1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615
|
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
<!--
This is a generated document. Do not edit.
-->
<HTML VERSION="2.0">
<HEAD>
<TITLE>Graph Attributes</TITLE>
</HEAD>
<BODY BGCOLOR=white>
<A NAME="top"></A>
<H1 align=CENTER>Graph Attributes</H1>
<HR>
The table below describes the attributes used by various Graphviz tools.
The table gives the name of the attribute, the graph components (node,
edge, etc.) which use the attribute and the type of the attribute
(strings representing legal values of that type). Where applicable, the table
also gives a default value for the attribute, a minimum allowed setting
for numeric attributes, and certain restrictions on the use of the attribute.
<P>
All Graphviz attributes are specified by name-value pairs. Thus, to
set the fillcolor of a node <TT>abc</TT>, one would use
<TABLE>
<TR><TD><TT>abc [fillcolor = red]</TT></TR>
</TABLE>
Similarly, to set the arrowhead style of an edge <TT>abc -> def</TT>,
one would use
<TABLE>
<TR><TD><TT>abc -> def [arrowhead = diamond]</TT></TR>
</TABLE>
Further details concerning the setting of attributes can be found
in the description of the
<A HREF="http://www.graphviz.org/cvs/doc/info/lang.html">DOT language.</A>
<P>
<A NAME=h:undir_note><STRONG>Note:</STRONG></A> Some attributes, such as
<A HREF=#d:dir>dir</A> or <A HREF=#d:arrowtail>arrowtail</A>, are
ambiguous when used in
<A HREF="http://www.graphviz.org/cvs/doc/info/lang.html">DOT</A>
with an undirected graph since the head and tail of an edge are meaningless.
As a convention, the first time an undirected edge appears, the
<A HREF="http://www.graphviz.org/cvs/doc/info/lang.html">DOT</A>
parser will assign the left node as the tail node and the right node as
the head. For example, the edge <TT>A -- B</TT> will have tail <TT>A</TT>
and head <TT>B</TT>. It is the user's responsibility to handle such
edges consistently. If the edge appears later, in the format
<TABLE>
<TR><TD><TT>B -- A [taillabel = "tail"]</TT></TR>
</TABLE>
the drawing will attach the tail label to node <TT>A</TT>.
To avoid possible confusion when such attributes are required, the user
is encouraged to use a directed graph.
If it is important to make the graph appear undirected, this can be
done using the <A HREF=#d:dir>dir</A>, <A HREF=#d:arrowtail>arrowtail</A>
or <A HREF=#d:arrowhead>arrowhead</A> attributes.
<P>
The tools accept standard C representations for <EM>int</EM> and
<EM>double</EM> types.
For the <A NAME=k:bool><EM>bool</EM></A> type, TRUE values are
represented by "true" (case-insensitive)
and any non-zero integer, and FALSE values by "false" (case-insensitive)
and zero.
In addition, there are a variety of specialized types such as
<EM>arrowType</EM>, <EM>color</EM>,
<EM>pointf</EM> and <EM>rankdir</EM>. Legal values for these types are given
at the end.
<P>
In the <A NAME=h:uses><STRONG>Used By</STRONG></A> field, the
characters E, N, G, S and C
represent edges, nodes, the root graph, subgraphs
and cluster subgraphs, respectively.
This field indicates which graph component uses the attribute.
<HR ALIGN=CENTER WIDTH="70%" SIZE=3>
<TABLE ALIGN=CENTER>
<TR><TH>Name</TH><TH><A HREF=#h:uses>Used By</A></TH><TH>Type</TH><TH>Default</TH><TH>Minimum</TH><TH>Notes</TH></TR>
<TR><TD><A NAME=a:Damping HREF=#d:Damping>Damping</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.99</TD><TD>0.0</TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:K HREF=#d:K>K</A>
</TD><TD>GC</TD><TD>double</TD><TD ALIGN="CENTER">0.3</TD><TD>0</TD><TD>fdp only</TD> </TR>
<TR><TD><A NAME=a:URL HREF=#d:URL>URL</A>
</TD><TD>ENGC</TD><TD><A HREF=#k:escString>escString</A>
<BR>string</TD><TD ALIGN="CENTER"><none></TD><TD></TD><TD>svg, postscript, map only</TD> </TR>
<TR><TD><A NAME=a:arrowhead HREF=#d:arrowhead>arrowhead</A>
</TD><TD>E</TD><TD><A HREF=#k:arrowType>arrowType</A>
</TD><TD ALIGN="CENTER">normal</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:arrowsize HREF=#d:arrowsize>arrowsize</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD>0.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:arrowtail HREF=#d:arrowtail>arrowtail</A>
</TD><TD>E</TD><TD><A HREF=#k:arrowType>arrowType</A>
</TD><TD ALIGN="CENTER">normal</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:bb HREF=#d:bb>bb</A>
</TD><TD>G</TD><TD><A HREF=#k:rect>rect</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>write only</TD> </TR>
<TR><TD><A NAME=a:bgcolor HREF=#d:bgcolor>bgcolor</A>
</TD><TD>GC</TD><TD><A HREF=#k:color>color</A>
</TD><TD ALIGN="CENTER"><none></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:center HREF=#d:center>center</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:charset HREF=#d:charset>charset</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">"UTF-8"</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:clusterrank HREF=#d:clusterrank>clusterrank</A>
</TD><TD>G</TD><TD><A HREF=#k:clusterMode>clusterMode</A>
</TD><TD ALIGN="CENTER">local</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:color HREF=#d:color>color</A>
</TD><TD>ENC</TD><TD><A HREF=#k:color>color</A>
<BR><A HREF=#k:colorList>colorList</A>
</TD><TD ALIGN="CENTER">black</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:colorscheme HREF=#d:colorscheme>colorscheme</A>
</TD><TD>ENCG</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:comment HREF=#d:comment>comment</A>
</TD><TD>ENG</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:compound HREF=#d:compound>compound</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:concentrate HREF=#d:concentrate>concentrate</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:constraint HREF=#d:constraint>constraint</A>
</TD><TD>E</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">true</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:decorate HREF=#d:decorate>decorate</A>
</TD><TD>E</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:defaultdist HREF=#d:defaultdist>defaultdist</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">1+(avg. len)*sqrt(|V|)</TD><TD>epsilon</TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:dim HREF=#d:dim>dim</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">2</TD><TD>2</TD><TD>fdp, neato only</TD> </TR>
<TR><TD><A NAME=a:dir HREF=#d:dir>dir</A>
</TD><TD>E</TD><TD><A HREF=#k:dirType>dirType</A>
</TD><TD ALIGN="CENTER">forward(directed)<BR>none(undirected)</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:distortion HREF=#d:distortion>distortion</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD>-100.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:dpi HREF=#d:dpi>dpi</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">96.0<BR>0.0</TD><TD></TD><TD>svg, bitmap output only</TD> </TR>
<TR><TD><A NAME=a:epsilon HREF=#d:epsilon>epsilon</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">.0001 * # nodes(mode == KK)<BR>.0001(mode == major)</TD><TD></TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:fillcolor HREF=#d:fillcolor>fillcolor</A>
</TD><TD>NC</TD><TD><A HREF=#k:color>color</A>
</TD><TD ALIGN="CENTER">lightgrey(nodes)<BR>black(clusters)</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:fixedsize HREF=#d:fixedsize>fixedsize</A>
</TD><TD>N</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:fontcolor HREF=#d:fontcolor>fontcolor</A>
</TD><TD>ENGC</TD><TD><A HREF=#k:color>color</A>
</TD><TD ALIGN="CENTER">black</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:fontname HREF=#d:fontname>fontname</A>
</TD><TD>ENGC</TD><TD>string</TD><TD ALIGN="CENTER">"Times-Roman"</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:fontpath HREF=#d:fontpath>fontpath</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">system-dependent</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:fontsize HREF=#d:fontsize>fontsize</A>
</TD><TD>ENGC</TD><TD>double</TD><TD ALIGN="CENTER">14.0</TD><TD>1.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:group HREF=#d:group>group</A>
</TD><TD>N</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:headURL HREF=#d:headURL>headURL</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:headclip HREF=#d:headclip>headclip</A>
</TD><TD>E</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">true</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:headhref HREF=#d:headhref>headhref</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:headlabel HREF=#d:headlabel>headlabel</A>
</TD><TD>E</TD><TD><A HREF=#k:lblString>lblString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:headport HREF=#d:headport>headport</A>
</TD><TD>E</TD><TD><A HREF=#k:portPos>portPos</A>
</TD><TD ALIGN="CENTER">center</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:headtarget HREF=#d:headtarget>headtarget</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER"><none></TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:headtooltip HREF=#d:headtooltip>headtooltip</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>cmap only</TD> </TR>
<TR><TD><A NAME=a:height HREF=#d:height>height</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.5</TD><TD>0.02</TD><TD></TD> </TR>
<TR><TD><A NAME=a:href HREF=#d:href>href</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>svg, postscript, map only</TD> </TR>
<TR><TD><A NAME=a:label HREF=#d:label>label</A>
</TD><TD>ENGC</TD><TD><A HREF=#k:lblString>lblString</A>
</TD><TD ALIGN="CENTER">"N"</TD><TD>(nodes)<BR>"" (otherwise)</TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelangle HREF=#d:labelangle>labelangle</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">-25.0</TD><TD>-180.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:labeldistance HREF=#d:labeldistance>labeldistance</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD>0.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelfloat HREF=#d:labelfloat>labelfloat</A>
</TD><TD>E</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelfontcolor HREF=#d:labelfontcolor>labelfontcolor</A>
</TD><TD>E</TD><TD><A HREF=#k:color>color</A>
</TD><TD ALIGN="CENTER">black</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelfontname HREF=#d:labelfontname>labelfontname</A>
</TD><TD>E</TD><TD>string</TD><TD ALIGN="CENTER">"Times-Roman"</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelfontsize HREF=#d:labelfontsize>labelfontsize</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">14.0</TD><TD>1.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:labeljust HREF=#d:labeljust>labeljust</A>
</TD><TD>GC</TD><TD>string</TD><TD ALIGN="CENTER">"c"</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:labelloc HREF=#d:labelloc>labelloc</A>
</TD><TD>GC</TD><TD>string</TD><TD ALIGN="CENTER">"t"</TD><TD>clusters)<BR>"b"(root graphs)</TD><TD></TD> </TR>
<TR><TD><A NAME=a:landscape HREF=#d:landscape>landscape</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:layer HREF=#d:layer>layer</A>
</TD><TD>EN</TD><TD><A HREF=#k:layerRange>layerRange</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:layers HREF=#d:layers>layers</A>
