = top.toint();
int ileft = left.toint();
int ibottom = bottom.toint();
int iright = right.toint();
int ht = ibottom - itop + 1;
int cx, cy;
// for showing accurate progress we need to add pattern height to pop count
// in case this is a huge pattern with many blank rows
double maxcount = currlayer->algo->getPopulation().todouble() + ht;
double accumcount = 0;
int currcount = 0;
bool abort = false;
int v = 0;
BeginProgress(_("Converting pattern"));
// set newalgo's grid edges so we can save cells that are outside grid
int gtop = newalgo->gridtop.toint();
int gleft = newalgo->gridleft.toint();
int gbottom = newalgo->gridbottom.toint();
int gright = newalgo->gridright.toint();
if (newalgo->gridwd == 0) {
// grid has infinite width
gleft = INT_MIN;
gright = INT_MAX;
}
if (newalgo->gridht == 0) {
// grid has infinite height
gtop = INT_MIN;
gbottom = INT_MAX;
}
// need to check for state change if new algo has fewer states than old algo
int newmaxstate = newalgo->NumCellStates() - 1;
lifealgo* curralgo = currlayer->algo;
for ( cy=itop; cy<=ibottom; cy++ ) {
currcount++;
for ( cx=ileft; cx<=iright; cx++ ) {
int skip = curralgo->nextcell(cx, cy, v);
if (skip >= 0) {
// found next live cell in this row
cx += skip;
if (cx < gleft || cx > gright || cy < gtop || cy > gbottom) {
// cx,cy is outside grid
if (savechanges) currlayer->undoredo->SaveCellChange(cx, cy, v, 0);
// no need to clear cell from curralgo (that universe will soon be deleted)
patternchanged = true;
} else {
if (v > newmaxstate) {
// reduce v to largest state in new algo
if (savechanges) currlayer->undoredo->SaveCellChange(cx, cy, v, newmaxstate);
v = newmaxstate;
patternchanged = true;
}
newalgo->setcell(cx, cy, v);
}
currcount++;
} else {
cx = iright; // done this row
}
if (currcount > 1024) {
accumcount += currcount;
currcount = 0;
abort = AbortProgress(accumcount / maxcount, wxEmptyString);
if (abort) break;
}
}
if (abort) break;
}
newalgo->endofpattern();
EndProgress();
}
// delete old universe and point current universe to new universe
delete currlayer->algo;
currlayer->algo = newalgo;
SetGenIncrement();
// if new grid is bounded then we might need to truncate the selection
if (currlayer->algo->gridwd > 0 || currlayer->algo->gridht > 0) {
currlayer->currsel.CheckGridEdges();
}
// switch to default colors for new algo+rule
UpdateLayerColors();
if (!inundoredo) {
// if pattern exists and is at starting gen then set savestart true
// so that SaveStartingPattern will save pattern to suitable file
// (and thus ResetPattern will work correctly)
if (currlayer->algo->getGeneration() == currlayer->startgen && !currlayer->algo->isEmpty()) {
currlayer->savestart = true;
}
if (rulechanged) {
// show new rule in window title (but don't change file name)
SetWindowTitle(wxEmptyString);
if (newrule.IsEmpty()) {
if (patternchanged) {
statusptr->ErrorMessage(_("Rule has changed and pattern has changed."));
} else {
// don't beep
statusptr->DisplayMessage(_("Rule has changed."));
}
} else {
if (patternchanged) {
statusptr->ErrorMessage(_("Algorithm has changed and pattern has changed."));
} else {
// don't beep
statusptr->DisplayMessage(_("Algorithm has changed."));
}
}
} else if (patternchanged) {
statusptr->ErrorMessage(_("Pattern has changed."));
}
if (!inscript) {
UpdateEverything();
}
}
if (savechanges) {
currlayer->undoredo->RememberAlgoChange(oldalgo, oldrule);
}
}
// -----------------------------------------------------------------------------
static wxString CreateTABLE(const wxString& tablepath)
{
wxString contents = wxT("\n@TABLE\n\n");
// append contents of .table file
FILE* f = OPENFILE(tablepath);
if (f) {
const int MAXLINELEN = 4095;
char linebuf[MAXLINELEN + 1];
linereader reader(f);
while (true) {
if (reader.fgets(linebuf, MAXLINELEN) == 0) break;
contents += wxString(linebuf, wxConvLocal);
contents += wxT("\n");
}
reader.close();
} else {
std::ostringstream oss;
