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/*
* Copyright (c) 2009-2017, Albertas Vyšniauskas
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* * Neither the name of the software author nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GPICK_LUA_SCRIPT_H_
#define GPICK_LUA_SCRIPT_H_
#include <vector>
#include <string>
#include <functional>
struct lua_State;
struct luaL_Reg;
namespace lua
{
struct Script
{
Script();
Script(lua_State *L);
~Script();
operator lua_State*();
void setPaths(const std::vector<std::string> &include_paths);
bool load(const char *script_name);
bool loadCode(const char *script_code);
bool run(int arguments_on_stack, int results);
bool registerExtension(const char *name, std::function<int(Script &)> extension);
void createType(const char *name, const luaL_Reg *members);
const std::string &getLastError();
std::string getString(int index);
private:
lua_State *m_state;
bool m_state_owned;
std::string m_last_error;
};
}
#endif /* GPICK_LUA_SCRIPT_H_ */
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