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/**
* \file list.c
*
* \brief Vector library - list definition
*
* Higher level functions for reading/writing/manipulating vectors.
*
* (C) 2001-2008 by the GRASS Development Team
*
* This program is free software under the GNU General Public
* License (>=v2). Read the file COPYING that comes with GRASS
* for details.
*
* \author Original author CERL, probably Dave Gerdes or Mike Higgins.
* Update to GRASS 5.7 Radim Blazek and David D. Gray
*
* \date 2001-2008
*/
#include <stdlib.h>
#include <grass/Vect.h>
#include <grass/gis.h>
/**
* \brief Creates and initializes a struct ilist.
*
* This structure is used as container for integer values. The
* library routines handle all memory allocation.
*
* \return pointer to struct ilist
* \return NULL on error
*/
struct ilist *Vect_new_list(void)
{
struct ilist *p;
p = (struct ilist *)G_malloc(sizeof(struct ilist));
if (p) {
p->value = NULL;
p->n_values = 0;
p->alloc_values = 0;
}
return p;
}
/**
* \brief Reset ilist structure.
*
* To make sure ilist structure is clean to be re-used. List must have
* previously been created with Vect_new_list().
*
* \param[in,out] list pointer to struct ilist
*
* \return 0
*/
int Vect_reset_list(struct ilist *list)
{
list->n_values = 0;
return 0;
}
/**
* \brief Frees all memory associated with a struct ilist, including
* the struct itself
*
* \param[in,out] list pointer to ilist structure
*
* \return 0
*/
int Vect_destroy_list(struct ilist *list)
{
if (list) { /* probably a moot test */
if (list->alloc_values) {
G_free((void *)list->value);
}
G_free((void *)list);
}
list = NULL;
return 0;
}
/**
* \brief Append new item to the end of list if not yet present
*
* \param[in,out] list pointer to ilist structure
* \param[in] val new item to append to the end of list
*
* \return 0 on success
* \return 1 on error
*/
int Vect_list_append(struct ilist *list, int val)
{
int i;
size_t size;
if (list == NULL)
return 1;
for (i = 0; i < list->n_values; i++) {
if (val == list->value[i])
return 0;
}
if (list->n_values == list->alloc_values) {
size = (list->n_values + 1000) * sizeof(int);
list->value = (int *)G_realloc((void *)list->value, size);
list->alloc_values = list->n_values + 1000;
}
list->value[list->n_values] = val;
list->n_values++;
return 0;
}
/**
* \brief Append new items to the end of list if not yet present
*
* \param[in,out] alist pointer to ilist structure where items will be appended
* \param[in] blist pointer to ilist structure with new items
*
* \return 0 on success
* \return 1 on error
*/
int Vect_list_append_list(struct ilist *alist, struct ilist *blist)
{
int i;
if (alist == NULL || blist == NULL)
return 1;
for (i = 0; i < blist->n_values; i++)
Vect_list_append(alist, blist->value[i]);
return 0;
}
/**
* \brief Remove a given value (item) from list
*
* \param[in,out] list pointer to ilist structure
* \param[in] val to remove
*
* \return 0 on success
* \return 1 on error
*/
int Vect_list_delete(struct ilist *list, int val)
{
int i, j;
if (list == NULL)
return 1;
for (i = 0; i < list->n_values; i++) {
if (val == list->value[i]) {
for (j = i + 1; j < list->n_values; j++)
list->value[j - 1] = list->value[j];
list->n_values--;
return 0;
}
}
return 0;
}
/**
* \brief Delete list from existing list
*
* \param[in,out] alist pointer to original ilist structure,
* \param[in] blist pointer to ilist structure with items to delete
*
* \return 0 on success
* \return 1 on error
*/
int Vect_list_delete_list(struct ilist *alist, struct ilist *blist)
{
int i;
if (alist == NULL || blist == NULL)
return 1;
for (i = 0; i < blist->n_values; i++)
Vect_list_delete(alist, blist->value[i]);
return 0;
}
/**
* \brief Find a given item in the list
*
* \param[in] list pointer to ilist structure
* \param[in] val value of item
*
* \return 1 if an item is found
* \return 0 no found item in the list
*/
int Vect_val_in_list(struct ilist *list, int val)
{
int i;
if (list == NULL)
return 0;
for (i = 0; i < list->n_values; i++) {
if (val == list->value[i])
return 1;
}
return 0;
}
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