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/*
* GRAMophone II, a grammar based algorithmic musical composition tool
* --------------------------------------------------------------------
*
* expcode.c
*
* Copyright (c) 2007, Giovanni Ferranti <giovanni@giovanniferranti.it>
*
* GRAMophone II is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
* -------------------------------------------------------------------
*/
#include "global.h"
extern char idTemp[];
unsigned int id;
void gen_exp1_code(unsigned int op, unsigned int type1, unsigned int op1,
unsigned int type2, unsigned int op2) {
id=hash(idTemp, 0);
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][0]=op;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][1]=type1;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][2]=op1;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][3]=type2;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec++][4]=op2;
}
void gen_exp2_code(unsigned int op, unsigned int op1, unsigned int type,
unsigned int op2) {
id=hash(idTemp, 0);
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][0]=op;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][1]=op1;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][2]=type;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec++][3]=op2;
}
void gen_exp3_code(unsigned int op, unsigned int type, unsigned int op1) {
id=hash(idTemp, 0);
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][0]=op;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec][1]=type;
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec++][2]=op1;
}
void gen_exp4_code(unsigned int op) {
id=hash(idTemp, 0);
players[playerCount]->productions[id]->exp->expcode[players[playerCount]->
productions[id]->ec++][0]=op;
}
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