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/// @file
/// @brief [edge splines](https://graphviz.org/docs/attrs/splines/)
/// @ingroup common_render
/*************************************************************************
* Copyright (c) 2011 AT&T Intellectual Property
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-v10.html
*
* Contributors: Details at https://graphviz.org
*************************************************************************/
/* Functions related to creating a spline and attaching it to
* an edge, starting from a list of control points.
*/
#include <math.h>
#include <common/geomprocs.h>
#include <common/render.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <util/agxbuf.h>
#include <util/alloc.h>
#include <util/gv_math.h>
#include <util/streq.h>
#include <util/unreachable.h>
#ifdef DEBUG
static int debugleveln(edge_t* e, int i)
{
return GD_showboxes(agraphof(aghead(e))) == i ||
GD_showboxes(agraphof(agtail(e))) == i ||
ED_showboxes(e) == i ||
ND_showboxes(aghead(e)) == i ||
ND_showboxes(agtail(e)) == i;
}
static void showPoints(pointf ps[], int pn)
{
int bi;
LIST_APPEND(&Show_boxes, gv_strdup("%% self list"));
LIST_APPEND(&Show_boxes, gv_strdup("dbgstart"));
for (bi = 0; bi < pn; bi++) {
agxbuf buf = {0};
agxbprint(&buf, "%.5g %.5g point", ps[bi].x, ps[bi].y);
LIST_APPEND(&Show_boxes, agxbdisown(&buf));
}
LIST_APPEND(&Show_boxes, gv_strdup("grestore"));
}
#endif
/* Clip arrow to node boundary.
* The real work is done elsewhere. Here we get the real edge,
* check that the edge has arrowheads, and that an endpoint
* isn't a merge point where several parts of an edge meet.
* (e.g., with edge concentrators).
*/
static void
arrow_clip(edge_t * fe, node_t * hn,
pointf * ps, size_t *startp, size_t *endp,
bezier * spl, splineInfo * info)
{
edge_t *e;
bool j;
for (e = fe; ED_to_orig(e); e = ED_to_orig(e));
if (info->ignoreSwap)
j = false;
else
j = info->swapEnds(e);
uint32_t sflag, eflag;
arrow_flags(e, &sflag, &eflag);
if (info->splineMerge(hn))
eflag = ARR_NONE;
if (info->splineMerge(agtail(fe)))
sflag = ARR_NONE;
/* swap the two ends */
if (j) {
uint32_t i = sflag;
sflag = eflag;
eflag = i;
}
if (info->isOrtho) {
if (eflag || sflag)
arrowOrthoClip(e, ps, *startp, *endp, spl, sflag, eflag);
}
else {
if (sflag)
*startp = arrowStartClip(e, ps, *startp, *endp, spl, sflag);
if (eflag)
*endp = arrowEndClip(e, ps, *startp, *endp, spl, eflag);
}
}
/* Clip Bézier to shape using binary search.
* The details of the shape are passed in the inside_context;
* The function providing the inside test is passed as a parameter.
* left_inside specifies that sp[0] is inside the node,
* else sp[3] is taken as inside.
* The points p are in node coordinates.
*/
void bezier_clip(inside_t * inside_context,
bool(*inside) (inside_t * inside_context, pointf p),
pointf * sp, bool left_inside)
{
pointf seg[4], best[4], pt, opt, *left, *right;
double low, high, t, *idir, *odir;
bool found;
int i;
if (left_inside) {
left = NULL;
right = seg;
pt = sp[0];
idir = &low;
odir = &high;
} else {
left = seg;
right = NULL;
pt = sp[3];
idir = &high;
odir = &low;
}
found = false;
low = 0.0;
high = 1.0;
do {
opt = pt;
t = (high + low) / 2.0;
pt = Bezier(sp, t, left, right);
if (inside(inside_context, pt)) {
*idir = t;
for (i = 0; i < 4; i++)
best[i] = seg[i];
found = true;
} else {
*odir = t;
}
} while (fabs(opt.x - pt.x) > .5 || fabs(opt.y - pt.y) > .5);
if (found)
for (i = 0; i < 4; i++)
sp[i] = best[i];
else
for (i = 0; i < 4; i++)
sp[i] = seg[i];
}
/* Clip Bézier to node shape using binary search.
* left_inside specifies that curve[0] is inside the node, else
* curve[3] is taken as inside.
* Assumes ND_shape(n) and ND_shape(n)->fns->insidefn are non-NULL.
* See note on shape_clip.
*/
static void
shape_clip0(inside_t * inside_context, node_t * n, pointf curve[4],
bool left_inside)
{
int i;
double save_real_size;
pointf c[4];
save_real_size = ND_rw(n);
for (i = 0; i < 4; i++) {
c[i].x = curve[i].x - ND_coord(n).x;
c[i].y = curve[i].y - ND_coord(n).y;
}
bezier_clip(inside_context, ND_shape(n)->fns->insidefn, c, left_inside);
for (i = 0; i < 4; i++) {
curve[i].x = c[i].x + ND_coord(n).x;
curve[i].y = c[i].y + ND_coord(n).y;
}
ND_rw(n) = save_real_size;
}
/* Clip Bézier to node shape
* Uses curve[0] to determine which which side is inside the node.
* NOTE: This test is bad. It is possible for previous call to
* shape_clip to produce a Bézier with curve[0] moved to the boundary
* for which insidefn(curve[0]) is true. Thus, if the new Bézier is
* fed back to shape_clip, it will again assume left_inside is true.
* To be safe, shape_clip0 should guarantee that the computed boundary
* point fails insidefn.