</TD><TD>G</TD><TD><A HREF=#k:layerList>layerList</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:layersep HREF=#d:layersep>layersep</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">" :\t"</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:len HREF=#d:len>len</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">1.0(neato)<BR>0.3(fdp)</TD><TD></TD><TD>fdp, neato only</TD> </TR>
<TR><TD><A NAME=a:levelsgap HREF=#d:levelsgap>levelsgap</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD></TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:lhead HREF=#d:lhead>lhead</A>
</TD><TD>E</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:lp HREF=#d:lp>lp</A>
</TD><TD>EGC</TD><TD><A HREF=#k:point>point</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>write only</TD> </TR>
<TR><TD><A NAME=a:ltail HREF=#d:ltail>ltail</A>
</TD><TD>E</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:margin HREF=#d:margin>margin</A>
</TD><TD>NG</TD><TD>double<BR><A HREF=#k:pointf>pointf</A>
</TD><TD ALIGN="CENTER"><device-dependent></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:maxiter HREF=#d:maxiter>maxiter</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">100 * # nodes(mode == KK)<BR>200(mode == major)<BR>600(fdp)</TD><TD></TD><TD>fdp, neato only</TD> </TR>
<TR><TD><A NAME=a:mclimit HREF=#d:mclimit>mclimit</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:mindist HREF=#d:mindist>mindist</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD>0.0</TD><TD>circo only</TD> </TR>
<TR><TD><A NAME=a:minlen HREF=#d:minlen>minlen</A>
</TD><TD>E</TD><TD>int</TD><TD ALIGN="CENTER">1</TD><TD>0</TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:mode HREF=#d:mode>mode</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">"major"</TD><TD></TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:model HREF=#d:model>model</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">"shortpath"</TD><TD></TD><TD>neato only</TD> </TR>
<TR><TD><A NAME=a:nodesep HREF=#d:nodesep>nodesep</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.25</TD><TD>0.02</TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:nojustify HREF=#d:nojustify>nojustify</A>
</TD><TD>GCNE</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:normalize HREF=#d:normalize>normalize</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:nslimit HREF=#d:nslimit>nslimit</A>
<BR><A NAME=a:nslimit1 HREF=#d:nslimit1>nslimit1</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:ordering HREF=#d:ordering>ordering</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:orientation HREF=#d:orientation>orientation</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD>360.0</TD><TD></TD> </TR>
<TR><TD><A NAME=aa:orientation HREF=#dd:orientation>orientation</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:outputorder HREF=#d:outputorder>outputorder</A>
</TD><TD>G</TD><TD><A HREF=#k:outputMode>outputMode</A>
</TD><TD ALIGN="CENTER">breadthfirst</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:overlap HREF=#d:overlap>overlap</A>
</TD><TD>G</TD><TD>string<BR><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:pack HREF=#d:pack>pack</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
<BR>int</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:packmode HREF=#d:packmode>packmode</A>
</TD><TD>G</TD><TD><A HREF=#k:packMode>packMode</A>
</TD><TD ALIGN="CENTER">node</TD><TD></TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:page HREF=#d:page>page</A>
</TD><TD>G</TD><TD><A HREF=#k:pointf>pointf</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:pagedir HREF=#d:pagedir>pagedir</A>
</TD><TD>G</TD><TD><A HREF=#k:pagedir>pagedir</A>
</TD><TD ALIGN="CENTER">BL</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:pencolor HREF=#d:pencolor>pencolor</A>
</TD><TD>C</TD><TD><A HREF=#k:color>color</A>
</TD><TD ALIGN="CENTER">black</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:peripheries HREF=#d:peripheries>peripheries</A>
</TD><TD>NC</TD><TD>int</TD><TD ALIGN="CENTER">shape default(nodes)<BR>1(clusters)</TD><TD>0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:pin HREF=#d:pin>pin</A>
</TD><TD>N</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>fdp, neato only</TD> </TR>
<TR><TD><A NAME=a:pos HREF=#d:pos>pos</A>
</TD><TD>EN</TD><TD><A HREF=#k:point>point</A>
<BR><A HREF=#k:splineType>splineType</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:quantum HREF=#d:quantum>quantum</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD>0.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:rank HREF=#d:rank>rank</A>
</TD><TD>S</TD><TD><A HREF=#k:rankType>rankType</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:rankdir HREF=#d:rankdir>rankdir</A>
</TD><TD>G</TD><TD><A HREF=#k:rankdir>rankdir</A>
</TD><TD ALIGN="CENTER">TB</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:ranksep HREF=#d:ranksep>ranksep</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.5(dot)<BR>1.0(twopi)</TD><TD>0.02</TD><TD>twopi, dot only</TD> </TR>
<TR><TD><A NAME=a:ratio HREF=#d:ratio>ratio</A>
</TD><TD>G</TD><TD>double<BR>string</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:rects HREF=#d:rects>rects</A>
</TD><TD>N</TD><TD><A HREF=#k:rect>rect</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>write only</TD> </TR>
<TR><TD><A NAME=a:regular HREF=#d:regular>regular</A>
</TD><TD>N</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:remincross HREF=#d:remincross>remincross</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">false</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:resolution HREF=#d:resolution>resolution</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">96.0<BR>0.0</TD><TD></TD><TD>svg, bitmap output only</TD> </TR>
<TR><TD><A NAME=a:root HREF=#d:root>root</A>
</TD><TD>GN</TD><TD>string<BR><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">""</TD><TD>graphs)<BR>false(nodes)</TD><TD>circo, twopi only</TD> </TR>
<TR><TD><A NAME=a:rotate HREF=#d:rotate>rotate</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">0</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:samehead HREF=#d:samehead>samehead</A>
</TD><TD>E</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:sametail HREF=#d:sametail>sametail</A>
</TD><TD>E</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:samplepoints HREF=#d:samplepoints>samplepoints</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">8</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:searchsize HREF=#d:searchsize>searchsize</A>
</TD><TD>G</TD><TD>int</TD><TD ALIGN="CENTER">30</TD><TD></TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:sep HREF=#d:sep>sep</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.1</TD><TD></TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:shape HREF=#d:shape>shape</A>
</TD><TD>N</TD><TD><A HREF=#k:shape>shape</A>
</TD><TD ALIGN="CENTER">ellipse</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:shapefile HREF=#d:shapefile>shapefile</A>
</TD><TD>N</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:showboxes HREF=#d:showboxes>showboxes</A>
</TD><TD>ENG</TD><TD>int</TD><TD ALIGN="CENTER">0</TD><TD>0</TD><TD>dot only</TD> </TR>
<TR><TD><A NAME=a:sides HREF=#d:sides>sides</A>
</TD><TD>N</TD><TD>int</TD><TD ALIGN="CENTER">4</TD><TD>0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:size HREF=#d:size>size</A>
</TD><TD>G</TD><TD><A HREF=#k:pointf>pointf</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:skew HREF=#d:skew>skew</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD>-100.0</TD><TD></TD> </TR>
<TR><TD><A NAME=a:splines HREF=#d:splines>splines</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
<BR>string</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:start HREF=#d:start>start</A>
</TD><TD>G</TD><TD><A HREF=#k:startType>startType</A>
</TD><TD ALIGN="CENTER">"random"</TD><TD></TD><TD>fdp, neato only</TD> </TR>
<TR><TD><A NAME=a:style HREF=#d:style>style</A>
</TD><TD>ENC</TD><TD><A HREF=#k:style>style</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:stylesheet HREF=#d:stylesheet>stylesheet</A>
</TD><TD>G</TD><TD>string</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>svg only</TD> </TR>
<TR><TD><A NAME=a:tailURL HREF=#d:tailURL>tailURL</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:tailclip HREF=#d:tailclip>tailclip</A>
</TD><TD>E</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER">true</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:tailhref HREF=#d:tailhref>tailhref</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:taillabel HREF=#d:taillabel>taillabel</A>
</TD><TD>E</TD><TD><A HREF=#k:lblString>lblString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:tailport HREF=#d:tailport>tailport</A>
</TD><TD>E</TD><TD><A HREF=#k:portPos>portPos</A>
</TD><TD ALIGN="CENTER">center</TD><TD></TD><TD></TD> </TR>
<TR><TD><A NAME=a:tailtarget HREF=#d:tailtarget>tailtarget</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER"><none></TD><TD></TD><TD>map only</TD> </TR>
<TR><TD><A NAME=a:tailtooltip HREF=#d:tailtooltip>tailtooltip</A>
</TD><TD>E</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>cmap only</TD> </TR>
<TR><TD><A NAME=a:target HREF=#d:target>target</A>
</TD><TD>ENGC</TD><TD><A HREF=#k:escString>escString</A>
<BR>string</TD><TD ALIGN="CENTER"><none></TD><TD></TD><TD>svg, map only</TD> </TR>
<TR><TD><A NAME=a:tooltip HREF=#d:tooltip>tooltip</A>
</TD><TD>NEC</TD><TD><A HREF=#k:escString>escString</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>cmap only</TD> </TR>
<TR><TD><A NAME=a:truecolor HREF=#d:truecolor>truecolor</A>
</TD><TD>G</TD><TD><A HREF=#k:bool>bool</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>bitmap output only</TD> </TR>
<TR><TD><A NAME=a:vertices HREF=#d:vertices>vertices</A>
</TD><TD>N</TD><TD><A HREF=#k:pointfList>pointfList</A>
</TD><TD ALIGN="CENTER"></TD><TD></TD><TD>write only</TD> </TR>
<TR><TD><A NAME=a:viewport HREF=#d:viewport>viewport</A>
</TD><TD>G</TD><TD><A HREF=#k:viewPort>viewPort</A>
</TD><TD ALIGN="CENTER">""</TD><TD></TD><TD>bitmap output, cmap, map only</TD> </TR>
<TR><TD><A NAME=a:voro_margin HREF=#d:voro_margin>voro_margin</A>
</TD><TD>G</TD><TD>double</TD><TD ALIGN="CENTER">0.05</TD><TD>0.0</TD><TD>not dot</TD> </TR>
<TR><TD><A NAME=a:weight HREF=#d:weight>weight</A>
</TD><TD>E</TD><TD>double</TD><TD ALIGN="CENTER">1.0</TD><TD>0(dot)<BR>1(neato)</TD><TD></TD> </TR>
<TR><TD><A NAME=a:width HREF=#d:width>width</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.75</TD><TD>0.01</TD><TD></TD> </TR>
<TR><TD><A NAME=a:z HREF=#d:z>z</A>
</TD><TD>N</TD><TD>double</TD><TD ALIGN="CENTER">0.0</TD><TD>-MAXFLOAT<BR>-1000</TD><TD></TD> </TR>
</TABLE>
<HR>
<H1>Attribute Descriptions</H1>
<DL>
<DT><A NAME=d:Damping HREF=#a:Damping><STRONG>Damping</STRONG></A>
<DD> Factor damping force motions. On each iteration, a nodes movement
is limited to this factor of its potential motion. By being less than
1.0, the system tends to ``cool'', thereby preventing cycling.
