File: SplashPattern.h

package info (click to toggle)
gpdf 2.8.2-1.2sarge6
  • links: PTS
  • area: main
  • in suites: sarge
  • size: 7,220 kB
  • ctags: 6,624
  • sloc: cpp: 61,071; ansic: 12,100; sh: 6,017; xml: 2,299; makefile: 589
file content (81 lines) | stat: -rw-r--r-- 1,683 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
//========================================================================
//
// SplashPattern.h
//
//========================================================================

#ifndef SPLASHPATTERN_H
#define SPLASHPATTERN_H

#include <aconf.h>

#ifdef USE_GCC_PRAGMAS
#pragma interface
#endif

#include "SplashTypes.h"

class SplashScreen;

//------------------------------------------------------------------------
// SplashPattern
//------------------------------------------------------------------------

class SplashPattern {
public:

  SplashPattern();

  virtual SplashPattern *copy() = 0;

  virtual ~SplashPattern();

  virtual SplashColor getColor(int x, int y) = 0;

private:
};

//------------------------------------------------------------------------
// SplashSolidColor
//------------------------------------------------------------------------

class SplashSolidColor: public SplashPattern {
public:

  SplashSolidColor(SplashColor colorA);

  virtual SplashPattern *copy() { return new SplashSolidColor(color); }

  virtual ~SplashSolidColor();

  virtual SplashColor getColor(int x, int y);

private:

  SplashColor color;
};

//------------------------------------------------------------------------
// SplashHalftone
//------------------------------------------------------------------------

class SplashHalftone: public SplashPattern {
public:

  SplashHalftone(SplashColor color0A, SplashColor color1A,
		 SplashScreen *screenA, SplashCoord valueA);

  virtual SplashPattern *copy();

  virtual ~SplashHalftone();

  virtual SplashColor getColor(int x, int y);

private:

  SplashColor color0, color1;
  SplashScreen *screen;
  SplashCoord value;
};

#endif