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/*
* Copyright (c) 2009-2016, Albertas Vyšniauskas
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* * Neither the name of the software author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GPICK_COLOR_H_
#define GPICK_COLOR_H_
#include "MathUtil.h"
/** \file source/Color.h
* \brief Color structure and functions to convert colors from one color space to another.
*/
/** \struct Color
* \brief Color structure is an union of all available color spaces.
*/
typedef struct Color{
union{
struct{
float red; /**< Red component */
float green; /**< Green component */
float blue; /**< Blue component */
}rgb;
struct{
float hue;
float saturation;
float value;
}hsv;
struct{
float hue;
float saturation;
float lightness;
}hsl;
struct{
float x;
float y;
float z;
}xyz;
struct{
float L;
float a;
float b;
}lab;
struct{
float L;
float C;
float h;
}lch;
struct{
float c;
float m;
float y;
}cmy;
struct{
float c;
float m;
float y;
float k;
}cmyk;
struct{
float m1;
float m2;
float m3;
float m4;
}m; /**< General data access structure */
float ma[4]; /**< General data access array */
};
}Color;
/** \enum ReferenceIlluminant
* \brief Reference illuminants.
*/
enum ReferenceIlluminant {
REFERENCE_ILLUMINANT_A = 0,
REFERENCE_ILLUMINANT_C = 1,
REFERENCE_ILLUMINANT_D50 = 2,
REFERENCE_ILLUMINANT_D55 = 3,
REFERENCE_ILLUMINANT_D65 = 4,
REFERENCE_ILLUMINANT_D75 = 5,
REFERENCE_ILLUMINANT_F2 = 6,
REFERENCE_ILLUMINANT_F7 = 7,
REFERENCE_ILLUMINANT_F11 = 8,
};
/** \enum ReferenceObserver
* \brief Reference observers.
*/
enum ReferenceObserver {
REFERENCE_OBSERVER_2 = 0,
REFERENCE_OBSERVER_10 = 1,
};
/**
* Initialize things needed for color conversion functions. Must be called before using any other functions.
*/
void color_init();
/**
* Convert RGB color space to HSL color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in HSL color space.
*/
void color_rgb_to_hsl(const Color* a, Color* b);
/**
* Convert HSL color space to RGB color space.
* @param[in] a Source color in HSL color space.
* @param[out] b Destination color in RGB color space.
*/
void color_hsl_to_rgb(const Color* a, Color* b);
/**
* Convert HSL color space to HSV color space.
* @param[in] a Source color in HSL color space.
* @param[out] b Destination color in HSV color space.
*/
void color_hsl_to_hsv(const Color *a, Color *b);
/**
* Convert HSV color space to HSL color space.
* @param[in] a Source color in HSV color space.
* @param[out] b Destination color in HSL color space.
*/
void color_hsv_to_hsl(const Color *a, Color *b);
/**
* Convert RGB color space to HSV color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in HSV color space.
*/
void color_rgb_to_hsv(const Color* a, Color* b);
/**
* Convert HSV color space to RGB color space.
* @param[in] a Source color in HSV color space.
* @param[out] b Destination color in RGB color space.
*/
void color_hsv_to_rgb(const Color* a, Color* b);
/**
* Convert RGB color space to XYZ color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in XYZ color space.
* @param[in] transformation Transformation matrix for RGB to XYZ conversion.
*/
void color_rgb_to_xyz(const Color* a, Color* b, const matrix3x3* transformation);
/**
* Convert XYZ color space to RGB color space.
* @param[in] a Source color in XYZ color space.
* @param[out] b Destination color in RGB color space.
* @param[in] transformation_inverted Transformation matrix for XYZ to RGB conversion.
*/
void color_xyz_to_rgb(const Color* a, Color* b, const matrix3x3* transformation_inverted);
/**
* Convert XYZ color space to Lab color space.
* @param[in] a Source color in XYZ color space.
* @param[out] b Destination color in Lab color space.
* @param[in] reference_white Reference white color values.
*/
void color_xyz_to_lab(const Color* a, Color* b, const vector3* reference_white);
/**
* Convert Lab color space to XYZ color space.
* @param[in] a Source color in Lab color space.
* @param[out] b Destination color in XYZ color space.
* @param[in] reference_white Reference white color values.
*/
void color_lab_to_xyz(const Color* a, Color* b, const vector3* reference_white);
/**
* Convert RGB color space to Lab color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in Lab color space.
* @param[in] reference_white Reference white color values.
* @param[in] transformation Transformation matrix for RGB to XYZ conversion.
* @param[in] adaptation_matrix XYZ chromatic adaptation matrix.
*/
void color_rgb_to_lab(const Color* a, Color* b, const vector3* reference_white, const matrix3x3* transformation, const matrix3x3* adaptation_matrix);
/**
* Convert Lab color space to RGB color space.
* @param[in] a Source color in Lab color space.
* @param[out] b Destination color in RGB color space.
* @param[in] reference_white Reference white color values.
