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/*
* $Id: GS2.c,v 1.3.2.1 2006/01/03 09:17:40 markus Exp $
*/
/* updated 24 oct. 1999
- Pierre de Mouveaux
p_de_mouveaux@hotmail.com
*/
/* GS.c
Bill Brown, USACERL
January 1993
*/
#include <math.h>
#include <string.h>
#include <stdlib.h>
#include "gis.h"
#include "gstypes.h"
#include "gsget.h"
#include "rowcol.h"
#include "rgbpack.h"
#include "GL/gl.h"
#ifdef TRACE_FUNCS
#define TRACE_GS_FUNCS
#endif
/* Hack to make NVIZ2.2 query functions.("What's Here" and "Look at")
* to work.
* Uses gs_los_intersect1() instead of gs_los_intersect().
* Pierre de Mouveaux - 31 oct. 1999. p_de_mouveaux@hotmail.com.
*/
#define NVIZ_HACK 1
static int Surf_ID[MAX_SURFS];
static int Next_surf = 0;
static int SDref_surf = 0;
static float Default_const[MAX_ATTS];
static float Default_nulls[MAX_ATTS];
static float Longdim;
static float Region[4]; /* N, S, W, E */
static geoview Gv;
static geodisplay Gd;
static struct Cell_head wind;
static int Buffermode;
static int Numlights = 0;
static int Modelshowing = 0;
/***********************************************************************/
void void_func(void)
{
return;
}
/***********************************************************************/
void GS_libinit(void)
{
static int first = 1;
G_get_set_window(&wind);
Region[0] = wind.north;
Region[1] = wind.south;
Region[2] = wind.west;
Region[3] = wind.east;
/* scale largest dimension to GS_UNIT_SIZE */
if ((wind.east - wind.west) > (wind.north - wind.south)) {
Longdim = (wind.east - wind.west);
}
else {
Longdim = (wind.north - wind.south);
}
Gv.scale = GS_UNIT_SIZE / Longdim;
Cxl_func = void_func;
Swap_func = void_func;
if (first) {
gs_init();
}
first = 0;
return;
}
/***********************************************************************/
int GS_get_longdim(float *dim)
{
*dim = Longdim;
return (1);
}
/***********************************************************************/
int GS_get_region(float *n, float *s, float *w, float *e)
{
*n = Region[0];
*s = Region[1];
*w = Region[2];
*e = Region[3];
return (1);
}
/***********************************************************************/
void GS_set_att_defaults(float *defs, float *null_defs)
{
int i;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_att_defaults");
}
#endif
for (i = 0; i < MAX_ATTS; i++) {
Default_const[i] = defs[i];
Default_nulls[i] = null_defs[i];
}
return;
}
/***********************************************************************/
int GS_surf_exists(int id)
{
int i, found = 0;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_surf_exists");
}
#endif
if (NULL == gs_get_surf(id)) {
return (0);
}
for (i = 0; i < Next_surf && !found; i++) {
if (Surf_ID[i] == id) {
found = 1;
}
}
return (found);
}
/***********************************************************************/
/* note that origin has 1/2 cell added to represent center of cells
because library assumes that east - west = (cols - 1) * ew_res,
since left and right columns are on the edges.
*/
int GS_new_surface(void)
{
geosurf *ns;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_new_surface");
}
#endif
if (Next_surf < MAX_SURFS) {
ns = gs_get_new_surface();
gs_init_surf(ns, wind.west + wind.ew_res / 2.,
wind.south + wind.ns_res / 2., wind.rows, wind.cols,
wind.ew_res, wind.ns_res);
gs_set_defaults(ns, Default_const, Default_nulls);
/* make default shine current */
gs_set_att_src(ns, ATT_SHINE, CONST_ATT);
Surf_ID[Next_surf] = ns->gsurf_id;
++Next_surf;
return (ns->gsurf_id);
}
return (-1);
}
/***********************************************************************/
int GS_new_light(void)
{
static int first = 1;
int i;
if (first) {
first = 0;
for (i = 0; i < MAX_LIGHTS; i++) {
Gv.lights[i].position[X] = Gv.lights[i].position[Y] = 0.0;
Gv.lights[i].position[Z] = 1.0;
Gv.lights[i].position[W] = 0.0; /* infinite */
Gv.lights[i].color[0] = Gv.lights[i].color[1] =
Gv.lights[i].color[2] = 1.0;
Gv.lights[i].ambient[0] = Gv.lights[i].ambient[1] =
Gv.lights[i].ambient[2] = 0.2;
Gv.lights[i].shine = 32.0;
}
gsd_init_lightmodel();
}
if (Numlights < MAX_LIGHTS) {
gsd_deflight(Numlights + 1, &(Gv.lights[Numlights]));
gsd_switchlight(Numlights + 1, 1);
return (++Numlights);
}
return (-1);
}
/* FIX THIS: i think lights array doesnt match sgi_light array */
/***********************************************************************/
void GS_setlight_position(int num, float xpos, float ypos, float zpos,
int local)
{
if (num) {
num -= 1;
if (num < Numlights) {
Gv.lights[num].position[X] = xpos;
Gv.lights[num].position[Y] = ypos;
Gv.lights[num].position[Z] = zpos;
Gv.lights[num].position[W] = (float) local;
gsd_deflight(num + 1, &(Gv.lights[num]));
}
}
return;
}
/***********************************************************************/
void GS_getlight_position(int num, float *xpos, float *ypos, float *zpos,
int *local)
{
if (num) {
num -= 1;
if (num < Numlights) {
*xpos = Gv.lights[num].position[X];
*ypos = Gv.lights[num].position[Y];
*zpos = Gv.lights[num].position[Z];
*local = (int) Gv.lights[num].position[W];
}
}
return;
}
/***********************************************************************/
void GS_setlight_color(int num, float red, float green, float blue)
{
if (num) {
num -= 1;
if (num < Numlights) {
Gv.lights[num].color[0] = red;
Gv.lights[num].color[1] = green;
Gv.lights[num].color[2] = blue;
gsd_deflight(num + 1, &(Gv.lights[num]));
}
}
return;
}
/***********************************************************************/
void GS_getlight_color(int num, float *red, float *green, float *blue)
{
if (num) {
num -= 1;
if (num < Numlights) {
*red = Gv.lights[num].color[0];
*green = Gv.lights[num].color[1];
*blue = Gv.lights[num].color[2];
}
}
return;
}
/***********************************************************************/
void GS_setlight_ambient(int num, float red, float green, float blue)
{
if (num) {
num -= 1;
if (num < Numlights) {
Gv.lights[num].ambient[0] = red;
Gv.lights[num].ambient[1] = green;
Gv.lights[num].ambient[2] = blue;
gsd_deflight(num + 1, &(Gv.lights[num]));
}
}
return;
}
/***********************************************************************/
void GS_getlight_ambient(int num, float *red, float *green, float *blue)
{
if (num) {
num -= 1;
if (num < Numlights) {
*red = Gv.lights[num].ambient[0];
*green = Gv.lights[num].ambient[1];
*blue = Gv.lights[num].ambient[2];
}
}
return;
}
/***********************************************************************/
void GS_lights_off(void)
{
int i;
for (i = 0; i < Numlights; i++) {
gsd_switchlight(i + 1, 0);
}
return;
}
/***********************************************************************/
void GS_lights_on(void)
{
int i;
for (i = 0; i < Numlights; i++) {
gsd_switchlight(i + 1, 1);
}
return;
}
/***********************************************************************/
void GS_switchlight(int num, int on)
{
if (num) {
num -= 1;
if (num < Numlights) {
gsd_switchlight(num + 1, on);
}
}
return;
}
/***********************************************************************/
int GS_transp_is_set(void)
{
return (gs_att_is_set(NULL, ATT_TRANSP) || (FC_GREY == gsd_getfc()));
}
/***********************************************************************/
void GS_get_modelposition1(float pos[])
{
/* TODO: Still needs work to handle other cases */
/* this is a quick hack to get lighting adjustments debugged */
/*
GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], center);
GS_v3mult(center, 1000);
GS_v3add(center, Gv.from_to[FROM]);
*/
gs_get_datacenter(pos);
gs_get_data_avg_zmax(&(pos[Z]));
fprintf(stderr, "model position: %f %f %f\n", pos[X], pos[Y], pos[Z]);
return;
}
/***********************************************************************/
/* position at nearclip * 2: tried nearclip + siz, but since need to
know position to calculate size, have two dependent variables */
void GS_get_modelposition(float *siz, float *pos)
{
float dist, near_h, dir[3];
dist = 2. * Gd.nearclip;
near_h = 2.0 * tan(4.0 * atan(1.) * Gv.fov / 3600.) * dist;
*siz = near_h / 8.0;
/* prevent clipping - would only happen if fov > ~127 degrees, at
fov = 2.0 * atan(2.0) */
if (*siz > Gd.nearclip) {
*siz = Gd.nearclip;
}
GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
pos[X] = Gv.from_to[FROM][X] + dir[X] * dist;
pos[Y] = Gv.from_to[FROM][Y] + dir[Y] * dist;
pos[Z] = Gv.from_to[FROM][Z] + dir[Z] * dist;
return;
}
/***********************************************************************/
/* TODO -- scale used to calculate len of arrow still needs work
* needs go function that returns center / eye distance
* gsd_get_los function is not working correctly ??