* The edge e is used to provide a port box. If NULL, the spline is
* clipped to the node shape.
*/
void shape_clip(node_t * n, pointf curve[4])
{
double save_real_size;
bool left_inside;
pointf c;
if (ND_shape(n) == NULL || ND_shape(n)->fns->insidefn == NULL)
return;
inside_t inside_context = {.s = {.n = n}};
save_real_size = ND_rw(n);
c.x = curve[0].x - ND_coord(n).x;
c.y = curve[0].y - ND_coord(n).y;
left_inside = ND_shape(n)->fns->insidefn(&inside_context, c);
ND_rw(n) = save_real_size;
shape_clip0(&inside_context, n, curve, left_inside);
}
/// create and attach a new Bézier of size sz to the edge d
bezier *new_spline(edge_t *e, size_t sz) {
bezier *rv;
while (ED_to_orig(e) != NULL && ED_edge_type(e) != NORMAL)
e = ED_to_orig(e);
if (ED_spl(e) == NULL)
ED_spl(e) = gv_alloc(sizeof(splines));
ED_spl(e)->list = gv_recalloc(ED_spl(e)->list, ED_spl(e)->size,
ED_spl(e)->size + 1, sizeof(bezier));
rv = &(ED_spl(e)->list[ED_spl(e)->size++]);
rv->list = gv_calloc(sz, sizeof(pointf));
rv->size = sz;
rv->sflag = rv->eflag = 0;
rv->sp.x = rv->sp.y = rv->ep.x = rv->ep.y = 0;
return rv;
}
/* Given a raw spline (pn control points in ps), representing
* a path from edge agtail(fe) ending in node hn, clip the ends to
* the node boundaries and attach the resulting spline to the
* edge.
*/
void
clip_and_install(edge_t *fe, node_t *hn, pointf *ps, size_t pn,
splineInfo * info)
{
int clipTail, clipHead;
size_t start, end;
edge_t *orig;
boxf *tbox, *hbox;
node_t *tn = agtail(fe);
graph_t *const g = agraphof(tn);
bezier *const newspl = new_spline(fe, pn);
for (orig = fe; ED_to_orig(orig) != NULL && ED_edge_type(orig) != NORMAL;
orig = ED_to_orig(orig));
/* may be a reversed flat edge */
if (!info->ignoreSwap && ND_rank(tn) == ND_rank(hn) && ND_order(tn) > ND_order(hn)) {
SWAP(&hn, &tn);
}
if (tn == agtail(orig)) {
clipTail = ED_tail_port(orig).clip;
clipHead = ED_head_port(orig).clip;
tbox = ED_tail_port(orig).bp;
hbox = ED_head_port(orig).bp;
}
else { /* fe and orig are reversed */
clipTail = ED_head_port(orig).clip;
clipHead = ED_tail_port(orig).clip;
hbox = ED_tail_port(orig).bp;
tbox = ED_head_port(orig).bp;
}
/* spline may be interior to node */
if(clipTail && ND_shape(tn) && ND_shape(tn)->fns->insidefn) {
inside_t inside_context = {.s = {.n = tn, .bp = tbox}};
for (start = 0; start < pn - 4; start += 3) {
const pointf p2 = {.x = ps[start + 3].x - ND_coord(tn).x,
.y = ps[start + 3].y - ND_coord(tn).y};
if (!ND_shape(tn)->fns->insidefn(&inside_context, p2))
break;
}
shape_clip0(&inside_context, tn, &ps[start], true);
} else
start = 0;
if(clipHead && ND_shape(hn) && ND_shape(hn)->fns->insidefn) {
inside_t inside_context = {.s = {.n = hn, .bp = hbox}};
for (end = pn - 4; end > 0; end -= 3) {
const pointf p2 = {.x = ps[end].x - ND_coord(hn).x,
.y = ps[end].y - ND_coord(hn).y};
if (!ND_shape(hn)->fns->insidefn(&inside_context, p2))
break;
}
shape_clip0(&inside_context, hn, &ps[end], false);
} else
end = pn - 4;
for (; start < pn - 4; start += 3)
if (! APPROXEQPT(ps[start], ps[start + 3], MILLIPOINT))
break;
for (; end > 0; end -= 3)
if (! APPROXEQPT(ps[end], ps[end + 3], MILLIPOINT))
break;
arrow_clip(fe, hn, ps, &start, &end, newspl, info);
for (size_t i = start; i < end + 4; ) {
pointf cp[4];
newspl->list[i - start] = ps[i];
cp[0] = ps[i];
i++;
if ( i >= end + 4)
break;
newspl->list[i - start] = ps[i];
cp[1] = ps[i];
i++;
newspl->list[i - start] = ps[i];
cp[2] = ps[i];
i++;
cp[3] = ps[i];
update_bb_bz(&GD_bb(g), cp);
}
newspl->size = end - start + 4;
}
static double
conc_slope(node_t* n)
{
double s_in, s_out, m_in, m_out;
int cnt_in, cnt_out;
edge_t *e;
s_in = s_out = 0.0;
for (cnt_in = 0; (e = ND_in(n).list[cnt_in]); cnt_in++)
s_in += ND_coord(agtail(e)).x;
for (cnt_out = 0; (e = ND_out(n).list[cnt_out]); cnt_out++)
s_out += ND_coord(aghead(e)).x;
const double x1 = ND_coord(n).x - s_in / cnt_in;
const double y1 = ND_coord(n).y - ND_coord(agtail(ND_in(n).list[0])).y;
m_in = atan2(y1, x1);
const double x2 = s_out / cnt_out - ND_coord(n).x;
const double y2 = ND_coord(aghead(ND_out(n).list[0])).y - ND_coord(n).y;
m_out = atan2(y2, x2);
return (m_in + m_out) / 2.0;
}
void add_box(path * P, boxf b)
{
if (b.LL.x < b.UR.x && b.LL.y < b.UR.y)
P->boxes[P->nbox++] = b;
}
/* Set up boxes near the tail node.
