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# Building GrandOrgue from sources
## Obtaining the source code
### With git
The simplest way of getting the source code is to use `git`.
1. Go to some directory where the GrandOgue source subdirectory will be created
2. Clone the main GrandOrgue repository
```
git clone --recurse-submodules https://github.com/GrandOrgue/grandorgue.git
```
The source code will be fetched in the GrandOrgue subdirectory of the current directory
### Manually
You can download the source code archive from GitHub
1. Download archive
- For getting the last sources from `master` branch go to the [Download ZIP](https://github.com/GrandOrgue/grandorgue/archive/refs/heads/master.zip) on GitHub
- For getting sourcecode of a certain GrandOrgue release go to the [Releases page](https://github.com/GrandOrgue/grandorgue/releases), select the particular release, scroll down to `Assets` and download the ``Source code (zip)`` or ``Source code (tar.gz)``
2. Unpack this archive to some directory
3. Download external submodules
1. `RtAudio`: Download [the source archive](https://github.com/thestk/rtaudio/archive/refs/heads/master.zip) end extract the contents of the ``rtaudio-master`` subdirectory from the archive to the ``submodules/RtAudio`` subdirectory of GrandOrgue source tree.
2. `RtMidi`: Download [the source archive](https://github.com/thestk/rtmidi/archive/refs/heads/master.zip) and extract the contents of the ``rtmidi-master`` subdirectory from the archive to the ``submodules/RtMidi`` subdirectory of GrandOrgue source tree.
3. `PortAudio`: Download [the source archive](https://github.com/PortAudio/portaudio/archive/refs/heads/master.zip) and extract the contents of the ``portaudio-master`` subdirectory from the archive to the ``submodules/PortAudio`` subdirectory of GrandOrgue source tree.
4. `ZitaConvolver`: Download [the source archive](https://salsa.debian.org/multimedia-team/zita-convolver/-/archive/master/zita-convolver-master.zip) and extract the contents of the ``zita-convolver-master`` subdirectory from the archive to the ``submodules/ZitaConvolver`` subdirectory of GrandOrgue source tree.
## Building for Linux on Linux
1. Make sure that GrandOrgue source tree has been extracted to some subdirectory ``<GO source tree>``
2. Install required software
- Manually
1. Install gcc C++ compiler, make, cmake, imagemagic, pkg-config
2. Install the development packages of wxWigets, alsa (libasound), jack (libjack), fftw (fftw3), wavpack, yaml-cpp, zlib, libcurl, udev from your distribution.
The exact name of packages differ from one distribution to another. For example, on any debian-based distribution (including Ubuntu, Mint and Raspbian) they are libasound2-dev, libfftw3-dev, libjack-dev, libudev-dev, libwxgtk3.2-dev, libyaml-cpp-dev, zlib1g-dev, libcurl4-openssl-dev.
3. Install docbook-xsl, xsltproc, zip, gettext and po4a (if present on your distribution).
- Or run the prepared scripts for certain linux distributions by a sudoer user:
- on Fedora run ``<GO source tree>/build-scripts/for-linux/prepare-fedora.sh``
- on OpenSuse run ``<GO source tree>/build-scripts/for-linux/prepare-opensuse.sh``
- on Debian 10+ or on Ubuntu 20+ run ``<GO source tree>/build-scripts/for-linux/prepare-debian-based.sh``
3. Build
- Manually
1. Create an empty build directory, eg:
```
mkdir $HOME/gobuild
```
2. Run cmake
```
cd /home/user/gobuild
cmake -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" <GO source tree>
```
Hint: For debugging a build, add the -DCMAKE_CXX_FLAGS=-g -DCMAKE_C_FLAGS=-g option to cmake.