*/
void GS_draw_Narrow(int *pt, int id, GLuint fontbase)
{
geosurf *gs;
char *txt;
float x, y, z;
float near_h;
float len;
float len2;
float v[4][3];
float base[2][3];
float los[2][3];
Point3 pos2, dir2;
float Ntop[] = { 0.0, 0.0, 1.0 };
if (GS_get_selected_point_on_surface(pt[X], pt[Y], &id, &x, &y, &z)) {
gs = gs_get_surf(id);
if (gs) {
z = gs->zmax;
pos2[X] = x - gs->ox + gs->x_trans;
pos2[Y] = y - gs->oy + gs->y_trans;
pos2[Z] = z + gs->z_trans;
len2 = GS_distance(Gv.from_to[FROM], pos2);
near_h = 0.001 * tan(4.0 * atan(1.) * Gv.fov / 3600.) * len2;
len = near_h * 500.;
}
}
else {
gs = gs_get_surf(id);
if (gs) {
z = gs->zmax;
/* returns surface-world coords */
/* gsd_get_los does not seem to be working correctly, should check?? */
gsd_get_los(los, (short) pt[X], (short) pt[Y]);
len2 = GS_distance(los[FROM], los[TO]);
GS_v3dir(los[FROM], los[TO], dir2);
GS_v3mult(dir2, len2);
near_h = 0.001 * tan(4.0 * atan(1.) * Gv.fov / 3600.) * len2;
len = near_h * 500.;
pos2[X] = los[FROM][X] + dir2[X];
pos2[Y] = los[FROM][Y] + dir2[Y];
pos2[Z] = los[FROM][Z] + dir2[Z];
}
}
base[0][Z] = base[1][Z] = v[0][Z] = v[1][Z] = v[2][Z] = v[3][Z] = pos2[Z];
base[0][X] = pos2[X] - len / 16.;
base[1][X] = pos2[X] + len / 16.;
base[0][Y] = base[1][Y] = pos2[Y] - len / 2.;
v[0][X] = v[2][X] = pos2[X];
v[1][X] = pos2[X] + len / 8.;
v[3][X] = pos2[X] - len / 8.;
v[0][Y] = pos2[Y] + .2 * len;
v[1][Y] = v[3][Y] = pos2[Y] + .1 * len;
v[2][Y] = pos2[Y] + .5 * len;
/* make sure we are drawing in front buffer */
GS_set_draw(GSD_FRONT);
gsd_pushmatrix();
gsd_do_scale(1);
glNormal3fv(Ntop);
gsd_color_func(0x000000);
gsd_bgnpolygon();
glVertex3fv(base[0]);
glVertex3fv(base[1]);
glVertex3fv(v[0]);
gsd_endpolygon();
gsd_bgnpolygon();
glVertex3fv(v[0]);
glVertex3fv(v[1]);
glVertex3fv(v[2]);
glVertex3fv(v[0]);
gsd_endpolygon();
gsd_bgnpolygon();
glVertex3fv(v[0]);
glVertex3fv(v[2]);
glVertex3fv(v[3]);
glVertex3fv(v[0]);
gsd_endpolygon();
/* draw N for North */
/* Need to pick a nice generic font */
gsd_color_func(0x000000);
txt = "North";
/* adjust position of N text */
base[0][X] -= gsd_get_txtwidth(txt, 18) - 20.;
base[0][Y] -= gsd_get_txtheight(18) - 20. ;
glRasterPos3fv(base[0]);
glListBase(fontbase);
glCallLists(strlen(txt), GL_BYTE, (GLubyte *) txt);
GS_done_draw();
gsd_popmatrix();
gsd_flush();
return;
}
/***********************************************************************/
/* pt only has to have an X & Y value in true world coordinates */
void GS_draw_X(int id, float *pt)
{
geosurf *gs;
Point3 pos;
float siz;
if (gs = gs_get_surf(id)) {
GS_get_longdim(&siz);
siz /= 200.;
pos[X] = pt[X] - gs->ox;
pos[Y] = pt[Y] - gs->oy;
_viewcell_tri_interp(gs, pos);
gsd_pushmatrix();
gsd_do_scale(1);
gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
gsd_linewidth(1);
if (CONST_ATT == gs_get_att_src(gs, ATT_TOPO)) {
pos[Z] = gs->att[ATT_TOPO].constant;
gs = NULL; /* tells gpd_obj to use given Z val */
}
gpd_obj(gs, Gd.bgcol, siz, ST_GYRO, pos);
gsd_flush();
gsd_popmatrix();
}
return;
}
/***********************************************************************/
void GS_draw_line_onsurf(int id, float x1, float y1, float x2, float y2)
{
float p1[2], p2[2];
geosurf *gs;
if (gs = gs_get_surf(id)) {
p1[X] = x1 - gs->ox;
p1[Y] = y1 - gs->oy;
p2[X] = x2 - gs->ox;
p2[Y] = y2 - gs->oy;
gsd_pushmatrix();
gsd_do_scale(1);
gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
gsd_linewidth(1);
gsd_color_func(GS_default_draw_color());
gsd_line_onsurf(gs, p1, p2);
gsd_popmatrix();
gsd_flush();
}
return;
}
/***********************************************************************/
/* Like above but limits points in line to n or points found in segment,
* whichever is smaller. Returns number of points used.
