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/*
****************************************************************************
*
* MODULE: Vector library
*
* AUTHOR(S): Radim Blazek
*
* PURPOSE: Higher level functions for reading/writing/manipulating vectors.
*
* COPYRIGHT: (C) 2001 by the GRASS Development Team
*
* This program is free software under the GNU General Public
* License (>=v2). Read the file COPYING that comes with GRASS
* for details.
*
*****************************************************************************/
#include "Vect.h"
/*!
\fn int Vect_tin_get_z ( struct Map_info *Map,
double tx, double ty,
double *tz, double *angle, double *slope)
\brief calculates z coordinate for point from TIN
\return 1 on success,
0 point is not in area,
-1 area has not 4 points or has island
\param Map_info structure
*/
int
Vect_tin_get_z (
struct Map_info *Map,
double tx, double ty,
double *tz, double *angle, double *slope)
{
int i, area, n_points;
struct Plus_head *Plus;
P_AREA *Area;
static struct line_pnts *Points;
static int first_time = 1;
double *x, *y, *z;
double vx1, vx2, vy1, vy2, vz1, vz2;
double a, b, c, d;
/* TODO angle, slope */
Plus = &(Map->plus);
if (first_time == 1) {
Points = Vect_new_line_struct ();
first_time = 0;
}
area = Vect_find_area ( Map, tx, ty );
G_debug (3, "area = %d", area );
if ( area == 0 ) return 0;
Area = Plus->Area[area];
if ( Area->n_isles > 0 ) return -1;
Vect_get_area_points (Map, area, Points);
n_points = Points->n_points;
if ( n_points != 4 ) return -1;
x = Points->x;
y = Points->y;
z = Points->z;
for (i = 0; i < 3; i++) {
G_debug(3, "%d %f %f %f", i, x[i], y[i], z[i] );
}
vx1 = x[1] - x[0];
vy1 = y[1] - y[0];
vz1 = z[1] - z[0];
vx2 = x[2] - x[0];
vy2 = y[2] - y[0];
vz2 = z[2] - z[0];
a = vy1*vz2 - vy2*vz1;
b = vz1*vx2 - vz2*vx1;
c = vx1*vy2 - vx2*vy1;
d = -a*x[0] - b*y[0] - c*z[0];
/* OK ? */
*tz = -(d + a*tx + b*ty) / c;
G_debug(3, "z = %f", *tz );
return 1;
}
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