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"""
@package mapwin.decorations
@brief Map display decorations (overlays) - text, barscale and legend
Classes:
- decorations::OverlayController
- decorations::BarscaleController
- decorations::ArrowController
- decorations::LegendController
- decorations::TextLayerDialog
(C) 2006-2014 by the GRASS Development Team
This program is free software under the GNU General Public License
(>=v2). Read the file COPYING that comes with GRASS for details.
@author Anna Kratochvilova <kratochanna gmail.com>
"""
import wx
from grass.pydispatch.signal import Signal
try:
from PIL import Image # noqa: F401
hasPIL = True
except ImportError:
hasPIL = False
from gui_core.wrap import NewId
class OverlayController:
"""Base class for decorations (barscale, legend) controller."""
def __init__(self, renderer, giface):
self._giface = giface
self._renderer = renderer
self._overlay = None
self._coords = None
self._pdcType = "image"
self._propwin = None
self._defaultAt = ""
self._cmd = None # to be set by user
self._name = None # to be defined by subclass
self._removeLabel = None # to be defined by subclass
self._activateLabel = None # to be defined by subclass
self._id = NewId()
self._dialog = None
# signals that overlay or its visibility changed
self.overlayChanged = Signal("OverlayController::overlayChanged")
def SetCmd(self, cmd):
hasAt = False
for i in cmd:
if i.startswith("at="):
hasAt = True
# reset coordinates, 'at' values will be used, see GetCoords
self._coords = None
break
if not hasAt:
cmd.append(self._defaultAt)
self._cmd = cmd
def GetCmd(self):
return self._cmd
cmd = property(fset=SetCmd, fget=GetCmd)
def SetCoords(self, coords):
self._coords = list(coords)
def GetCoords(self):
if self._coords is None: # initial position
x, y = self.GetPlacement((self._renderer.width, self._renderer.height))
self._coords = [x, y]
return self._coords
coords = property(fset=SetCoords, fget=GetCoords)
def GetPdcType(self):
return self._pdcType
pdcType = property(fget=GetPdcType)
def GetName(self):
return self._name
name = property(fget=GetName)
def GetRemoveLabel(self):
return self._removeLabel
removeLabel = property(fget=GetRemoveLabel)
def GetActivateLabel(self):
return self._activateLabel
activateLabel = property(fget=GetActivateLabel)
def GetId(self):
return self._id
id = property(fget=GetId)
def GetPropwin(self):
return self._propwin
def SetPropwin(self, win):
self._propwin = win
propwin = property(fget=GetPropwin, fset=SetPropwin)
def GetLayer(self):
return self._overlay
layer = property(fget=GetLayer)
def GetDialog(self):
return self._dialog
def SetDialog(self, win):
self._dialog = win
dialog = property(fget=GetDialog, fset=SetDialog)
def IsShown(self):
if self._overlay and self._overlay.IsActive() and self._overlay.IsRendered():
return True
return False
def Show(self, show=True):
"""Activate or deactivate overlay."""
if show:
if not self._overlay:
self._add()
self._overlay.SetActive(True)
self._update()
else:
self.Hide()
self.overlayChanged.emit()
def Hide(self):
if self._overlay:
self._overlay.SetActive(False)
self.overlayChanged.emit()
def Remove(self):
if self._dialog:
self._dialog.Destroy()
self._renderer.DeleteOverlay(self._overlay)
self.overlayChanged.emit()
def _add(self):
self._overlay = self._renderer.AddOverlay(
id=self._id,
ltype=self._name,
command=self.cmd,
active=False,
render=True,
hidden=True,
)
# check if successful
def _update(self):
self._renderer.ChangeOverlay(id=self._id, command=self._cmd)
def CmdIsValid(self):
"""If command is valid"""
return True
def GetPlacement(self, screensize):
"""Get coordinates where to place overlay in a reasonable way
:param screensize: screen size
"""
if not hasPIL:
self._giface.WriteWarning(
_(
"Please install Python Imaging Library (PIL)\n"
"for better control of legend and other decorations."
