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/*
This file is part of the Grantlee template system.
Copyright (c) 2010 Stephen Kelly <steveire@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either version
2.1 of the Licence, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audiotextdocumentoutputter.h"
AudioTextHtmlBuilder::AudioTextHtmlBuilder() {}
void AudioTextHtmlBuilder::addAudioTag(const QString &source)
{
appendRawText(QString("<audio src=\"%1\" />").arg(source));
}
AudioPlainTextBuilder::AudioPlainTextBuilder() {}
void AudioPlainTextBuilder::addAudioTag(const QString &source)
{
int ref = addReference(source);
appendRawText(QString("[%1]").arg(ref));
}
AudioTextDocumentDirector::AudioTextDocumentDirector(
AbstractAudioBuilder *builder)
: MarkupDirector(builder), m_builder(builder)
{
}
void AudioTextDocumentDirector::processCustomFragment(
const QTextFragment &fragment, const QTextDocument *doc)
{
if (fragment.charFormat().objectType() != AudioType)
return Grantlee::MarkupDirector::processCustomFragment(fragment, doc);
QString name = fragment.charFormat().property(AudioProperty).toString();
m_builder->addAudioTag(name);
}
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