<DT><A NAME=d:K HREF=#a:K><STRONG>K</STRONG></A>
<DD> Spring constant used in virtual physical model. It roughly corresponds
to an ideal edge length (in inches), in that increasing K tends to
increase the distance between nodes.
Note that the edge attribute <A HREF=#d:len>len</A> can be used to
override this value for adjacent nodes.
<DT><A NAME=d:URL HREF=#a:URL><STRONG>URL</STRONG></A>
<DD> Hyperlinks incorporated into device-dependent output.
At present, used in ps2, cmap, i*map and svg formats.
For all these formats, URLs can be attached to nodes, edges and
clusters. URL attributes can also be attached to the root graph in ps2,
cmap and i*map formats. This serves as the base URL for relative URLs in the
former, and as the default image map file in the latter.
<P>
The active area for a node or cluster is its bounding box. For edges,
the active areas are small circles where the edge contacts its head
and tail nodes. These areas may overlap the related node, and the edge
URL dominates.
If the edge has a label, this will also be active.
Finally, if the edge has a head or tail label, this will also be active.
Note, however, that if the edge has a <A HREF=#d:headURL>headURL</A>
attribute, it is this value that is used near the head node and on
the head label, if defined. The similar restriction holds when
<A HREF=#d:tailURL>tailURL</A> is defined.
<P>
The URL of the root graph is only treated as an
<A HREF=#k:escString>escString</A> if the output format is cmap.
<DT><A NAME=d:arrowhead HREF=#a:arrowhead><STRONG>arrowhead</STRONG></A>
<DD> Style of arrowhead on the head node of an edge.
See also the <A HREF=#d:dir>dir</A> attribute,
and a <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:arrowsize HREF=#a:arrowsize><STRONG>arrowsize</STRONG></A>
<DD> Multiplicative scale factor for arrowheads.
<DT><A NAME=d:arrowtail HREF=#a:arrowtail><STRONG>arrowtail</STRONG></A>
<DD> Style of arrowhead on the tail node of an edge.
See also the <A HREF=#d:dir>dir</A> attribute,
and a <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:bb HREF=#a:bb><STRONG>bb</STRONG></A>
<DD> Bounding box of drawing in integer points.
<DT><A NAME=d:bgcolor HREF=#a:bgcolor><STRONG>bgcolor</STRONG></A>
<DD> When attached to the root graph, this color is used as the background for
entire canvas. When a cluster attribute, it is used as the initial
background for the cluster. If a cluster has a filled
<A HREF=#d:style>style</A>, the
cluster's <A HREF=#d:fillcolor>fillcolor</A> will overlay the
background color.
<P>
If no background color is specified for the root graph, no graphics
operation are performed on the background. This works fine for
PostScript but for bitmap output, all bits are initialized to something.
This means that when the bitmap output is included in some other
document, all of the bits within the bitmap's bounding box will be
set, overwriting whatever color or graphics where already on the page.
If this effect is not desired, and you only want to set bits explicitly
assigned in drawing the graph, set <B>background</B>="transparent".
<DT><A NAME=d:center HREF=#a:center><STRONG>center</STRONG></A>
<DD> If true, the drawing is centered in the output canvas.
<DT><A NAME=d:charset HREF=#a:charset><STRONG>charset</STRONG></A>
<DD> Specifies the character encoding used when interpreting string input
as a text label. The default value is <TT>"UTF-8"</TT>.
The other legal value is <TT>"iso-8859-1"</TT> or,
equivalently,
<TT>"Latin1"</TT>. The <B>charset</B> attribute is case-insensitive.
Note that if the character encoding used in the input does not
match the <B>charset</B> value, the resulting output may be very strange.
<DT><A NAME=d:clusterrank HREF=#a:clusterrank><STRONG>clusterrank</STRONG></A>
<DD> Mode used for handling clusters. If <B>clusterrank</B> is "local", a
subgraph whose name begins with "cluster" is given special treatment.
The subgraph is laid out separately, and then integrated as a unit into
its parent graph, with a bounding rectangle drawn about it.
If the cluster has a <A HREF=#d:label>label</A> parameter, this label
is displayed within the rectangle.
Note also that there can be clusters within clusters.
At present, the modes "global" and "none"
appear to be identical, both turning off the special cluster processing.
<DT><A NAME=d:color HREF=#a:color><STRONG>color</STRONG></A>
<DD> Basic drawing color for graphics, not text. For the latter, use the
<A HREF=#d.fontcolor>fontcolor</A> attribute.
<P>
For edges, the value
can either be a single color or a <A HREF=#k:colorList>colorList</A>.
In the latter case, the edge is drawn using parallel splines or lines,
one for each color in the list, in the order given.
The head arrow, if any, is drawn using the first color in the list,
and the tail arrow, if any, the second color. This supports the common
case of drawing opposing edges, but using parallel splines instead of
separately routed multiedges. For example, the graph
<PRE>
digraph G {
a -> b [dir=both color="red:blue"]
}
</PRE>
yields<BR>
<IMG SRC="colorlist.gif">
<DT><A NAME=d:colorscheme HREF=#a:colorscheme><STRONG>colorscheme</STRONG></A>
<DD> This attribute specifies a color scheme namespace. If defined, it specifies
the context for interpreting color names. In particular, if a
<A HREF=#k:color>color</A> value has form <TT>"xxx"</TT> or <TT>"//xxx"</TT>,
then the
color <TT>xxx</TT> will be evaluated according to the current color scheme.
If no color scheme is set, the standard X11 naming is used.
For example, if <TT>colorscheme=bugn9</TT>, then <TT>color=7</TT>
is interpreted as <TT>"/bugn9/7"</TT>.
<DT><A NAME=d:comment HREF=#a:comment><STRONG>comment</STRONG></A>
<DD> Comments are inserted into output. Device-dependent
<DT><A NAME=d:compound HREF=#a:compound><STRONG>compound</STRONG></A>
<DD> If true, allow edges between clusters. (See <A HREF=#d:lhead>lhead</A>
and <A HREF=#d:ltail>ltail</A> below.)
<DT><A NAME=d:concentrate HREF=#a:concentrate><STRONG>concentrate</STRONG></A>
<DD> If true, use edge concentrators.
<DT><A NAME=d:constraint HREF=#a:constraint><STRONG>constraint</STRONG></A>
<DD> If false, the edge is not used in ranking the nodes. For example,
in the graph
<PRE>
digraph G {
a -> c;
a -> b;
b -> c [constraint=false];
}
</PRE>
the edge <CODE>b -> c</CODE> does not add a constraint during rank
assignment, so the only constraints are that a be above b and c,
yielding the graph:<BR>
<IMG SRC="constraint.gif">
<DT><A NAME=d:decorate HREF=#a:decorate><STRONG>decorate</STRONG></A>
<DD> If true, attach edge label to edge by a 2-segment
polyline, underlining the label, then going to the closest point of spline.
<DT><A NAME=d:defaultdist HREF=#a:defaultdist><STRONG>defaultdist</STRONG></A>
<DD> This specifies the distance between nodes in separate connected
components. If set too small, connected components may overlap.
Only applicable if <A HREF=#d:pack>pack</A>=false.
<DT><A NAME=d:dim HREF=#a:dim><STRONG>dim</STRONG></A>
<DD> Set the number of dimensions used for the layout. The maximum value
allowed is 10.
<DT><A NAME=d:dir HREF=#a:dir><STRONG>dir</STRONG></A>
<DD> Set edge type for drawing arrowheads. This indicates which ends of the
edge should be decorated with an arrowhead. The actual style of the
arrowhead can be specified using the <A HREF=#d:arrowhead>arrowhead</A>
and <A HREF=#d:arrowtail>arrowtail</A> attributes.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:distortion HREF=#a:distortion><STRONG>distortion</STRONG></A>
<DD> Distortion factor for <A HREF=#d:shape><B>shape</B></A>=polygon.
Positive values cause top part to
be larger than bottom; negative values do the opposite.
<DT><A NAME=d:dpi HREF=#a:dpi><STRONG>dpi</STRONG></A>
<DD> This specifies the expected number of pixels per inch on a display device.
For bitmap output, this guarantees that text rendering will be
done more accurately, both in size and in placement. For SVG output,
it is used to guarantee that the dimensions in the output correspond to
the correct number of points or inches.
<DT><A NAME=d:epsilon HREF=#a:epsilon><STRONG>epsilon</STRONG></A>
<DD> Terminating condition. If the length squared of all energy gradients are
< <B>epsilon</B>, the algorithm stops.
<DT><A NAME=d:fillcolor HREF=#a:fillcolor><STRONG>fillcolor</STRONG></A>
<DD> Color used to fill the background of a node or cluster.
If <B>fillcolor</B> is not defined, <A HREF=#d:color>color</A> is
used. (For clusters, if <B>color</B> is not defined,
<A HREF=#d:bgcolor>bgcolor</A> is used.) If this is not defined,
the default is used, except for
<A HREF=#d:shape><B>shape</B></A>=point or when the output
format is MIF,
which use black by default.
<P>
Note that a cluster inherits the root graph's attributes if defined.
Thus, if the root graph has defined a <B>fillcolor</B>, this will override a
<B>color</B> or <B>bgcolor</B> attribute set for the cluster.
<DT><A NAME=d:fixedsize HREF=#a:fixedsize><STRONG>fixedsize</STRONG></A>
<DD> If true, the node size is specified by the values of the
<A HREF=#d:width><B>width</B></A>
and <A HREF=#d:height><B>height</B></A> attributes only
and is not expanded to contain the text label.
<DT><A NAME=d:fontcolor HREF=#a:fontcolor><STRONG>fontcolor</STRONG></A>
<DD> Color used for text.
<DT><A NAME=d:fontname HREF=#a:fontname><STRONG>fontname</STRONG></A>
<DD> Font used for text. This very much depends on the output format and, for
non-bitmap output such as PostScript or SVG, the availability of the font
when the graph is displayed or printed. As such, it is best to rely on
font faces that are generally available, such as Times-Roman, Helvetica or
Courier.
