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/** Modified by: Janne Soimasuo August 1994 line_cat added **/
/** Modified by: Radim Blazek Jan 2000 acolor, label added **/
/** Modified by: Morten Hulden Mar 2004 cols added to vector **/
#include "clr.h"
#define PI 3.14159265
/* #define MAXVECTORS 20 */
/* layer type */
#define VPOINTS 0
#define VLINES 1
#define VAREAS 2
/* line justification */
#define LINE_REF_CENTER 0
#define LINE_REF_LEFT 1
#define LINE_REF_RIGHT 2
/* draw line */
#define LINE_DRAW_LINE 1
#define LINE_DRAW_HIGHLITE 2
/* construct_path() */
#define START_PATH 0
#define ADD_TO_PATH 1
#define CLOSE_PATH 2
#define WHOLE_PATH 3
typedef struct {
/* All types */
int type; /* layer type: VPOINTS, VLINES, VAREAS */
char *name;
char *mapset;
char masked;
char *label; /* label in legend */
int lpos; /* position in legend: -1 not specified, 0 do not display, > 0 position in legend */
double width; /* width of line, boundary or icon outline */
PSCOLOR color; /* color of line, boundary or icon outline */
int field; /* category field */
char *cats; /* list of categories */
/* struct cat_list *clist; */ /* list of categories */
char *where; /* SQL where condition (without WHERE key word) */
/* Lines */
double cwidth; /* category width */
double offset; /* offset */
double coffset; /* category offset */
int ref; /* justification */
char *linestyle; /* line or boundary style */
char *setdash; /* ? */
double hwidth; /* line or boundary highlight line width */
PSCOLOR hcolor;
/* Areas */
char *pat; /* name of eps file for pattern */
double scale; /* scale of pattern */
double pwidth; /* pattern width */
/* Points */
double size; /* icon size */
double rotate; /* rotation, supported only for eps */
char *symbol; /* symbol name */
char *symbol_ps; /* symbol name in PS */
char *epspre; /* first part of EPS file name */
char *epssuf; /* second part of EPS file name */
int epstype; /* 0 - no eps, 1 - common eps, 2 - eps for each category */
/* Points + Line */
int ltype; /* point/centroid or line/boundary */
/* Points + Areas */
PSCOLOR fcolor; /* fill color */
} LAYER;
struct vector {
int cur; /* currently processed vector */
int count; /* number of recorded layers */
int alloc; /* allocated space */
double x, y; /* legend position */
int fontsize; /* legend font size */
char *font; /* legend font */
double width; /* width of legend symbols */
int cols; /* number of colums */
LAYER *layer;
} ;
#ifdef MAIN
struct vector vector;
#else
extern struct vector vector;
#endif
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