* For regular nodes, the result should be a list of contiguous rectangles
* such that the last one has the smallest LL.y and its LL.y is above
* the bottom of the rank (rank.ht1).
*
* For flat edges, we assume endp->sidemask has been set. For regular
* edges, we set this, but it doesn't appear to be needed any more.
*
* In many cases, we tweak the x or y coordinate of P->start.p by 1.
* This is because of a problem in the path routing code. If the starting
* point actually lies on the polygon, in some cases, the router gets
* confused and routes the path outside the polygon. So, the offset ensures
* the starting point is in the polygon.
*
* FIX: Creating the initial boxes only really works for rankdir=TB and
* rankdir=LR. For the others, we rely on compassPort flipping the side
* and then assume that the node shape has top-bottom symmetry. Since we
* at present only put compass points on the bounding box, this works.
* If we attempt to implement compass points on actual node perimeters,
* something major will probably be necessary. Doing the coordinate
* flip (postprocess) before spline routing will be too disruptive. The
* correct solution is probably to have beginpath/endpath create the
* boxes assuming an inverted node. Note that compassPort already does
* some flipping. Even better would be to allow the *_path function
* to provide a polygon.
*
* The extra space provided by FUDGE-2 prevents the edge from getting
* too close the side of the node.
*
*/
#define FUDGE 2
#define HT2(n) (ND_ht(n)/2)
void
beginpath(path * P, edge_t * e, int et, pathend_t * endp, bool merge)
{
int side, mask;
node_t *n;
int (*pboxfn) (node_t*, port*, int, boxf*, int*);
n = agtail(e);
if (ED_tail_port(e).dyna)
ED_tail_port(e) = resolvePort(agtail(e), aghead(e), &ED_tail_port(e));
if (ND_shape(n))
pboxfn = ND_shape(n)->fns->pboxfn;
else
pboxfn = NULL;
P->start.p = add_pointf(ND_coord(n), ED_tail_port(e).p);
if (merge) {
/*P->start.theta = - M_PI / 2; */
P->start.theta = conc_slope(agtail(e));
P->start.constrained = true;
} else {
if (ED_tail_port(e).constrained) {
P->start.theta = ED_tail_port(e).theta;
P->start.constrained = true;
} else
P->start.constrained = false;
}
P->nbox = 0;
P->data = e;
endp->np = P->start.p;
if (et == REGULAREDGE && ND_node_type(n) == NORMAL && (side = ED_tail_port(e).side)) {
edge_t* orig;
boxf b0, b = endp->nb;
if (side & TOP) {
endp->sidemask = TOP;
if (P->start.p.x < ND_coord(n).x) { /* go left */
b0.LL.x = b.LL.x - 1;
/* b0.LL.y = ND_coord(n).y + HT2(n); */
b0.LL.y = P->start.p.y;
b0.UR.x = b.UR.x;
b0.UR.y = ND_coord(n).y + HT2(n) + GD_ranksep(agraphof(n))/2;
b.UR.x = ND_coord(n).x - ND_lw(n) - (FUDGE-2);
b.UR.y = b0.LL.y;
b.LL.y = ND_coord(n).y - HT2(n);
--b.LL.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
}
else {
b0.LL.x = b.LL.x;
b0.LL.y = P->start.p.y;
/* b0.LL.y = ND_coord(n).y + HT2(n); */
b0.UR.x = b.UR.x+1;
b0.UR.y = ND_coord(n).y + HT2(n) + GD_ranksep(agraphof(n))/2;
b.LL.x = ND_coord(n).x + ND_rw(n) + (FUDGE-2);
b.UR.y = b0.LL.y;
b.LL.y = ND_coord(n).y - HT2(n);
++b.UR.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
}
++P->start.p.y;
endp->boxn = 2;
}
else if (side & BOTTOM) {
endp->sidemask = BOTTOM;
b.UR.y = MAX(b.UR.y,P->start.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
--P->start.p.y;
}
else if (side & LEFT) {
endp->sidemask = LEFT;
b.UR.x = P->start.p.x;
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->start.p.y;
endp->boxes[0] = b;
endp->boxn = 1;
--P->start.p.x;
}
else {
endp->sidemask = RIGHT;
b.LL.x = P->start.p.x;
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->start.p.y;
endp->boxes[0] = b;
endp->boxn = 1;
++P->start.p.x;
}
for (orig = e; ED_to_orig(orig) != NULL && ED_edge_type(orig) != NORMAL;
orig = ED_to_orig(orig));
if (n == agtail(orig))
ED_tail_port(orig).clip = false;
else
ED_head_port(orig).clip = false;
return;
}
if (et == FLATEDGE && (side = ED_tail_port(e).side)) {
boxf b0, b = endp->nb;
edge_t* orig;
if (side & TOP) {
b.LL.y = MIN(b.LL.y,P->start.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
++P->start.p.y;
}
else if (side & BOTTOM) {