<P>
If Graphviz was built using the
<A HREF=http://pdx.freedesktop.org/~fontconfig/fontconfig-user.html>fontconfig library</A>, the latter library
will be used to search for the font. However, if the <TT>fontname</TT> string
contains a slash character "/", it is treated as a pathname for the font
file, though font lookup will append the usual font suffixes.
<P>
If Graphviz does not use fontconfig, <TT>fontname</TT> will be
considered the name of a Type 1 or True Type font file.
If you specify <TT>fontname=schlbk</TT>, the tool will look for a
file named <TT>schlbk.ttf</TT> or <TT>schlbk.pfa</TT> or <TT>schlbk.pfb</TT>
in one of the directories specified by
the <A HREF=#d:fontpath>fontpath</A> attribute.
The lookup does support various aliases for the common fonts.
<DT><A NAME=d:fontpath HREF=#a:fontpath><STRONG>fontpath</STRONG></A>
<DD> Directory list used by libgd to search for bitmap fonts if Graphviz
was not built with the fontconfig library.
If <B>fontpath</B> is not set, the environment
variable <TT>DOTFONTPATH</TT> is checked.
If that is not set, <TT>GDFONTPATH</TT> is checked.
If not set, libgd uses its compiled-in font path.
Note that fontpath is an attribute of the root graph.
<DT><A NAME=d:fontsize HREF=#a:fontsize><STRONG>fontsize</STRONG></A>
<DD> Font size, in points, used for text.
<DT><A NAME=d:group HREF=#a:group><STRONG>group</STRONG></A>
<DD> If the end points of an edge belong to the same group, i.e., have the
same group attribute, parameters are set to avoid crossings and keep
the edges straight.
<DT><A NAME=d:headURL HREF=#a:headURL><STRONG>headURL</STRONG></A>
<DD> For the output format imap or cmap, if <B>headURL</B> is defined, it is
output as part of the head label of the edge.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:headclip HREF=#a:headclip><STRONG>headclip</STRONG></A>
<DD> If true, the head of an edge is clipped to the boundary of the head node;
otherwise, the end of the edge goes to the center of the node, or the
center of a port, if applicable.
<DT><A NAME=d:headhref HREF=#a:headhref><STRONG>headhref</STRONG></A>
<DD> Synonym for <A HREF=#d:headURL>headURL</A>.
<DT><A NAME=d:headlabel HREF=#a:headlabel><STRONG>headlabel</STRONG></A>
<DD> Text label to be placed near head of edge.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:headport HREF=#a:headport><STRONG>headport</STRONG></A>
<DD> Indicates where on the head node to attach the head of the edge.
In the default case, the edge is aimed towards the center of the node,
and then clipped at the node boundary.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:headtarget HREF=#a:headtarget><STRONG>headtarget</STRONG></A>
<DD> If the edge has a <A HREF=#d:headURL>headURL</A>,
this attribute determines which window of the
browser is used
for the URL. Setting it to "_graphviz" will open a new window if it
doesn't already exist, or reuse it if it does.
If undefined, the value of the <A HREF=#d:target>target</A> is used.
<DT><A NAME=d:headtooltip HREF=#a:headtooltip><STRONG>headtooltip</STRONG></A>
<DD> Tooltip annotation attached to the head of an edge. This is used only
if the edge has a <A HREF=#d:headURL>headURL</A> attribute.
<DT><A NAME=d:height HREF=#a:height><STRONG>height</STRONG></A>
<DD> Height of node, in inches. This is taken as the initial, minimum height
of the node. If <A HREF=#d:fixedsize><B>fixedsize</B></A> is true, this
will be the final height of the node. Otherwise, if the node label
requires more height to fit, the node's height will be increased to
contain the label. Note also that, if the output format is dot, the
value given to <B>height</B> will be the final value.
<DT><A NAME=d:href HREF=#a:href><STRONG>href</STRONG></A>
<DD> Synonym for <A HREF=#d:URL>URL</A>.
<DT><A NAME=d:label HREF=#a:label><STRONG>label</STRONG></A>
<DD> Text label attached to objects.
If a node's <A HREF=#d:shape>shape</A> is record, then the label can
have a <A HREF=shapes.html#record>special format</A>
which describes the record layout.
<DT><A NAME=d:labelangle HREF=#a:labelangle><STRONG>labelangle</STRONG></A>
<DD> This, along with <A HREF=#d:labeldistance>labeldistance</A>, determine
where the
headlabel (taillabel) are placed with respect to the head (tail)
in polar coordinates. The origin in the coordinate system is
the point where the edge touches the node. The ray of 0 degrees
goes from the origin back along the edge, parallel to the edge
at the origin.
<P>
The angle, in degrees, specifies the rotation from the 0 degree ray,
with positive angles moving counterclockwise and negative angles
moving clockwise.
<DT><A NAME=d:labeldistance HREF=#a:labeldistance><STRONG>labeldistance</STRONG></A>
<DD> Multiplicative scaling factor adjusting the distance that
the headlabel(taillabel) is from the head(tail) node.
The default distance is 10 points. See <A HREF=#d:labelangle>labelangle</A>
for more details.
<DT><A NAME=d:labelfloat HREF=#a:labelfloat><STRONG>labelfloat</STRONG></A>
<DD> If true, allows edge labels to be less constrained in position.
In particular, it may appear on top of other edges.
<DT><A NAME=d:labelfontcolor HREF=#a:labelfontcolor><STRONG>labelfontcolor</STRONG></A>
<DD> Color used for headlabel and taillabel.
If not set, defaults to edge's fontcolor.
<DT><A NAME=d:labelfontname HREF=#a:labelfontname><STRONG>labelfontname</STRONG></A>
<DD> Font used for headlabel and taillabel.
If not set, defaults to edge's fontname.
<DT><A NAME=d:labelfontsize HREF=#a:labelfontsize><STRONG>labelfontsize</STRONG></A>
<DD> Font size, in points, used for headlabel and taillabel.
If not set, defaults to edge's fontsize.
<DT><A NAME=d:labeljust HREF=#a:labeljust><STRONG>labeljust</STRONG></A>
<DD> Justification for cluster labels. If "r", the label
is right-justified within bounding rectangle; if "l", left-justified;
else the label is centered.
Note that a subgraph inherits attributes from its parent. Thus, if
the root graph sets <B>labeljust</B> to "l", the subgraph inherits
this value.
<DT><A NAME=d:labelloc HREF=#a:labelloc><STRONG>labelloc</STRONG></A>
<DD> Top/bottom placement of graph and cluster labels.
If the attribute is "t", place label at the top;
if the attribute is "b", place label at the bottom.
By default, root
graph labels go on the bottom and cluster labels go on the top.
Note that a subgraph inherits attributes from its parent. Thus, if
the root graph sets <B>labelloc</B> to "b", the subgraph inherits
this value.
<DT><A NAME=d:landscape HREF=#a:landscape><STRONG>landscape</STRONG></A>
<DD> If true, the graph is rendered in landscape mode. Synonymous with
<A HREF=#d:rotate><TT>rotate=90</TT></A> or
<A HREF=#d:orientation><TT>orientation=landscape</TT></A>.
<DT><A NAME=d:layer HREF=#a:layer><STRONG>layer</STRONG></A>
<DD> Specifies layers in which the node or edge is present.
<DT><A NAME=d:layers HREF=#a:layers><STRONG>layers</STRONG></A>
<DD> Specifies a linearly ordered list of layer names attached to the graph
The graph is then output in separate layers. Only those components
belonging to the current output layer appear. For more information,
see the page <A HREF="http://www.graphviz.org/Documentation/html/layers/">How to use drawing layers (overlays)</A>.
<DT><A NAME=d:layersep HREF=#a:layersep><STRONG>layersep</STRONG></A>
<DD> Specifies the separator characters used to split the
<A HREF=#d:layers>layers </A>attribute into a list of layer names.
<DT><A NAME=d:len HREF=#a:len><STRONG>len</STRONG></A>
<DD> Preferred edge length, in inches.
<DT><A NAME=d:levelsgap HREF=#a:levelsgap><STRONG>levelsgap</STRONG></A>
<DD> Specifies strictness of level constraints in neato when <TT>mode="hier"</TT>.
Larger positive values mean stricter constraints, which demand more
separation between levels. On the other hand, negative values will relax
the constraints by allowing some overlap between the levels.
<DT><A NAME=d:lhead HREF=#a:lhead><STRONG>lhead</STRONG></A>
<DD> Logical head of an edge. When <A HREF=#d:compound><B>compound</B></A> is true,
if <B>lhead</B> is defined and is the name of a cluster containing
the real head,
the edge is clipped to the boundary of the cluster.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:lp HREF=#a:lp><STRONG>lp</STRONG></A>
<DD> Label position, in points.
<DT><A NAME=d:ltail HREF=#a:ltail><STRONG>ltail</STRONG></A>
<DD> Logical tail of an edge. When <A HREF=#d:compound><B>compound</B></A> is true,
if <B>ltail</B> is defined and is the name of a cluster
containing the real tail,
the edge is clipped to the boundary of the cluster.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:margin HREF=#a:margin><STRONG>margin</STRONG></A>
<DD> For graphs, this sets x and y margins of canvas, in inches. If the margin
is a single double, both margins are set equal to the given value.
<P>
For nodes, this attribute specifies space left around the node's label.
By default, the value is <TT>0.11,0.055</TT>.
<DT><A NAME=d:maxiter HREF=#a:maxiter><STRONG>maxiter</STRONG></A>
<DD> Sets the number of iterations used.
<DT><A NAME=d:mclimit HREF=#a:mclimit><STRONG>mclimit</STRONG></A>
<DD> Multiplicative scale factor used to alter the MinQuit (default = 8)
and MaxIter (default = 24) parameters used during crossing
minimization. These correspond to the
number of tries without improvement before quitting and the
maximum number of iterations in each pass.
<DT><A NAME=d:mindist HREF=#a:mindist><STRONG>mindist</STRONG></A>
<DD> Specifies the minimum separation between all nodes.
<DT><A NAME=d:minlen HREF=#a:minlen><STRONG>minlen</STRONG></A>
<DD> Minimum edge length (rank difference between head and tail).
<DT><A NAME=d:mode HREF=#a:mode><STRONG>mode</STRONG></A>
<DD> Technique for optimizing the layout. If <B>mode</B> is <TT>"major"</TT>,
neato uses stress majorization. If <B>mode</B> is <TT>"KK"</TT>,
neato uses a version of the gradient descent method. The only advantage
to the latter technique is that it is sometimes appreciably faster for
small (number of nodes < 100) graphs. A significant disadvantage is that
it may cycle.