*/
int GS_draw_nline_onsurf(int id, float x1, float y1, float x2, float y2,
float *lasp, int n)
{
float p1[2], p2[2];
geosurf *gs;
int ret = 0;
if (gs = gs_get_surf(id)) {
p1[X] = x1 - gs->ox;
p1[Y] = y1 - gs->oy;
p2[X] = x2 - gs->ox;
p2[Y] = y2 - gs->oy;
gsd_pushmatrix();
gsd_do_scale(1);
gsd_translate(gs->x_trans, gs->y_trans, gs->z_trans);
gsd_linewidth(1);
gsd_color_func(GS_default_draw_color());
ret = gsd_nline_onsurf(gs, p1, p2, lasp, n);
gsd_surf2real(gs, lasp);
gsd_popmatrix();
gsd_flush();
}
return (ret);
}
/***********************************************************************/
/* this is slow - should be moved to gs_ but GS_ good for testing
* and useful for app programmer
*/
void GS_draw_flowline_at_xy(int id, float x, float y)
{
geosurf *gs;
float nv[3], pdir[2], mult;
float p1[2], p2[2], next[2];
int i = 0;
if (gs = gs_get_surf(id)) {
p1[X] = x;
p1[Y] = y;
/* multiply by 1.5 resolutions to ensure a crossing ? */
mult = .1 * (VXRES(gs) > VYRES(gs) ? VXRES(gs) : VYRES(gs));
GS_coordpair_repeats(p1, p1, 50);
while (1 == GS_get_norm_at_xy(id, p1[X], p1[Y], nv)) {
if (nv[Z] == 1.0) {
if (pdir[X] == 0.0 && pdir[Y] == 0.0) {
break;
}
p2[X] = p1[X] + (pdir[X] * mult);
p2[Y] = p1[Y] + (pdir[Y] * mult);
}
else {
/* use previous direction */
GS_v2norm(nv);
p2[X] = p1[X] + (nv[X] * mult);
p2[Y] = p1[Y] + (nv[Y] * mult);
pdir[X] = nv[X];
pdir[Y] = nv[Y];
}
if (i > 2000) {
break;
}
if (GS_coordpair_repeats(p1, p2, 0)) {
break;
}
/* Think about this: */
/* degenerate line means edge or level edge ? */
/* next is filled with last point drawn */
if (2 > GS_draw_nline_onsurf(id, p1[X], p1[Y],
p2[X], p2[Y], next, 3)) {
break;
}
p1[X] = next[X];
p1[Y] = next[Y];
}
#ifdef DEBUG_MSG
{
fprintf(stderr, "dir: %f %f \n", nv[X], nv[Y]);
}
#endif
}
return;
}
/*****************************************************************
* * draw fringe around data at selected corners
* *****************************************************************/
int GS_draw_fringe(int id, int *where)
{
geosurf *gs;
if (gs = gs_get_surf(id))
gsd_display_fringe(gs, where);
}
/***********************************************************************/
int
GS_draw_legend(char *name, GLuint * fontbase, int size, int *flags,
float *range, int *pt)
{
int list_no;
/* TODO - add legend from list option */
/* make font loading more flexible */
list_no = gsd_put_legend(name, fontbase, size, flags, range, pt);
return (list_no);
}
/*********************************************************************/
void GS_draw_list(GLuint list_id)
{
/* Function to draw pre-defined list */
/* Uses glFlush() to ensure all drawing is complete
* before returning
*/
gsd_calllist(list_id);
glFlush();
return;
}
/*********************************************************************/
void GS_draw_all_list(void)
{
/* Function to draw all glLists */
/* Uses glFlush() to ensure all drawing is complete
* before returning
*/
gsd_calllists();
glFlush();
return;
}
/*******************************************************************/
void GS_delete_list(GLuint list_id)
{
/* Function to draw pre-defined list */
gsd_deletelist(list_id, 1);
return;
}
/***********************************************************************/
void GS_draw_lighting_model1(void)
{
static float center[3];
float tcenter[3];
if (!Modelshowing) {
GS_get_modelposition1(center);
}
GS_v3eq(tcenter, center);
gsd_zwritemask(0x0);
gsd_backface(1);
gsd_colormode(CM_AD);
gsd_shademodel(DM_GOURAUD);
gsd_pushmatrix();
gsd_do_scale(1);
if (Gv.vert_exag) {
tcenter[Z] *= Gv.vert_exag;
gsd_scale(1.0, 1.0, 1. / Gv.vert_exag);
}
gsd_drawsphere(tcenter, 0xDDDDDD, (float) (Longdim / 10.));
gsd_popmatrix();
Modelshowing = 1;
gsd_backface(0);
gsd_zwritemask(0xffffffff);
return;
}
/***********************************************************************/
/* Just turn off any cutting planes and draw it just outside near
clipping plane, since lighting is infinite now */
void GS_draw_lighting_model(void)
{
static float center[3], size;
float tcenter[3], tsize;
int i, wason[MAX_CPLANES];
gsd_get_cplanes_state(wason);
for (i = 0; i < MAX_CPLANES; i++) {
if (wason[i]) {
gsd_cplane_off(i);
}
}
if (!Modelshowing) {
GS_get_modelposition(&size, center);
}
GS_v3eq(tcenter, center);
tsize = size;
gsd_zwritemask(0x0);
gsd_backface(1);
gsd_colormode(CM_DIFFUSE);
gsd_shademodel(DM_GOURAUD);
gsd_pushmatrix();
gsd_drawsphere(tcenter, 0xDDDDDD, tsize);
gsd_popmatrix();
Modelshowing = 1;
gsd_backface(0);
gsd_zwritemask(0xffffffff);
for (i = 0; i < MAX_CPLANES; i++) {
if (wason[i]) {
gsd_cplane_on(i);
}
}
gsd_flush();
return;
}
/***********************************************************************/
/* may be called to update total mask for a surface at convenient times */
/* instead of waiting until ready to redraw surface */
/***********************************************************************/
int GS_update_curmask(int id)
{
geosurf *gs;
gs = gs_get_surf(id);
return (gs_update_curmask(gs));
}
/***********************************************************************/
int GS_is_masked(int id, float *pt)
{
geosurf *gs;
Point3 tmp;
if (gs = gs_get_surf(id)) {
tmp[X] = pt[X] - gs->ox;
tmp[Y] = pt[Y] - gs->oy;
return (gs_point_is_masked(gs, tmp));
}
return (-1);
}
/***********************************************************************/
void GS_unset_SDsurf(void)
{
gsdiff_set_SDref(NULL);
SDref_surf = 0;
return;
}
/***********************************************************************/
int GS_set_SDsurf(int id)
{
geosurf *gs;
if (gs = gs_get_surf(id)) {
gsdiff_set_SDref(gs);
SDref_surf = id;
return (1);
}
return (0);
}
/***********************************************************************/
int GS_set_SDscale(float scale)
{
gsdiff_set_SDscale(scale);
return (1);
}
/***********************************************************************/
int GS_get_SDsurf(int *id)
{
geosurf *gs;
if (gs = gsdiff_get_SDref()) {
*id = SDref_surf;
return (1);
}
return (0);
}
/***********************************************************************/
int GS_get_SDscale(float *scale)
{
*scale = gsdiff_get_SDscale();
return (1);
}
/***********************************************************************/
int GS_update_normals(int id)
{
geosurf *gs;
gs = gs_get_surf(id);
return (gs_calc_normals(gs));
}
/***********************************************************************/
int GS_get_att(int id, int att, int *set, float *constant, char *mapname)
{
int src;
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
if (-1 != (src = gs_get_att_src(gs, att))) {
*set = src;
if (src == CONST_ATT) {
*constant = gs->att[att].constant;
}
else if (src == MAP_ATT) {
strcpy(mapname, gsds_get_name(gs->att[att].hdata));