3. Run make
```
make
```
4. For making tar.gz, rpm and deb packages, run
```
make package
```
5. For making rpm source package, run
```
cpack -G RPM --config ./CPackSourceConfig.cmake
```
- Or run the prepared build script
```
<GO source tree>/build-scripts/for-linux/build-on-linux.sh
```
The built packages will appear in the build/linux subdirectory of current directory, the executables - in build/linux/bin
## Building AppImage for Linux on Linux (x86_64, without jack support)
1. Make sure that GrandOrgue source tree has been extracted to some subdirectory ``<GO source tree>``
2. Install required software
- Manually
1. Install gcc C++ compiler, make, cmake, imagemagic and the development packages of wxWigets, pkg-config, fftw (fftw3), wavpack and alsa (libasound) from your distribution
2. Install docbook-xsl, xsltproc, zip, gettext and po4a (if present on your distribution)
3. Install patchelf, libgtk-3-dev and librsvg2-dev from your distribution (if you want to use linuxdeploy-plugin-gtk, otherwise you don't need them and can ignore all the plugin related commands below)
4. Install linuxdeploy, linuxdeploy-plugin-gtk and appimagetool somewhere in path like /usr/local/bin
(or $HOME/bin in which case the use of sudo below should be ommitted and the patch changed accordingly)
```
sudo wget -P /usr/local/bin https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
sudo wget -P /usr/local/bin https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
sudo wget -P /usr/local/bin https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
sudo chmod +x /usr/local/bin/linuxdeploy-plugin-gtk.sh
sudo chmod +x /usr/local/bin/linuxdeploy-x86_64.AppImage
sudo chmod +x /usr/local/bin/appimagetool-x86_64.AppImage
```
- Or run the prepared script by a sudoer user:
- on Debian 9+ or on Ubuntu 18+ run ``<GO source tree>/build-scripts/for-appimage-x86_64/prepare-debian-ubuntu.sh``
3. Build
- Manually
1. Create an empty build directory, eg:
```
mkdir $HOME/gobuild
```
2. Run cmake
```
cd /home/user/gobuild
cmake -DCMAKE_INSTALL_PREFIX=/usr -DRTAUDIO_USE_JACK=OFF -DRTMIDI_USE_JACK=OFF -DGO_USE_JACK=OFF -DCMAKE_BUILD_TYPE=Release -G "Unix Makefiles" <GO source tree>
```
3. Run make
```
make
```
4. For installing into AppDir
```
make install DESTDIR=AppDir
```
5. For initializing AppDir and building AppImage
```
linuxdeploy-x86_64.AppImage --appdir AppDir --plugin gtk
appimagetool-x86_64.AppImage --no-appstream AppDir grandorgue-<version_number>-<build_number>.x86_64.AppImage
```
Note: On a local AppImage build you might get better results by ommitting the linuxdeploy-plugin-gtk completely, and you can ommit specifying the appimage output name like so
```
linuxdeploy-x86_64.AppImage --appdir AppDir
appimagetool-x86_64.AppImage --no-appstream AppDir
```
The appimage will in any way appear in the build directory.
- Or run the prepared build script
```
<GO source tree>/build-scripts/for-appimage-x86_64/build-on-linux.sh
```
The built appimage will appear in the build/appimage-x86_64 subdirectory of current directory
## Building for macOS on macOS
1. Prequisites:
1. A macOS version supported by Homebrew (the three latest major versions of macOS)
2. Xcode or Command Line Tools for Xcode
3. Homebrew
2. Extract the GO sources somewhere, eg: ~/documents/Projects/GrandOrgueDev/gosources using the Git method. The manual method may install the wrong version of an external submodule.
3. Install the required software by running (the commands in)
```
<GO source tree>/build-scripts/for-osx/prepare-osx.sh
```
4. Build
- Manually
1. Create an empty build folder, eg: ~/documents/Projects/GrandOrgueDev/gobuild
2. Change the working directory
```
cd ~/documents/Projects/GrandOrgueDev/gobuild
```
3. Run cmake:
- on Apple silicon
```
cmake -G "Unix Makefiles" -DDOCBOOK_DIR=/opt/homebrew/opt/docbook-xsl/docbook-xsl <GO source tree>
```
- on Intel
```
cmake -G "Unix Makefiles" -DDOCBOOK_DIR=/usr/local/opt/docbook-xsl/docbook-xsl <GO source tree>
```
Hint: For debugging a build, add the ``-DCMAKE_CXX_FLAGS=-g -DCMAKE_C_FLAGS=-g`` option to `cmake`.
