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/*******************************************************************
* Line drawing in the current window.
*
* Clip window:
* D_set_clip_window (top, bottom ,left, right)
* establish clipping region for subseqent line drawing.
* D_set_clip_window_to_map_window ()
* set clipping to pixels corresponding to the current map region
* (default)
* D_set_clip_window_to_screen_window ()
* set clipping to full extent of the window (ie disables clipping on screen)
*
* Moves.
* D_move_abs(x,y) move to x,y.
* D_move_rel(x,y) move to +x,+y.
* Set current position. Position is not clipped.
*
* Draw line
* D_cont_abs(x,y) draw to x,y.
* D_cont_rel(x,y) draw to +x,+y.
* Line draw from current position. New postion is not clipped.
* The lines drawn are clipped however.
* Return values indicate the nature of the clipping:
* 0 no clipping
* 1 part of the line is drawn
* -1 none of the line is drawn
*
*
*/
#include <math.h>
#include <string.h>
#include <grass/gis.h>
#include <grass/raster.h>
#include <grass/display.h>
struct rectangle
{
double left;
double rite;
double bot;
double top;
};
struct vector
{
double x, y;
};
struct plane
{
double x, y, k;
};
static struct vector cur;
static struct rectangle clip;
static struct plane pl_left = { -1, 0, 0 };
static struct plane pl_rite = { 1, 0, 0 };
static struct plane pl_bot = { 0, -1, 0 };
static struct plane pl_top = { 0, 1, 0 };
static int window_set;
#define min(x,y) ((x) < (y) ? (x) : (y))
#define max(x,y) ((x) > (y) ? (x) : (y))
#define round(x) ((int) floor(0.5 + (x)))
static int *xi, *yi;
static int nalloc_i;
static double *xf, *yf;
static int nalloc_f;
static void alloc_int(int n)
{
if (nalloc_i >= n)
return;
nalloc_i = n;
xi = G_realloc(xi, nalloc_i * sizeof(int));
yi = G_realloc(yi, nalloc_i * sizeof(int));
}
static void alloc_float(int n)
{
if (nalloc_f >= n)
return;
nalloc_f = n + 10;
xf = G_realloc(xf, nalloc_f * sizeof(double));
yf = G_realloc(yf, nalloc_f * sizeof(double));
}
static void dealloc_float(const double **x, const double **y, int release)
{
if (release) {
G_free(*(double **)x);
G_free(*(double **)y);
}
*x = xf;
*y = yf;
nalloc_f = 0;
xf = NULL;
yf = NULL;
}
static int do_filter(int *x, int *y, int n)
{
int i, j;
for (i = 0, j = 1; j < n; j++) {
if (x[j] == x[i] && y[j] == y[i])
continue;
i++;
if (i == j)
continue;
x[i] = x[j];
y[i] = y[j];
}
return i + 1;
}
static void do_round(const double *x, const double *y, int n)
{
int i;
alloc_int(n);
for (i = 0; i < n; i++) {
xi[i] = round(D_u_to_d_col(x[i]));
yi[i] = round(D_u_to_d_row(y[i]));
}
}
static void do_floor(const double *x, const double *y, int n)
{
int i;
alloc_int(n);
for (i = 0; i < n; i++) {
xi[i] = floor(D_u_to_d_col(x[i]));
yi[i] = floor(D_u_to_d_row(y[i]));
}
}
static double dist_plane(double x, double y, const struct plane *p)
{
return x * p->x + y * p->y + p->k;
}
static double interpolate(double a, double b, double ka, double kb)
{
return (a * kb - b * ka) / (kb - ka);
}
static int clip_plane(struct vector *a, struct vector *b,
const struct plane *p, int *clipped)
{
double ka = dist_plane(a->x, a->y, p);
double kb = dist_plane(b->x, b->y, p);
double kab;
/* both outside */
if (ka > 0 && kb > 0)
return 1;
/* both inside */