}
return (1);
}
return (-1);
}
return (-1);
}
#define CATSREADY
#ifdef CATSREADY
/***********************************************************************/
/* prints "no data" or a description (i.e., "coniferous forest") to catstr
* returns -1 if no category info or point outside of window, otherwise 1
* Usually call after GS_get_selected_point_on_surface
* att_src must be MAP_ATT
*/
int GS_get_cat_at_xy(int id, int att, char *catstr, float x, float y)
{
int offset, drow, dcol, vrow, vcol;
float ftmp, pt[3];
typbuff *buff;
geosurf *gs;
sprintf(catstr, "");
gs = gs_get_surf(id);
if (NULL == gs) {
return (-1);
}
pt[X] = x;
pt[Y] = y;
gsd_real2surf(gs, pt);
if (gs_point_is_masked(gs, pt)) {
return (-1);
}
if (!in_vregion(gs, pt)) {
return (-1);
}
if (MAP_ATT != gs_get_att_src(gs, att)) {
sprintf(catstr, "no category info");
return (-1);
}
buff = gs_get_att_typbuff(gs, att, 0);
vrow = Y2VROW(gs, pt[Y]);
vcol = X2VCOL(gs, pt[X]);
drow = VROW2DROW(gs, vrow);
dcol = VCOL2DCOL(gs, vcol);
offset = DRC2OFF(gs, drow, dcol);
if (GET_MAPATT(buff, offset, ftmp)) {
return
(Gs_get_cat_label
(gsds_get_name(gs->att[att].hdata), drow, dcol, catstr));
}
sprintf(catstr, "no data");
return (1);
}
/***********************************************************************/
/* gets surface normal at x,y (real coordinates)
* returns -1 if point outside of window or masked, otherwise 1
* Usually call after GS_get_selected_point_on_surface
*/
int GS_get_norm_at_xy(int id, float x, float y, float *nv)
{
int offset, drow, dcol, vrow, vcol;
float pt[3];
geosurf *gs;
gs = gs_get_surf(id);
if (NULL == gs) {
return (-1);
}
if (gs->norm_needupdate) {
gs_calc_normals(gs);
}
pt[X] = x;
pt[Y] = y;
gsd_real2surf(gs, pt);
if (gs_point_is_masked(gs, pt)) {
return (-1);
}
if (!in_vregion(gs, pt)) {
return (-1);
}
vrow = Y2VROW(gs, pt[Y]);
vcol = X2VCOL(gs, pt[X]);
drow = VROW2DROW(gs, vrow);
dcol = VCOL2DCOL(gs, vcol);
offset = DRC2OFF(gs, drow, dcol);
if (gs->norms) {
FNORM(gs->norms[offset], nv);
}
else {
/* otherwise must be a constant */
nv[0] = 0.0;
nv[1] = 0.0;
nv[2] = 1.0;
}
return (1);
}
/***********************************************************************/
/* prints "NULL" or the value (i.e., "921.5") to valstr
* returns -1 if point outside of window or masked, otherwise 1
* Colors are translated to rgb and returned as Rxxx Gxxx Bxxx
* Usually call after GS_get_selected_point_on_surface
*/
int GS_get_val_at_xy(int id, int att, char *valstr, float x, float y)
{
int offset, drow, dcol, vrow, vcol;
float ftmp, pt[3];
typbuff *buff;
geosurf *gs;
sprintf(valstr, "");
gs = gs_get_surf(id);
if (NULL == gs) {
return (-1);
}
pt[X] = x;
pt[Y] = y;
gsd_real2surf(gs, pt);
if (gs_point_is_masked(gs, pt)) {
return (-1);
}
if (!in_vregion(gs, pt)) {
return (-1);
}
if (CONST_ATT == gs_get_att_src(gs, att)) {
if (att == ATT_COLOR) {
int r, g, b, i;
i = gs->att[att].constant;
sprintf(valstr, "R%d G%d B%d",
INT_TO_RED(i, r), INT_TO_GRN(i, g), INT_TO_BLU(i, b));
}
else {
sprintf(valstr, "%f", gs->att[att].constant);
}
return (1);
}
else if (MAP_ATT != gs_get_att_src(gs, att)) {
return (-1);
}
buff = gs_get_att_typbuff(gs, att, 0);
vrow = Y2VROW(gs, pt[Y]);
vcol = X2VCOL(gs, pt[X]);
drow = VROW2DROW(gs, vrow);
dcol = VCOL2DCOL(gs, vcol);
offset = DRC2OFF(gs, drow, dcol);
if (GET_MAPATT(buff, offset, ftmp)) {
if (att == ATT_COLOR) {
int r, g, b, i;
i = gs_mapcolor(gs_get_att_typbuff(gs, ATT_COLOR, 0),
&(gs->att[ATT_COLOR]), offset);
sprintf(valstr, "R%d G%d B%d",
INT_TO_RED(i, r), INT_TO_GRN(i, g), INT_TO_BLU(i, b));
}
else {
sprintf(valstr, "%f", ftmp);
}
return (1);
}
sprintf(valstr, "NULL");
return (1);
}
#endif
/***********************************************************************/
int GS_unset_att(int id, int att)
{
geosurf *gs;
gs = gs_get_surf(id);
gs->mask_needupdate = 1;
return (gs_set_att_src(gs, att, NOTSET_ATT));
}
/***********************************************************************/
int GS_set_att_const(int id, int att, float constant)
{
geosurf *gs;
int ret;
gs = gs_get_surf(id);
ret = (gs_set_att_const(gs, att, constant));
Gs_update_attrange(gs, att);
return (ret);
}
/***********************************************************************/
/* mask attribute special: constant is set to indicate invert or no */
int GS_set_maskmode(int id, int mode)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
gs->att[ATT_MASK].constant = mode;
gs->mask_needupdate = 1;
return (mode);
}
return (-1);
}
/***********************************************************************/
int GS_get_maskmode(int id, int *mode)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
*mode = gs->att[ATT_MASK].constant;
return (1);
}
return (-1);
}
/***********************************************************************/
int GS_Set_ClientData(int id, void *clientd)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
gs->clientdata = clientd;
return (1);
}
return (-1);
}
/***********************************************************************/
void *GS_Get_ClientData(int id)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
return (gs->clientdata);
}
return (NULL);
}
/***********************************************************************/
int GS_num_surfs(void)
{
return (gs_num_surfaces());
}
/***********************************************************************/
/* USER must free!! */
int *GS_get_surf_list(int *numsurfs)
{
int i, *ret;
*numsurfs = Next_surf;
if (Next_surf) {
if (NULL == (ret = (int *) malloc(Next_surf * sizeof(int)))) {
fprintf(stderr, "can't malloc\n");
return (NULL);
}
for (i = 0; i < Next_surf; i++) {
ret[i] = Surf_ID[i];
}
return (ret);
}
return (NULL);
}
/***********************************************************************/
int GS_delete_surface(int id)
{
int i, j, found = 0;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_delete_surface");
}
#endif
if (GS_surf_exists(id)) {
gs_delete_surf(id);
for (i = 0; i < Next_surf && !found; i++) {
if (Surf_ID[i] == id) {
found = 1;
for (j = i; j < Next_surf; j++) {
Surf_ID[j] = Surf_ID[j + 1];
}
}
}
gv_update_drapesurfs();
if (found) {
--Next_surf;
return (1);
}
}
return (-1);
}
/***********************************************************************/
/* plans for handling color maps:
NOW:
if able to load as unsigned char, make lookup table containing palette
otherwise, load directly as packed color, set lookup = NULL
MAYBE LATER:
if able to load as POSITIVE short, make lookup table containing palette
- may want to calculate savings first (ie, numcells > 32768)
(not exactly, it's Friday & time to go home - figure it later)
otherwise, load directly as packed color, set lookup = NULL
MESSY! - need to fix up!
