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/*
* Copyright (c) 2009-2012, Albertas Vyšniauskas
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* * Neither the name of the software author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LAYOUT_SYSTEM_H_
#define LAYOUT_SYSTEM_H_
#include "../Rect2.h"
#include "../Vector2.h"
#include "Box.h"
#include "Style.h"
#include "Context.h"
#include "ReferenceCounter.h"
#include <gtk/gtk.h>
#ifndef _MSC_VER
#include <stdbool.h>
#endif
#include <stdint.h>
#include <list>
#include <string>
namespace layout{
class System:public ReferenceCounter{
public:
std::list<Style*> styles;
Box* box;
System();
virtual ~System();
void Draw(Context *context, const math::Rect2<float>& parent_rect );
Box* GetBoxAt(const math::Vec2<float>& point);
Box* GetNamedBox(const char *name);
void AddStyle(Style *style);
void SetBox(Box *box);
};
}
#endif /* LAYOUT_SYSTEM_H_ */
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