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/*
* D_new_window(name, t, b, l, r)
* creates a new window with given coordinates
* if "name" is an empty string, the routine returns a unique
* string in "name"
*
* D_reset_screen_window(t, b, l, r)
* resets the edges of the current window
*
* D_set_cur_wind(name)
* saves "name" in cur_w field in "no-name" pad
* outlines previous current window in GRAY
* outlines "name" in DEFAULT_FG_COLOR
*
* D_get_cur_wind(name)
* gets the current name stored in cur_w field in "no_name" pad
*
* D_show_window(color)
* outlines current window in color (from ../colors.h)
*
* D_get_screen_window(t, b, l, r)
* returns current window's coordinates
*
* D_check_map_window(wind)
* if map window (m_win) already assigned
* map window is read into the struct "wind"
* else
* struct "wind" is written to map window (m_win)
*
* D_remove_window()
* remove any trace of window
*
* D_erase_window()
* Erases the window on scree. Does not affect window contents list.
*/
#include <string.h>
#include "colors.h"
#include "gis.h"
#include "display.h"
#include "raster.h"
/*!
* \brief create new graphics frame
*
* Creates a new frame <b>name</b> with
* coordinates <b>top, bottom, left</b>, and <b>right.</b> If <b>name</b>
* is the empty string '''' (i.e., *<b>name</b> = = 0), the routine returns a
* unique string in <b>name.</b>
*
* \param name
* \param top
* \param bottom
* \param left
* \param right
* \return int
*/
int D_new_window(char *name , int t,int b,int l,int r)
{
int stat;
char buff[256];
/* If no name was sent, get a unique name for the window */
if(! *name)
R_pad_invent(name) ;
/* Create the work pad */
if(stat = R_pad_create (name))
{
R_pad_perror (name, stat);
return(-1) ;
}
/* Select work pad for use */
if (stat = R_pad_select (name))
goto pad_error ;
/* Timestamp current pad */
D_timestamp() ;
sprintf (buff, "%d %d %d %d", t, b, l, r) ;
if(stat = R_pad_set_item ("d_win", buff))
goto pad_error ;
/* Display outline of new window */
D_show_window(GRAY) ;
return(0) ;
pad_error:
R_pad_delete();
sprintf (buff, "window <%s>, item <%s>", name, "d_win");
R_pad_perror (buff, stat);
return(-1) ;
}
/*!
* \brief set current graphics frame
*
* Selects the frame <b>name</b> to be the current frame. The previous current frame
* (if there was one) is outlined in grey. The selected current frame is outlined
* in white.
*
* \param name
* \return int
*/
int D_set_cur_wind( char *name )
{
char pad_cur[64] ;
int stat ;
int not_same_window ;
int t, b, l, r ;
/* Abort if window name is null */
if (! strlen(name))
return(-1) ;
/* Abort if window name is not available */
if (stat = R_pad_select(name))
return(stat) ;
/* Get name of current window pad */
D_get_cur_wind(pad_cur) ;
/* Establish whether it is the same as the currently selected pad */
if (strlen(pad_cur))
{
not_same_window = strcmp(name, pad_cur) ;
if(not_same_window)
{
R_pad_select(pad_cur) ;
D_show_window(GRAY) ;
}
}
else
{
not_same_window = 1 ;
}
if(not_same_window)
{
/* Delete the current window name in no-name pad */
R_pad_select("") ;
if(stat = R_pad_delete_item("cur_w"))
return(stat) ;
/* Update the current window name in no-name pad */
if (stat = R_pad_set_item ("cur_w", name))
return(stat) ;
/* Select new window pad */
if (stat = R_pad_select(name))
return(stat) ;
/* Outline new window in highlight color */
D_show_window(D_translate_color(DEFAULT_FG_COLOR)) ;
/* Tell driver of current window */
D_get_screen_window(&t, &b, &l, &r) ;
R_set_window(t, b, l, r) ;
}
else
{
/* Select new window pad */
if (stat = R_pad_select(name))
return(stat) ;
}
return(0) ;
}
/*!
* \brief identify current graphics frame
*
* Captures the name of the current frame in string <b>name.</b>
*
* \param name
* \return int
*/
int D_get_cur_wind( char *name )
{
int count;
int stat ;
char **list ;
if(stat = R_pad_select(""))
return(stat) ;
if(stat = R_pad_get_item ("cur_w", &list, &count))
{
strcpy(name, "") ;
return(stat) ;
}
strcpy(name, list[0]) ;
R_pad_freelist (list,count) ;
R_pad_select(name) ;
return(0) ;
}
/*!
* \brief outlines current frame
*
* Outlines
* current frame in <b>color.</b> Appropriate colors are found in
* $GISBASE/src/D/libes/colors.h\remarks{$GISBASE is the directory where GRASS
* is installed. See UNIX_Environment for details.} and are spelled
* with lowercase letters.