*/
/***********************************************************************/
int GS_load_att_map(int id, char *filename, int att)
{
geosurf *gs;
unsigned int changed;
unsigned int atty;
char *mapset;
struct Cell_head rast_head;
int reuse = 0, begin, hdata, ret, neg = 0, has_null = 0;
typbuff *tbuff;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_load_att_map");
}
#endif
#ifdef DEBUG_MSG
{
fprintf(stderr, "att_map: %s\n", filename);
}
#endif
gs = gs_get_surf(id);
if (NULL == gs) {
return (-1);
}
gs->mask_needupdate = (ATT_MASK == att || ATT_TOPO == att ||
(gs->nz_topo && ATT_TOPO == att) ||
(gs->nz_color && ATT_COLOR == att));
gs_set_att_src(gs, att, MAP_ATT);
/* Check against maps already loaded in memory */
/* if to be color attribute:
- if packed color for another surface, OK to reuse
- if unchanged, ok to reuse IF it's of type char (will have lookup)
*/
begin = hdata = 1;
/* Get MAPSET to ensure names are fully qualified */
mapset = G_find_cell2(filename, "");
if (mapset == NULL) {
/* Check for valid filename */
fprintf(stderr, "Error: Raster %s does not exist in current Mapset\n", filename);
fprintf(stderr, "Load Failed\n");
exit (-1);
}
filename = G_fully_qualified_name(filename, mapset);
/* Check to see if map is in Region */
G_get_cellhd(filename, mapset, &rast_head);
if (rast_head.north <= wind.south ||
rast_head.south >= wind.north ||
rast_head.east <= wind.west ||
rast_head.west >= wind.east)
{
fprintf(stderr, "Error: Raster %s is outside of current region\n",filename);
fprintf(stderr, "Load Failed\n");
exit (-1);
}
while (!reuse && (0 < hdata)) {
changed = CF_COLOR_PACKED;
atty = ATTY_FLOAT | ATTY_CHAR | ATTY_INT | ATTY_SHORT | ATTY_MASK;
if (0 < (hdata = gsds_findh(filename, &changed, &atty, begin))) {
#ifdef DEBUG_MSG
{
fprintf(stderr, "%s already has data handle %d.CF=%x\n",
filename, hdata, changed);
}
#endif
/* handle found */
if (ATT_COLOR == att) {
if ((changed == CF_COLOR_PACKED) ||
(!changed && atty == ATTY_CHAR)) {
reuse = 1;
}
}
else if (atty == ATTY_MASK && att != ATT_MASK) {
reuse = 0;
/* should also free mask data & share new - but need backward
reference? */
}
else if (!changed) {
reuse = 1;
}
}
begin = 0;
}
if (reuse) {
gs->att[att].hdata = hdata;
gs_set_att_type(gs, att, atty); /* ?? */
/* free lookup & set to NULL! */
if (atty == ATTY_INT) {
if (gs->att[att].lookup) {
free(gs->att[att].lookup);
gs->att[att].lookup = NULL;
}
}
/* TODO: FIX THIS stuff with lookup sharing! */
#ifdef DEBUG_MSG
{
fprintf(stderr, "%s is being reused. hdata=%d\n", filename,
hdata);
}
#endif
}
else {
#ifdef DEBUG_MSG
{
fprintf(stderr, "%s not loaded in correct form - loading now\n",
filename);
}
#endif
/* not loaded - need to get new dataset handle */
gs->att[att].hdata = gsds_newh(filename);
tbuff = gs_get_att_typbuff(gs, att, 1);
/* TODO: Provide mechanism for loading certain attributes at
specified sizes, allow to scale or cap, or scale non-zero */
if (ATT_MASK == att) {
atty = ATTY_MASK;
}
else {
atty = Gs_numtype(filename, &neg);
filename = G_fully_qualified_name(filename, mapset);
}
#ifdef MAYBE_LATER
if (att == ATT_COLOR && atty == ATTY_SHORT) {
atty = (neg ? ATTY_INT : ATTY_SHORT);
}
#endif
if (att == ATT_COLOR && atty == ATTY_SHORT) {
atty = ATTY_INT;
}
if (0 > gs_malloc_att_buff(gs, att, ATTY_NULL)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
switch (atty) {
case ATTY_MASK:
if (0 > gs_malloc_att_buff(gs, att, ATTY_MASK)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
ret = Gs_loadmap_as_bitmap(&wind, filename, tbuff->bm);
filename = G_fully_qualified_name(filename, mapset);
break;
case ATTY_CHAR:
if (0 > gs_malloc_att_buff(gs, att, ATTY_CHAR)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
ret = Gs_loadmap_as_char(&wind, filename, tbuff->cb,
tbuff->nm, &has_null);
filename = G_fully_qualified_name(filename, mapset);
break;
case ATTY_SHORT:
if (0 > gs_malloc_att_buff(gs, att, ATTY_SHORT)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
ret = Gs_loadmap_as_short(&wind, filename, tbuff->sb,
tbuff->nm, &has_null);
filename = G_fully_qualified_name(filename, mapset);
break;
case ATTY_FLOAT:
if (0 > gs_malloc_att_buff(gs, att, ATTY_FLOAT)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
ret = Gs_loadmap_as_float(&wind, filename, tbuff->fb,
tbuff->nm, &has_null);
filename = G_fully_qualified_name(filename, mapset);
#ifdef DEBUG_MSG
{
fprintf(stderr, "HAS-NULL = %d\n", has_null);
}
#endif
break;
case ATTY_INT:
default:
if (0 > gs_malloc_att_buff(gs, att, ATTY_INT)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
ret = Gs_loadmap_as_int(&wind, filename, tbuff->ib,
tbuff->nm, &has_null);
filename = G_fully_qualified_name(filename, mapset);
break;
} /* Done with switch */
if (ret == -1) {
gsds_free_data_buff(gs->att[att].hdata, ATTY_NULL);
return (-1);
}
#ifdef DEBUG_MSG
{
fprintf(stderr, "HAS-NULL = %d\n", has_null);
}
#endif
if (!has_null) {
gsds_free_data_buff(gs->att[att].hdata, ATTY_NULL);
}
else {
gs_update_curmask(gs);
}
} /* end if not reuse */
if (ATT_COLOR == att) {
#ifdef MAYBE_LATER
if (ATTY_INT == atty) {
Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
gsds_set_changed(gs->att[att].hdata, CF_COLOR_PACKED);
gs->att[att].lookup = NULL;
filename = G_fully_qualified_name(filename, mapset);
}
else {
gs_malloc_lookup(gs, att);
Gs_build_lookup(filename, gs->att[att].lookup);
filename = G_fully_qualified_name(filename, mapset);
}
#else
if (ATTY_CHAR == atty) {
if (!gs->att[att].lookup) {
/* might already exist if reusing */
gs_malloc_lookup(gs, att);
Gs_build_256lookup(filename, gs->att[att].lookup);
filename = G_fully_qualified_name(filename, mapset);
}
}
else if (ATTY_FLOAT == atty) {
if (!reuse) {
if (0 > gs_malloc_att_buff(gs, att, ATTY_INT)) {
Gs_status("Out of memory - Unable to load map");
exit(0);
}
Gs_pack_colors_float(filename, tbuff->fb, tbuff->ib,
gs->rows, gs->cols);
gsds_set_changed(gs->att[att].hdata, CF_COLOR_PACKED);
gsds_free_data_buff(gs->att[att].hdata, ATTY_FLOAT);
gs->att[att].lookup = NULL;
filename = G_fully_qualified_name(filename, mapset);
}
}
else {
if (!reuse) {
Gs_pack_colors(filename, tbuff->ib, gs->rows, gs->cols);
gsds_set_changed(gs->att[att].hdata, CF_COLOR_PACKED);
gs->att[att].lookup = NULL;
filename = G_fully_qualified_name(filename, mapset);
}
}
#endif
}
if (ATT_TOPO == att) {
gs_init_normbuff(gs);
/* S_DIFF: should also check here to see if this surface is a
reference surface for scaled differences, if so update references
to it */
}
if (ret < 0) {
fprintf(stderr, "loading error\n");
}
if (-1 == Gs_update_attrange(gs, att)) {
Gs_status("Error finding range");
}
#ifdef DEBUG_MSG
{
fprintf(stderr, "Range Updated: %f %f\n", gs->zmin, gs->zmax);
}
#endif
return (ret);
}
/***********************************************************************/
void GS_draw_surf(int id)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_draw_surf");
}
#endif
gs = gs_get_surf(id);
if (gs) {
gsd_shademodel(gs->draw_mode & DM_GOURAUD);
if (gs->draw_mode & DM_POLY) {
gsd_surf(gs);
}
if (gs->draw_mode & DM_WIRE) {
gsd_wire_surf(gs);
}
/* TODO: write wire/poly draw routines */
if (gs->draw_mode & DM_WIRE_POLY) {
gsd_surf(gs);
gsd_wire_surf(gs);
}
}
return;
}
/***********************************************************************/
/* overrides draw_mode for fast display */
void GS_draw_wire(int id)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_draw_wire");
}
#endif
gs = gs_get_surf(id);
if (gs) {
gsd_wire_surf(gs);
}
return;
}
/***********************************************************************/
/* overrides draw_mode for fast display */
void GS_alldraw_wire(void)
{
geosurf *gs;
int i;
for (i = 0; i < Next_surf; i++) {
if (gs = gs_get_surf(Surf_ID[i])) {
gsd_wire_surf(gs);
}
}
return;
}
/***********************************************************************/
void GS_alldraw_surf(void)
{
int i;
for (i = 0; i < Next_surf; i++) {
GS_draw_surf(Surf_ID[i]);
}
return;
}
/***********************************************************************/
void GS_set_exag(int id, float exag)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_exag");
}
#endif
gs = gs_get_surf(id);
if (gs) {
if (gs->z_exag != exag) {
gs->norm_needupdate = 1;
}
gs->z_exag = exag;
}
return;
}
/***********************************************************************/
void GS_set_global_exag(float exag)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_global_exag");
}
#endif
Gv.vert_exag = exag;
/* GL_NORMALIZE */
/* Only need to update norms gs_norms.c
* if exag is used in norm equation which
* it is not! If GL_NORMALIZE is disabled
* will need to include.