<P>
There is a new, experimental mode in neato, "hier", which adds a top-down
directionality similar to the layout used in dot.
<DT><A NAME=d:model HREF=#a:model><STRONG>model</STRONG></A>
<DD> This value specifies how the distance matrix is computed for the input
graph. The distance matrix specifies the ideal distance between every
pair of nodes. neato attemps to find a layout which best achieves
these distances. By default, it uses the length of the shortest path,
where the length of each edge is given by its <A HREF=#d:len>len</A>
attribute. If <B>model</B> is <TT>"circuit"</TT>, neato uses the
circuit resistance
model to compute the distances. This tends to emphasize clusters. If
<B>model</B> is <TT>"subset"</TT>, neato uses the subset model. This sets the
edge length to be the number of nodes that are neighbors of exactly one
of the end points, and then calculates the shortest paths. This helps
to separate nodes with high degree.
<DT><A NAME=d:nodesep HREF=#a:nodesep><STRONG>nodesep</STRONG></A>
<DD> Minimum space between two adjacent nodes in the same rank, in inches.
<DT><A NAME=d:nojustify HREF=#a:nojustify><STRONG>nojustify</STRONG></A>
<DD> By default, the justification of multi-line labels is done within the
largest context that makes sense. Thus, in the label of a polygonal
node, a left-justified line will align with the left side of the node
(shifted by the prescribed <A HREF=#d:margin>margin</A>).
In record nodes, left-justified
line will line up with the left side of the enclosing column of fields.
If <B>nojustify</B> is <TT>"true"</TT>, multi-line labels will be justified
in the context of itself. For example, if the attribute is set,
the first label line is long, and the second is shorter and left-justified,
the second will align with the left-most character in the first line,
regardless of how large the node might be.
<DT><A NAME=d:normalize HREF=#a:normalize><STRONG>normalize</STRONG></A>
<DD> If set, normalize coordinates of final
layout so that the first point is at the origin, and then rotate the
layout so that the first edge is horizontal.
<DT><A NAME=d:nslimit HREF=#a:nslimit><STRONG>nslimit</STRONG></A>
,<DT><A NAME=d:nslimit1 HREF=#a:nslimit1><STRONG>nslimit1</STRONG></A>
<DD> Used to set number of iterations in
network simplex applications. <B>nslimit</B> is used in
computing node x coordinates, <B>nslimit1</B> for ranking nodes.
If defined, # iterations = <B>nslimit(1)</B> * # nodes;
otherwise, # iterations = MAXINT.
<DT><A NAME=d:ordering HREF=#a:ordering><STRONG>ordering</STRONG></A>
<DD> If "out" for a graph G, and n is a node in G, then edges n->* appear
left-to-right in the same order in which they are defined.
If "in", the edges *->n appear
left-to-right in the same order in which they are defined for all
nodes n.
<DT><A NAME=d:orientation HREF=#a:orientation><STRONG>orientation</STRONG></A>
<DD> Angle, in degrees, used to rotate node shapes.
<DT><A NAME=dd:orientation HREF=#aa:orientation><STRONG>orientation</STRONG></A>
<DD> If "[lL]*", set graph orientation to landscape
Used only if <A HREF=#d:rotate><B>rotate</B></A> is not defined.
<DT><A NAME=d:outputorder HREF=#a:outputorder><STRONG>outputorder</STRONG></A>
<DD> Specify order in which nodes and edges are drawn.
<DT><A NAME=d:overlap HREF=#a:overlap><STRONG>overlap</STRONG></A>
<DD> Determines if and how node overlaps should be removed. Nodes are first
enlarged using the <A HREF=#d:sep><B>sep</B></A> attribute.
If "true" , overlaps are retained.
If the value is "scale", overlaps are removed by uniformly scaling in x and y.
If the value converts to "false", node overlaps are removed by a
Voronoi-based technique.
If the value is "scalexy", x and y are separately
scaled to remove overlaps.
If the value is "orthoxy" or "orthoyx", overlaps
are moved by optimizing two constraint problems, one for the x axis and
one for the y. The suffix indicates which axis is processed first.
If the value is "ortho", the technique is similar to "orthoxy" except a
heuristic is used to reduce the bias between the two passes.
If the value is "ortho_yx", the technique is the same as "ortho", except
the roles of x and y are reversed.
The values "portho", "porthoxy", "porthoxy", and "portho_yx" are similar
to the previous four, except only pseudo-orthogonal ordering is
enforced.
<P>
If the value is "compress", the layout will be scaled down as much as
possible without introducing any overlaps, obviously assuming there are
none to begin with.
<P>
Except for fdp, the layouts assume <TT>overlap="true"</TT> as the default.
Fdp first uses a number of passes using built-in, force-directed technique
to remove overlaps. Thus, fdp accepts <B>overlap</B> with an integer
prefix followed by a colon, specifying the number of tries. If there is
no prefix, no initial tries will be performed. If there is nothing following
a colon, none of the above methods will be attempted. By default, fdp
uses <TT>overlap="9:portho"</TT>. Note that <TT>overlap="true"</TT>,
<TT>overlap="0:true"</TT> and <TT>overlap="0:"</TT> all turn off all overlap
removal.
<P>
Except for the Voronoi method, all of these transforms preserve the
orthogonal ordering of the original layout. That is, if the x coordinates
of two nodes are originally the same, they will remain the same, and if
the x coordinate of one node is originally less than the x coordinate of
another, this relation will still hold in the transformed layout. The
similar properties hold for the y coordinates.
<P>
<B>NOTE</B>The methods "orthoxy" and "orthoyx" are still evolving. The
semantics of these may change, or these methods may disappear altogether.
<DT><A NAME=d:pack HREF=#a:pack><STRONG>pack</STRONG></A>
<DD> This is true if the value of pack is "true" (case-insensitive) or a
non-negative integer. If true, each connected component of the graph is
laid out separately, and then the graphs are packed tightly.
If pack has an integral value, this is used as the size (in points) of
a margin around each part; otherwise, a default margin of 8 is used.
If pack is interpreted as false, the entire graph is laid out together.
The granularity and method of packing is influenced by the
<A HREF=#d:packmode>packmode</A> attribute.
<P>
For layouts which always do packing, such a twopi, the <B>pack</B>
attribute is just used to set the margin.
<DT><A NAME=d:packmode HREF=#a:packmode><STRONG>packmode</STRONG></A>
<DD> This indicates the granularity and method used for packing
(cf. <A HREF=#k:packMode>packMode</A>). Note that defining
<B>packmode</B> will automatically turn on packing as though one had
set <B>pack=true</B>.
<DT><A NAME=d:page HREF=#a:page><STRONG>page</STRONG></A>
<DD> Width and height of output pages, in inches. If this is set and is
smaller than the size of the layout, a rectangular array of pages of
the specified page size is overlaid on the layout, with origins
aligned in the lower-left corner, thereby partitioning the layout
into pages. The pages are then produced one at a time, in
<A HREF=#d:pagedir>pagedir</A> order.
<DT><A NAME=d:pagedir HREF=#a:pagedir><STRONG>pagedir</STRONG></A>
<DD> If the <A HREF=#d:page>page</A> attribute is set and applicable,
this attribute specifies the order in which the pages are emitted.
This is limited to one of the 8 row or column major orders.
<DT><A NAME=d:pencolor HREF=#a:pencolor><STRONG>pencolor</STRONG></A>
<DD> Color used to draw the bounding box around a cluster.
If <B>pencolor</B> is not defined, <A HREF=#d:color><B>color</B></A> is
used. If this is not defined, <A HREF=#d:bgcolor>bgcolor</A> is used.
If this is not defined, the default is used.
<P>
Note that a cluster inherits the root graph's attributes if defined.
Thus, if the root graph has defined a <B>pencolor</B>, this will override a
<B>color</B> or <B>bgcolor</B> attribute set for the cluster.
<DT><A NAME=d:peripheries HREF=#a:peripheries><STRONG>peripheries</STRONG></A>
<DD> Set number of peripheries used in polygonal shapes and cluster
boundaries. Note that
<A HREF=shapes.html#epsf>user-defined shapes</A> are treated as a
form of box shape, so the default
peripheries value is 1 and the user-defined shape will be drawn in
a bounding rectangle. Setting <TT>peripheries=0</TT> will turn this off.
Also, 1 is the maximum peripheries value for clusters.
<DT><A NAME=d:pin HREF=#a:pin><STRONG>pin</STRONG></A>
<DD> If true and the node has a pos attribute on input, neato prevents the
node from moving from the input position. This property can also be specified
in the pos attribute itself (cf. the <A HREF=#d:point>point</A> type).
<DT><A NAME=d:pos HREF=#a:pos><STRONG>pos</STRONG></A>
<DD> Position of node, or spline control points, in points.
In neato and fdp, pos can be used to set initial position of a node.
Concerning this, see the <A HREF=command.html#d:s>-s</A> command line flag.
<DT><A NAME=d:quantum HREF=#a:quantum><STRONG>quantum</STRONG></A>
<DD> If <B>quantum</B> > 0.0, node label dimensions
will be rounded to integral multiples of the quantum.
<DT><A NAME=d:rank HREF=#a:rank><STRONG>rank</STRONG></A>
<DD> Rank constraints on the nodes in a subgraph.
If <B>rank</B>="same", all nodes are placed on the same rank.
If <B>rank</B>="min", all nodes are placed on the minimum rank.
If <B>rank</B>="source", all nodes are placed on the minimum rank, and
the only nodes on the minimum rank belong to some subgraph whose
rank attribute is "source" or "min".
Analogous criteria hold for <B>rank</B>="max" and <B>rank</B>="sink".
(Note: the
minimum rank is topmost or leftmost, and the maximum rank is bottommost
or rightmost.)
<DT><A NAME=d:rankdir HREF=#a:rankdir><STRONG>rankdir</STRONG></A>
<DD> Sets direction of graph layout. For example, if <B>rankdir</B>="LR",
and barring cycles, an edge <CODE>T -> H;</CODE> will go
from left to right. By default, graphs are laid out from top to bottom.
<DT><A NAME=d:ranksep HREF=#a:ranksep><STRONG>ranksep</STRONG></A>
<DD> In dot, this the gives desired rank separation, in inches. This is
the minimum vertical distance between the bottom of the nodes in one
rank and the tops of nodes in the next. If the value
contains "equally", the centers of all ranks are spaced equally apart.
Note that both
settings are possible, e.g., ranksep = "1.2 equally".
In twopi, specifies radial separation of concentric circles.
<DT><A NAME=d:ratio HREF=#a:ratio><STRONG>ratio</STRONG></A>
<DD> Sets the aspect ratio (drawing height/drawing width) for the drawing.
