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/*!
\file lib/vector/Vlib/box.c
\brief Vector library - bounding box
Higher level functions for reading/writing/manipulating vectors.
(C) 2001-2015 by the GRASS Development Team
This program is free software under the
GNU General Public License (>=v2).
Read the file COPYING that comes with GRASS
for details.
\author Radim Blazek
*/
#include <stdlib.h>
#include <grass/vector.h>
#include <grass/glocale.h>
/*!
\brief Tests if point is in 3D box
This function considers 3D point and 3D bounding box.
\par Example
\verbatim
struct bound_box bbox;
bbox.N = 135;
bbox.S = 125;
bbox.E = 220;
bbox.W = 215;
bbox.T = 340;
bbox.B = 330;
Vect_point_in_box(217, 130, 335, &bbox);
\endverbatim
\param x coordinate (W-E direction)
\param y coordinate (S-N direction)
\param z coordinate (B-T direction)
\param Box boundary box
\returns 1 if point is in box
\returns 0 if point is not in box
*/
int Vect_point_in_box(double x, double y, double z, const struct bound_box *Box)
{
return (x >= Box->W && x <= Box->E && y >= Box->S && y <= Box->N &&
z >= Box->B && z <= Box->T);
}
/*!
\brief Tests if point is in 2D box
Only x and y are tested. Top and bottom of the bounding box are ignored.
\param x coordinate (W-E direction)
\param y coordinate (S-N direction)
\param Box boundary box (only W, E, S, N are used)
\returns 1 if point is in box
\returns 0 if point is not in box
*/
int Vect_point_in_box_2d(double x, double y, const struct bound_box *Box)
{
return (x >= Box->W && x <= Box->E && y >= Box->S && y <= Box->N);
}
/*!
\brief Tests for overlap of two boxes
\param A boundary box A
\param B boundary box B
\return 1 boxes overlap
\return 0 boxes do not overlap
*/
int Vect_box_overlap(const struct bound_box *A, const struct bound_box *B)
{
if (A->E < B->W || A->W > B->E || A->N < B->S || A->S > B->N ||
A->T < B->B || A->B > B->T) {
return 0;
}
return 1;
}
/*!
\brief Copy box B to box A
\param A boundary A
\param B boundary B
\return 1
*/
int Vect_box_copy(struct bound_box *A, const struct bound_box *B)
{
A->N = B->N;
A->S = B->S;
A->E = B->E;
A->W = B->W;
A->T = B->T;
A->B = B->B;
return 1;
}
/*!
\brief Extend box A by box B
\param A boundary A
\param B boundary B
\return 1
*/
int Vect_box_extend(struct bound_box *A, const struct bound_box *B)
{
if (B->N > A->N)
A->N = B->N;
if (B->S < A->S)
A->S = B->S;
if (B->E > A->E)
A->E = B->E;
if (B->W < A->W)
A->W = B->W;
if (B->T > A->T)
A->T = B->T;
if (B->B < A->B)
A->B = B->B;
return 1;
}
/*!
* \brief Clip coordinates to box, if necessary, lines extending outside of a
* box.
*
* A line represented by the coordinates <em>x, y</em> and <em>c_x, c_y</em> is
* clipped to the window defined by <em>s</em> (south), <em>n</em> (north),
* <em>w</em> (west), and <em>e</em> (east). Note that the following constraints
* must be true: w <e s <n The <em>x</em> and <em>c_x</em> are values to be
* compared to <em>w</em> and <em>e.</em> The <em>y</em> and <em>c_y</em> are
* values to be compared to <em>s</em> and <em>n.</em> The <em>x</em> and
* <em>c_x</em> values returned lie between <em>w</em> and <em>e.</em> The
* <em>y</em> and <em>c_y</em> values returned lie between <em>s</em> and
* <em>n.</em>
*
* \param x, y coordinates (w, e)
* \param c_x,c_y coordinates (s, n)
* \param Box boundary box
*
* \return 1 if any clipping occurred
* \return 0 otherwise
*/
int Vect_box_clip(double *x, double *y, double *c_x, double *c_y,
const struct bound_box *Box)
{
int mod;
mod = 0;
if (*x < Box->W) {
if (*c_x != *x)
*y = *y + (Box->W - *x) / (*c_x - *x) * (*c_y - *y);
*x = Box->W;
mod = 1;
}
if (*x > Box->E) {
if (*c_x != *x)
*y = *y + (Box->E - *x) / (*c_x - *x) * (*c_y - *y);
*x = Box->E;
mod = 1;
}
if (*c_x < Box->W) {
if (*c_x != *x)
*c_y = *c_y + (Box->W - *c_x) / (*x - *c_x) * (*y - *c_y);
*c_x = Box->W;
mod = 1;
}
if (*c_x > Box->E) {
if (*c_x != *x)
*c_y = *c_y + (Box->E - *c_x) / (*x - *c_x) * (*y - *c_y);
*c_x = Box->E;
mod = 1;
}
if (*y < Box->S) {
if (*c_y != *y)
*x = *x + (Box->S - *y) / (*c_y - *y) * (*c_x - *x);
*y = Box->S;
mod = 1;
}
if (*y > Box->N) {
if (*c_y != *y)
*x = *x + (Box->N - *y) / (*c_y - *y) * (*c_x - *x);
*y = Box->N;
mod = 1;
}
if (*c_y < Box->S) {
if (*c_y != *y)
*c_x = *c_x + (Box->S - *c_y) / (*y - *c_y) * (*x - *c_x);
*c_y = Box->S;
mod = 1;
}
if (*c_y > Box->N) {
if (*c_y != *y)
*c_x = *c_x + (Box->N - *c_y) / (*y - *c_y) * (*x - *c_x);
*c_y = Box->N;
mod = 1;
}
return (mod);
}
/*!