oss << "Could not read .table file:\n" << tablepath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
return contents;
}
// -----------------------------------------------------------------------------
static wxString CreateEmptyTABLE(const wxString& folder, const wxString& prefix,
const wxSortedArrayString& allfiles)
{
// create a valid table that does nothing
wxString contents = wxT("\nThis file contains colors and/or icons shared by ");
contents += prefix;
contents += wxT("-* rules.\n");
contents += wxT("\n@TABLE\n\n");
// search allfiles for 1st prefix-*.table/tree file and extract numstates and neighborhood
wxString numstates, neighborhood;
for (size_t n = 0; n < allfiles.GetCount(); n++) {
wxString filename = allfiles[n];
if (filename.EndsWith(wxT(".table")) || filename.EndsWith(wxT(".tree"))) {
if (prefix == filename.BeforeLast('-')) {
wxString filepath = folder + filename;
FILE* f = OPENFILE(filepath);
if (f) {
const int MAXLINELEN = 4095;
char linebuf[MAXLINELEN + 1];
linereader reader(f);
while (true) {
if (reader.fgets(linebuf, MAXLINELEN) == 0) break;
if (strncmp(linebuf, "n_states:", 9) == 0) {
numstates = wxString(linebuf,wxConvLocal) + wxT("\n");
} else if (strncmp(linebuf, "num_states=", 11) == 0) {
// convert to table syntax
numstates = wxT("n_states:") + wxString(linebuf+11,wxConvLocal);
numstates += wxT("\n");
} else if (strncmp(linebuf, "neighborhood:", 13) == 0) {
neighborhood = wxString(linebuf,wxConvLocal) + wxT("\n");
break;
} else if (strncmp(linebuf, "num_neighbors=", 14) == 0) {
// convert to table syntax
neighborhood = wxT("neighborhood:");
if (linebuf[14] == '4')
neighborhood += wxT("vonNeumann\n");
else
neighborhood += wxT("Moore\n");
break;
}
}
reader.close();
} else {
std::ostringstream oss;
oss << "Could not read .table/tree file:\n" << filepath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
}
}
}
if (numstates.length() == 0) {
numstates = wxT("n_states:256\n");
wxString msg = _("Could not find ") + prefix;
msg += _("-*.table/tree to set n_states in ");
msg += prefix;
msg += _("-shared.rule.");
Warning(msg);
}
contents += numstates;
contents += neighborhood;
contents += wxT("symmetries:none\n"); // anything valid would do
contents += wxT("# do nothing\n"); // no transitions
return contents;
}
// -----------------------------------------------------------------------------
static wxString CreateTREE(const wxString& treepath)
{
wxString contents = wxT("\n@TREE\n\n");
// append contents of .tree file
FILE* f = OPENFILE(treepath);
if (f) {
const int MAXLINELEN = 4095;
char linebuf[MAXLINELEN + 1];
linereader reader(f);
while (true) {
if (reader.fgets(linebuf, MAXLINELEN) == 0) break;
contents += wxString(linebuf, wxConvLocal);
contents += wxT("\n");
}
reader.close();
} else {
std::ostringstream oss;
oss << "Could not read .tree file:\n" << treepath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
return contents;
}
// -----------------------------------------------------------------------------
static wxString CreateCOLORS(const wxString& colorspath)
{
wxString contents = wxT("\n@COLORS\n\n");
FILE* f = OPENFILE(colorspath);
if (f) {
const int MAXLINELEN = 4095;
char linebuf[MAXLINELEN + 1];
linereader reader(f);
while (true) {
if (reader.fgets(linebuf, MAXLINELEN) == 0) break;
int skip = 0;
if (strncmp(linebuf, "color", 5) == 0 ||
strncmp(linebuf, "gradient", 8) == 0) {
// strip off everything before 1st digit
while (linebuf[skip] && (linebuf[skip] < '0' || linebuf[skip] > '9')) {
skip++;
}
}
contents += wxString(linebuf + skip, wxConvLocal);
contents += wxT("\n");
}
reader.close();
} else {
std::ostringstream oss;
oss << "Could not read .colors file:\n" << colorspath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
return contents;
}
// -----------------------------------------------------------------------------
static wxString CreateStateColors(wxImage image, int numicons)
{
wxString contents = wxT("\n@COLORS\n\n");
