1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950
|
"""
@package animation.provider
@brief Animation files and bitmaps management
Classes:
- mapwindow::BitmapProvider
- mapwindow::BitmapRenderer
- mapwindow::BitmapComposer
- mapwindow::DictRefCounter
- mapwindow::MapFilesPool
- mapwindow::BitmapPool
- mapwindow::CleanUp
(C) 2013 by the GRASS Development Team
This program is free software under the GNU General Public License
(>=v2). Read the file COPYING that comes with GRASS for details.
@author Anna Petrasova <kratochanna gmail.com>
"""
import os
import sys
import wx
import tempfile
from multiprocessing import Process, Queue
from core.gcmd import GException, DecodeString
from core.settings import UserSettings
from core.debug import Debug
from core.utils import autoCropImageFromFile
from animation.utils import HashCmd, HashCmds, GetFileFromCmd, GetFileFromCmds
from gui_core.wrap import EmptyBitmap, BitmapFromImage
import grass.script.core as gcore
from grass.script.task import cmdlist_to_tuple
from grass.pydispatch.signal import Signal
class BitmapProvider:
"""Class for management of image files and bitmaps.
There is one instance of this class in the application.
It handles both 2D and 3D animations.
"""
def __init__(
self, bitmapPool, mapFilesPool, tempDir, imageWidth=640, imageHeight=480
):
self._bitmapPool = bitmapPool
self._mapFilesPool = mapFilesPool
self.imageWidth = (
imageWidth # width of the image to render with d.rast or d.vect
)
# height of the image to render with d.rast or d.vect
self.imageHeight = imageHeight
self._tempDir = tempDir
self._uniqueCmds = []
self._cmdsForComposition = []
self._opacities = []
self._cmds3D = []
self._regionFor3D = None
self._regions = []
self._regionsForUniqueCmds = []
self._renderer = BitmapRenderer(
self._mapFilesPool, self._tempDir, self.imageWidth, self.imageHeight
)
self._composer = BitmapComposer(
self._tempDir,
self._mapFilesPool,
self._bitmapPool,
self.imageWidth,
self.imageHeight,
)
self.renderingStarted = Signal("BitmapProvider.renderingStarted")
self.compositionStarted = Signal("BitmapProvider.compositionStarted")
self.renderingContinues = Signal("BitmapProvider.renderingContinues")
self.compositionContinues = Signal("BitmapProvider.compositionContinues")
self.renderingFinished = Signal("BitmapProvider.renderingFinished")
self.compositionFinished = Signal("BitmapProvider.compositionFinished")
self.mapsLoaded = Signal("BitmapProvider.mapsLoaded")
self._renderer.renderingContinues.connect(self.renderingContinues)
self._composer.compositionContinues.connect(self.compositionContinues)
def SetCmds(self, cmdsForComposition, opacities, regions=None):
"""Sets commands to be rendered with opacity levels.
Applies to 2D mode.
:param cmdsForComposition: list of lists of command lists
[[['d.rast', 'map=elev_2001'], ['d.vect', 'map=points']], # g.pnmcomp
[['d.rast', 'map=elev_2002'], ['d.vect', 'map=points']],
...]
:param opacities: list of opacity values
:param regions: list of regions
"""
Debug.msg(
2, "BitmapProvider.SetCmds: {n} lists".format(n=len(cmdsForComposition))
)
self._cmdsForComposition.extend(cmdsForComposition)
self._opacities.extend(opacities)
self._regions.extend(regions)
self._getUniqueCmds()
def SetCmds3D(self, cmds, region):
"""Sets commands for 3D rendering.
:param cmds: list of commands m.nviz.image (cmd as a list)
:param region: for 3D rendering
"""
Debug.msg(2, "BitmapProvider.SetCmds3D: {c} commands".format(c=len(cmds)))
self._cmds3D = cmds
self._regionFor3D = region
def _getUniqueCmds(self):
"""Returns list of unique commands.