if (ka <= 0 && kb <= 0)
return 0;
*clipped = 1;
/* a outside - swap a and b */
if (ka >= 0) {
struct vector *t;
double kt;
t = a;
a = b;
b = t;
kt = ka;
ka = kb;
kb = kt;
}
kab = kb - ka;
b->x = interpolate(a->x, b->x, ka, kb);
b->y = interpolate(a->y, b->y, ka, kb);
return 0;
}
static int do_clip(struct vector *a, struct vector *b)
{
int clipped = 0;
if (a->x < clip.left && b->x < clip.left)
return -1;
if (a->x > clip.rite && b->x > clip.rite)
return -1;
if (a->y < clip.bot && b->y < clip.bot)
return -1;
if (a->y > clip.top && b->y > clip.top)
return -1;
if (clip_plane(a, b, &pl_left, &clipped))
return -1;
if (clip_plane(a, b, &pl_rite, &clipped))
return -1;
if (clip_plane(a, b, &pl_bot, &clipped))
return -1;
if (clip_plane(a, b, &pl_top, &clipped))
return -1;
return clipped;
}
static int shift_count(double dx)
{
return (int)floor(dx / 360);
}
static double shift_angle(double dx)
{
return shift_count(dx) * 360;
}
static double coerce(double x)
{
x += 180;
x -= shift_angle(x);
x -= 180;
return x;
}
static int euclidify(double *x, const double *y, int n, int no_pole)
{
double ux0 = clip.left;
double ux1 = clip.rite;
double x0, x1;
int lo, hi, count;
int i;
x0 = x1 = x[0];
for (i = 1; i < n; i++) {
if (fabs(y[i]) < 89.9)
x[i] = x[i - 1] + coerce(x[i] - x[i - 1]);
x0 = min(x0, x[i]);
x1 = max(x1, x[i]);
}
if (no_pole && fabs(x[n - 1] - x[0]) > 180)
return 0;
lo = -shift_count(ux1 - x0);
hi = shift_count(x1 - ux0);
count = hi - lo + 1;
for (i = 0; i < n; i++)
x[i] -= lo * 360;
return count;
}
static void do_ll_wrap(const double *x, const double *y, int n,
void (*func) (const double *, const double *, int))
{
double *xx = G_malloc(n * sizeof(double));
int count, i;
memcpy(xx, x, n * sizeof(double));
count = euclidify(xx, y, n, 0);
for (i = 0; i < count; i++) {
int j;
(*func) (xx, y, n);
for (j = 0; j < n; j++)
xx[j] -= 360;
}
G_free(xx);
}
/*!
* \brief set clipping window
*
* Sets the clipping window to the pixel window that corresponds
* to the current database region. This is the default.
*
* \param top
* \param bottom
* \param left
* \param right
*/
void D_set_clip(double t, double b, double l, double r)
{
clip.left = min(l, r);
clip.rite = max(l, r);
clip.bot = min(b, t);
clip.top = max(b, t);
pl_left.k = clip.left;
pl_rite.k = -clip.rite;
pl_bot.k = clip.bot;
pl_top.k = -clip.top;
window_set = 1;
}
/*!
* \brief set clipping window to map window
*
* Sets the clipping window to the pixel window that corresponds to the
* current database region. This is the default.
*
* \param ~
*/
void D_clip_to_map(void)
{
D_set_clip(D_get_u_north(),
D_get_u_south(), D_get_u_west(), D_get_u_east());
}
/*!
* \brief move to pixel
*
* Move without drawing to
* pixel location <b>x,y</b>, even if it falls outside the clipping window.
*
* \param x
* \param y
*/
void D_move_clip(double x, double y)
{
cur.x = x;
cur.y = y;
}
/*!
* \brief line to x,y
*
* Draws a line from the
* current position to pixel location <b>x,y.</b> Any part of the line that
* falls outside the clipping window is not drawn.
* <b>Note.</b> The new position is <b>x,y</b>, even if it falls outside the
* clipping window. Returns 0 if the line was contained entirely in the clipping
* window, 1 if the line had to be clipped to draw it.