// if the last icon has only 1 color then assume it is the extra 15x15 icon
// supplied to set the color of state 0
if (numicons > 1) {
wxImage icon = image.GetSubImage(wxRect((numicons-1)*15, 0, 15, 15));
if (icon.CountColours(1) == 1) {
unsigned char* idata = icon.GetData();
unsigned char R = idata[0];
unsigned char G = idata[1];
unsigned char B = idata[2];
contents += wxString::Format(wxT("0 %d %d %d\n"), R, G, B);
numicons--;
}
}
// set non-icon colors for each live state to the average of the non-black pixels
// in each 15x15 icon (note we've skipped the extra icon detected above)
for (int i = 0; i < numicons; i++) {
wxImage icon = image.GetSubImage(wxRect(i*15, 0, 15, 15));
int nbcount = 0; // non-black pixels
int totalR = 0;
int totalG = 0;
int totalB = 0;
unsigned char* idata = icon.GetData();
for (int y = 0; y < 15; y++) {
for (int x = 0; x < 15; x++) {
long pos = (y * 15 + x) * 3;
unsigned char R = idata[pos];
unsigned char G = idata[pos+1];
unsigned char B = idata[pos+2];
if (R > 0 || G > 0 || B > 0) {
// non-black pixel
nbcount++;
totalR += R;
totalG += G;
totalB += B;
}
}
}
if (nbcount > 0) {
contents += wxString::Format(wxT("%d %d %d %d\n"), i+1, totalR/nbcount, totalG/nbcount, totalB/nbcount);
} else {
// unlikely, but avoid div by zero
contents += wxString::Format(wxT("%d 0 0 0\n"), i+1);
}
}
return contents;
}
// -----------------------------------------------------------------------------
static wxString hex2(int i)
{
// convert given number from 0..255 into 2 hex digits
wxString result = wxT("xx");
const char* hexdigit = "0123456789ABCDEF";
result[0] = hexdigit[i / 16];
result[1] = hexdigit[i % 16];
return result;
}
// -----------------------------------------------------------------------------
static wxString CreateXPM(const wxString& iconspath, wxImage image, int size, int numicons)
{
// create XPM data for given set of icons
wxString contents = wxT("\nXPM\n");
int charsperpixel = 1;
const char* cindex = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
wxImageHistogram histogram;
int numcolors = image.ComputeHistogram(histogram);
if (numcolors > 256) {
std::ostringstream oss;
oss << "Image in " << iconspath.mb_str(wxConvLocal) << " has more than 256 colors.";
throw std::runtime_error(oss.str().c_str());
}
if (numcolors > 26) charsperpixel = 2; // AABA..PA, ABBB..PB, ... , APBP..PP
contents += wxT("/* width height num_colors chars_per_pixel */\n");
contents += wxString::Format(wxT("\"%d %d %d %d\"\n"), size, size*numicons, numcolors, charsperpixel);
contents += wxT("/* colors */\n");
int n = 0;
for (wxImageHistogram::iterator entry = histogram.begin(); entry != histogram.end(); ++entry) {
unsigned long key = entry->first;
unsigned char R = (key & 0xFF0000) >> 16;
unsigned char G = (key & 0x00FF00) >> 8;
unsigned char B = (key & 0x0000FF);
if (R == 0 && G == 0 && B == 0) {
// nicer to show . or .. for black pixels
contents += wxT("\".");
if (charsperpixel == 2) contents += wxT(".");
contents += wxT(" c #000000\"\n");
} else {
wxString hexcolor = wxT("#");
hexcolor += hex2(R);
hexcolor += hex2(G);
hexcolor += hex2(B);
contents += wxT("\"");
if (charsperpixel == 1) {
contents += cindex[n];
} else {
contents += cindex[n % 16];
contents += cindex[n / 16];
}
contents += wxT(" c ");
contents += hexcolor;
contents += wxT("\"\n");
}
n++;
}
for (int i = 0; i < numicons; i++) {
contents += wxString::Format(wxT("/* icon for state %d */\n"), i+1);
wxImage icon = image.GetSubImage(wxRect(i*15, 0, size, size));
unsigned char* idata = icon.GetData();
for (int y = 0; y < size; y++) {
contents += wxT("\"");
for (int x = 0; x < size; x++) {
long pos = (y * size + x) * 3;
unsigned char R = idata[pos];
unsigned char G = idata[pos+1];
unsigned char B = idata[pos+2];
if (R == 0 && G == 0 && B == 0) {
// nicer to show . or .. for black pixels
contents += wxT(".");
if (charsperpixel == 2) contents += wxT(".");
} else {
n = 0;