Takes into account the region assigned."""
unique = list()
for cmdList, region in zip(self._cmdsForComposition, self._regions):
for cmd in cmdList:
if region:
unique.append((tuple(cmd), tuple(sorted(region.items()))))
else:
unique.append((tuple(cmd), None))
unique = list(set(unique))
self._uniqueCmds = [cmdAndRegion[0] for cmdAndRegion in unique]
self._regionsForUniqueCmds.extend(
[
dict(cmdAndRegion[1]) if cmdAndRegion[1] else None
for cmdAndRegion in unique
]
)
def Unload(self):
"""Unloads currently loaded data.
Needs to be called before setting new data.
"""
Debug.msg(2, "BitmapProvider.Unload")
if self._cmdsForComposition:
for cmd, region in zip(self._uniqueCmds, self._regionsForUniqueCmds):
del self._mapFilesPool[HashCmd(cmd, region)]
for cmdList, region in zip(self._cmdsForComposition, self._regions):
del self._bitmapPool[HashCmds(cmdList, region)]
self._uniqueCmds = []
self._cmdsForComposition = []
self._opacities = []
self._regions = []
self._regionsForUniqueCmds = []
if self._cmds3D:
self._cmds3D = []
self._regionFor3D = None
def _dryRender(self, uniqueCmds, regions, force):
"""Determines how many files will be rendered.
:param uniqueCmds: list of commands which are to be rendered
:param force: if forced rerendering
:param regions: list of regions assigned to the commands
"""
count = 0
for cmd, region in zip(uniqueCmds, regions):
filename = GetFileFromCmd(self._tempDir, cmd, region)
if (
not force
and os.path.exists(filename)
and self._mapFilesPool.GetSize(HashCmd(cmd, region))
== (self.imageWidth, self.imageHeight)
):
continue
count += 1
Debug.msg(
3, "BitmapProvider._dryRender: {c} files to be rendered".format(c=count)
)
return count
def _dryCompose(self, cmdLists, regions, force):
"""Determines how many lists of (commands) files
will be composed (with g.pnmcomp).
:param cmdLists: list of commands lists which are to be composed
:param regions: list of regions assigned to the commands
:param force: if forced rerendering
"""
count = 0
for cmdList, region in zip(cmdLists, regions):
if (
not force
and HashCmds(cmdList, region) in self._bitmapPool
and self._bitmapPool[HashCmds(cmdList, region)].GetSize()
== (self.imageWidth, self.imageHeight)
):
continue
count += 1
Debug.msg(
2, "BitmapProvider._dryCompose: {c} files to be composed".format(c=count)
)
return count
def Load(self, force=False, bgcolor=(255, 255, 255), nprocs=4):
"""Loads data, both 2D and 3D. In case of 2D, it creates composites,
even when there is only 1 layer to compose (to be changed for speedup)
:param force: if True reload all data, otherwise only missing data
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param nprocs: number of procs to be used for rendering
"""
Debug.msg(
2,
"BitmapProvider.Load: "
"force={f}, bgcolor={b}, nprocs={n}".format(f=force, b=bgcolor, n=nprocs),
)
cmds = []
regions = []
if self._uniqueCmds:
cmds.extend(self._uniqueCmds)
regions.extend(self._regionsForUniqueCmds)
if self._cmds3D:
cmds.extend(self._cmds3D)
regions.extend([None] * len(self._cmds3D))
count = self._dryRender(cmds, regions, force=force)
self.renderingStarted.emit(count=count)
# create no data bitmap
if None not in self._bitmapPool or force:
self._bitmapPool[None] = createNoDataBitmap(
self.imageWidth, self.imageHeight
)
ok = self._renderer.Render(
cmds,
regions,
regionFor3D=self._regionFor3D,
bgcolor=bgcolor,
force=force,
nprocs=nprocs,
)
self.renderingFinished.emit()
if not ok:
self.mapsLoaded.emit() # what to do here?