* @param[in] transformation_inverted Transformation matrix for XYZ to RGB conversion.
* @param[in] adaptation_matrix_inverted Inverted XYZ chromatic adaptation matrix.
*/
void color_lab_to_rgb(const Color* a, Color* b, const vector3* reference_white, const matrix3x3* transformation_inverted, const matrix3x3* adaptation_matrix_inverted);
/**
* Convert RGB color space to Lab color space with illuminant D50, observer 2, sRGB transformation matrix and D65-D50 adaptation matrix.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in Lab color space.
*/
void color_rgb_to_lab_d50(const Color* a, Color* b);
/**
* Convert Lab color space to RGB color space with illuminant D50, observer 2, inverted sRGB transformation matrix and D50-D65 adaptation matrix.
* @param[in] a Source color in Lab color space.
* @param[out] b Destination color in RGB color space.
*/
void color_lab_to_rgb_d50(const Color* a, Color* b);
/**
* Convert Lab color space to LCH color space.
* @param[in] a Source color in Lab color space.
* @param[out] b Destination color in LCH color space.
*/
void color_lab_to_lch(const Color* a, Color* b);
/**
* Convert Lab color space to LCH color space.
* @param[in] a Source color in Lab color space.
* @param[out] b Destination color in LCH color space.
*/
void color_lch_to_lab(const Color* a, Color* b);
/**
* Convert RGB color space to LCH color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in LCH color space.
* @param[in] reference_white Reference white color values.
* @param[in] transformation Transformation matrix for RGB to XYZ conversion.
* @param[in] adaptation_matrix XYZ chromatic adaptation matrix.
*/
void color_rgb_to_lch(const Color* a, Color* b, const vector3* reference_white, const matrix3x3* transformation, const matrix3x3* adaptation_matrix);
/**
* Convert LCH color space to RGB color space.
* @param[in] a Source color in LCH color space.
* @param[out] b Destination color in RGB color space.
* @param[in] reference_white Reference white color values.
* @param[in] transformation_inverted Transformation matrix for XYZ to RGB conversion.
* @param[in] adaptation_matrix_inverted Inverted XYZ chromatic adaptation matrix.
*/
void color_lch_to_rgb(const Color* a, Color* b, const vector3* reference_white, const matrix3x3* transformation_inverted, const matrix3x3* adaptation_matrix_inverted);
/**
* Convert RGB color space to LCH color space with illuminant D50, observer 2, sRGB transformation matrix and D65-D50 adaptation matrix.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in LCH color space.
*/
void color_rgb_to_lch_d50(const Color* a, Color* b);
/**
* Convert LCH color space to RGB color space with illuminant D50, observer 2, inverted sRGB transformation matrix and D50-D65 adaptation matrix.
* @param[in] a Source color in LCH color space.
* @param[out] b Destination color in RGB color space.
*/
void color_lch_to_rgb_d50(const Color* a, Color* b);
/**
* Convert RGB color space to CMY color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in CMY color space.
*/
void color_rgb_to_cmy(const Color* a, Color* b);
/**
* Convert CMY color space to RGB color space.
* @param[in] a Source color in CMY color space.
* @param[out] b Destination color in RGB color space.
*/
void color_cmy_to_rgb(const Color* a, Color* b);
/**
* Convert CMY color space to CMYK color space.
* @param[in] a Source color in CMY color space.
* @param[out] b Destination color in CMYK color space.
*/
void color_cmy_to_cmyk(const Color* a, Color* b);
/**
* Convert CMYK color space to CMY color space.
* @param[in] a Source color in CMYK color space.
* @param[out] b Destination color in CMY color space.
*/
void color_cmyk_to_cmy(const Color* a, Color* b);
/**
* Convert RGB color space to CMYK color space.
* @param[in] a Source color in RGB color space.
* @param[out] b Destination color in CMYK color space.
*/
void color_rgb_to_cmyk(const Color* a, Color* b);
/**
* Convert CMYK color space to RGB color space.
* @param[in] a Source color in CMYK color space.
* @param[out] b Destination color in RGB color space.
*/
void color_cmyk_to_rgb(const Color* a, Color* b);
/**
* Normalize RGB color values.
* @param[in,out] a Color in RGB color space.
*/
void color_rgb_normalize(Color* a);
/**
* Check whenever the color contains invalid (out of RGB gamut) value.
* @param[in] a Color in RGB color space.
* @return True, when color is out of RGB gamut.
*/
bool color_is_rgb_out_of_gamut(const Color* a);
/**
* Transform RGB color to linear RGB color.
* @param[in] a Color in RGB color space.
* @param[out] b Linear color in RGB color space.
*/
void color_rgb_get_linear(const Color* a, Color* b);
/**
* Transform linear RGB color to RGB color.
* @param[in] a Linear color in RGB color space.
* @param[out] b Color in RGB color space.
*/
void color_linear_get_rgb(const Color* a, Color* b);
/**
* Copy color.
* @param[in] a Source color in any color space.
