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#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <unistd.h>
#include <rpc/types.h>
#include <rpc/xdr.h>
#include "G3d_intern.h"
/*---------------------------------------------------------------------------*/
/*!
* \brief
*
* Same as <em>malloc (nBytes)</em>, except that in case of error
* <tt>G3d_error()</tt> is invoked.
*
* \param nBytes
* \return void *: a pointer ... if successful,
* NULL ... otherwise.
*/
void *
G3d_malloc (nBytes)
int nBytes;
{
char *buf;
if (nBytes <= 0) nBytes = 1;
if ((buf = malloc (nBytes)) != NULL) return buf;
G3d_error ("G3d_malloc: out of memory");
return (void *) NULL;
}
/*!
* \brief
*
* Same as <em>realloc (ptr, nBytes)</em>, except that in case of error
* <tt>G3d_error()</tt> is invoked.
*
* \param ptr
* \param nBytes
* \return void *: a pointer ... if successful,
* NULL ... otherwise.
*/
void *
G3d_realloc (ptr, nBytes)
void *ptr;
int nBytes;
{
if (nBytes <= 0) nBytes = 1;
if ((ptr = realloc (ptr, nBytes)) != NULL) return ptr;
G3d_error ("G3d_realloc: out of memory");
return (void *) NULL;
}
/*!
* \brief
*
* Same as <em>free (ptr)</em>.
*
* \param ptr
* \return void
*/
void
G3d_free (buf)
void *buf;
{
free (buf);
}
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