return
if self._cmdsForComposition:
count = self._dryCompose(
self._cmdsForComposition, self._regions, force=force
)
self.compositionStarted.emit(count=count)
self._composer.Compose(
self._cmdsForComposition,
self._regions,
self._opacities,
bgcolor=bgcolor,
force=force,
nprocs=nprocs,
)
self.compositionFinished.emit()
if self._cmds3D:
for cmd in self._cmds3D:
self._bitmapPool[HashCmds([cmd], None)] = wx.Bitmap(
GetFileFromCmd(self._tempDir, cmd, None)
)
self.mapsLoaded.emit()
def RequestStopRendering(self):
"""Requests to stop rendering/composition"""
Debug.msg(2, "BitmapProvider.RequestStopRendering")
self._renderer.RequestStopRendering()
self._composer.RequestStopComposing()
def GetBitmap(self, dataId):
"""Returns bitmap with given key
or 'no data' bitmap if no such key exists.
:param dataId: name of bitmap
"""
try:
bitmap = self._bitmapPool[dataId]
except KeyError:
bitmap = self._bitmapPool[None]
return bitmap
def WindowSizeChanged(self, width, height):
"""Sets size when size of related window changes."""
Debug.msg(
5,
"BitmapProvider.WindowSizeChanged: w={w}, h={h}".format(w=width, h=height),
)
self.imageWidth, self.imageHeight = width, height
self._composer.imageWidth = self._renderer.imageWidth = width
self._composer.imageHeight = self._renderer.imageHeight = height
def LoadOverlay(self, cmd):
"""Creates raster legend with d.legend
:param cmd: d.legend command as a list
:return: bitmap with legend
"""
Debug.msg(5, "BitmapProvider.LoadOverlay: cmd={c}".format(c=cmd))
fileHandler, filename = tempfile.mkstemp(suffix=".png")
os.close(fileHandler)
# Set the environment variables for this process
_setEnvironment(
self.imageWidth,
self.imageHeight,
filename,
transparent=True,
bgcolor=(0, 0, 0),
)
Debug.msg(1, "Render raster legend " + str(filename))
cmdTuple = cmdlist_to_tuple(cmd)
returncode, stdout, messages = read2_command(cmdTuple[0], **cmdTuple[1])
if returncode == 0:
return BitmapFromImage(autoCropImageFromFile(filename))
else:
os.remove(filename)
raise GException(messages)
class BitmapRenderer:
"""Class which renders 2D and 3D images to files."""
def __init__(self, mapFilesPool, tempDir, imageWidth, imageHeight):
self._mapFilesPool = mapFilesPool
self._tempDir = tempDir
self.imageWidth = imageWidth
self.imageHeight = imageHeight
self.renderingContinues = Signal("BitmapRenderer.renderingContinues")
self._stopRendering = False
self._isRendering = False
def Render(self, cmdList, regions, regionFor3D, bgcolor, force, nprocs):
"""Renders all maps and stores files.
:param cmdList: list of rendering commands to run
:param regions: regions for 2D rendering assigned to commands
:param regionFor3D: region for setting 3D view
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param force: if True reload all data, otherwise only missing data
:param nprocs: number of procs to be used for rendering
"""
Debug.msg(3, "BitmapRenderer.Render")
count = 0
# Variables for parallel rendering
proc_count = 0
proc_list = []
queue_list = []
cmd_list = []
filteredCmdList = []
for cmd, region in zip(cmdList, regions):
if cmd[0] == "m.nviz.image":
region = None
filename = GetFileFromCmd(self._tempDir, cmd, region)
if (
not force
and os.path.exists(filename)
and self._mapFilesPool.GetSize(HashCmd(cmd, region))
== (self.imageWidth, self.imageHeight)
):
# for reference counting
self._mapFilesPool[HashCmd(cmd, region)] = filename
continue
filteredCmdList.append((cmd, region))
mapNum = len(filteredCmdList)
stopped = False
self._isRendering = True
for cmd, region in filteredCmdList:
count += 1
# Queue object for interprocess communication
q = Queue()
# The separate render process
if cmd[0] == "m.nviz.image":
p = Process(
target=RenderProcess3D,
args=(
self.imageWidth,
self.imageHeight,
self._tempDir,
cmd,
regionFor3D,
bgcolor,
q,
),
)
else:
p = Process(
target=RenderProcess2D,
args=(
self.imageWidth,
self.imageHeight,
self._tempDir,
cmd,
region,
bgcolor,
q,
),
)
p.start()
queue_list.append(q)
proc_list.append(p)
cmd_list.append((cmd, region))
proc_count += 1
# Wait for all running processes and read/store the created images
if proc_count == nprocs or count == mapNum:
for i in range(len(cmd_list)):
proc_list[i].join()
filename = queue_list[i].get()
self._mapFilesPool[HashCmd(cmd_list[i][0], cmd_list[i][1])] = (
filename
)
self._mapFilesPool.SetSize(
HashCmd(cmd_list[i][0], cmd_list[i][1]),
(self.imageWidth, self.imageHeight),
)
proc_count = 0
proc_list = []
queue_list = []
cmd_list = []
self.renderingContinues.emit(current=count, text=_("Rendering map layers"))
if self._stopRendering:
self._stopRendering = False
stopped = True
break
self._isRendering = False
return not stopped
def RequestStopRendering(self):
"""Requests to stop rendering."""