if (endp->sidemask == TOP) {
b0.UR.y = ND_coord(n).y - HT2(n);
b0.UR.x = b.UR.x+1;
b0.LL.x = P->start.p.x;
b0.LL.y = b0.UR.y - GD_ranksep(agraphof(n))/2;
b.LL.x = ND_coord(n).x + ND_rw(n) + (FUDGE-2);
b.LL.y = b0.UR.y;
b.UR.y = ND_coord(n).y + HT2(n);
++b.UR.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
endp->boxn = 2;
}
else {
b.UR.y = MAX(b.UR.y,P->start.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
}
--P->start.p.y;
}
else if (side & LEFT) {
b.UR.x = P->start.p.x+1;
if (endp->sidemask == TOP) {
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->start.p.y-1;
}
else {
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->start.p.y+1;
}
endp->boxes[0] = b;
endp->boxn = 1;
--P->start.p.x;
}
else {
b.LL.x = P->start.p.x;
if (endp->sidemask == TOP) {
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->start.p.y;
}
else {
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->start.p.y+1;
}
endp->boxes[0] = b;
endp->boxn = 1;
++P->start.p.x;
}
for (orig = e; ED_to_orig(orig) != NULL && ED_edge_type(orig) != NORMAL;
orig = ED_to_orig(orig));
if (n == agtail(orig))
ED_tail_port(orig).clip = false;
else
ED_head_port(orig).clip = false;
endp->sidemask = side;
return;
}
if (et == REGULAREDGE) side = BOTTOM;
else side = endp->sidemask; /* for flat edges */
if (pboxfn
&& (mask = pboxfn(n, &ED_tail_port(e), side, &endp->boxes[0], &endp->boxn)))
endp->sidemask = mask;
else {
endp->boxes[0] = endp->nb;
endp->boxn = 1;
switch (et) {
case SELFEDGE:
/* moving the box UR.y by + 1 avoids colinearity between
port point and box that confuses Proutespline(). it's
a bug in Proutespline() but this is the easiest fix. */
assert(0); /* at present, we don't use beginpath for selfedges */
endp->boxes[0].UR.y = P->start.p.y - 1;
endp->sidemask = BOTTOM;
break;
case FLATEDGE:
if (endp->sidemask == TOP)
endp->boxes[0].LL.y = P->start.p.y;
else
endp->boxes[0].UR.y = P->start.p.y;
break;
case REGULAREDGE:
endp->boxes[0].UR.y = P->start.p.y;
endp->sidemask = BOTTOM;
--P->start.p.y;
break;
}
}
}
void endpath(path * P, edge_t * e, int et, pathend_t * endp, bool merge)
{
int side, mask;
node_t *n;
int (*pboxfn) (node_t* n, port*, int, boxf*, int*);
n = aghead(e);
if (ED_head_port(e).dyna)
ED_head_port(e) = resolvePort(aghead(e), agtail(e), &ED_head_port(e));
if (ND_shape(n))
pboxfn = ND_shape(n)->fns->pboxfn;
else
pboxfn = NULL;
P->end.p = add_pointf(ND_coord(n), ED_head_port(e).p);
if (merge) {
/*P->end.theta = M_PI / 2; */
P->end.theta = conc_slope(aghead(e)) + M_PI;
assert(P->end.theta < 2 * M_PI);
P->end.constrained = true;
} else {
if (ED_head_port(e).constrained) {
P->end.theta = ED_head_port(e).theta;
P->end.constrained = true;
} else
P->end.constrained = false;
}
endp->np = P->end.p;
if (et == REGULAREDGE && ND_node_type(n) == NORMAL && (side = ED_head_port(e).side)) {
edge_t* orig;
boxf b0, b = endp->nb;
if (side & TOP) {
endp->sidemask = TOP;
b.LL.y = MIN(b.LL.y,P->end.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
++P->end.p.y;
}
else if (side & BOTTOM) {
endp->sidemask = BOTTOM;
if (P->end.p.x < ND_coord(n).x) { /* go left */
b0.LL.x = b.LL.x-1;
/* b0.UR.y = ND_coord(n).y - HT2(n); */
b0.UR.y = P->end.p.y;
b0.UR.x = b.UR.x;
b0.LL.y = ND_coord(n).y - HT2(n) - GD_ranksep(agraphof(n))/2;
b.UR.x = ND_coord(n).x - ND_lw(n) - (FUDGE-2);
b.LL.y = b0.UR.y;
b.UR.y = ND_coord(n).y + HT2(n);
--b.LL.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
}
else {
b0.LL.x = b.LL.x;
b0.UR.y = P->end.p.y;
/* b0.UR.y = ND_coord(n).y - HT2(n); */
b0.UR.x = b.UR.x+1;
b0.LL.y = ND_coord(n).y - HT2(n) - GD_ranksep(agraphof(n))/2;
b.LL.x = ND_coord(n).x + ND_rw(n) + (FUDGE-2);
b.LL.y = b0.UR.y;
b.UR.y = ND_coord(n).y + HT2(n);
++b.UR.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
}
endp->boxn = 2;
--P->end.p.y;
}
else if (side & LEFT) {
endp->sidemask = LEFT;
b.UR.x = P->end.p.x;
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->end.p.y;
endp->boxes[0] = b;
endp->boxn = 1;
--P->end.p.x;
}
else {
endp->sidemask = RIGHT;
b.LL.x = P->end.p.x;
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->end.p.y;
endp->boxes[0] = b;
endp->boxn = 1;
