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/**********************************************************************
* G_write_colors (name, mapset, colors)
* char *name name of map
* char *mapset mapset that map belongs to
* struct Colors *colors structure holding color info
*
* Writes the color information associated with map layer "map"
* in mapset "mapset" from the structure "colors".
*
* returns: 1 if successful
* -1 on fail
*
* If the environment variable FORCE_GRASS3_COLORS is set (to anything at all)
* then the output format is 3.0, even if the structure contains 4.0 rules.
* This allows users to create 3.0 color files for export to sites which
* don't yet have 4.0
***********************************************************************/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "gis.h"
#define PRECISION 30
#define THRESHOLD .0000000000000000000000000000005
/* .5 * 10 ^(-30) */
static int write_new_colors( FILE *, struct Colors *);
static int write_rules ( FILE *, struct _Color_Rule_ *, DCELL, DCELL);
static int write_old_colors ( FILE *, struct Colors *);
static int forced_write_old_colors ( FILE *, struct Colors *);
static int format_min (char *, double);
static int format_max (char *, double);
/*!
* \brief write map layer color table
*
* The color table is written for the
* raster file <b>name</b> in the specified <b>mapset</b> from the
* <b>colors</b> structure.
* If there is an error, -1 is returned. No diagnostic is printed. Otherwise, 1
* is returned.
* The <b>colors</b> structure must be created properly, i.e.,
* <i>G_init_colors</i> to initialize the structure and
* <i>G_add_color_rule</i> to set the category colors.\remarks{These
* routines are called by higher level routines which read or create entire
* color tables, such as<i>G_read_colors</i> or
* <i>G_make_ramp_colors.</i>}
* <b>Note.</b> The calling sequence for this function deserves special
* attention. The <b>mapset</b> parameter seems to imply that it is possible
* to overwrite the color table for a raster file which is in another mapset.
* However, this is not what actually happens. It is very useful for users to
* create their own color tables for raster files in other mapsets, but without
* overwriting other users' color tables for the same raster file. If
* <b>mapset</b> is the current mapset, then the color file for <b>name</b>
* will be overwritten by the new color table. But if <b>mapset</b> is not the
* current mapset, then the color table is actually written in the current
* mapset under the <b>colr2</b> element as: colr2/mapset/name.
*
* \param name
* \param mapset
* \param colors
* \return int
*/
/*!
* \brief
*
* The rules are written out using
* floating-point format, removing trailing zeros (possibly producing integers).
* The flag marking the colors as floating-point is <b>not</b> written.
*
* \return int
*/
int G_write_colors (char *name, char *mapset, struct Colors *colors)
{
char element[512];
char xname[512], xmapset[512];
FILE *fd;
int stat;
if (G__name_is_fully_qualified (name, xname, xmapset))
{
if (strcmp (xmapset, mapset) != 0)
return -1;
name = xname;
}
/*
* if mapset is current mapset, remove colr2 file (created by pre 3.0 grass)
* and then write original color table
* else write secondary color table
*/
sprintf (element, "colr2/%s", mapset);
if (strcmp (mapset, G_mapset()) == 0)
{
G_remove (element, name); /* get rid of existing colr2, if any */
strcpy (element, "colr");
}
if (!(fd = G_fopen_new (element, name)))
return -1;
stat = G__write_colors (fd, colors) ;
fclose (fd);
return stat;
}
int G__write_colors ( FILE *fd, struct Colors *colors)
{
if (getenv("FORCE_GRASS3_COLORS"))
return forced_write_old_colors (fd, colors);
else if (colors->version < 0)
return write_old_colors (fd, colors);
else
return write_new_colors (fd, colors);
}
static int write_new_colors( FILE *fd, struct Colors *colors)
{
char str1[100], str2[100];
format_min(str1, (double) colors->cmin);
format_max(str2, (double) colors->cmax);