*
* \param color
* \return int
*/
int D_show_window( int color )
{
int t, b, l, r ;
int stat ;
if (stat = D_get_screen_window(&t, &b, &l, &r) )
return(stat) ;
R_standard_color(color) ;
R_move_abs(l-1, b) ;
R_cont_abs(l-1, t-1) ;
R_cont_abs(r, t-1) ;
R_cont_abs(r, b) ;
R_cont_abs(l-1, b) ;
R_flush() ;
return(0) ;
}
/*!
* \brief retrieve current frame coordinates
*
* Returns current frame's
* coordinates in the pointers <b>top, bottom, left</b>, and <b>right.</b>
*
* \param top
* \param bottom
* \param left
* \param right
* \return int
*/
int D_get_screen_window(int *t,int *b,int *l,int *r)
{
int stat ;
int count ;
char **list ;
if(stat = R_pad_get_item ("d_win", &list, &count))
return(stat) ;
sscanf (list[0], "%d %d %d %d", t, b, l, r) ;
R_pad_freelist (list,count) ;
return(0) ;
}
/*!
* \brief assign/retrieve current map region
*
* Graphics frames can have GRASS map regions associated with
* them. This routine passes the map <b>region</b> to the current graphics
* frame. If a GRASS region is already associated with the graphics frame, its
* information is copied into <b>region</b> for use by the calling module.
* Otherwise <b>region</b> is associated with the current graphics frame.
* Note this routine is called by <i>D_setup.</i>
*
* \param region
* \return int
*/
int D_check_map_window(struct Cell_head *wind )
{
char buff[256] ;
char ebuf[64], nbuf[64], sbuf[64], wbuf[64];
int num ;
int count ;
char **list ;
char *err;
if (0 != R_pad_get_item ("m_win", &list, &count))
{
G_format_easting (wind->east, ebuf, wind->proj);
G_format_easting (wind->west, wbuf, wind->proj);
G_format_northing (wind->north, nbuf, wind->proj);
G_format_northing (wind->south, sbuf, wind->proj);
sprintf (buff, "%d %d %s %s %s %s %d %d",
wind->proj, wind->zone,
ebuf, wbuf,
nbuf, sbuf,
wind->rows, wind->cols) ;
if(R_pad_set_item ("m_win", buff))
return(-1) ;
return(0) ;
}
else
{
num = sscanf (list[0], "%d %d %s %s %s %s %d %d",
&wind->proj, &wind->zone,
ebuf, wbuf,
nbuf, sbuf,
&wind->rows, &wind->cols);
R_pad_freelist (list,count) ;
if (num != 8) return -2;
if (!G_scan_easting(ebuf, &wind->east, wind->proj)) return -2;
if (!G_scan_easting(wbuf, &wind->west, wind->proj)) return -2;
if (!G_scan_northing(nbuf, &wind->north, wind->proj)) return -2;
if (!G_scan_northing(sbuf, &wind->south, wind->proj)) return -2;
if (err=G_adjust_Cell_head (wind, 1, 1))
{
return -2;
}
return 0;
}
}
/*!
* \brief resets current frame position
*
* Re-establishes the screen position of a
* frame at the location specified by <b>top, bottom, left, and right.</b>
*
* \param top
* \param bottom
* \param left
* \param right
* \return int
*/
int D_reset_screen_window(int t,int b,int l,int r)
{
int stat;
char buff[256];
D_show_window(D_translate_color(DEFAULT_BG_COLOR)) ;
sprintf (buff, "%d %d %d %d", t, b, l, r) ;
R_pad_delete_item("d_win") ;
if(stat = R_pad_set_item ("d_win", buff))
return(stat) ;
D_show_window(D_translate_color(DEFAULT_FG_COLOR)) ;
return(0) ;
}
/*!
* \brief give current time to frame
*
* Timestamp the current
* frame. This is used primarily to identify which frames are on top of other,
* specified frames.
*
* \param ~
* \return int
*/
int D_timestamp()
{
char buff[128] ;
int stat ;
int count ;
char **list ;
char cur_pad[64] ;
int cur_time ;
R_pad_current(cur_pad) ;
R_pad_select("") ;
if(stat = R_pad_get_item ("time", &list, &count))
{
R_pad_set_item("time", "1") ;
R_pad_select(cur_pad) ;
R_pad_set_item("time", "1") ;
return(1) ;
}
sscanf(list[0],"%d",&cur_time) ;
sprintf(buff,"%d",cur_time+1) ;
R_pad_set_item("time", buff) ;
R_pad_freelist (list,count) ;
R_pad_select(cur_pad) ;
R_pad_delete_item("time") ;
return (R_pad_set_item ("time", buff)) ;
}
/*!
* \brief remove a frame
*
* Removes any trace of the
* current frame.
*
* \param ~
* \return int
*/
int D_remove_window()
{
R_pad_delete() ;
R_pad_select("") ;
/* Update the current window name in no-name pad */
R_pad_delete_item ("cur_w") ;
return 0;
}
/*!
* \brief erase current frame
*
* Erases the frame on the
* screen using the currently selected color.
*
* \param ~
* \return int
*/
int D_erase_window()
{
int t, b, l, r ;
D_get_screen_window(&t, &b, &l, &r) ;
R_box_abs(l, t, r, b) ;
R_flush();
return 0;
}
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