)
)
return 0, 0
for param in self._cmd:
if not param.startswith("at"):
continue
x, y = (float(number) for number in param.split("=")[1].split(","))
x = int((x / 100.0) * screensize[0])
y = int((1 - y / 100.0) * screensize[1])
return x, y
class DtextController(OverlayController):
def __init__(self, renderer, giface):
OverlayController.__init__(self, renderer, giface)
self._name = "text"
self._removeLabel = _("Remove text")
self._activateLabel = _("Text properties")
self._defaultAt = "at=50,50"
self._cmd = ["d.text", self._defaultAt]
def CmdIsValid(self):
inputs = 0
for param in self._cmd[1:]:
param = param.split("=")
if len(param) == 1:
inputs += 1
else:
if param[0] == "text" and len(param) == 2:
inputs += 1
if inputs >= 1:
return True
return False
class BarscaleController(OverlayController):
def __init__(self, renderer, giface):
OverlayController.__init__(self, renderer, giface)
self._name = "barscale"
self._removeLabel = _("Remove scale bar")
self._activateLabel = _("Scale bar properties")
# different from default because the reference point is not in the
# middle
self._defaultAt = "at=0,98"
self._cmd = ["d.barscale", self._defaultAt]
class ArrowController(OverlayController):
def __init__(self, renderer, giface):
OverlayController.__init__(self, renderer, giface)
self._name = "arrow"
self._removeLabel = _("Remove north arrow")
self._activateLabel = _("North arrow properties")
# different from default because the reference point is not in the
# middle
self._defaultAt = "at=85.0,25.0"
self._cmd = ["d.northarrow", self._defaultAt]
class LegendVectController(OverlayController):
def __init__(self, renderer, giface):
OverlayController.__init__(self, renderer, giface)
self._name = "vectleg"
self._removeLabel = _("Remove legend")
self._activateLabel = _("Vector legend properties")
# different from default because the reference point is not in the
# middle
self._defaultAt = "at=20.0,80.0"
self._cmd = ["d.legend.vect", self._defaultAt]
class LegendController(OverlayController):
def __init__(self, renderer, giface):
OverlayController.__init__(self, renderer, giface)
self._name = "legend"
self._removeLabel = _("Remove legend")
self._activateLabel = _("Raster legend properties")
# default is in the center to avoid trimmed legend on the edge
self._defaultAt = "at=5,50,47,50"
self._actualAt = self._defaultAt
self._cmd = ["d.legend", self._defaultAt]
def SetCmd(self, cmd):
"""Overridden method
Required for setting default or actual raster legend position.
"""
hasAt = False
for i in cmd:
if i.startswith("at="):
hasAt = True
# reset coordinates, 'at' values will be used, see GetCoords
self._coords = None
break
if not hasAt:
if self._actualAt != self._defaultAt:
cmd.append(self._actualAt)
else:
cmd.append(self._defaultAt)
self._cmd = cmd
cmd = property(fset=SetCmd, fget=OverlayController.GetCmd)
def GetPlacement(self, screensize):
if not hasPIL:
self._giface.WriteWarning(
_(
"Please install Python Imaging Library (PIL)\n"
"for better control of legend and other decorations."
)
)
return 0, 0
for param in self._cmd:
if not param.startswith("at"):
continue
# if the at= is the default, we will move the legend from the center to
# bottom left
if param == self._defaultAt:
b, t, l, r = 5, 50, 7, 10
else:
b, t, l, r = (
float(number) for number in param.split("=")[1].split(",")
) # pylint: disable-msg=W0612
x = int((l / 100.0) * screensize[0])
y = int((1 - t / 100.0) * screensize[1])
return x, y
def CmdIsValid(self):
inputs = 0
for param in self._cmd[1:]:
param = param.split("=")
if len(param) == 1:
inputs += 1
else:
if param[0] == "raster" and len(param) == 2:
inputs += 1
elif param[0] == "raster_3d" and len(param) == 2:
inputs += 1
if inputs == 1:
return True
return False
def ResizeLegend(self, begin, end, screenSize):
"""Resize legend according to given bbox coordinates."""
w = abs(begin[0] - end[0])
h = abs(begin[1] - end[1])
if begin[0] < end[0]:
x = begin[0]
else:
x = end[0]
if begin[1] < end[1]:
y = begin[1]
else:
y = end[1]
at = [
(screenSize[1] - (y + h)) / float(screenSize[1]) * 100,
(screenSize[1] - y) / float(screenSize[1]) * 100,
x / float(screenSize[0]) * 100,
(x + w) / float(screenSize[0]) * 100,
]
atStr = "at=%d,%d,%d,%d" % (at[0], at[1], at[2], at[3])
for i, subcmd in enumerate(self._cmd):
if subcmd.startswith("at="):
self._cmd[i] = atStr
break
self._coords = None
self._actualAt = atStr
self.Show()
def StartResizing(self):
"""Tool in toolbar or button itself were pressed"""
# prepare for resizing
window = self._giface.GetMapWindow()
window.SetNamedCursor("cross")
window.mouse["use"] = None
window.mouse["box"] = "box"
window.pen = wx.Pen(colour="Black", width=2, style=wx.SHORT_DASH)
window.mouseLeftUp.connect(self._finishResizing)
def _finishResizing(self):
window = self._giface.GetMapWindow()
window.mouseLeftUp.disconnect(self._finishResizing)
screenSize = window.GetClientSize()
self.ResizeLegend(window.mouse["begin"], window.mouse["end"], screenSize)
self._giface.GetMapDisplay().GetMapToolbar().SelectDefault()
# redraw
self.overlayChanged.emit()
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