if self._isRendering:
self._stopRendering = True
class BitmapComposer:
"""Class which handles the composition of image files with g.pnmcomp."""
def __init__(self, tempDir, mapFilesPool, bitmapPool, imageWidth, imageHeight):
self._mapFilesPool = mapFilesPool
self._bitmapPool = bitmapPool
self._tempDir = tempDir
self.imageWidth = imageWidth
self.imageHeight = imageHeight
self.compositionContinues = Signal("BitmapComposer.composingContinues")
self._stopComposing = False
self._isComposing = False
def Compose(self, cmdLists, regions, opacityList, bgcolor, force, nprocs):
"""Performs the composition of ppm/pgm files.
:param cmdLists: lists of rendering commands lists to compose
:param regions: regions for 2D rendering assigned to commands
:param opacityList: list of lists of opacity values
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param force: if True reload all data, otherwise only missing data
:param nprocs: number of procs to be used for rendering
"""
Debug.msg(3, "BitmapComposer.Compose")
count = 0
# Variables for parallel rendering
proc_count = 0
proc_list = []
queue_list = []
cmd_lists = []
filteredCmdLists = []
for cmdList, region in zip(cmdLists, regions):
if (
not force
and HashCmds(cmdList, region) in self._bitmapPool
and self._bitmapPool[HashCmds(cmdList, region)].GetSize()
== (self.imageWidth, self.imageHeight)
):
# TODO: find a better way than to assign the same to increase
# the reference
self._bitmapPool[HashCmds(cmdList, region)] = self._bitmapPool[
HashCmds(cmdList, region)
]
continue
filteredCmdLists.append((cmdList, region))
num = len(filteredCmdLists)
self._isComposing = True
for cmdList, region in filteredCmdLists:
count += 1
# Queue object for interprocess communication
q = Queue()
# The separate render process
p = Process(
target=CompositeProcess,
args=(
self.imageWidth,
self.imageHeight,
self._tempDir,
cmdList,
region,
opacityList,
bgcolor,
q,
),
)
p.start()
queue_list.append(q)
proc_list.append(p)
cmd_lists.append((cmdList, region))
proc_count += 1
# Wait for all running processes and read/store the created images
if proc_count == nprocs or count == num:
for i in range(len(cmd_lists)):
proc_list[i].join()
filename = queue_list[i].get()
if filename is None:
self._bitmapPool[HashCmds(cmd_lists[i][0], cmd_lists[i][1])] = (
createNoDataBitmap(
self.imageWidth,
self.imageHeight,
text="Failed to render",
)
)
else:
self._bitmapPool[HashCmds(cmd_lists[i][0], cmd_lists[i][1])] = (
BitmapFromImage(wx.Image(filename))
)
os.remove(filename)
proc_count = 0
proc_list = []
queue_list = []
cmd_lists = []
self.compositionContinues.emit(
current=count, text=_("Overlaying map layers")
)
if self._stopComposing:
self._stopComposing = False
break
self._isComposing = False
def RequestStopComposing(self):
"""Requests to stop the composition."""