++P->end.p.x;
}
for (orig = e; ED_to_orig(orig) != NULL && ED_edge_type(orig) != NORMAL;
orig = ED_to_orig(orig));
if (n == aghead(orig))
ED_head_port(orig).clip = false;
else
ED_tail_port(orig).clip = false;
endp->sidemask = side;
return;
}
if (et == FLATEDGE && (side = ED_head_port(e).side)) {
boxf b0, b = endp->nb;
edge_t* orig;
if (side & TOP) {
b.LL.y = MIN(b.LL.y,P->end.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
++P->end.p.y;
}
else if (side & BOTTOM) {
if (endp->sidemask == TOP) {
b0.LL.x = b.LL.x-1;
b0.UR.y = ND_coord(n).y - HT2(n);
b0.UR.x = P->end.p.x;
b0.LL.y = b0.UR.y - GD_ranksep(agraphof(n))/2;
b.UR.x = ND_coord(n).x - ND_lw(n) - 2;
b.LL.y = b0.UR.y;
b.UR.y = ND_coord(n).y + HT2(n);
--b.LL.x;
endp->boxes[0] = b0;
endp->boxes[1] = b;
endp->boxn = 2;
}
else {
b.UR.y = MAX(b.UR.y,P->start.p.y);
endp->boxes[0] = b;
endp->boxn = 1;
}
--P->end.p.y;
}
else if (side & LEFT) {
b.UR.x = P->end.p.x+1;
if (endp->sidemask == TOP) {
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->end.p.y-1;
}
else {
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->end.p.y+1;
}
endp->boxes[0] = b;
endp->boxn = 1;
--P->end.p.x;
}
else {
b.LL.x = P->end.p.x-1;
if (endp->sidemask == TOP) {
b.UR.y = ND_coord(n).y + HT2(n);
b.LL.y = P->end.p.y-1;
}
else {
b.LL.y = ND_coord(n).y - HT2(n);
b.UR.y = P->end.p.y;
}
endp->boxes[0] = b;
endp->boxn = 1;
++P->end.p.x;
}
for (orig = e; ED_to_orig(orig) != NULL && ED_edge_type(orig) != NORMAL;
orig = ED_to_orig(orig));
if (n == aghead(orig))
ED_head_port(orig).clip = false;
else
ED_tail_port(orig).clip = false;
endp->sidemask = side;
return;
}
if (et == REGULAREDGE) side = TOP;
else side = endp->sidemask; /* for flat edges */
if (pboxfn
&& (mask = pboxfn(n, &ED_head_port(e), side, &endp->boxes[0], &endp->boxn)))
endp->sidemask = mask;
else {
endp->boxes[0] = endp->nb;
endp->boxn = 1;
switch (et) {
case SELFEDGE:
/* offset of -1 is symmetric w.r.t. beginpath()
* FIXME: is any of this right? what if self-edge
* doesn't connect from BOTTOM to TOP??? */
assert(0); /* at present, we don't use endpath for selfedges */
endp->boxes[0].LL.y = P->end.p.y + 1;
endp->sidemask = TOP;
break;
case FLATEDGE:
if (endp->sidemask == TOP)
endp->boxes[0].LL.y = P->end.p.y;
else
endp->boxes[0].UR.y = P->end.p.y;
break;
case REGULAREDGE:
endp->boxes[0].LL.y = P->end.p.y;
endp->sidemask = TOP;
++P->end.p.y;
break;
}
}
}
static int convert_sides_to_points(int tail_side, int head_side)
{
int vertices[] = {12,4,6,2,3,1,9,8}; //the cumulative side value of each node point
int i, tail_i, head_i;
int pair_a[8][8] = { //array of possible node point pairs
{11,12,13,14,15,16,17,18},
{21,22,23,24,25,26,27,28},
{31,32,33,34,35,36,37,38},
{41,42,43,44,45,46,47,48},
{51,52,53,54,55,56,57,58},
{61,62,63,64,65,66,67,68},
{71,72,73,74,75,76,77,78},
{81,82,83,84,85,86,87,88}
};
tail_i = head_i = -1;
for(i=0;i< 8; i++){
if(head_side == vertices[i]){
head_i = i;
break;
}
}
for(i=0;i< 8; i++){
if(tail_side == vertices[i]){
tail_i = i;
break;
}
}
if( tail_i < 0 || head_i < 0)
return 0;
else
return pair_a[tail_i][head_i];
}
static void selfBottom(edge_t *edges[], size_t cnt, double sizex, double stepy,
splineInfo *sinfo) {
pointf tp, hp, np;
node_t *n;
edge_t *e;
int sgn, point_pair;
double hy, ty, stepx, dx, dy, height;
e = *edges;
n = agtail(e);
stepx = fmax(sizex / 2.0 / (double)cnt, 2.0);
np = ND_coord(n);
tp = ED_tail_port(e).p;
tp.x += np.x;
tp.y += np.y;
hp = ED_head_port(e).p;
hp.x += np.x;
hp.y += np.y;
if (tp.x >= hp.x) sgn = 1;
else sgn = -1;
dy = ND_ht(n) / 2.0;
dx = 0.0;
// certain adjustments are required for some point_pairs in order to improve the
// display of the edge path between them
point_pair = convert_sides_to_points(ED_tail_port(e).side,ED_head_port(e).side);
switch(point_pair){
case 67: sgn = -sgn;
break;
default:
break;
}
ty = fmin(dy, 3 * (tp.y + dy - np.y));
hy = fmin(dy, 3 * (hp.y + dy - np.y));
for (size_t i = 0; i < cnt; i++) {
e = edges[i];
dy += stepy;
ty += stepy;
hy += stepy;
dx += sgn * stepx;
pointf points[] = {
tp,
{tp.x + dx, tp.y - ty / 3},
{tp.x + dx, np.y - dy},
{(tp.x + hp.x) / 2, np.y - dy},