gs_setall_norm_needupdate();
*/
return;
}
/***********************************************************************/
float GS_global_exag(void)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_global_exag");
}
#endif
return (Gv.vert_exag);
}
/***********************************************************************/
void GS_set_wire_color(int id, int colr)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_wire_color");
}
#endif
gs = gs_get_surf(id);
if (gs) {
gs->wire_color = colr;
}
return;
}
/***********************************************************************/
int GS_get_wire_color(int id, int *colr)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
*colr = gs->wire_color;
return (1);
}
return (-1);
}
/***********************************************************************/
int GS_setall_drawmode(int mode)
{
int i;
for (i = 0; i < Next_surf; i++) {
if (0 != GS_set_drawmode(Surf_ID[i], mode)) {
return (-1);
}
}
return (0);
}
/***********************************************************************/
int GS_set_drawmode(int id, int mode)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_drawmode");
}
#endif
gs = gs_get_surf(id);
if (gs) {
gs->draw_mode = mode;
return (0);
}
return (-1);
}
/***********************************************************************/
int GS_get_drawmode(int id, int *mode)
{
geosurf *gs;
gs = gs_get_surf(id);
if (gs) {
*mode = gs->draw_mode;
return (1);
}
return (-1);
}
/***********************************************************************/
void GS_set_nozero(int id, int att, int mode)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_nozero");
}
#endif
gs = gs_get_surf(id);
if (gs) {
if (att == ATT_TOPO) {
gs->nz_topo = mode;
gs->mask_needupdate = 1;
}
if (att == ATT_COLOR) {
gs->nz_color = mode;
gs->mask_needupdate = 1;
}
}
return;
}
/***********************************************************************/
int GS_get_nozero(int id, int att, int *mode)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_nozero");
}
#endif
gs = gs_get_surf(id);
if (gs) {
if (att == ATT_TOPO) {
*mode = gs->nz_topo;
}
else if (att == ATT_COLOR) {
*mode = gs->nz_color;
}
else {
return (-1);
}
return (1);
}
return (-1);
}
/***********************************************************************/
int GS_setall_drawres(int xres, int yres, int xwire, int ywire)
{
int i;
for (i = 0; i < Next_surf; i++) {
if (0 != GS_set_drawres(Surf_ID[i], xres, yres, xwire, ywire)) {
return (-1);
}
}
return (0);
}
/***********************************************************************/
int GS_set_drawres(int id, int xres, int yres, int xwire, int ywire)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_drawres");
}
#endif
if (xres < 1 || yres < 1 || xwire < 1 || ywire < 1) {
return (-1);
}
gs = gs_get_surf(id);
if (gs) {
if (gs->x_mod != xres || gs->y_mod != yres) {
gs->norm_needupdate = 1;
}
gs->x_mod = xres;
gs->y_mod = yres;
gs->x_modw = xwire;
gs->y_modw = ywire;
}
return (0);
}
/***********************************************************************/
void GS_get_drawres(int id, int *xres, int *yres, int *xwire, int *ywire)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_drawres");
}
#endif
gs = gs_get_surf(id);
if (gs) {
*xres = gs->x_mod;
*yres = gs->y_mod;
*xwire = gs->x_modw;
*ywire = gs->y_modw;
}
return;
}
/***********************************************************************/
void GS_get_dims(int id, int *rows, int *cols)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_dims");
}
#endif
gs = gs_get_surf(id);
if (gs) {
*rows = gs->rows;
*cols = gs->cols;
}
return;
}
/***********************************************************************/
/* Use no_zero range because if zero IS data, then range won't be that
much off (it's just a GUESS, after all), but if zero is NO data, could
drastically affect guess */
int GS_get_exag_guess(int id, float *exag)
{
geosurf *gs;
float guess;
gs = gs_get_surf(id);
guess = 1.0;
if (gs) {
if (gs->zrange_nz == 0.0) {
*exag = 0.0;
return (1);
}
#ifdef DEBUG_MSG
{
fprintf(stderr, "%f %f\n", gs->zrange_nz, Longdim);
sleep(1);
}
#endif
while (gs->zrange_nz * guess / Longdim >= .25) {
guess *= .1;
#ifdef DEBUG_MSG
{
fprintf(stderr, "%f\n", guess);
}
#endif
}
while (gs->zrange_nz * guess / Longdim < .025) {
guess *= 10.;
#ifdef DEBUG_MSG
{
fprintf(stderr, "%f\n", guess);
}
#endif
}
*exag = guess;
return (1);
}
return (-1);
}
/***********************************************************************/
void GS_get_zrange_nz(float *min, float *max)
{
int i, first = 1;
geosurf *gs;
for (i = 0; i < Next_surf; i++) {
if (gs = gs_get_surf(Surf_ID[i])) {
if (first) {
first = 0;
*min = gs->zmin_nz;
*max = gs->zmax_nz;
}
if (gs->zmin_nz < *min) {
*min = gs->zmin_nz;
}
if (gs->zmax_nz > *max) {
*max = gs->zmax_nz;
}
}
}
return;
}
/***********************************************************************/
void GS_set_trans(int id, float xtrans, float ytrans, float ztrans)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_trans");
}
#endif
gs = gs_get_surf(id);
if (gs) {
gs->x_trans = xtrans;
gs->y_trans = ytrans;
gs->z_trans = ztrans;
}
return;
}
/***********************************************************************/
void GS_get_trans(int id, float *xtrans, float *ytrans, float *ztrans)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_trans");
}
#endif
gs = gs_get_surf(id);
if (gs) {
*xtrans = gs->x_trans;
*ytrans = gs->y_trans;
*ztrans = gs->z_trans;
}
return;
}
/***********************************************************************/
unsigned int GS_default_draw_color(void)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_default_draw_color");
}
#endif
return ((unsigned int) Gd.bgcol);
}
/***********************************************************************/
unsigned int GS_background_color(void)
{
return ((unsigned int) Gd.bgcol);
}
/***********************************************************************/
void GS_set_draw(int where)
{
Buffermode = where;
switch (where) {
case GSD_BOTH:
gsd_frontbuffer(1);
gsd_backbuffer(1);
break;
case GSD_FRONT:
gsd_frontbuffer(1);
gsd_backbuffer(0);
break;
case GSD_BACK:
default:
gsd_frontbuffer(0);
gsd_backbuffer(1);
break;
}
return;
}
/***********************************************************************/
void GS_ready_draw(void)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_ready_draw");
}
#endif
gsd_set_view(&Gv, &Gd);
return;
}
/***********************************************************************/
void GS_done_draw(void)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_done_draw");
}
#endif
if (GSD_BACK == Buffermode) {
gsd_swapbuffers();
}
gsd_flush();
return;
}
/***********************************************************************/
void GS_set_focus(float *realto)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_focus");
}
#endif
Gv.infocus = 1;
GS_v3eq(Gv.real_to, realto);
gsd_set_view(&Gv, &Gd);
return;
}
void GS_set_focus_real(float *realto)
{
G_get_set_window(&wind);
realto[X] = realto[X] - wind.west - (wind.ew_res/2.);
realto[Y] = realto[Y] - wind.south - (wind.ns_res/2.);
Gv.infocus = 1;
GS_v3eq(Gv.real_to, realto);