if self._isComposing:
self._stopComposing = True
def RenderProcess2D(imageWidth, imageHeight, tempDir, cmd, region, bgcolor, fileQueue):
"""Render raster or vector files as ppm image and write the
resulting ppm filename in the provided file queue
:param imageWidth: image width
:param imageHeight: image height
:param tempDir: directory for rendering
:param cmd: d.rast/d.vect command as a list
:param region: region as a dict or None
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param fileQueue: the inter process communication queue
storing the file name of the image
"""
filename = GetFileFromCmd(tempDir, cmd, region)
transparency = True
# Set the environment variables for this process
_setEnvironment(
imageWidth, imageHeight, filename, transparent=transparency, bgcolor=bgcolor
)
if region:
os.environ["GRASS_REGION"] = gcore.region_env(**region)
cmdTuple = cmdlist_to_tuple(cmd)
returncode, stdout, messages = read2_command(cmdTuple[0], **cmdTuple[1])
if returncode != 0:
gcore.warning("Rendering failed:\n" + messages)
fileQueue.put(None)
if region:
os.environ.pop("GRASS_REGION")
os.remove(filename)
return
if region:
os.environ.pop("GRASS_REGION")
fileQueue.put(filename)
def RenderProcess3D(imageWidth, imageHeight, tempDir, cmd, region, bgcolor, fileQueue):
"""Renders image with m.nviz.image and writes the
resulting ppm filename in the provided file queue
:param imageWidth: image width
:param imageHeight: image height
:param tempDir: directory for rendering
:param cmd: m.nviz.image command as a list
:param region: region as a dict
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param fileQueue: the inter process communication queue
storing the file name of the image
"""
filename = GetFileFromCmd(tempDir, cmd, None)
os.environ["GRASS_REGION"] = gcore.region_env(region3d=True, **region)
Debug.msg(1, "Render image to file " + str(filename))
cmdTuple = cmdlist_to_tuple(cmd)
cmdTuple[1]["output"] = os.path.splitext(filename)[0]
# set size
cmdTuple[1]["size"] = "%d,%d" % (imageWidth, imageHeight)
# set format
cmdTuple[1]["format"] = "ppm"
cmdTuple[1]["bgcolor"] = bgcolor = ":".join([str(part) for part in bgcolor])
returncode, stdout, messages = read2_command(cmdTuple[0], **cmdTuple[1])
if returncode != 0:
gcore.warning("Rendering failed:\n" + messages)
fileQueue.put(None)
os.environ.pop("GRASS_REGION")
return
os.environ.pop("GRASS_REGION")
fileQueue.put(filename)
def CompositeProcess(
imageWidth, imageHeight, tempDir, cmdList, region, opacities, bgcolor, fileQueue
):
"""Performs the composition of image ppm files and writes the
resulting ppm filename in the provided file queue
:param imageWidth: image width
:param imageHeight: image height
:param tempDir: directory for rendering
:param cmdList: list of d.rast/d.vect commands
:param region: region as a dict or None
:param opacites: list of opacities
:param bgcolor: background color as a tuple of 3 values 0 to 255
:param fileQueue: the inter process communication queue
storing the file name of the image
"""
maps = []
masks = []
for cmd in cmdList:
maps.append(GetFileFromCmd(tempDir, cmd, region))
masks.append(GetFileFromCmd(tempDir, cmd, region, "pgm"))
filename = GetFileFromCmds(tempDir, cmdList, region)
# Set the environment variables for this process
_setEnvironment(
imageWidth, imageHeight, filename, transparent=False, bgcolor=bgcolor
)
opacities = [str(op) for op in opacities]
bgcolor = ":".join([str(part) for part in bgcolor])
returncode, stdout, messages = read2_command(
"g.pnmcomp",
overwrite=True,
input="%s" % ",".join(reversed(maps)),
mask="%s" % ",".join(reversed(masks)),
opacity="%s" % ",".join(reversed(opacities)),
bgcolor=bgcolor,
width=imageWidth,
height=imageHeight,
output=filename,
)
if returncode != 0:
gcore.warning("Rendering composite failed:\n" + messages)
fileQueue.put(None)
os.remove(filename)
return
fileQueue.put(filename)
class DictRefCounter:
"""Base class storing map files/bitmaps (emulates dictionary).
