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#include "progressDebug.h"
#include "ui_progressdebugdialog.h"
#include "osl/progress.h"
#include <QAbstractTableModel>
class NewProgressDebugModel : public QAbstractTableModel
{
public:
NewProgressDebugModel(const osl::NumEffectState &state,
QObject *parent = 0);
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex &parent = QModelIndex()) const;
QVariant data(const QModelIndex &index, int role) const;
QVariant headerData(int section, Qt::Orientation orientation,
int role = Qt::DisplayRole) const;
private:
QStringList column_headers, row_headers;
osl::progress::ml::NewProgressDebugInfo debug_info;
};
NewProgressDebugModel::NewProgressDebugModel(
const osl::NumEffectState &state,
QObject *parent)
: QAbstractTableModel(parent)
{
osl::progress::ml::NewProgress progress(state);
debug_info = progress.debugInfo();
column_headers << "Black" << "White" << "Sum";
row_headers << "ATTACK_5X3"
<< "DEFENSE_5X3"
<< "ATTACK5X5"
<< "STAND"
<< "EFFECT5X5"
<< "KING_RELATIVE_ATTACK"
<< "KING_RELATIVE_DEFENSE"
<< "NON_PAWN_ATTACKED_PAIR";
}
int NewProgressDebugModel::rowCount(const QModelIndex &) const
{
return row_headers.size();
}
int NewProgressDebugModel::columnCount(const QModelIndex &) const
{
return column_headers.size();
}
QVariant NewProgressDebugModel::headerData(int section,
Qt::Orientation orientation,
int role) const
{
if (role != Qt::DisplayRole)
{
return QVariant();
}
if (orientation == Qt::Vertical && section < row_headers.size())
{
return row_headers[section];
}
else if (orientation == Qt::Horizontal && section < column_headers.size())
{
return column_headers[section];
}
return QVariant();
}
QVariant NewProgressDebugModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
{
return QVariant();
}
if (role != Qt::DisplayRole)
{
return QVariant();
}
const int column = index.column();
const int row = index.row();
if (row > rowCount() ||
column > columnCount())
{
return QVariant();
}
if (column == 0)
{
return debug_info.black_values[row];
}
else if (column == 1)
{
return debug_info.white_values[row];
}
else if (column == 2)
{
return debug_info.black_values[row] + debug_info.white_values[row];
}
return QVariant();
}
NewProgressDebugDialog::NewProgressDebugDialog(const osl::NumEffectState &state,
QWidget *parent)
: QDialog(parent), ui(new Ui::ProgressDebugDialog)
{
ui->setupUi(this);
model = new NewProgressDebugModel(state, this);
ui->tableView->setModel(model);
}
NewProgressDebugDialog::~NewProgressDebugDialog()
{
delete ui;
}
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