gsd_set_view(&Gv, &Gd);
return;
}
/***********************************************************************/
/* OK to call with NULL argument if just want to check state */
int GS_get_focus(float *realto)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_focus");
}
#endif
if (Gv.infocus) {
if (realto) {
GS_v3eq(realto, Gv.real_to);
}
}
return (Gv.infocus);
}
/***********************************************************************/
void GS_set_focus_center_map(int id)
{
float center[3];
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_focus_center_map");
}
#endif
gs = gs_get_surf(id);
if (gs) {
center[X] = (gs->xmax - gs->xmin) / 2.;
center[Y] = (gs->ymax - gs->ymin) / 2.;
center[Z] = (gs->zmax_nz + gs->zmin_nz) / 2.;
/* not yet working
buff = gs_get_att_typbuff(gs, ATT_TOPO, 0);
offset = gs->rows*gs->cols/2 + gs->cols/2;
if (buff)
{
if (GET_MAPATT(buff, offset, tmp))
{
center[Z] = tmp;
}
}
*/
GS_set_focus(center);
}
}
/***********************************************************************/
void GS_moveto(float *pt)
{
float ft[3];
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_moveto");
}
#endif
if (Gv.infocus) {
GS_v3eq(Gv.from_to[FROM], pt);
/*
GS_v3eq(Gv.from_to[TO], Gv.real_to);
*/
GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
/* update inclination, look_dir if we're keeping these */
}
else {
GS_v3eq(ft, Gv.from_to[TO]);
GS_v3sub(ft, Gv.from_to[FROM]);
GS_v3eq(Gv.from_to[FROM], pt);
GS_v3eq(Gv.from_to[TO], pt);
GS_v3add(Gv.from_to[TO], ft);
}
return;
}
/***********************************************************************/
void GS_moveto_real(float *pt)
{
gsd_real2model(pt);
GS_moveto(pt);
return;
}
/***********************************************************************/
/* for a single surface */
int GS_get_zextents(int id, float *min, float *max, float *mid)
{
geosurf *gs;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_zextents");
}
#endif
if (NULL == (gs = gs_get_surf(id))) {
return (-1);
}
return (gs_get_zextents(gs, min, max, mid));
}
/***********************************************************************/
/* for all surfaces */
int GS_get_zrange(float *min, float *max, int doexag)
{
int ret_surf, ret_vol;
float surf_min, surf_max;
float vol_min, vol_max;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_zrange");
}
#endif
ret_surf = gs_get_zrange(&surf_min, &surf_max);
ret_vol = gvl_get_zrange(&vol_min, &vol_max);
if (ret_surf > 0 && ret_vol > 0) {
*min = (surf_min < vol_min) ? surf_min : vol_min;
*max = (surf_max < vol_max) ? surf_max : vol_max;
} else if (ret_surf > 0) {
*min = surf_min;
*max = surf_max;
} else if (ret_vol > 0) {
*min = vol_min;
*max = vol_max;
}
if (doexag) {
*min *= Gv.vert_exag;
*max *= Gv.vert_exag;
}
return ((ret_surf > 0 || ret_vol > 0) ? (1) :(-1));
}
/***********************************************************************/
void GS_get_from(float *fr)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_from");
}
#endif
GS_v3eq(fr, Gv.from_to[FROM]);
return;
}
/***********************************************************************/
void GS_get_from_real(float *fr)
{
GS_v3eq(fr, Gv.from_to[FROM]);
gsd_model2real(fr);
return;
}
/***********************************************************************/
void GS_get_to_real(float *to)
{
float realto[3];
G_get_set_window(&wind);
GS_get_focus(realto);
to[X] = realto[X] + wind.west + (wind.ew_res/2.);
to[Y] = realto[Y] + wind.south + (wind.ns_res/2.);
to[Z] = realto[Z];
return;
}
/***********************************************************************/
/* This function returns current viewport settings (tmp) and */
/* Max viewport size (num) */
void GS_zoom_setup(int *a, int *b, int *c, int *d, int *maxx, int *maxy)
{
GLint tmp[4];
GLint num[2];
gsd_getViewport(&tmp, &num);
*a = tmp[0];
*b = tmp[1];
*c = tmp[2];
*d = tmp[3];
*maxx = num[0];
*maxy = num[1];
return;
}
/***********************************************************************/
/* TODO need set_to? - just use viewdir? */
void GS_get_to(float *to)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_to");
}
#endif
GS_v3eq(to, Gv.from_to[TO]);
return;
}
/***********************************************************************/
void GS_get_viewdir(float *dir)
{
GS_v3dir(Gv.from_to[FROM], Gv.from_to[TO], dir);
return;
}
/***********************************************************************/
/* Automatically turns off focus */
void GS_set_viewdir(float *dir)
{
float tmp[3];
GS_v3eq(tmp, dir);
GS_v3norm(tmp);
GS_v3eq(Gv.from_to[TO], Gv.from_to[FROM]);
GS_v3add(Gv.from_to[TO], tmp);
GS_set_nofocus();
gsd_set_view(&Gv, &Gd);
return;
}
/***********************************************************************/
void GS_set_fov(int fov)
{
Gv.fov = fov;
return;
}
/***********************************************************************/
int GS_get_fov(void)
{
return (Gv.fov);
}
/***********************************************************************/
int GS_get_twist(void)
{
return (Gv.twist);
}
/***********************************************************************/
/* 10ths of degrees off twelve o'clock */
void GS_set_twist(int t)
{
Gv.twist = t;
return;
}
/***********************************************************************/
void GS_set_nofocus(void)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_nofocus");
}
#endif
Gv.infocus = 0;
return;
}
/***********************************************************************/
void GS_set_viewport(int left, int right, int bottom, int top)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_set_viewport");
}
#endif
gsd_viewport(left, right, bottom, top);
return;
}
/************************************************************************/
/* Send screen coords sx & sy, lib traces through surfaces & sets new center
to point of nearest intersection. If no intersection, uses line of
sight with length of current view ray (eye to center) to set new center */
int GS_look_here(int sx, int sy)
{
float x, y, z, len, los[2][3];
Point3 realto, dir;
int id;
geosurf *gs;
if (GS_get_selected_point_on_surface(sx, sy, &id, &x, &y, &z)) {
gs = gs_get_surf(id);
if (gs) {
realto[X] = x - gs->ox + gs->x_trans;
realto[Y] = y - gs->oy + gs->y_trans;
realto[Z] = z + gs->z_trans;
GS_set_focus(realto);
return (1);
}
}
else {
if (gsd_get_los(los, (short) sx, (short) sy)) {
len = GS_distance(Gv.from_to[FROM], Gv.real_to);
GS_v3dir(los[FROM], los[TO], dir);
GS_v3mult(dir, len);
realto[X] = Gv.from_to[FROM][X] + dir[X];
realto[Y] = Gv.from_to[FROM][Y] + dir[Y];
realto[Z] = Gv.from_to[FROM][Z] + dir[Z];
GS_set_focus(realto);
return (1);
}
}
return (0);
}
/************************************************************************/
int GS_get_selected_point_on_surface(int sx, int sy, int *id, float *x,
float *y, float *z)
{
float los[2][3], find_dist[MAX_SURFS], closest;
Point3 point, tmp, finds[MAX_SURFS];
int surfs[MAX_SURFS], i, iclose, numhits = 0;
geosurf *gs;
/* returns surface-world coords */
gsd_get_los(los, (short) sx, (short) sy);
if (!gs_setlos_enterdata(los)) {
fprintf(stderr, "gs_setlos_enterdata(los) returns false\n");
return (0);
}