Note that this is adjusted before
the <A HREF=#d:size><B>size</B></A> attribute constraints are enforced.
<P>
If <B>ratio</B> is numeric, it is taken as the desired aspect ratio.
Then, if the actual aspect ratio is less than the desired ratio,
the drawing height is scaled up to achieve the
desired ratio; if the actual ratio is greater than that desired ratio,
the drawing width is scaled up.
<P>
If <B>ratio</B> = "fill" and the <A HREF=#d:size><B>size</B></A>
attribute is set, node positions are scaled, separately in both x
and y, so that the final drawing exactly fills the specified size.
<P>
If <B>ratio</B> = "compress" and the <A HREF=#d:size><B>size</B></A>
attribute is set, dot attempts to compress the initial layout to fit
in the given size. This achieves a tighter packing of nodes but
reduces the balance and symmetry. This feature only works in dot.
<P>
If <B>ratio</B> = "expand", the <A HREF=#d:size><B>size</B></A>
attribute is set, and both the width and the height of the graph are
less than the value in <A HREF=#d:size><B>size</B></A>, node positions are scaled
uniformly until at least
one dimension fits <A HREF=#d:size><B>size</B></A> exactly.
Note that this is distinct from using <A HREF=#d:size><B>size</B></A> as the
desired size, as here the drawing is expanded before edges are generated and
all node and text sizes remain unchanged.
<P>
If <B>ratio</B> = "auto", the <A HREF=#d:page><B>page</B></A>
attribute is set and the graph cannot be drawn on a single page,
then <A HREF=#d:size><B>size</B></A> is set to an ``ideal'' value.
In particular, the size in a given dimension will be the smallest integral
multiple of the page size in that dimension which is at least half the
current size. The two dimensions are then scaled independently to the
new size. This feature only works in dot.
<DT><A NAME=d:rects HREF=#a:rects><STRONG>rects</STRONG></A>
<DD> Rectangles for fields of records, in points.
<DT><A NAME=d:regular HREF=#a:regular><STRONG>regular</STRONG></A>
<DD> If true, force polygon to be regular.
<DT><A NAME=d:remincross HREF=#a:remincross><STRONG>remincross</STRONG></A>
<DD> If true and there are multiple clusters, run cross
minimization a second time.
<DT><A NAME=d:resolution HREF=#a:resolution><STRONG>resolution</STRONG></A>
<DD> This is a synonym for the <A HREF=#d:dpi>dpi</A> attribute.
<DT><A NAME=d:root HREF=#a:root><STRONG>root</STRONG></A>
<DD> This specifies nodes to be used as the center of the
layout and the root of the generated spanning tree. As a graph attribute,
this gives the name of the node. As a node attribute (circo only), it
specifies that the node should be used as a central node. In twopi,
this will actually be the central node. In circo, the block containing
the node will be central in the drawing of its connected component.
If not defined,
twopi will pick a most central node, and circo will pick a random node.
<DT><A NAME=d:rotate HREF=#a:rotate><STRONG>rotate</STRONG></A>
<DD> If 90, set drawing orientation to landscape.
<DT><A NAME=d:samehead HREF=#a:samehead><STRONG>samehead</STRONG></A>
<DD> Edges with the same head and the same <B>samehead</B> value are aimed
at the same point on the head.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:sametail HREF=#a:sametail><STRONG>sametail</STRONG></A>
<DD> Edges with the same tail and the same <B>sametail</B> value are aimed
at the same point on the tail.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:samplepoints HREF=#a:samplepoints><STRONG>samplepoints</STRONG></A>
<DD> If the input graph defines the <A HREF=#d:vertices><B>vertices</B></A>
attribute, and output is dot or xdot, this give
the number of points used to represent circles and ellipses.
It plays the same role in neato, when adjusting the layout to avoid
overlapping nodes.
<DT><A NAME=d:searchsize HREF=#a:searchsize><STRONG>searchsize</STRONG></A>
<DD> During network simplex, maximum number of edges with negative cut values
to search when looking for one with minimum cut value.
<DT><A NAME=d:sep HREF=#a:sep><STRONG>sep</STRONG></A>
<DD> Fraction to increase polygons (multiply
coordinates by 1 + sep) for purposes of determining overlap. Guarantees
a minimal non-zero distance between nodes.
<DT><A NAME=d:shape HREF=#a:shape><STRONG>shape</STRONG></A>
<DD> Set the shape of a node.
<DT><A NAME=d:shapefile HREF=#a:shapefile><STRONG>shapefile</STRONG></A>
<DD> If defined, shapefile specifies a file containing user-supplied node content.
The <A HREF=#d:shape><B>shape</B></A> of the node is set to box.
The image in the shapefile must be
rectangular. The image formats supported as well as the precise semantics of
how the file is used depends on the
<A HREF="http://www.graphviz.org/cvs/doc/info/output.html">output format</A>. For further details, see
<A HREF=http://www.graphviz.org/Documentation/html/shapehowto.html#ext_image>External PostScript files</A>.
<P>
There is one exception to this usage.
If <B>shape</B> is set to "epsf", shapefile gives
a filename containing a definition of the node in PostScript.
The graphics defined must be contain all of the
node content, including any desired boundaries.
For further details, see
<A HREF=http://www.graphviz.org/Documentation/html/shapehowto.html#ext_ps>
External PostScript files</A>.
<DT><A NAME=d:showboxes HREF=#a:showboxes><STRONG>showboxes</STRONG></A>
<DD> Print guide boxes in PostScript at the beginning of
routesplines if 1, or at the end if 2. (Debugging)
<DT><A NAME=d:sides HREF=#a:sides><STRONG>sides</STRONG></A>
<DD> Number of sides if <A HREF=#d:shape><B>shape</B></A>=polygon.
<DT><A NAME=d:size HREF=#a:size><STRONG>size</STRONG></A>
<DD> Maximum width and height of drawing, in inches.
If defined and the drawing is too large, the drawing is uniformly
scaled down so that it fits within the given size.
<P>
If <TT>size</TT> ends in an exclamation point (<TT>!</TT>),
then it is taken to be
the desired size. In this case, if both dimensions of the drawing are
less than <TT>size</TT>, the drawing is scaled up uniformly until at
least one dimension equals its dimension in <TT>size</TT>.
<P>
Note that there is some interaction between the <B>size</B> and
<A HREF=#d:ratio><B>ratio</B></A> attributes.
<DT><A NAME=d:skew HREF=#a:skew><STRONG>skew</STRONG></A>
<DD> Skew factor for <A HREF=#d:shape><B>shape</B></A>=polygon. Positive values
skew top of polygon to right; negative to left.
<DT><A NAME=d:splines HREF=#a:splines><STRONG>splines</STRONG></A>
<DD> Controls how, and if, edges are represented. If true, edges are drawn as
splines routed around nodes; if false, edges are drawn as line segments.
(Note: at present (1 Jan 2006), setting <TT>splines=false</TT> has no
effect in dot.)
If set to "", no edges are drawn at all.
<P>
By default, the attribute is unset. How this is interpreted depends on
the layout. For dot, the default is to draw edges as splines. For all
other layouts, the default is to draw edges as line segments. Note that
for these latter layouts, if <TT>splines="true"</TT>, this
requires non-overlapping nodes (cf. <A HREF=#d:overlap><B>overlap</B></A>).
If fdp is used for layout and <TT>splines="compound"</TT>, then the edges are
drawn to avoid clusters as well as nodes.
<DT><A NAME=d:start HREF=#a:start><STRONG>start</STRONG></A>
<DD> Parameter used to determine the initial layout of nodes. By default,
nodes are randomly placed in a unit square.
The same seed is always used for the random number generator, so the
initial placement is repeatable.
<DT><A NAME=d:style HREF=#a:style><STRONG>style</STRONG></A>
<DD> Set style for node or edge. For cluster subgraph, if "filled", the
cluster box's background is filled.
<DT><A NAME=d:stylesheet HREF=#a:stylesheet><STRONG>stylesheet</STRONG></A>
<DD> A URL or pathname specifying an XML style sheet, used in SVG output.
<DT><A NAME=d:tailURL HREF=#a:tailURL><STRONG>tailURL</STRONG></A>
<DD> When the output format is imap or cmap, if <B>tailURL</B> is defined, it is
output as part of the tail label of the edge.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:tailclip HREF=#a:tailclip><STRONG>tailclip</STRONG></A>
<DD> If true, the tail of an edge is clipped to the boundary of the tail node;
otherwise, the end of the edge goes to the center of the node, or the
center of a port, if applicable.
<DT><A NAME=d:tailhref HREF=#a:tailhref><STRONG>tailhref</STRONG></A>
<DD> Synonym for <A HREF=#d:tailURL>tailURL</A>.
<DT><A NAME=d:taillabel HREF=#a:taillabel><STRONG>taillabel</STRONG></A>
<DD> Text label to be placed near tail of edge.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:tailport HREF=#a:tailport><STRONG>tailport</STRONG></A>
<DD> Indicates where on the tail node to attach the tail of the edge.
See <A HREF=#h:undir_note>limitation</A>.
<DT><A NAME=d:tailtarget HREF=#a:tailtarget><STRONG>tailtarget</STRONG></A>
<DD> If the edge has a <A HREF=#d:tailURL>tailURL</A>,
this attribute determines which window of the
browser is used
for the URL. Setting it to "_graphviz" will open a new window if it
doesn't already exist, or reuse it if it does.
If undefined, the value of the <A HREF=#d:target>target</A> is used.
<DT><A NAME=d:tailtooltip HREF=#a:tailtooltip><STRONG>tailtooltip</STRONG></A>
<DD> Tooltip annotation attached to the tail of an edge. This is used only
if the edge has a <A HREF=#d:tailURL>tailURL</A> attribute.
<DT><A NAME=d:target HREF=#a:target><STRONG>target</STRONG></A>
<DD> If the object has a URL, this attribute determines which window
of the browser is used for the URL.
See <A HREF="http://www.w3.org/TR/html401/present/frames.html#adef-target">W3C documentation</A>.
<DT><A NAME=d:tooltip HREF=#a:tooltip><STRONG>tooltip</STRONG></A>
<DD> Tooltip annotation attached to the node or edge. If unset, Graphviz
will use the object's <A HREF=#d:label>label</A> if defined.
Note that if the label is a record specification or an HTML-like
label, the resulting tooltip may be unhelpful. In this case, if
tooltips will be generated, the user should set a <TT>tooltip</TT>
attribute explicitly.
