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MODULE_TOPDIR = ..
include $(MODULE_TOPDIR)/include/Make/Dir.make
SUBDIRS = \
r.average \
r.basins.fill \
r.bilinear \
r.buffer \
r.cats \
r.circle \
r.clump \
r.coin \
r.colors \
r.composite \
r.compress \
r.contour \
r.cost \
r.covar \
r.cross \
r.describe \
r.digit \
r.distance \
r.drain \
r.fill.dir \
r.flow \
r.grow2 \
r.his \
r.in.arc \
r.in.ascii \
r.in.bin \
r.info \
r.in.gridatb \
r.in.mat \
r.in.poly \
r.kappa \
r.le \
r.los \
r.mapcalc \
r.median \
r.mfilter \
r.mode \
r.neighbors \
r.null \
r.out.arc \
r.out.ascii \
r.out.bin \
r.out.gridatb \
r.out.mat \
r.out.mpeg \
r.out.pov \
r.out.ppm \
r.out.ppm3 \
r.out.tiff \
r.param.scale \
r.patch \
r.profile \
r.proj \
r.quant \
r.random \
r.random.cells \
r.random.surface \
r.reclass \
r.recode \
r.region \
r.report \
r.resample \
r.resamp.rst \
r.rescale \
r.rescale.eq \
r.series \
r.slope.aspect \
r.statistics \
r.stats \
r.sum \
r.sun \
r.sunmask \
r.surf.area \
r.surf.contour \
r.surf.idw \
r.surf.idw2 \
r.texture \
r.thin \
r.timestamp \
r.to.vect \
r.topidx \
r.topmodel \
r.transect \
r.univar2 \
r.water.outlet \
r.watershed \
r.what \
wildfire
GDALBASED = r.in.gdal
FFTWBASED = r.surf.fractal r.surf.gauss r.surf.random
PNGBASED = r.out.png
CXXBASED = r.terraflow
#compile if GDAL present:
ifneq ($(USE_GDAL),)
SUBDIRS += $(GDALBASED)
endif
#compile if FFTW present:
ifneq ($(strip $(FFTWLIB)),)
SUBDIRS += $(FFTWBASED)
endif
#compile if PNG present:
ifneq ($(strip $(PNGLIB)),)
SUBDIRS += $(PNGBASED)
endif
#compile if C++ compiler present:
ifneq ($(strip $(CXX)),)
SUBDIRS += $(CXXBASED)
endif
default: subdirs
clean: cleansubdirs
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