for (i = 0; i < Next_surf; i++) {
fprintf(stderr, "id=%d ", i);
gs = gs_get_surf(Surf_ID[i]);
/* los_intersect expects surf-world coords (xy transl, no scaling) */
#if NVIZ_HACK
if (gs_los_intersect1(Surf_ID[i], los, point)) {
#else
if (gs_los_intersect(Surf_ID[i], los, point)) {
#endif
if (!gs_point_is_masked(gs, point)) {
GS_v3eq(tmp, point);
tmp[X] += gs->x_trans;
tmp[Y] += gs->y_trans;
tmp[Z] += gs->z_trans;
find_dist[numhits] = GS_distance(los[FROM], tmp);
gsd_surf2real(gs, point);
GS_v3eq(finds[numhits], point);
surfs[numhits] = Surf_ID[i];
numhits++;
}
}
}
for (i = iclose = 0; i < numhits; i++) {
closest = find_dist[iclose];
if (find_dist[i] < closest) {
iclose = i;
}
}
if (numhits) {
*x = finds[iclose][X];
*y = finds[iclose][Y];
*z = finds[iclose][Z];
*id = surfs[iclose];
}
fprintf(stderr, "NumHits %d, next %d\n", numhits, Next_surf);
return (numhits);
}
/************************************************************************/
void GS_set_cplane_rot(int num, float dx, float dy, float dz)
{
gsd_cplane_setrot(num, dx, dy, dz);
return;
}
/************************************************************************/
void GS_set_cplane_trans(int num, float dx, float dy, float dz)
{
gsd_cplane_settrans(num, dx, dy, dz);
return;
}
/************************************************************************/
void GS_draw_cplane(int num)
{
geosurf *gsurfs[MAX_SURFS];
int nsurfs;
nsurfs = gs_num_surfaces();
if (2 == nsurfs) {
/* testing */
gs_getall_surfaces(gsurfs);
gsd_draw_cplane_fence(gsurfs[0], gsurfs[1], num);
}
else {
gsd_draw_cplane(num);
}
return;
}
/************************************************************************/
int GS_draw_cplane_fence(int hs1, int hs2, int num)
{
geosurf *gs1, *gs2;
if (NULL == (gs1 = gs_get_surf(hs1))) {
return (0);
}
if (NULL == (gs2 = gs_get_surf(hs2))) {
return (0);
}
gsd_draw_cplane_fence(gs1, gs2, num);
return (1);
}
/************************************************************************/
void GS_alldraw_cplane_fences(void)
{
int onstate[MAX_CPLANES], i;
gsd_get_cplanes_state(onstate);
for (i = 0; i < MAX_CPLANES; i++) {
if (onstate[i]) {
GS_draw_cplane_fence(Surf_ID[0], Surf_ID[1], i);
}
}
return;
}
/************************************************************************/
void GS_set_cplane(int num)
{
gsd_cplane_on(num);
return;
}
/************************************************************************/
void GS_unset_cplane(int num)
{
gsd_cplane_off(num);
return;
}
/************************************************************************/
void GS_get_scale(float *sx, float *sy, float *sz, int doexag)
{
float zexag;
zexag = doexag ? Gv.vert_exag : 1.;
*sx = *sy = Gv.scale;
*sz = Gv.scale * zexag;
return;
}
/************************************************************************/
void GS_set_fencecolor(int mode)
{
gsd_setfc(mode);
return;
}
/************************************************************************/
int GS_get_fencecolor(void)
{
return gsd_getfc();
}
/************************************************************************/
/* measure distance "as the ball rolls" between two points on surface
returns 0 on error or if one or more points is not in region,
returns 1 on success.
*/
int GS_get_distance_alongsurf(int hs, float x1, float y1, float x2, float y2,
float *dist, int use_exag)
{
geosurf *gs;
float p1[2], p2[2];
if (NULL == (gs = gs_get_surf(hs))) {
return (0);
}
p1[X] = x1;
p1[Y] = y1;
p2[X] = x2;
p2[Y] = y2;
gsd_real2surf(gs, p1);
gsd_real2surf(gs, p2);
return (gs_distance_onsurf(gs, p1, p2, dist, use_exag));
}
/************************************************************************/
int GS_save_3dview(char *vname, int surfid)
{
return (Gs_save_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
}
/************************************************************************/
int GS_load_3dview(char *vname, int surfid)
{
return (Gs_load_3dview(vname, &Gv, &Gd, &wind, gs_get_surf(surfid)));
/* what to do about lights - I guess, delete all &
create any that exist in 3dview file */
}
/************************************************************************
* Following routines use Graphics Library
************************************************************************/
/* TODO: allow to set center? */
void GS_init_view(void)
{
static int first = 1;
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_init_view");
}
#endif
if (first) {
first = 0;
glMatrixMode(GL_MODELVIEW);
/* OGLXXX doublebuffer: use GLX_DOUBLEBUFFER in attriblist */
/* glxChooseVisual(*dpy, screen, *attriblist); */
/* OGLXXX
* ZMIN not needed -- always 0.
* ZMAX not needed -- always 1.
* getgdesc other posiblilties:
* glxGetConfig();
* glxGetCurrentContext();
* glxGetCurrentDrawable();
* GLint gdtmp;
* getgdesc other posiblilties:
* glxGetConfig();
* glxGetCurrentContext();
* glxGetCurrentDrawable();
* GLint gdtmp;
* glDepthRange params must be scaled to [0, 1]
*/
glDepthRange(0.0, 1.0);
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LEQUAL);
}
/* replace these with something meaningful */
Gv.fov = 450;
Gv.twist = 0;
Gv.from_to[FROM][X] = Gv.from_to[FROM][Y] =
Gv.from_to[FROM][Z] = GS_UNIT_SIZE / 2.;
Gv.from_to[TO][X] = GS_UNIT_SIZE / 2.;
Gv.from_to[TO][Y] = GS_UNIT_SIZE / 2.;
Gv.from_to[TO][Z] = 0.;
Gv.from_to[TO][W] = Gv.from_to[FROM][W] = 1.;
Gv.real_to[W] = 1.;
Gv.vert_exag = 1.;
GS_v3eq(Gv.real_to, Gv.from_to[TO]);
GS_v3normalize(Gv.from_to[FROM], Gv.from_to[TO]);
/*
Gd.nearclip = 50;
Gd.farclip = 10000.;
*/
Gd.nearclip = 10.;
Gd.farclip = 10000.;
Gd.aspect = (float) GS_get_aspect();
GS_set_focus(Gv.real_to);
return;
}
/***********************************************************************/
void GS_clear(int col)
{
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_clear");
}
#endif
col = col | 0xFF000000;
/* OGLXXX
* change glClearDepth parameter to be in [0, 1]
* ZMAX not needed -- always 1.
* getgdesc other posiblilties:
* glxGetConfig();
* glxGetCurrentContext();
* glxGetCurrentDrawable();
* GLint gdtmp;
*/
glClearDepth(1.0);
glClearColor(((float) ((col) & 0xff)) / 255.,
(float) ((col) >> 8 & 0xff) / 255.,
(float) ((col) >> 16 & 0xff) / 255.,
(float) ((col) >> 24 & 0xff) / 255.);
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
Gd.bgcol = col;
Modelshowing = 0;
gsd_flush();
return;
}
/***********************************************************************/
double GS_get_aspect(void)
{
int left, right, bottom, top;
GLint tmp[4];
#ifdef TRACE_GS_FUNCS
{
Gs_status("GS_get_aspect");
}
#endif
/* OGLXXX
* get GL_VIEWPORT:
* You can probably do better than this.
*/
glGetIntegerv(GL_VIEWPORT, tmp);
left = tmp[0];
right = tmp[0] + tmp[2] - 1;
bottom = tmp[1];
top = tmp[1] + tmp[3] - 1;
return ((double) (right - left) / (top - bottom));
}
int GS_has_transparency(void)
{
/* OGLXXX
* getgdesc other posiblilties:
* glxGetConfig();
* glxGetCurrentContext();
* glxGetCurrentDrawable();
* GLint gdtmp;
* blending is ALWAYS supported.
* This function returns whether it is enabled.
* return((glGetIntegerv(GL_BLEND, &gdtmp), gdtmp));
*/
return (1);
}
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