<DT><A NAME=d:truecolor HREF=#a:truecolor><STRONG>truecolor</STRONG></A>
<DD> If set explicitly to true or false, the value determines whether or not
internal bitmap rendering relies on a truecolor color model or uses
a color palette.
If the attribute is unset, truecolor is not used
unless there is a <A HREF=#d:shapefile>shapefile</A> property
for some node in the graph.
The output model will use the input model when possible.
<P>
Use of color palettes results in less memory usage during creation of the
bitmaps and smaller output files.
<P>
Usually, the only time it is necessary to specify the truetype model
is if the graph uses more than 256 colors.
However, if one uses <A HREF=#d:bgcolor>bgcolor</A>=transparent with
a color palette, font
antialiasing can show up as a fuzzy white area around characters.
Using <B>truecolor</B>=true avoids this problem.
<DT><A NAME=d:vertices HREF=#a:vertices><STRONG>vertices</STRONG></A>
<DD> If the input graph defines this attribute, the node is polynomial,
and output is dot or xdot, this attribute provides the
coordinates of the vertices of the node's polynomial, in inches.
If the node is an ellipse or circle, the
<A HREF=#d:samplepoints>samplepoints</A> attribute affects
the output.
<DT><A NAME=d:viewport HREF=#a:viewport><STRONG>viewport</STRONG></A>
<DD> Clipping window on final drawing.
<DT><A NAME=d:voro_margin HREF=#a:voro_margin><STRONG>voro_margin</STRONG></A>
<DD> Factor to scale up drawing to allow margin for expansion in
Voronoi technique. dim' = (1+2*margin)*dim.
<DT><A NAME=d:weight HREF=#a:weight><STRONG>weight</STRONG></A>
<DD> Weight of edge. In dot, the heavier the weight, the shorter,
straighter and more vertical the edge is. In neato, the heavier the
weight, the more neato will try to place the end points so that the
length of the edge is <A HREF=#d:len>len</A>.
<DT><A NAME=d:width HREF=#a:width><STRONG>width</STRONG></A>
<DD> Width of node, in inches. This is taken as the initial, minimum width
of the node. If <A HREF=#d:fixedsize><B>fixedsize</B></A> is true, this
will be the final width of the node. Otherwise, if the node label
requires more width to fit, the node's width will be increased to
contain the label. Note also that, if the output format is dot, the
value given to <B>width</B> will be the final value.
<DT><A NAME=d:z HREF=#a:z><STRONG>z</STRONG></A>
<DD> Provides z coordinate value for 3D layouts and displays. If the
graph has <A HREF=#d:dim><B>dim</B></A> set to 3 (or more),
neato will use a node's <B>z</B> value
for the z coordinate of its initial position if
its <A HREF=#d:pos><B>pos</B></A> attribute is also defined.
<P>
Even if no <B>z</B> values are specified in the input, it is necessary to
declare a <B>z</B> attribute for nodes, e.g, using <TT>node[z=""]</TT>
in order to get z values on output.
Thus, setting <TT>dim=3</TT> but not declaring <B>z</B> will
cause <TT>neato -Tvrml</TT> to
layout the graph in 3D but project the layout onto the xy-plane
for the rendering. If the <B>z</B> attribute is declared, the final rendering
will be in 3D.
</DL>
<HR>
<H1>Attribute Type Descriptions</H1>
The following list gives the legal strings corresponding to values of
the given types.
<DL>
<DT><A NAME=k:arrowType><STRONG>arrowType</STRONG></A>
<DD><TABLE>
<TR><TD>"normal"<TD><IMG SRC="a_normal.gif">
<TD>"inv"<TD><IMG SRC="a_inv.gif"></TR>
<TR><TD>"dot"<TD><IMG SRC="a_dot.gif">
<TD>"invdot"<TD><IMG SRC="a_invdot.gif"></TR>
<TR><TD>"odot"<TD><IMG SRC="a_odot.gif">
<TD>"invodot"<TD><IMG SRC="a_invodot.gif"></TR>
<TR><TD>"none"<TD><IMG SRC="a_none.gif">
<TD>"tee"<TD><IMG SRC="a_tee.gif"></TR>
<TR><TD>"empty"<TD><IMG SRC="a_empty.gif">
<TD>"invempty"<TD><IMG SRC="a_invempty.gif"></TR>
<TR><TD>"diamond"<TD><IMG SRC="a_diamond.gif">
<TD>"odiamond"<TD><IMG SRC="a_odiamond.gif"></TR>
<TR><TD>"ediamond"<TD><IMG SRC="a_ediamond.gif">
<TD>"crow"<TD><IMG SRC="a_crow.gif"></TR>
<TR><TD>"box"<TD><IMG SRC="a_box.gif">
<TD>"obox"<TD><IMG SRC="a_obox.gif"></TR>
<TR><TD>"open"<TD><IMG SRC="a_open.gif">
<TD>"halfopen"<TD><IMG SRC="a_halfopen.gif"></TR>
<TR><TD>"vee"<TD><IMG SRC="a_open.gif">
</TABLE>
<P>
These are the basic set of backward-compatible arrow shapes. In addition,
there is a grammar of <A HREF=arrows.html>arrow shapes</A>
which can be used to describe a collection of 1260 arrow shapes as
modifications of a primitive set of 9 arrows. The basic arrows shown
above contain all of the primitive shapes
(<TT>box</TT>, <TT>crow</TT>, <TT>diamond</TT>,
<TT>dot</TT>, <TT>inv</TT>, <TT>none</tt>,
<TT>normal</tt>, <TT>tee</TT>, <TT>vee</TT>)
plus ones that can be derived from the grammar
(<TT>odot</TT>, <TT>invdot</TT>, <TT>invodot</TT>,
<TT>obox</TT>, <TT>odiamond</TT>)
plus some supported as special cases for backward-compatibility
(<TT>ediamond</TT>, <TT>open</TT>, <TT>halfopen</TT>,
<TT>empty</TT>, <TT>invempty</TT>).
<DT><A NAME=k:clusterMode><STRONG>clusterMode</STRONG></A>
<DD>"local","global","none"
<DT><A NAME=k:color><STRONG>color</STRONG></A>
<DD>Colors can be specified using one of four formats.
<TABLE><TR><TD>"#%2x%2x%2x"<TD>Red-Green-Blue (RGB)</TR>
<TR><TD>"#%2x%2x%2x%2x"<TD>Red-Green-Blue-Alpha (RGBA)</TR>
<TR><TD>H[, ]+S[, ]+V<TD>Hue-Saturation-Value (HSV) 0.0 <= H,S,V <= 1.0</TR>
<TR><TD>string<TD><A HREF=colors.html>color name</A></TR></TABLE>
The specification for the RGB and RGBA formats are the format strings used by
<TT>sscanf</TT> to scan the color value. Thus, these values have the form
"#RGB" or "#RGBA", where R, G, B, and A each consist of 2 hexidecimal
digits, and can be separated by whitespace. HSV colors have the form of 3
numbers between 0 and 1, separated by whitespace or commas.
<P>
String-valued color specifications are case-insensitive and interpreted
in the context of the current color scheme, as specified by the
<A HREF=#d:colorscheme>colorscheme</A> attribute. If this is undefined,
the X11 naming scheme will be used.
An initial <TT>"/"</TT> character can be used to override the use of
the <TT>colorscheme</TT> attribute. In particular, a single initial
<TT>"/"</TT> will cause the string to be evaluated using the default
X11 naming. If the color value has the form <TT>"/ssss/yyyy"</TT>,
the name <TT>yyyy</TT> is interpreted using the schema <TT>ssss</TT>.
If the color scheme name is empty, i.e., the color has the
form <TT>"//yyyy"</TT>, the <TT>colorscheme</TT> attribute is used.
Thus, the forms <TT>"yyyy"</TT> and <TT>"//yyyy"</TT> are
equivalent.
<P>At present, Graphviz recognizes the default color scheme <TT>X11</TT>,
and the <A HREF="http://www.personal.psu.edu/faculty/c/a/cab38/ColorBrewer/ColorBrewer_intro.html">Brewer color schemes</A>. Please note that Brewer
color schemes are covered by this <A HREF=colors.html#brewer_license>license</A>.
<P>
Examples:<BR>
<TABLE border=1>
<TR><TH>Color<TH>RGB<TH>HSV<TH>String</TR>
<TR><TD align=center bgcolor=#ffffff>White<TD>"#ffffff"<TD>"0.000 0.000 1.000"<TD>"white"</TR>
<TR><TD align=center bgcolor=#000000><font color=white>Black</font><TD>"#000000"<TD>"0.000 0.000 0.000"<TD>"black"</TR>
<TR><TD align=center bgcolor=#ff0000>Red<TD>"#ff0000"<TD>"0.000 1.000 1.000"<TD>"red"</TR>
<TR><TD align=center bgcolor=#40e0d0>Turquoise<TD>"#40e0d0"<TD>"0.482 0.714 0.878"<TD>"turquoise"</TR>
<TR><TD align=center bgcolor=#a0522d>Sienna<TD>"#a0522d"<TD>"0.051 0.718 0.627"<TD>"sienna"</TR>
</TABLE>
<P>
Note that some output formats, e.g., <A HREF="output.html#a:mif">mif</A>,
only support a limited number of specific colors.
<P>
The string value <TT>transparent</TT> can be used to indicate no color.
This is only available in the output formats
ps, svg, fig, vmrl, and the bitmap formats. It can be used whenever a
color is needed but is most useful with
the <A HREF=#d:bgcolor>bgcolor</A> attribute.
Usually, the same effect can be achieved by setting
<A HREF=#d:style>style</A> to <TT>invis</TT>.
<DT><A NAME=k:colorList><STRONG>colorList</STRONG></A>
<DD>A colon-separated list of color values: <I>C</I>(:<I>C</I>)*
where each <I>C</I> is a <A HREF=#k:color>color</A> value.
<DT><A NAME=k:dirType><STRONG>dirType</STRONG></A>
<DD>For an edge <CODE>T -> H;</CODE>
<TABLE>
<TR><TD>"forward"<TD><IMG SRC="forward.gif">
<TD>"back"<TD><IMG SRC="back.gif"></TR>
<TR><TD>"both"<TD><IMG SRC="both.gif">
<TD>"none"<TD><IMG SRC="nohead.gif"></TR>
</TABLE>
For undirected edges <CODE>T -- H;</CODE>, one of the nodes, usually
the righthand one, is treated as the head for the purpose of
interpreting "forward" and "back".
<DT><A NAME=k:escString><STRONG>escString</STRONG></A>
<DD>string allowing escape sequences which are replaced according
to the context.
For node attributes, the substring "\N" is replaced by the name of the node,
and the substring "\G" by the name of the graph.