fprintf(fd, "%% %s %s\n", str1, str2);
if (colors->shift)
{
sprintf(str2, "%.10f", (double) colors->shift);
G_trim_decimal(str2);
fprintf (fd, "shift:%s\n", str2);
}
if (colors->invert)
fprintf (fd, "invert\n");
if (colors->null_set)
{
fprintf(fd, "nv:%d", colors->null_red);
if (colors->null_red != colors->null_grn || colors->null_red
!= colors->null_blu)
fprintf (fd, ":%d:%d", colors->null_grn, colors->null_blu);
fprintf (fd, "\n");
}
if (colors->undef_set)
{
fprintf(fd, "*:%d", colors->undef_red);
if (colors->undef_red != colors->undef_grn || colors->undef_red
!= colors->undef_blu)
fprintf (fd, ":%d:%d", colors->undef_grn, colors->undef_blu);
fprintf (fd, "\n");
}
if (colors->modular.rules)
{
fprintf (fd, "%s\n","%%");
write_rules(fd, colors->modular.rules, colors->cmin, colors->cmax);
fprintf (fd, "%s\n","%%");
}
if (colors->fixed.rules)
write_rules(fd, colors->fixed.rules, colors->cmin, colors->cmax);
return 1;
}
static int write_rules (
FILE *fd,
struct _Color_Rule_ *crules,
DCELL dmin,
DCELL dmax /* overall min and max data values in color table */
)
{
struct _Color_Rule_ *rule;
char str[100];
/* find the end of the rules list */
rule = crules;
while (rule->next)
rule = rule->next;
/* write out the rules in reverse order */
for ( ; rule; rule = rule->prev)
{
if(rule->low.value == dmin)
format_min(str, (double) rule->low.value);
else
{
sprintf(str, "%.10f", (double) rule->low.value);
G_trim_decimal(str);
}
fprintf (fd, "%s:%d", str, (int) rule->low.red);
if (rule->low.red != rule->low.grn || rule->low.red != rule->low.blu)
fprintf (fd, ":%d:%d", rule->low.grn, rule->low.blu);
/* even if low==high, write second end when the high is dmax */
if (rule->high.value == dmax || rule->low.value != rule->high.value)
{
if(rule->high.value == dmax)
format_max(str, (double) rule->high.value);
else
{
sprintf(str, "%.10f", (double) rule->high.value);
G_trim_decimal(str);
}
fprintf (fd, " %s:%d", str, (int) rule->high.red);
if (rule->high.red != rule->high.grn || rule->high.red != rule->high.blu)
fprintf (fd, ":%d:%d", rule->high.grn, rule->high.blu);
}
fprintf (fd, "\n");
}
return 0;
}
static int write_old_colors ( FILE *fd, struct Colors *colors)
{
int i,n;
fprintf (fd, "#%ld first color\n", (long)colors->fixed.min) ;
if(colors->null_set)
{
fprintf (fd, "%d %d %d\n",
(int)colors->null_red,
(int)colors->null_grn,
(int)colors->null_blu);
}
else fprintf (fd, "255 255 255\n"); /* white */
n = colors->fixed.max - colors->fixed.min + 1;
for (i=0; i < n; i++)
{
fprintf ( fd, "%d", (int)colors->fixed.lookup.red[i]);
if (colors->fixed.lookup.red[i] != colors->fixed.lookup.grn[i]
|| colors->fixed.lookup.red[i] != colors->fixed.lookup.blu[i])
fprintf ( fd, " %d %d",
(int)colors->fixed.lookup.grn[i],
(int)colors->fixed.lookup.blu[i]) ;
fprintf (fd, "\n");
}
return 1;
}
static int forced_write_old_colors ( FILE *fd, struct Colors *colors)
{
int red,grn,blu;
CELL cat;
fprintf (fd, "#%ld first color\n", (long)colors->cmin) ;
G_get_color ((CELL)0, &red, &grn, &blu, colors);
fprintf (fd, "%d %d %d\n", red, grn, blu);
for (cat = colors->cmin; cat <= colors->cmax; cat++)
{
G_get_color (cat, &red, &grn, &blu, colors);
fprintf ( fd, "%d", red);
if (red != grn || red != blu)
fprintf ( fd, " %d %d", grn, blu);
fprintf (fd, "\n");
}
return 1;
}
static int format_min (char *str, double dval)
{
double dtmp;
sprintf(str, "%.*f", PRECISION, dval);
G_trim_decimal(str);
sscanf(str, "%lf", &dtmp);
if(dtmp!=dval) /* if no zeros after decimal point were trimmed */
{
sprintf(str, "%.*f", PRECISION, dval - THRESHOLD);
/* because precision is probably higher than PRECISION */
}
return 0;
}
static int format_max (char *str, double dval)
{
double dtmp;
sprintf(str, "%.*f", PRECISION, dval);
G_trim_decimal(str);
sscanf(str, "%lf", &dtmp);
if(dtmp!=dval) /* if no zeros after decimal point were trimmed */
{
sprintf(str, "%.*f", PRECISION, dval + THRESHOLD);
/* because precision is probably higher than PRECISION */
}
return 0;
}
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