*
* \param x
* \param y
* \return int
*/
static int line_clip(double x1, double y1, double x2, double y2)
{
struct vector a, b;
int clipped;
a.x = x1;
a.y = y1;
b.x = x2;
b.y = y2;
clipped = do_clip(&a, &b);
if (clipped >= 0) {
int x1 = round(D_u_to_d_col(a.x));
int y1 = round(D_u_to_d_row(a.y));
int x2 = round(D_u_to_d_col(b.x));
int y2 = round(D_u_to_d_row(b.y));
R_move_abs(x1, y1);
R_cont_abs(x2, y2);
}
return clipped;
}
static int line_clip_ll(double ax, double ay, double bx, double by)
{
double ux0 = clip.left;
double ux1 = clip.rite;
double x0, x1;
int lo, hi, i;
int ret;
bx = ax + coerce(bx - ax);
x0 = min(ax, bx);
x1 = max(ax, bx);
lo = -shift_count(ux1 - x0);
hi = shift_count(x1 - ux0);
ret = 0;
for (i = lo; i <= hi; i++)
ret |= line_clip(ax + i * 360, ay, bx + i * 360, by);
return ret;
}
int D_cont_clip(double x, double y)
{
int ret;
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
ret = line_clip_ll(cur.x, cur.y, x, y);
else
ret = line_clip(cur.x, cur.y, x, y);
cur.x = x;
cur.y = y;
return ret;
}
void D_polydots_clip(const double *x, const double *y, int n)
{
double ux0 = clip.left;
int i, j;
if (!window_set)
D_clip_to_map();
alloc_float(n);
for (i = j = 0; i < n; i++) {
double xx = x[i];
double yy = y[i];
if (D_is_lat_lon())
xx -= shift_angle(x[i] - ux0);
if (xx < clip.left || xx > clip.rite)
continue;
if (yy < clip.bot || yy > clip.top)
continue;
xf[j] = xx;
yf[j] = yy;
j++;
}
do_floor(xf, yf, n);
n = do_filter(xi, yi, n);
R_polydots_abs(xi, yi, j);
}
static int cull_polyline_plane(int *pn, const double *x, const double *y,
const struct plane *p)
{
int n = *pn;
int last = -1;
int prev = 0;
double x0 = x[prev];
double y0 = y[prev];
double d0 = dist_plane(x0, y0, p);
int i, j;
for (i = 0, j = 0; i < n; i++) {
double x1 = x[i];
double y1 = y[i];
double d1 = dist_plane(x1, y1, p);
int in0 = d0 <= 0;
int in1 = d1 <= 0;
if (!in0 && in1 && last != prev) { /* entering */
alloc_float(j + 1);
xf[j] = x0;
yf[j] = y0;
j++;
last = prev;
}
if (in1 || in0) { /* inside or leaving */
alloc_float(j + 1);
xf[j] = x1;
yf[j] = y1;
j++;
last = i;
}
x0 = x1;
y0 = y1;
d0 = d1;
prev = i;
}
*pn = j;
return (j == 0);
}
static void polyline_cull(const double *x, const double *y, int n)
{
alloc_float(n + 10);
if (cull_polyline_plane(&n, x, y, &pl_left))
return;
dealloc_float(&x, &y, 0);
if (cull_polyline_plane(&n, x, y, &pl_rite))
return;
dealloc_float(&x, &y, 1);
if (cull_polyline_plane(&n, x, y, &pl_bot))
return;
dealloc_float(&x, &y, 1);
if (cull_polyline_plane(&n, x, y, &pl_top))
return;
dealloc_float(&x, &y, 1);
do_floor(x, y, n);
n = do_filter(xi, yi, n);
R_polyline_abs(xi, yi, n);
}
void D_polyline_cull(const double *x, const double *y, int n)
{
if (n < 2)
return;
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
do_ll_wrap(x, y, n, polyline_cull);
else
polyline_cull(x, y, n);
}
static void polyline_clip(const double *x, const double *y, int n)
{
int i;
for (i = 1; i < n; i++)
line_clip(x[i - 1], y[i - 1], x[i], y[i]);
}
void D_polyline_clip(const double *x, const double *y, int n)
{
if (n < 2)
return;
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
do_ll_wrap(x, y, n, polyline_clip);
else
polyline_clip(x, y, n);
}
static int cull_polygon_plane(int *pn, const double *x, const double *y,
const struct plane *p)
{
int n = *pn;
int last = -1;
int prev = n - 1;
double x0 = x[prev];
double y0 = y[prev];
double d0 = dist_plane(x0, y0, p);
int i, j;
for (i = j = 0; i < n; i++) {
double x1 = x[i];
double y1 = y[i];
double d1 = dist_plane(x1, y1, p);
int in0 = d0 <= 0;
int in1 = d1 <= 0;
if (!in0 && in1 && last != prev) { /* entering */
alloc_float(j + 1);
xf[j] = x0;
yf[j] = y0;
j++;
last = prev;
}
if (in1 || in0) { /* inside or leaving */
alloc_float(j + 1);
xf[j] = x1;
yf[j] = y1;
j++;
last = i;
}
x0 = x1;
y0 = y1;
d0 = d1;
prev = i;
}
*pn = j;
return (j == 0);
}