{hp.x - dx, np.y - dy},
{hp.x - dx, hp.y - hy / 3},
hp
};
if (ED_label(e)) {
if (GD_flip(agraphof(agtail(e)))) {
height = ED_label(e)->dimen.x;
} else {
height = ED_label(e)->dimen.y;
}
ED_label(e)->pos.y = ND_coord(n).y - dy - height / 2.0;
ED_label(e)->pos.x = ND_coord(n).x;
ED_label(e)->set = true;
if (height > stepy)
dy += height - stepy;
}
const size_t pointn = sizeof(points) / sizeof(points[0]);
clip_and_install(e, aghead(e), points, pointn, sinfo);
#ifdef DEBUG
if (debugleveln(e,1))
showPoints (points, pointn);
#endif
}
}
static void selfTop(edge_t *edges[], size_t cnt, double sizex, double stepy,
splineInfo *sinfo) {
int sgn, point_pair;
double hy, ty, stepx, dx, dy, height;
pointf tp, hp, np;
node_t *n;
edge_t *e;
e = *edges;
n = agtail(e);
stepx = fmax(sizex / 2.0 / (double)cnt, 2.0);
np = ND_coord(n);
tp = ED_tail_port(e).p;
tp.x += np.x;
tp.y += np.y;
hp = ED_head_port(e).p;
hp.x += np.x;
hp.y += np.y;
if (tp.x >= hp.x) sgn = 1;
else sgn = -1;
dy = ND_ht(n)/2., dx = 0.;
// certain adjustments are required for some point_pairs in order to improve the
// display of the edge path between them
point_pair = convert_sides_to_points(ED_tail_port(e).side,ED_head_port(e).side);
switch(point_pair){
case 15:
dx = sgn*(ND_rw(n) - (hp.x-np.x) + stepx);
break;
case 38:
dx = sgn*(ND_lw(n)-(np.x-hp.x) + stepx);
break;
case 41:
dx = sgn*(ND_rw(n)-(tp.x-np.x) + stepx);
break;
case 48:
dx = sgn*(ND_rw(n)-(tp.x-np.x) + stepx);
break;
case 14:
case 37:
case 47:
case 51:
case 57:
case 58:
dx = sgn * ((ND_lw(n) - (np.x - tp.x) + (ND_rw(n) - (hp.x - np.x))) / 3.0);
break;
case 73:
dx = sgn*(ND_lw(n)-(np.x-tp.x) + stepx);
break;
case 83:
dx = sgn*(ND_lw(n)-(np.x-tp.x));
break;
case 84:
dx = sgn *
((ND_lw(n) - (np.x - tp.x) + (ND_rw(n) - (hp.x - np.x))) / 2.0 +
stepx);
break;
case 74:
case 75:
case 85:
dx = sgn *
((ND_lw(n) - (np.x - tp.x) + (ND_rw(n) - (hp.x - np.x))) / 2.0 +
2 * stepx);
break;
default:
break;
}
ty = fmin(dy, 3 * (np.y + dy - tp.y));
hy = fmin(dy, 3 * (np.y + dy - hp.y));
for (size_t i = 0; i < cnt; i++) {
e = edges[i];
dy += stepy;
ty += stepy;
hy += stepy;
dx += sgn * stepx;
pointf points[] = {
tp,
{tp.x + dx, tp.y + ty / 3},
{tp.x + dx, np.y + dy},
{(tp.x + hp.x) / 2, np.y + dy},
{hp.x - dx, np.y + dy},
{hp.x - dx, hp.y + hy / 3},
hp,
};
if (ED_label(e)) {
if (GD_flip(agraphof(agtail(e)))) {
height = ED_label(e)->dimen.x;
} else {
height = ED_label(e)->dimen.y;
}
ED_label(e)->pos.y = ND_coord(n).y + dy + height / 2.0;
ED_label(e)->pos.x = ND_coord(n).x;
ED_label(e)->set = true;
if (height > stepy)
dy += height - stepy;
}
const size_t pointn = sizeof(points) / sizeof(points[0]);
clip_and_install(e, aghead(e), points, pointn, sinfo);
#ifdef DEBUG
if (debugleveln(e,1))
showPoints (points, pointn);
#endif
}
}
static void selfRight(edge_t *edges[], size_t cnt, double stepx, double sizey,
splineInfo *sinfo) {
int sgn, point_pair;
double hx, tx, stepy, dx, dy, width;
pointf tp, hp, np;
node_t *n;
edge_t *e;
e = *edges;
n = agtail(e);
stepy = fmax(sizey / 2.0 / (double)cnt, 2.0);
np = ND_coord(n);
tp = ED_tail_port(e).p;
tp.x += np.x;
tp.y += np.y;
hp = ED_head_port(e).p;
hp.x += np.x;
hp.y += np.y;
if (tp.y >= hp.y) sgn = 1;
else sgn = -1;
dx = ND_rw(n), dy = 0;
// certain adjustments are required for some point_pairs in order to improve the
// display of the edge path between them
point_pair = convert_sides_to_points(ED_tail_port(e).side,ED_head_port(e).side);
switch(point_pair){
case 32:
case 65: if(tp.y == hp.y)
sgn = -sgn;
break;
default:
break;
}
tx = fmin(dx, 3 * (np.x + dx - tp.x));
hx = fmin(dx, 3 * (np.x + dx - hp.x));
for (size_t i = 0; i < cnt; i++) {
e = edges[i];
dx += stepx;
tx += stepx;
hx += stepx;
dy += sgn * stepy;
pointf points[] = {
tp,
{tp.x + tx / 3, tp.y + dy},
{np.x + dx, tp.y + dy},
{np.x + dx, (tp.y + hp.y) / 2},
{np.x + dx, hp.y - dy},
{hp.x + hx / 3, hp.y - dy},
hp,
};
if (ED_label(e)) {
if (GD_flip(agraphof(agtail(e)))) {
width = ED_label(e)->dimen.y;
} else {
width = ED_label(e)->dimen.x;
}
ED_label(e)->pos.x = ND_coord(n).x + dx + width / 2.0;
ED_label(e)->pos.y = ND_coord(n).y;
ED_label(e)->set = true;