4. Run make
```
make
```
- Automatically
1. Create an empty build folder, eg: ~/documents/Projects/GrandOrgueDev/gobuild
2. Change the working directory
```
cd ~/documents/Projects/GrandOrgueDev/gobuild
```
3. Run the prepared build script
```
<GO source tree>/build-scripts/for-osx/build-on-osx.sh
```
The built app will appear in the build/osx subdirectory of current directory.
## Cross-building for Windows-64 bit on Linux
1. Install mingw-w64 (On Debian/Ubuntu, install the package mingw-w64) and all packages needed to build GO under Linux.
2. Prepare 5 directores:
1. extracted wxWidgets sources [use the lastest release] to a directory (/wxsrc)
2. extract GO trunk sources to a directory (/gosrc)
3. create empty install directory (/inst)
4. create empty win build directory (/buildwin)
5. create empty linux build directory (/buildlinux)
In the following, I use the short path from above - normally you would put them somewhere under $HOME and use something like /home/user/GO/wxsrc.
3. Build wxWidgets
```
cd /wxsrc
./configure --host=i686-w64-mingw32 --prefix=/inst --enable-unicode
git apply /gosrc/wxWidgets/wxWidgets-fix-build-3.0.2.patch
(cd locale && make allmo)
make
make install
```
4. Build the tools for linux
```
cd /buildlinux
cmake -G "Unix Makefiles" /gosrc/src/build
make
```
5. Create toolchain definition for windows, file /inst/toolchain.def:
```
# the name of the target operating system
SET(CMAKE_SYSTEM_NAME Windows)
SET(MSYS 1)
# which compilers to use for C and C++
SET(CMAKE_C_COMPILER i686-w64-mingw32-gcc)
SET(CMAKE_CXX_COMPILER i686-w64-mingw32-g++)
SET(CMAKE_RC_COMPILER i686-w64-mingw32-windres)
SET(PKG_CONFIG_EXECUTABLE i686-w64-mingw32-pkg-config)
# here is the target environment located
SET(CMAKE_FIND_ROOT_PATH /usr/i686-w64-mingw32 /inst)
# adjust the default behaviour of the FIND_XXX() commands:
# search headers and libraries in the target environment, search
# programs in the host environment
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
```
6. Build GO for windows
```
cd /buildwin
cmake -DCMAKE_TOOLCHAIN_FILE=/inst/toolchain.def /gosrc -DCMAKE_INSTALL_PREFIX=/inst -DSTATIC=1 -DIMPORT_EXECUTABLES=/buildlinux/ImportExecutables.cmake -DRTAUDIO_USE_ASIO=OFF
make
```
-DRTAUDIO_USE_ASIO=OFF turns building ASIO off - else you need to put the ASIO SDK into the sources
7. If you have installed NSIS too, run
```
make package
```
to create an installer
- If you want to build a 64bit version, replace everywhere in this instruction i686-w64-mingw32 with x86_64-w64-mingw32.
### Simplified cross-compiling for Windows on Linux
There are some ready-to use bash scripts that allow to build windows executables on linux.
Assume you have the GrandOrgue source extracted to GrandOrgue directory
1. Install the necessary software running a prepare-script by root or a sudoer-user
- If you have OpenSuse, run
```
GrandOrgue/build-scripts/for-win64/prepare-opensuse.sh
```
- If you have Ubuntu 20.04+, run `GrandOrgue/build-scripts/for-win64/prepare-ubuntu-20.sh`
2. run build:
```
GrandOrgue/build-scripts/for-win64/build-on-linux.sh
```
Windows executables will appear in the build/win64 subdirectory of the current directory
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