Counts the references to know which files/bitmaps to delete.
"""
def __init__(self):
self.dictionary = {}
self.referenceCount = {}
def __getitem__(self, key):
return self.dictionary[key]
def __setitem__(self, key, value):
self.dictionary[key] = value
if key not in self.referenceCount:
self.referenceCount[key] = 1
else:
self.referenceCount[key] += 1
Debug.msg(5, "DictRefCounter.__setitem__: +1 for key {k}".format(k=key))
def __contains__(self, key):
return key in self.dictionary
def __delitem__(self, key):
self.referenceCount[key] -= 1
Debug.msg(5, "DictRefCounter.__delitem__: -1 for key {k}".format(k=key))
def keys(self):
return self.dictionary.keys()
def Clear(self):
"""Clears items which are not needed any more."""
Debug.msg(4, "DictRefCounter.Clear")
for key in self.dictionary.copy().keys():
if key is not None:
if self.referenceCount[key] <= 0:
del self.dictionary[key]
del self.referenceCount[key]
class MapFilesPool(DictRefCounter):
"""Stores rendered images as files."""
def __init__(self):
DictRefCounter.__init__(self)
self.size = {}
def SetSize(self, key, size):
self.size[key] = size
def GetSize(self, key):
return self.size[key]
def Clear(self):
"""Removes files which are not needed anymore.
Removes both ppm and pgm.
"""
Debug.msg(4, "MapFilesPool.Clear")
for key in list(self.dictionary.keys()):
if self.referenceCount[key] <= 0:
name, ext = os.path.splitext(self.dictionary[key])
os.remove(self.dictionary[key])
if ext == ".ppm":
os.remove(name + ".pgm")
del self.dictionary[key]
del self.referenceCount[key]
del self.size[key]
class BitmapPool(DictRefCounter):
"""Class storing bitmaps (emulates dictionary)"""
def __init__(self):
DictRefCounter.__init__(self)
class CleanUp:
"""Responsible for cleaning up the files."""
def __init__(self, tempDir):
self._tempDir = tempDir
def __call__(self):
import shutil
if os.path.exists(self._tempDir):
try:
shutil.rmtree(self._tempDir)
Debug.msg(5, "CleanUp: removed directory {t}".format(t=self._tempDir))
except OSError:
gcore.warning(_("Directory {t} not removed.").format(t=self._tempDir))
def _setEnvironment(width, height, filename, transparent, bgcolor):
"""Sets environmental variables for 2D rendering.
:param width: rendering width
:param height: rendering height
:param filename: file name
:param transparent: use transparency
:param bgcolor: background color as a tuple of 3 values 0 to 255
"""
Debug.msg(
5,
"_setEnvironment: width={w}, height={h}, "
"filename={f}, transparent={t}, bgcolor={b}".format(
w=width, h=height, f=filename, t=transparent, b=bgcolor
),
)
os.environ["GRASS_RENDER_WIDTH"] = str(width)
os.environ["GRASS_RENDER_HEIGHT"] = str(height)
driver = UserSettings.Get(group="display", key="driver", subkey="type")
os.environ["GRASS_RENDER_IMMEDIATE"] = driver
os.environ["GRASS_RENDER_BACKGROUNDCOLOR"] = "{r:02x}{g:02x}{b:02x}".format(
r=bgcolor[0], g=bgcolor[1], b=bgcolor[2]
)
os.environ["GRASS_RENDER_TRUECOLOR"] = "TRUE"
if transparent:
os.environ["GRASS_RENDER_TRANSPARENT"] = "TRUE"
else:
os.environ["GRASS_RENDER_TRANSPARENT"] = "FALSE"
os.environ["GRASS_RENDER_FILE"] = str(filename)
def createNoDataBitmap(imageWidth, imageHeight, text="No data"):
"""Creates 'no data' bitmap.