unsigned long thisRGB = wxImageHistogram::MakeKey(R,G,B);
for (wxImageHistogram::iterator entry = histogram.begin(); entry != histogram.end(); ++entry) {
if (thisRGB == entry->first) break;
n++;
}
if (charsperpixel == 1) {
contents += cindex[n];
} else {
contents += cindex[n % 16];
contents += cindex[n / 16];
}
}
}
contents += wxT("\"\n");
}
}
return contents;
}
// -----------------------------------------------------------------------------
static wxString CreateICONS(const wxString& iconspath, bool nocolors)
{
wxString contents = wxT("\n@ICONS\n");
wxImage image;
if (image.LoadFile(iconspath)) {
int wd = image.GetWidth();
int ht = image.GetHeight();
if (ht != 15 && ht != 22) {
std::ostringstream oss;
oss << "Image in " << iconspath.mb_str(wxConvLocal) <<
" has incorrect height (should be 15 or 22).";
throw std::runtime_error(oss.str().c_str());
}
if (wd % 15 > 0) {
std::ostringstream oss;
oss << "Image in " << iconspath.mb_str(wxConvLocal) <<
" has incorrect width (should be multiple of 15).";
throw std::runtime_error(oss.str().c_str());
}
int numicons = wd / 15;
// WARNING: MultiColorImage must be called 1st in the next test because
// we want image to be converted to black-and-white if it only uses 2 colors
// (for compatibility with Golly 2.4 and older)
if (MultiColorImage(image) && nocolors) {
// the .icons file is multi-color and there was no .colors file,
// so prepend a @COLORS section that sets non-icon colors
contents = CreateStateColors(image.GetSubImage(wxRect(0,0,wd,15)), numicons) + contents;
}
if (ht == 15) {
contents += CreateXPM(iconspath, image, 15, numicons);
} else {
contents += CreateXPM(iconspath, image.GetSubImage(wxRect(0,0,wd,15)), 15, numicons);
contents += CreateXPM(iconspath, image.GetSubImage(wxRect(0,15,wd,7)), 7, numicons);
}
} else {
std::ostringstream oss;
oss << "Could not load image from .icons file:\n" << iconspath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
return contents;
}
// -----------------------------------------------------------------------------
static void CreateOneRule(const wxString& rulefile, const wxString& folder,
const wxSortedArrayString& allfiles, wxString& htmlinfo)
{
wxString tabledata, treedata, colordata, icondata;
wxString rulename = rulefile.BeforeLast('.');
if (rulename.EndsWith(wxT("-shared"))) {
// create a .rule file with colors and/or icons shared by other .rule files
wxString prefix = rulename.BeforeLast('-');
tabledata = CreateEmptyTABLE(folder, prefix, allfiles);
wxString sharedcolors = prefix + wxT(".colors");
if (allfiles.Index(sharedcolors) != wxNOT_FOUND)
colordata = CreateCOLORS(folder + sharedcolors);
wxString sharedicons = prefix + wxT(".icons");
if (allfiles.Index(sharedicons) != wxNOT_FOUND)
icondata = CreateICONS(folder + sharedicons, colordata.length() == 0);
} else {
wxString tablefile = rulename + wxT(".table");
wxString treefile = rulename + wxT(".tree");
wxString colorsfile = rulename + wxT(".colors");
wxString iconsfile = rulename + wxT(".icons");
if (allfiles.Index(tablefile) != wxNOT_FOUND)
tabledata = CreateTABLE(folder + tablefile);
if (allfiles.Index(treefile) != wxNOT_FOUND)
treedata = CreateTREE(folder + treefile);
if (allfiles.Index(colorsfile) != wxNOT_FOUND)
colordata = CreateCOLORS(folder + colorsfile);
if (allfiles.Index(iconsfile) != wxNOT_FOUND)
icondata = CreateICONS(folder + iconsfile, colordata.length() == 0);
}
wxString contents = wxT("@RULE ") + rulename + wxT("\n");
contents += tabledata;
contents += treedata;
contents += colordata;
contents += icondata;
// write contents to .rule file
wxString rulepath = folder + rulefile;
wxFile outfile(rulepath, wxFile::write);
if (outfile.IsOpened()) {
outfile.Write(contents);
outfile.Close();
} else {
std::ostringstream oss;
oss << "Could not create rule file:\n" << rulepath.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
// append created file to htmlinfo
htmlinfo += _("<a href=\"open:");