For graph or cluster attributes, the substring "\G" is replaced by the
name of the graph or cluster.
For edge attributes, the substring "\E" is replaced by the name of the edge,
the substring "\G" is replaced by the name of the graph or cluster,
and the substrings "\T" and "\H" by the names of
the tail and head nodes, respectively.
The name of an edge is the string formed from the name of the
tail node, the appropriate edge operator ("--" or "->") and the name of the
head node.
<P>
In addition, if the associated attribute is
<A HREF=#a:label>label</A>,
<A HREF=#a:headlabel>headlabel</A> or <A HREF=#a:taillabel>taillabel</A>,
the escape sequences "\n", "\l" and "\r"
divide the label into lines, centered, left-justified, and right-justified,
respectively.
<DT><A NAME=k:layerList><STRONG>layerList</STRONG></A>
<DD>list of strings separated by characters from the
<A HREF=#a:layersep>layersep</A> attribute (by default, colons,
tabs or spaces), defining <A HREF=#a:layer>layer</A>
names and implicitly numbered 1,2,...
<DT><A NAME=k:layerRange><STRONG>layerRange</STRONG></A>
<DD>layerId or layerId<B>s</B>layerId,<BR> where layerId = "all",
a decimal integer or a <A HREF=#a:layer>layer</A> name.
(An integer i corresponds to layer i.)
The string <B>s</B> consists of 1 or more separator characters specified
by the <A HREF=#a:layersep>layersep</A> attribute.
<DT><A NAME=k:lblString><STRONG>lblString</STRONG></A>
<DD>an <A HREF=#k:escString>escString</A>
or an <A HREF=shapes.html#html>HTML label</A>.
<DT><A NAME=k:outputMode><STRONG>outputMode</STRONG></A>
<DD>"breadthfirst","nodesfirst","edgesfirst"
These specify the order in which nodes and edges are drawn in concrete
output. The default "breadthfirst" is the simplest, but when the graph
layout does not avoid edge-node overlap, this mode will sometimes have
edges drawn over nodes and sometimes on top of nodes. If the mode
"nodesfirst" is chosen, all nodes are drawn first, followed by the
edges. This guarantees an edge-node overlap will not be mistaken for
an edge ending at a node. On the other hand, usually for aesthetic
reasons, it may be desirable that all edges appear beneath nodes, even
if the resulting drawing is ambiguous. This can be achieved by choosing
"edgesfirst".
<DT><A NAME=k:packMode><STRONG>packMode</STRONG></A>
<DD>"node","clust","graph"
These specify the granularity of packing connected components when
the <A HREF=#d:pack>pack</A> attribute is true. A value of "node" causes
packing at the node and edge label, with no overlapping of these objects.
This produces a layout with the least area, but it also allows interleaving,
where a node of one component may lie between two nodes in another
component. A value of "graph" does a packing using the bounding box of the
component. Thus, there will be a rectangular region around a component
free of elements of any other component.
A value of "clust" guarantees that top-level clusters are kept intact.
What effect a value has also depends on the layout algorithm. For
example, neato does not support clusters, so a value of "clust" will
have the same effect as the default "node" value.
<DT><A NAME=k:pagedir><STRONG>pagedir</STRONG></A>
<DD>"BL", "BR", "TL", "TR", "RB", "RT", "LB", "LT".
These specify the 8 row or column major orders for traversing a
rectangular array, the first character corresponding to the major
order and the second to the minor order. Thus, for "BL", the
major order is from bottom to top, and the minor order is from left
to right. This means the bottom row is traversed first, from left
to right, then the next row up, from left to right, and so on,
until the topmost row is traversed.
<DT><A NAME=k:point><STRONG>point</STRONG></A>
<DD>"%f,%f"('!') representing the point (x,y). The
optional '!' indicates the
node position should not change (input-only).
<P>
If <A HREF=#d:dim>dim</A> is 3 or more, <B>point</B> may also have
the format "%f,%f,%f"('!') to represent the point (x,y,z).
<DT><A NAME=k:pointf><STRONG>pointf</STRONG></A>
<DD>"%lf,%lf" representing the point (x,y).
<DT><A NAME=k:pointfList><STRONG>pointfList</STRONG></A>
<DD>list of pointf, separated by spaces.
<DT><A NAME=k:portPos><STRONG>portPos</STRONG></A>
<DD>modifier indicating where on a node an edge should be aimed.
It has the form <TT><I>portname</I>[:<I>compass_point</I>]</TT>
or <TT><I>compass_point</I></TT>.
If the first form is used, the corresponding node must either have
<A HREF=shapes.html#record>record</A> shape with one of its fields
having the given <I>portname</I>,
or have an <A HREF=shapes.html#html>HTML-like label</A>, one of
whose components has a <TT>PORT</TT> attribute set to <I>portname</I>.
In this case, the edge is aimed for the center of the corresponding
field.
<P>
If a compass point is used, it must have the form
<TT>"n","ne","e","se","s","sw","w","nw"</TT>. This modifies the edge
placement to aim for the corresponding compass point on the port or,
in the second form where no <I>portname</I> is supplied, on the node
itself.
<P>
This attribute can be attached to an edge using the
<A HREF=#k:headport>headport</A> and
<A HREF=#k:tailport>tailport</A> attributes, or as part of the
edge description as in
<CENTER>
<TT>node1:port1 -> node2:port5:nw;</TT>
</CENTER>
<DT><A NAME=k:rankType><STRONG>rankType</STRONG></A>
<DD>"same", "min", "source", "max", "sink"
<DT><A NAME=k:rankdir><STRONG>rankdir</STRONG></A>
<DD>"TB", "LR", "BT", "RL", corresponding to directed graphs drawn
from top to bottom, from left to right, from bottom to top, and from
right to left, respectively.
<DT><A NAME=k:rect><STRONG>rect</STRONG></A>
<DD>"%d,%d,%d,%d" The rect llx,lly,urx,ury gives the coordinates, in
points, of the lower-left corner (llx,lly) and the upper-right corner
(urx,ury).
<DT><A NAME=k:shape><STRONG>shape</STRONG></A>
<DD>A string specifying the <A HREF=shapes.html>shape</A> of a node.
There are three
main types of shapes :
<A HREF=shapes.html#polygon>polygon-based</A>,
<A HREF=shapes.html#record>record-based</A> and
<A HREF=shapes.html#epsf>user-defined</A>.
<DT><A NAME=k:splineType><STRONG>splineType</STRONG></A>
<DD>spline ( ';' spline )*<BR>
<TABLE>
<TR><TD ALIGN=right>where spline<TD>=<TD>(endp)? (startp)? point (triple)+</TR>
<TR><TD ALIGN=right>and triple<TD>=<TD>point point point</TR>
<TR><TD ALIGN=right>and endp<TD>=<TD>"e,%d,%d"</TR>
<TR><TD ALIGN=right>and startp<TD>=<TD>"s,%d,%d"</TR>
</TABLE>
If a spline has points p<SUB>1</SUB> p<SUB>2</SUB> p<SUB>3</SUB> ... p<SUB>n</SUB>, (n = 1 (mod 3)), the points
correspond to the control points of a B-spline from p<SUB>1</SUB> to p<SUB>n</SUB>. If startp
is given, it touches one node of the edge, and the arrowhead
goes from p<SUB>1</SUB> to startp. If startp is not given, p<SUB>1</SUB> touches a node.
Similarly for p<SUB>n</SUB> and endp.
<DT><A NAME=k:startType><STRONG>startType</STRONG></A>
<DD>has the syntax <TT>[<I>style</I>][<I>seed</I>]</TT>.
<P>
If <I>style</I> is present, it must be one of the strings <TT>"regular"</TT>,
<TT>"self"</TT>, or <TT>"random"</TT>. In the first case, the nodes are
placed regularly about a circle. In the second case,
an abbreviated version of neato is run to obtain the initial layout.
In the last case, the nodes are placed randomly in a unit square. This
is the default.
<P>
If <I>seed</I> is present, it specifies a seed for the random number
generator. If <I>seed</I> is a positive number, this is used as the
seed. If it is anything else,
the current time, and possibly the process id, is used to pick a seed,
thereby making the choice more random. In this case, the seed value
is stored in the graph.
<P>
Note that input positions, specified by a node's
<A HREF=#d:pos>pos</A>
attribute, are only used when the style is <TT>"random"</TT>.
<DT><A NAME=k:style><STRONG>style</STRONG></A>
<DD>styleItem ( ',' styleItem )*<BR>
<TABLE>
<TR><TD ALIGN=right>where styleItem<TD>=<TD>name or name'('args')'</TR>
<TR><TD ALIGN=right>and args<TD>=<TD>name ( ',' name )*</TR>
<TR><TD ALIGN=right>and name<TD>=<TD>[^)(, ][^)(,]*</TR>
</TABLE>
Note that whitespace characters are ignored, except for names which
can contain them. A
name cannot contain any comma, or left or right parenthesis, and it cannot
begin with a whitespace character.
<P>
At present, the recognized style names are
"dashed", "dotted", "solid", "invis" and "bold" for nodes and edges,
and "filled", "diagonals" and "rounded" for nodes only.
The styles "filled" and "rounded" are recognized for clusters.
Additional styles are available in
device-dependent form. Style lists are passed to device drivers, which
can use this to generate appropriate output.
<P>
The <A NAME=d:setlinewidth><TT>setlinewidth</TT></A> style value can be
used for more control over the width of edges and node borders than is
allowed by <TT>bold</TT>. This style value takes an argument, specifying the
width of the line in points. For example, <TT>style="bold"</TT> is
equivalent to <TT>style="setlinewidth(2)"</TT>.
<DT><A NAME=k:viewPort><STRONG>viewPort</STRONG></A>
<DD>"%lf,%lf,%lf,%lf,%lf" The viewPort "W,H,Z,x,y"
specifies a viewport for the final image. The pair (W,H) gives the
dimensions (width and height) of the viewport image, in pixels.
Z is the zoom factor, i.e., 1 point corresponds to Z pixels.
For example, use Z=1.34 (= 96/72) with a screen resolution of 96dpi to
convert 1 inch (72 points) in the graph to 1 inch on the screen.
The pair (x,y) give the position in the graph, in points, of the center
of the viewport. To focus on a particular node, (x,y) can be set to the
<A HREF=#a:pos>pos</A> attribute "x,y" of the node.
To center on the whole graph, use (bbx/2,bby/2), where "bbx,bby" is the
value of the bounding box attribute <A HREF=#a:bb>bb</A>.
</DL>
</BODY>
</HTML>
|