Used when requested bitmap is not available (loading data was not successful) or
we want to show 'no data' bitmap.
:param imageWidth: image width
:param imageHeight: image height
"""
Debug.msg(
4,
"createNoDataBitmap: w={w}, h={h}, text={t}".format(
w=imageWidth, h=imageHeight, t=text
),
)
bitmap = EmptyBitmap(imageWidth, imageHeight)
dc = wx.MemoryDC()
dc.SelectObject(bitmap)
dc.Clear()
text = _(text)
dc.SetFont(
wx.Font(
pointSize=40,
family=wx.FONTFAMILY_SCRIPT,
style=wx.FONTSTYLE_NORMAL,
weight=wx.FONTWEIGHT_BOLD,
)
)
tw, th = dc.GetTextExtent(text)
dc.DrawText(text, (imageWidth - tw) // 2, (imageHeight - th) // 2)
dc.SelectObject(wx.NullBitmap)
return bitmap
def read2_command(*args, **kwargs):
kwargs["stdout"] = gcore.PIPE
kwargs["stderr"] = gcore.PIPE
ps = gcore.start_command(*args, **kwargs)
stdout, stderr = ps.communicate()
return ps.returncode, DecodeString(stdout), DecodeString(stderr)
def test():
import shutil
from core.layerlist import LayerList, Layer
from animation.data import AnimLayer
from animation.utils import layerListToCmdsMatrix
import grass.temporal as tgis
tgis.init()
layerList = LayerList()
layer = AnimLayer()
layer.mapType = "strds"
layer.name = "JR"
layer.cmd = ["d.rast", "map=elev_2007_1m"]
layerList.AddLayer(layer)
layer = Layer()
layer.mapType = "vector"
layer.name = "buildings_2009_approx"
layer.cmd = ["d.vect", "map=buildings_2009_approx", "color=grey"]
layer.opacity = 50
layerList.AddLayer(layer)
bPool = BitmapPool()
mapFilesPool = MapFilesPool()
tempDir = "/tmp/test"
if os.path.exists(tempDir):
shutil.rmtree(tempDir)
os.mkdir(tempDir)
# comment this line to keep the directory after prgm ends
# cleanUp = CleanUp(tempDir)
# import atexit
# atexit.register(cleanUp)
prov = BitmapProvider(bPool, mapFilesPool, tempDir, imageWidth=640, imageHeight=480)
prov.renderingStarted.connect(
lambda count: sys.stdout.write("Total number of maps: {c}\n".format(c=count))
)
prov.renderingContinues.connect(
lambda current, text: sys.stdout.write(
"Current number: {c}\n".format(c=current)
)
)
prov.compositionStarted.connect(
lambda count: sys.stdout.write(
"Composition: total number of maps: {c}\n".format(c=count)
)
)
prov.compositionContinues.connect(
lambda current, text: sys.stdout.write(
"Composition: Current number: {c}\n".format(c=current)
)
)
prov.mapsLoaded.connect(lambda: sys.stdout.write("Maps loading finished\n"))
cmdMatrix = layerListToCmdsMatrix(layerList)
prov.SetCmds(cmdMatrix, [layer.opacity for layer in layerList])
app = wx.App()
prov.Load(bgcolor=(13, 156, 230), nprocs=4)
for key in bPool.keys():
if key is not None:
bPool[key].SaveFile(os.path.join(tempDir, key + ".png"), wx.BITMAP_TYPE_PNG)
# prov.Unload()
# prov.SetCmds(cmdMatrix, [l.opacity for l in layerList])
# prov.Load(bgcolor=(13, 156, 230))
# prov.Unload()
# newList = LayerList()
# prov.SetCmds(layerListToCmdsMatrix(newList), [l.opacity for l in newList])
# prov.Load()
# prov.Unload()
# mapFilesPool.Clear()
# bPool.Clear()
# print bPool.keys(), mapFilesPool.keys()
if __name__ == "__main__":
test()
|