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# Microsoft Developer Studio Generated NMAKE File, Based on text.dsp
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CFG=text - Win32 Debug
!MESSAGE No configuration specified. Defaulting to text - Win32 Debug.
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!IF "$(CFG)" != "text - Win32 Release" && "$(CFG)" != "text - Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "text.mak" CFG="text - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
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!MESSAGE "text - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "text - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
!ERROR An invalid configuration is specified.
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!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
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CPP=cl.exe
RSC=rc.exe
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OUTDIR=.\Release
INTDIR=.\Release
# Begin Custom Macros
OutDir=.\Release
# End Custom Macros
ALL : "$(OUTDIR)\text.lib"
CLEAN :
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-@erase "$(INTDIR)\gvrender_svg.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(OUTDIR)\text.lib"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "." /I "..\.." /I "..\..\lib\gvc" /I "..\..\lib\common" /I "..\..\lib\cdt" /I "..\..\lib\graph" /I "..\..\lib\pathplan" /I "..\..\third-party\include" /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "HAVE_CONFIG_H" /Fp"$(INTDIR)\text.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
BSC32=bscmake.exe
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<<
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$(DS_POSTBUILD_DEP) : "$(OUTDIR)\text.lib"
copy .\Release\text.lib ..\lib\Release
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "text - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
# Begin Custom Macros
OutDir=.\Debug
# End Custom Macros
ALL : "$(OUTDIR)\text.lib"
CLEAN :
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"$(OUTDIR)" :
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BSC32_SBRS= \
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$(LIB32) @<<
$(LIB32_FLAGS) $(DEF_FLAGS) $(LIB32_OBJS)
<<
SOURCE="$(InputPath)"
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
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OutDir=.\Debug
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$(DS_POSTBUILD_DEP) : "$(OUTDIR)\text.lib"
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$(CPP) @<<
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<<
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<<
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!IF "$(CFG)" == "text - Win32 Release" || "$(CFG)" == "text - Win32 Debug"
SOURCE=.\gvplugin_text.c
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SOURCE=.\gvrender_svg.c
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