htmlinfo += folder;
htmlinfo += rulefile;
htmlinfo += _("\">");
htmlinfo += rulefile;
htmlinfo += _("</a><br>\n");
}
// -----------------------------------------------------------------------------
static bool SharedColorsIcons(const wxString& prefix, const wxSortedArrayString& allfiles)
{
// return true if prefix.colors/icons is shared by at least one prefix-*.table/tree file
for (size_t n = 0; n < allfiles.GetCount(); n++) {
wxString filename = allfiles[n];
if (filename.EndsWith(wxT(".table")) || filename.EndsWith(wxT(".tree"))) {
if (prefix == filename.BeforeLast('-')) {
return true;
}
}
}
// prefix-*.table/tree does not exist in allfiles
return false;
}
// -----------------------------------------------------------------------------
static int ConvertRules(const wxString& folder, bool supplied, wxString& htmlinfo)
{
wxString filename, rulefile, rulename;
int depcount = 0;
if (!wxFileName::DirExists(folder)) {
// this might happen if user deleted/renamed folder while Golly is running
std::ostringstream oss;
oss << "Directory does not exist:\n" << folder.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
wxDir dir(folder);
if (!dir.IsOpened()) {
std::ostringstream oss;
oss << "Failed to open directory:\n" << folder.mb_str(wxConvLocal);
throw std::runtime_error(oss.str().c_str());
}
htmlinfo += wxT("<p>\n");
if (supplied) {
htmlinfo += _("New .rule files created in the supplied Rules folder:<br>\n(");
} else {
htmlinfo += _("New .rule files created in your rules folder:<br>\n(");
}
htmlinfo += folder;
htmlinfo += _(")<p>\n");
// build an array of all files in the given folder (using a sorted array speeds up Index calls)
wxSortedArrayString allfiles;
bool found = dir.GetFirst(&filename, wxEmptyString, wxDIR_FILES | wxDIR_HIDDEN);
while (found) {
allfiles.Add(filename);
found = dir.GetNext(&filename);
}
// create an array of candidate .rule files to be created
wxSortedArrayString candidates;
for (size_t n = 0; n < allfiles.GetCount(); n++) {
filename = allfiles[n];
rulename = filename.BeforeLast('.');
bool colorsicons = filename.EndsWith(wxT(".colors")) || filename.EndsWith(wxT(".icons"));
bool tabletree = filename.EndsWith(wxT(".table")) || filename.EndsWith(wxT(".tree"));
if (colorsicons || tabletree) {
depcount++;
if (colorsicons) {
if (SharedColorsIcons(rulename, allfiles)) {
// colors and/or icons will be shared by one or more rulename-*.rule files
rulefile = rulename + wxT("-shared.rule");
} else {
rulefile = rulename + wxT(".rule");
}
} else {
// .table/tree file
rulefile = rulename + wxT(".rule");
}
// add .rule file to candidates if it hasn't been added yet
// and if it doesn't already exist
if (candidates.Index(rulefile) == wxNOT_FOUND &&
allfiles.Index(rulefile) == wxNOT_FOUND) {
candidates.Add(rulefile);
}
}
}
// create the new .rule files
for (size_t n = 0; n < candidates.GetCount(); n++) {
CreateOneRule(candidates[n], folder, allfiles, htmlinfo);
}
if (candidates.GetCount() == 0) {
htmlinfo += _("None.\n");
}
return depcount;
}
// -----------------------------------------------------------------------------
static void ShowCreatedRules(wxString& htmlinfo)
{
wxString header = _("<html><title>Converted Rules</title>\n");
header += _("<body bgcolor=\"#FFFFCE\">\n");
htmlinfo = header + htmlinfo;
htmlinfo += _("\n</body></html>");
wxString htmlfile = tempdir + _("converted-rules.html");
wxFile outfile(htmlfile, wxFile::write);
if (outfile.IsOpened()) {
outfile.Write(htmlinfo);
outfile.Close();
ShowHelp(htmlfile);
} else {
Warning(_("Could not create html file:\n") + htmlfile);
}
}
// -----------------------------------------------------------------------------
static void DeleteOldRules(const wxString& folder)
{
if (wxFileName::DirExists(folder)) {
wxDir dir(folder);
if (dir.IsOpened()) {
// build an array of all files in the given folder
wxArrayString allfiles;
wxString filename;
bool found = dir.GetFirst(&filename, wxEmptyString, wxDIR_FILES | wxDIR_HIDDEN);
