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# Architecture
The general pattern of usage is to instantiate the `ReCaptcha` class with your
secret key, specify any additional validation rules, and then call `verify()`
with the reCAPTCHA response and user's IP address. For example:
```php
<?php
$recaptcha = new \ReCaptcha\ReCaptcha($secret);
$resp = $recaptcha->setExpectedHostname('recaptcha-demo.appspot.com')
->verify($gRecaptchaResponse, $remoteIp);
if ($resp->isSuccess()) {
// Verified!
} else {
$errors = $resp->getErrorCodes();
}
```
The `ReCaptcha` class automatically chooses a method to communicate with the
reCAPTCHA service based on your server's capabilities. See the
[Alternate request methods](README.md#alternate-request-methods) section in the
README for more details.
## Adding new request methods
Create a class that implements the
[`RequestMethod`](./src/ReCaptcha/RequestMethod.php) interface. The convention
is to name this class `RequestMethod\`_MethodType_`Post` and create a separate
`RequestMethod\`_MethodType_ class that wraps just the calls to the network
calls themselves. This means that the `RequestMethod\`_MethodType_`Post` can be
unit tested by passing in a mock. Take a look at
[`RequestMethod\CurlPost`](./src/ReCaptcha/RequestMethod/CurlPost.php) and
[`RequestMethod\Curl`](./src/ReCaptcha/RequestMethod/Curl.php) with the matching
[`RequestMethod/CurlPostTest`](./tests/ReCaptcha/RequestMethod/CurlPostTest.php)
to see this pattern in action.
### Error conventions
The client returns the response as provided by the reCAPTCHA services augmented
with additional error codes based on the client's checks. When adding a new
[`RequestMethod`](./src/ReCaptcha/RequestMethod.php) ensure that it returns the
`ReCaptcha::E_CONNECTION_FAILED` and `ReCaptcha::E_BAD_RESPONSE` where
appropriate.
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