if (width > stepx)
dx += width - stepx;
}
const size_t pointn = sizeof(points) / sizeof(points[0]);
clip_and_install(e, aghead(e), points, pointn, sinfo);
#ifdef DEBUG
if (debugleveln(e,1))
showPoints (points, pointn);
#endif
}
}
static void selfLeft(edge_t *edges[], size_t cnt, double stepx, double sizey,
splineInfo *sinfo) {
int sgn,point_pair;
double hx, tx, stepy, dx, dy, width;
pointf tp, hp, np;
node_t *n;
edge_t *e;
e = *edges;
n = agtail(e);
stepy = fmax(sizey / 2.0 / (double)cnt, 2.0);
np = ND_coord(n);
tp = ED_tail_port(e).p;
tp.x += np.x;
tp.y += np.y;
hp = ED_head_port(e).p;
hp.x += np.x;
hp.y += np.y;
if (tp.y >= hp.y) sgn = 1;
else sgn = -1;
dx = ND_lw(n), dy = 0.;
// certain adjustments are required for some point_pairs in order to improve the
// display of the edge path between them
point_pair = convert_sides_to_points(ED_tail_port(e).side,ED_head_port(e).side);
switch(point_pair){
case 12:
case 67:
if(tp.y == hp.y)
sgn = -sgn;
break;
default:
break;
}
tx = fmin(dx, 3 * (tp.x + dx - np.x));
hx = fmin(dx, 3 * (hp.x + dx - np.x));
for (size_t i = 0; i < cnt; i++) {
e = edges[i];
dx += stepx;
tx += stepx;
hx += stepx;
dy += sgn * stepy;
pointf points[] = {
tp,
{tp.x - tx / 3, tp.y + dy},
{np.x - dx, tp.y + dy},
{np.x - dx, (tp.y + hp.y) / 2},
{np.x - dx, hp.y - dy},
{hp.x - hx / 3, hp.y - dy},
hp,
};
if (ED_label(e)) {
if (GD_flip(agraphof(agtail(e)))) {
width = ED_label(e)->dimen.y;
} else {
width = ED_label(e)->dimen.x;
}
ED_label(e)->pos.x = ND_coord(n).x - dx - width / 2.0;
ED_label(e)->pos.y = ND_coord(n).y;
ED_label(e)->set = true;
if (width > stepx)
dx += width - stepx;
}
const size_t pointn = sizeof(points) / sizeof(points[0]);
clip_and_install(e, aghead(e), points, pointn, sinfo);
#ifdef DEBUG
if (debugleveln(e,1))
showPoints (points, pointn);
#endif
}
}
/* Assume e is self-edge.
* Return extra space necessary on the right for this edge.
* If the edge does not go on the right, return 0.
* NOTE: the actual space is determined dynamically by GD_nodesep,
* so using the constant SELF_EDGE_SIZE is going to be wrong.
* Fortunately, the default nodesep is the same as SELF_EDGE_SIZE.
*/
double selfRightSpace(edge_t *e) {
double sw;
double label_width;
textlabel_t* l = ED_label(e);
if ((!ED_tail_port(e).defined && !ED_head_port(e).defined) ||
(!(ED_tail_port(e).side & LEFT) &&
!(ED_head_port(e).side & LEFT) &&
(ED_tail_port(e).side != ED_head_port(e).side ||
!(ED_tail_port(e).side & (TOP|BOTTOM))))) {
sw = SELF_EDGE_SIZE;
if (l) {
label_width = GD_flip(agraphof(aghead(e))) ? l->dimen.y : l->dimen.x;
sw += label_width;
}
}
else sw = 0;
return sw;
}
/* The routing is biased towards the right side because this is what
* dot supports, and leaves room for.
* FIX: With this bias, labels tend to be placed on top of each other.
* Perhaps for self-edges, the label should be centered.
*/
void makeSelfEdge(edge_t *edges[], size_t cnt, double sizex, double sizey,
splineInfo *sinfo) {
edge_t *e = *edges;
/* self edge without ports or
* self edge with all ports inside, on the right, or at most 1 on top
* and at most 1 on bottom
*/
if ((!ED_tail_port(e).defined && !ED_head_port(e).defined) ||
(!(ED_tail_port(e).side & LEFT) &&
!(ED_head_port(e).side & LEFT) &&
(ED_tail_port(e).side != ED_head_port(e).side ||
!(ED_tail_port(e).side & (TOP|BOTTOM))))) {
selfRight(edges, cnt, sizex, sizey, sinfo);
}
/* self edge with port on left side */
else if ((ED_tail_port(e).side & LEFT) || (ED_head_port(e).side & LEFT)) {
/* handle L-R specially */
if ((ED_tail_port(e).side & RIGHT) || (ED_head_port(e).side & RIGHT)) {
selfTop(edges, cnt, sizex, sizey, sinfo);
}
else {
selfLeft(edges, cnt, sizex, sizey, sinfo);
}
}
/* self edge with both ports on top side */
else if (ED_tail_port(e).side & TOP) {
selfTop(edges, cnt, sizex, sizey, sinfo);
}
else if (ED_tail_port(e).side & BOTTOM) {
selfBottom(edges, cnt, sizex, sizey, sinfo);
}
else assert(0);
}
/// add head and tail labels if necessary and update bounding box
void makePortLabels(edge_t * e)
{
/* Only use this if labelangle or labeldistance is set for the edge;
* otherwise, handle with external labels.
