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/*************************************************************************
* Copyright (c) 2011 AT&T Intellectual Property
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* https://www.eclipse.org/legal/epl-v10.html
*
* Contributors: Details at https://graphviz.org
*************************************************************************/
#pragma once
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct node_data_struct *node_data;
struct node_data_struct {
double node_weight;
double *coord;
int id;
void *data;
node_data next;
};
typedef struct QuadTree_struct *QuadTree;
struct QuadTree_struct {
/* a data structure containing coordinates of n items, their average is in "average".
The current level is a square or cube of width "width", which is subdivided into
2^dim QuadTrees qts. At the last level, all coordinates are stored in a single linked list l.
total_weight is the combined weights of the nodes */
int n;/* number of items */
double total_weight;
int dim;
double *center;/* center of the bounding box, array of dimension dim. Allocated inside */
double width;/* center +/- width gives the lower/upper bound, so really width is the
"radius" */
double *average;/* the average coordinates. Array of length dim. Allocated inside */
QuadTree *qts;/* subtree . If dim = 2, there are 4, dim = 3 gives 8 */
node_data l;
int max_level;
void *data;
};
QuadTree QuadTree_new(int dim, double *center, double width, int max_level);
void QuadTree_delete(QuadTree q);
QuadTree QuadTree_add(QuadTree q, double *coord, double weight, int id);/* coord is copied in */
void QuadTree_print(FILE *fp, QuadTree q);
QuadTree QuadTree_new_from_point_list(int dim, int n, int max_level, double *coord);
double point_distance(double *p1, double *p2, int dim);
void QuadTree_get_supernodes(QuadTree qt, double bh, double *pt, int nodeid, int *nsuper,
int *nsupermax, double **center, double **supernode_wgts, double **distances, double *counts);
void QuadTree_get_repulsive_force(QuadTree qt, double *force, double *x, double bh, double p, double KP, double *counts);
/* find the nearest point and put in ymin, index in imin and distance in min */
void QuadTree_get_nearest(QuadTree qt, double *x, double *ymin, int *imin, double *min);
QuadTree QuadTree_new_in_quadrant(int dim, double *center, double width, int max_level, int i);
#ifdef __cplusplus
}
#endif
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