static void polygon_cull(const double *x, const double *y, int n)
{
alloc_float(n + 10);
if (cull_polygon_plane(&n, x, y, &pl_left))
return;
dealloc_float(&x, &y, 0);
if (cull_polygon_plane(&n, x, y, &pl_rite))
return;
dealloc_float(&x, &y, 1);
if (cull_polygon_plane(&n, x, y, &pl_bot))
return;
dealloc_float(&x, &y, 1);
if (cull_polygon_plane(&n, x, y, &pl_top))
return;
dealloc_float(&x, &y, 1);
do_round(x, y, n);
n = do_filter(xi, yi, n);
R_polygon_abs(xi, yi, n);
}
void D_polygon_cull(const double *x, const double *y, int n)
{
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
do_ll_wrap(x, y, n, polygon_cull);
else
polygon_cull(x, y, n);
}
static int clip_polygon_plane(int *pn, const double *x, const double *y,
const struct plane *p)
{
int n = *pn;
double x0 = x[n - 1];
double y0 = y[n - 1];
double d0 = dist_plane(x0, y0, p);
int i, j;
for (i = j = 0; i < n; i++) {
double x1 = x[i];
double y1 = y[i];
double d1 = dist_plane(x1, y1, p);
int in0 = d0 <= 0;
int in1 = d1 <= 0;
if (in0 != in1) { /* edge crossing */
alloc_float(j + 1);
xf[j] = interpolate(x0, x1, d0, d1);
yf[j] = interpolate(y0, y1, d0, d1);
j++;
}
if (in1) { /* point inside */
alloc_float(j + 1);
xf[j] = x[i];
yf[j] = y[i];
j++;
}
x0 = x1;
y0 = y1;
d0 = d1;
}
*pn = j;
return (j == 0);
}
static void polygon_clip(const double *x, const double *y, int n)
{
alloc_float(n + 10);
if (clip_polygon_plane(&n, x, y, &pl_left))
return;
dealloc_float(&x, &y, 0);
if (clip_polygon_plane(&n, x, y, &pl_rite))
return;
dealloc_float(&x, &y, 1);
if (clip_polygon_plane(&n, x, y, &pl_bot))
return;
dealloc_float(&x, &y, 1);
if (clip_polygon_plane(&n, x, y, &pl_top))
return;
dealloc_float(&x, &y, 1);
do_round(x, y, n);
n = do_filter(xi, yi, n);
R_polygon_abs(xi, yi, n);
}
void D_polygon_clip(const double *x, const double *y, int n)
{
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
do_ll_wrap(x, y, n, polygon_clip);
else
polygon_clip(x, y, n);
}
static void box_clip(double x1, double y1, double x2, double y2)
{
double t, b, l, r;
int ti, bi, li, ri;
l = max(clip.left, min(x1, x2));
r = min(clip.rite, max(x1, x2));
b = max(clip.bot, min(y1, y2));
t = min(clip.top, max(y1, y2));
li = round(D_u_to_d_col(l));
ri = round(D_u_to_d_col(r));
bi = round(D_u_to_d_row(b));
ti = round(D_u_to_d_row(t));
R_box_abs(li, ti, ri, bi);
}
static void box_clip_ll(double x1, double y1, double x2, double y2)
{
double ux0 = clip.left;
double ux1 = clip.rite;
int lo, hi, i;
x2 = x1 + coerce(x2 - x1);
lo = -shift_count(ux1 - x1);
hi = shift_count(x2 - ux0);
for (i = lo; i <= hi; i++)
box_clip(x1 + i * 360, y1, x2 + i * 360, y2);
}
void D_box_clip(double x1, double y1, double x2, double y2)
{
if (!window_set)
D_clip_to_map();
if (D_is_lat_lon())
box_clip_ll(x1, y1, x2, y2);
else
box_clip(x1, y1, x2, y2);
}
void D_move(double x, double y)
{
int xi = round(D_u_to_d_col(x));
int yi = round(D_u_to_d_row(y));
R_move_abs(xi, yi);
}
void D_cont(double x, double y)
{
int xi = round(D_u_to_d_col(x));
int yi = round(D_u_to_d_row(y));
R_cont_abs(xi, yi);
}
void D_polydots(const double *x, const double *y, int n)
{
do_floor(x, y, n);
n = do_filter(xi, yi, n);
R_polydots_abs(xi, yi, n);
}
void D_polyline(const double *x, const double *y, int n)
{
do_floor(x, y, n);
n = do_filter(xi, yi, n);
R_polyline_abs(xi, yi, n);
}
void D_polygon(const double *x, const double *y, int n)
{
do_round(x, y, n);
n = do_filter(xi, yi, n);
R_polygon_abs(xi, yi, n);
}
void D_box(double x1, double y1, double x2, double y2)
{
double l = min(x1, x2);
double r = max(x1, x2);
double b = min(y1, y2);
double t = max(y1, y2);
int li = round(D_u_to_d_col(l));
int ri = round(D_u_to_d_col(r));
int bi = round(D_u_to_d_row(b));
int ti = round(D_u_to_d_row(t));
R_box_abs(li, ti, ri, bi);
}
void D_line_width(double d)
{
int w = round(d);
if (w < 0)
w = 0;
R_line_width(w);
}
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