while (found) {
allfiles.Add(filename);
found = dir.GetNext(&filename);
}
// delete all the .table/tree/colors/icons files
for (size_t n = 0; n < allfiles.GetCount(); n++) {
filename = allfiles[n];
if ( filename.EndsWith(wxT(".colors")) || filename.EndsWith(wxT(".icons")) ||
filename.EndsWith(wxT(".table")) || filename.EndsWith(wxT(".tree")) ) {
wxRemoveFile(folder + filename);
}
}
}
}
}
// -----------------------------------------------------------------------------
void MainFrame::ConvertOldRules()
{
if (inscript || viewptr->waitingforclick) return;
if (generating) {
command_pending = true;
cmdevent.SetId(ID_CONVERT);
Stop();
return;
}
// look for deprecated .table/tree/colors/icons files and create corresponding .rule files
wxString htmlinfo;
bool aborted = false;
int depcount = 0; // number of deprecated files
try {
// look in the supplied Rules folder first, then in the user's rules folder
depcount += ConvertRules(rulesdir, true, htmlinfo);
depcount += ConvertRules(userrules, false, htmlinfo);
}
catch(const std::exception& e) {
// display message set by throw std::runtime_error(...)
Warning(wxString(e.what(),wxConvLocal));
aborted = true;
// nice to also show error message in help window
htmlinfo += _("\n<p>*** CONVERSION ABORTED DUE TO ERROR ***\n<p>");
htmlinfo += wxString(e.what(),wxConvLocal);
}
// display the results in the help window
ShowCreatedRules(htmlinfo);
if (!aborted && depcount > 0) {
// ask user if it's ok to delete all the deprecated files
int answer = wxMessageBox(_("Do you want to delete all the old .table/tree/colors/icons files?"),
_("Delete deprecated files?"),
wxICON_QUESTION | wxYES_NO, wxGetActiveWindow());
if (answer == wxYES) {
DeleteOldRules(rulesdir);
DeleteOldRules(userrules);
}
}
}
// -----------------------------------------------------------------------------
wxString MainFrame::CreateRuleFiles(const wxSortedArrayString& deprecated,
const wxSortedArrayString& ziprules)
{
// use the given list of deprecated .table/tree/colors/icons files
// (recently extracted from a .zip file and installed in userrules)
// to create new .rule files, except those in ziprules (they were in
// the .zip file and have already been installed)
wxString htmlinfo;
bool aborted = false;
try {
// create an array of candidate .rule files to be created
wxString rulefile, filename, rulename;
wxSortedArrayString candidates;
for (size_t n = 0; n < deprecated.GetCount(); n++) {
filename = deprecated[n];
rulename = filename.BeforeLast('.');
if (filename.EndsWith(wxT(".colors")) || filename.EndsWith(wxT(".icons"))) {
if (SharedColorsIcons(rulename, deprecated)) {
// colors and/or icons will be shared by one or more rulename-*.rule files
rulefile = rulename + wxT("-shared.rule");
} else {
rulefile = rulename + wxT(".rule");
}
} else {
// .table/tree file
rulefile = rulename + wxT(".rule");
}
// add .rule file to candidates if it hasn't been added yet
// and if it isn't in the zip file (ie. already installed)
if (candidates.Index(rulefile) == wxNOT_FOUND &&
ziprules.Index(rulefile) == wxNOT_FOUND) {
candidates.Add(rulefile);
}
}
// create the new .rule files (unlike ConvertRules, here we overwrite any
// existing .rule files in case the zip file's contents have changed)
for (size_t n = 0; n < candidates.GetCount(); n++) {
CreateOneRule(candidates[n], userrules, deprecated, htmlinfo);
}
}
catch(const std::exception& e) {
// display message set by throw std::runtime_error(...)
Warning(wxString(e.what(),wxConvLocal));
aborted = true;
// nice to also show error message in help window
htmlinfo += _("\n<p>*** CONVERSION ABORTED DUE TO ERROR ***\n<p>");
htmlinfo += wxString(e.what(),wxConvLocal);
}
if (!aborted) {
// delete all the deprecated files
for (size_t n = 0; n < deprecated.GetCount(); n++) {
wxRemoveFile(userrules + deprecated[n]);
}
}
return htmlinfo;
}
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