*/
if (!E_labelangle && !E_labeldistance) return;
if (ED_head_label(e) && !ED_head_label(e)->set) {
if (place_portlabel(e, true))
updateBB(agraphof(agtail(e)), ED_head_label(e));
}
if (ED_tail_label(e) && !ED_tail_label(e)->set) {
if (place_portlabel(e, false))
updateBB(agraphof(agtail(e)), ED_tail_label(e));
}
}
/// extract the actual end points of the spline, where they touch the node
static void endPoints(splines * spl, pointf * p, pointf * q)
{
bezier bz;
bz = spl->list[0];
if (bz.sflag) {
*p = bz.sp;
}
else {
*p = bz.list[0];
}
bz = spl->list[spl->size - 1];
if (bz.eflag) {
*q = bz.ep;
}
else {
*q = bz.list[bz.size - 1];
}
}
/* Find midpoint of polyline.
* pp and pq are set to the endpoints of the line segment containing it.
*/
static pointf
polylineMidpoint (splines* spl, pointf* pp, pointf* pq)
{
bezier bz;
double d, dist = 0;
pointf pf, qf, mf;
for (size_t i = 0; i < spl->size; i++) {
bz = spl->list[i];
for (size_t j = 0, k = 3; k < bz.size; j += 3, k += 3) {
pf = bz.list[j];
qf = bz.list[k];
dist += DIST(pf, qf);
}
}
dist /= 2;
for (size_t i = 0; i < spl->size; i++) {
bz = spl->list[i];
for (size_t j = 0, k = 3; k < bz.size; j += 3, k += 3) {
pf = bz.list[j];
qf = bz.list[k];
d = DIST(pf,qf);
if (d >= dist) {
*pp = pf;
*pq = qf;
mf.x = (qf.x * dist + pf.x * (d - dist)) / d;
mf.y = (qf.y * dist + pf.y * (d - dist)) / d;
return mf;
}
else
dist -= d;
}
}
UNREACHABLE();
}
pointf
edgeMidpoint (graph_t* g, edge_t * e)
{
int et = EDGE_TYPE (g);
pointf spf, p, q;
endPoints(ED_spl(e), &p, &q);
if (APPROXEQPT(p, q, MILLIPOINT)) { /* degenerate spline */
spf = p;
}
else if (et == EDGETYPE_SPLINE || et == EDGETYPE_CURVED) {
const pointf d = mid_pointf(p, q);
spf = dotneato_closest(ED_spl(e), d);
}
else { /* EDGETYPE_PLINE, EDGETYPE_ORTHO or EDGETYPE_LINE */
spf = polylineMidpoint (ED_spl(e), &p, &q);
}
return spf;
}
/* Adds label, headlabel and taillabel.
* Updates bounding box.
* We use the endpoints of the spline.
*/
void addEdgeLabels(edge_t *e) {
makePortLabels(e);
}
/* place the {head,tail}label (depending on HEAD_P) of edge E
* N.B. Assume edges are normalized, so tail is at spl->list[0].list[0]
* and head is at spl->list[spl->size-l].list[bez->size-1]
* Return 1 on success
*/
int place_portlabel(edge_t * e, bool head_p)
{
splines *spl;
pointf pe, pf;
if (ED_edge_type(e) == IGNORED)
return 0;
/* add label here only if labelangle or labeldistance is defined; else, use external label */
if ((!E_labelangle || streq(agxget(e, E_labelangle), "")) &&
(!E_labeldistance || streq(agxget(e, E_labeldistance), ""))) {
return 0;
}
textlabel_t *const l = head_p ? ED_head_label(e) : ED_tail_label(e);
if ((spl = getsplinepoints(e)) == NULL) return 0;
if (!head_p) {
const bezier *const bez = &spl->list[0];
if (bez->sflag) {
pe = bez->sp;
pf = bez->list[0];
} else {
pe = bez->list[0];
const pointf *const c = bez->list; // slice of the first 4 points
pf = Bezier(c, 0.1, NULL, NULL);
}
} else {
const bezier *const bez = &spl->list[spl->size - 1];
if (bez->eflag) {
pe = bez->ep;
pf = bez->list[bez->size - 1];
} else {
pe = bez->list[bez->size - 1];
// slice of the last 4 points
const pointf *const c = &bez->list[bez->size - 4];
pf = Bezier(c, 0.9, NULL, NULL);
}
}
const double angle = atan2(pf.y - pe.y, pf.x - pe.x) +
RADIANS(late_double(e, E_labelangle, PORT_LABEL_ANGLE, -180.0));
const double dist =
PORT_LABEL_DISTANCE * late_double(e, E_labeldistance, 1.0, 0.0);
l->pos.x = pe.x + dist * cos(angle);
l->pos.y = pe.y + dist * sin(angle);
l->set = true;
return 1;
}
splines *getsplinepoints(edge_t * e)
{
edge_t *le;
splines *sp;
for (le = e; !(sp = ED_spl(le)) && ED_edge_type(le) != NORMAL;
le = ED_to_orig(le));
if (sp == NULL)
agerrorf("getsplinepoints: no spline points available for edge (%s,%s)\n",
agnameof(agtail(e)), agnameof(aghead(e)));
return sp;
}
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