* @param[out] b Destination color.
*/
void color_copy(const Color* a, Color* b);
/**
* Add color values.
* @param[in,out] a Source color in any color space.
* @param[in] b Color values.
*/
void color_add(Color* a, const Color* b);
/**
* Multiply color values by specified amount.
* @param[in,out] a Source color in any color space.
* @param[in] b Multiplier.
*/
void color_multiply(Color* a, float b);
/**
* Set all color values to zero.
* @param[in,out] a Color to be set.
*/
void color_zero(Color* a);
/**
* Create new Color structure.
* @return Color structure with unspecified values.
*/
Color* color_new();
/**
* Free memory associated with Color structure.
* @param[in] a Color to be freed.
*/
void color_destroy(Color* a);
/**
* Set all color values to specified value.
* @param[in,out] a Color to be set.
* @param[in] value Value which is used.
*/
void color_set(Color* a, float value);
/**
* Set color values to specified values.
* @param[in,out] a Color to be set.
* @param[in] red Red value which is used.
* @param[in] green Green value which is used.
* @param[in] blue Blue value which is used.
*/
void color_set(Color* a, float red, float green, float blue);
/**
* Set color values to specified values.
* @param[in,out] a Color to be set.
* @param[in] red Red value which is used.
* @param[in] green Green value which is used.
* @param[in] blue Blue value which is used.
*/
void color_set(Color* a, int red, int green, int blue);
/**
* Get either black or white color depending on which has more contrast with specified color.
* @param[in] a Source color in RGB color space.
* @param[out] b Color with most contrast in RGB color space.
*/
void color_get_contrasting(const Color* a, Color* b);
/**
* Calculate working space matrix.
* @param[in] xr Red primary in x channel.
* @param[in] yr Red primary in y channel.
* @param[in] xg Green primary in x channel.
* @param[in] yg Green primary in y channel.
* @param[in] xb Blue primary in x channel.
* @param[in] yb Blue primary in y channel.
* @param[in] reference_white Reference white vector.
* @param[out] result Calculated working space matrix.
*/
void color_get_working_space_matrix(float xr, float yr, float xg, float yg, float xb, float yb, const vector3* reference_white, matrix3x3* result);
/**
* Calculate chromatic adaptation matrix from source and destination reference white vectors.
* @param[in] source_reference_white Source reference white vector.
* @param[in] destination_reference_white Destination reference white vector.
* @param[out] result Calculated chromatic adaptation matrix.
*/
void color_get_chromatic_adaptation_matrix(const vector3* source_reference_white, const vector3* destination_reference_white, matrix3x3* result);
/**
* Apply chromatic adaptation matrix to the XYZ color.
* @param[in] a Source color in XYZ color space.
* @param[out] result Pointer to a Color structure where the result is stored in XYZ color space.
* @param[in] adaptation Chromatic adaptation matrix.
* @see color_get_chromatic_adaptation_matrix.
*/
void color_xyz_chromatic_adaptation(const Color* a, Color* result, const matrix3x3* adaptation);
/**
* Get working space matrix for sRGB.
* @return Constant reference to sRGB working space matrix.
*/
const matrix3x3* color_get_sRGB_transformation_matrix();
/**
* Get inverted working space matrix for sRGB.
* @return Constant reference to inverted sRGB working space matrix.
*/
const matrix3x3* color_get_inverted_sRGB_transformation_matrix();
/**
* Get D65 to D50 chromatic adaptation matrix.
* @return Constant reference to chromatic adaptation matrix.
*/
const matrix3x3* color_get_d65_d50_adaptation_matrix();
/**
* Get D50 to D65 chromatic adaptation matrix.
* @return Constant reference to chromatic adaptation matrix.
*/
const matrix3x3* color_get_d50_d65_adaptation_matrix();
/**
* Get reference white vector for specified illuminant and observer.
* @param[in] illuminant Illuminant.
* @param[in] observer Observer.
* @return Reference white vector.
*/
const vector3* color_get_reference(ReferenceIlluminant illuminant, ReferenceObserver observer);
/**
* Get illuminant by name.
* @param[in] illuminant Illuminant name.
* @return Reference illuminant.
*/
const ReferenceIlluminant color_get_illuminant(const char *illuminant);
/**
* Get observer by name.
* @param[in] observer Observer name.
* @return Reference observer.
*/
const ReferenceObserver color_get_observer(const char *observer);
/**
* Get distance between two colors.
* @param[in] a First color.
* @param[in] b Second color.
* @return Distance.
*/
float color_distance(const Color* a, const Color* b);
/**
* Get distance between two colors using CIE94 color difference calculation.
* @param[in] a First color.
* @param[in] b Second color.
* @return Distance.
*/
float color_distance_lch(const Color* a, const Color* b);
/**
* Check if colors are equal.
* @param[in] a First color.
* @param[in] b Second color.
* @return Equality.
*/
bool color_equal(const Color* a, const Color* b);
#endif /* GPICK_COLOR_H_ */
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