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/*************************************************************************
* Copyright (c) 2011 AT&T Intellectual Property
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-v10.html
*
* Contributors: Details at https://graphviz.org
*************************************************************************/
#include <glcomp/glcomppanel.h>
#include <glcomp/glcompfont.h>
#include <glcomp/glcompset.h>
#include <glcomp/glcomptexture.h>
#include <glcomp/glutils.h>
#include <stdbool.h>
#include <util/alloc.h>
static void glCompPanelDraw(void *o) {
glCompPanel *p = o;
glCompRect r;
glCompCommon ref = p->base.common;
glCompCalcWidget(p->base.common.parent, &p->base.common, &ref);
if (!p->base.common.visible)
return;
/*draw shadow */
const float SHADOW_COLOR_R = 0.0f;
const float SHADOW_COLOR_G = 0.0f;
const float SHADOW_COLOR_B = 0.0f;
const float SHADOW_COLOR_A = 0.3f;
glColor4f(SHADOW_COLOR_R, SHADOW_COLOR_G, SHADOW_COLOR_B, SHADOW_COLOR_A);
r.h = p->shadowwidth;
r.w = ref.width;
r.pos.x = ref.pos.x + p->shadowwidth;
r.pos.y = ref.pos.y - p->shadowwidth;
r.pos.z = -0.001f;
glCompDrawRectangle(&r);
r.h = ref.height;
r.w = p->shadowwidth;
r.pos.x = ref.pos.x + ref.width;
r.pos.y = ref.pos.y - p->shadowwidth;
r.pos.z = -0.001f;
glCompDrawRectangle(&r);
/*draw panel */
glCompDrawRectPrism(ref.pos, ref.width, ref.height,
p->base.common.borderWidth, ref.color, true);
}
glCompPanel *glCompPanelNew(void *parentObj, float x, float y, float w,
float h) {
glCompPanel *p = gv_alloc(sizeof(glCompPanel));
glCompInitCommon(&p->base, parentObj, x, y);
p->shadowwidth = GLCOMPSET_PANEL_SHADOW_WIDTH;
p->base.common.borderWidth = GLCOMPSET_PANEL_BORDERWIDTH;
p->base.common.width = w;
p->base.common.height = h;
glDeleteFont(&p->base.common.font);
p->base.common.font = glNewFontFromParent(&p->base, NULL);
p->text = NULL;
p->base.common.functions.draw = glCompPanelDraw;
return p;
}
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