\brief Get bounding box of given feature
Vector map must be open at topological level and built with level
>= GV_BUILD_BASE.
\param Map vector map
\param line feature id
\param[out] Box bounding box
\return 1 on success
\return 0 line is dead
\return -1 on error
*/
int Vect_get_line_box(struct Map_info *Map, int line, struct bound_box *Box)
{
struct Plus_head *Plus;
struct P_line *Line;
int type;
static struct line_pnts *Points = NULL;
Plus = (struct Plus_head *)&(Map->plus);
if (line < 1 || line > Plus->n_lines) {
G_warning(_("Attempt to access feature with invalid id (%d)"), line);
return -1;
}
Line = Plus->Line[line];
if (Line == NULL) { /* dead */
Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = NAN;
return 0;
}
type = Line->type;
/* GV_LINES: retrieve box from spatial index */
if (type & GV_LINES) {
if (dig_find_line_box(Plus, line, Box) == 0) {
G_warning(_("Unable to determine bbox for feature %d"), line);
return -1;
}
if (!Vect_is_3d(Map)) {
Box->T = PORT_DOUBLE_MAX;
Box->B = -PORT_DOUBLE_MAX;
}
return 1;
}
/* all other: read line */
if (Points == NULL)
Points = Vect_new_line_struct();
Vect_read_line(Map, Points, NULL, line);
dig_line_box(Points, Box);
if (!Vect_is_3d(Map)) {
Box->T = PORT_DOUBLE_MAX;
Box->B = -PORT_DOUBLE_MAX;
}
return 1;
}
/*!
\brief Get bounding box of area
Vector map must be open at topological level and built with level
>= GV_BUILD_AREAS.
\param Map vector map
\param area area id
\param[out] Box bounding box
\return 1 on success
\return 0 area is dead
\return -1 on error
*/
int Vect_get_area_box(struct Map_info *Map, int area, struct bound_box *Box)
{
struct Plus_head *Plus;
struct P_area *Area;
Plus = (struct Plus_head *)&(Map->plus);
if (area < 1 || area > Plus->n_areas) {
G_warning(_("Attempt to access area with invalid id (%d)"), area);
return -1;
}
Area = Plus->Area[area];
if (Area == NULL) { /* dead */
Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = NAN;
return 0;
}
if (dig_find_area_box(Plus, area, Box) == 0) {
G_warning(_("Unable to determine bbox for area %d"), area);
return -1;
}
if (!Vect_is_3d(Map)) {
Box->T = PORT_DOUBLE_MAX;
Box->B = -PORT_DOUBLE_MAX;
}
return 1;
}
/*!
\brief Get bounding box of isle
Vector map must be open at topological level and built with level
>= GV_BUILD_AREAS.
\param Map vector map
\param isle isle id
\param[out] Box bounding box
\return 1 on success
\return 0 isle is dead / bounding box not found
\return -1 on error
*/
int Vect_get_isle_box(struct Map_info *Map, int isle, struct bound_box *Box)
{
struct Plus_head *Plus;
struct P_isle *Isle;
Plus = (struct Plus_head *)&(Map->plus);
if (isle < 1 || isle > Plus->n_isles) {
G_warning(_("Attempt to access area with invalid id (%d)"), isle);
return -1;
}
Isle = Plus->Isle[isle];
if (Isle == NULL) { /* dead */
Box->N = Box->S = Box->E = Box->W = Box->T = Box->B = NAN;
return 0;
}
if (dig_find_isle_box(Plus, isle, Box) == 0) {
G_warning(_("Unable to determine bbox for isle %d"), isle);
return -1;
}
if (!Vect_is_3d(Map)) {
Box->T = PORT_DOUBLE_MAX;
Box->B = -PORT_DOUBLE_MAX;
}
return 1;
}
/*!
\brief Get bounding box of map (all features in the map)
Requires level 2. On level 1 error code is returned.
\param Map vector map
\param[out] Box bounding box
\return 1 on success
\return 0 on error
*/
int Vect_get_map_box(struct Map_info *Map, struct bound_box *Box)
{
const struct Plus_head *Plus;
if (Vect_level(Map) < 2)
return 0;
Plus = &(Map->plus);
Vect_box_copy(Box, &(Plus->box));
return 1;
}
/*!
\brief Get bounding box of map on level 1 (all features in the map)
This subroutine determines bounding box by reading all features
sequentially.
\param Map vector map
\param[out] Box bounding box
\return 1 on success
\return 0 on error
*/
int Vect_get_map_box1(struct Map_info *Map, struct bound_box *Box)
{
int type;
int first = TRUE;
struct line_pnts *Points;
struct bound_box line_box;
Points = Vect_new_line_struct();
Vect_rewind(Map);
G_verbose_message(_("Topology not available for vector map <%s>. "
"Registering primitives..."),
Vect_get_full_name(Map));
while (TRUE) {
/* register line */
type = Vect_read_next_line(Map, Points, NULL);
if (type == -1) {
G_warning(_("Unable to read vector map"));
return 0;
}
else if (type == -2) {
break;
}
/* update box */
dig_line_box(Points, &line_box);
if (first == TRUE) {
Vect_box_copy(Box, &line_box);
first = FALSE;
}
else
Vect_box_extend(Box, &line_box);
}
Vect_destroy_line_struct(Points);
return 1;
}
/*!
\brief Copy region window to bounding box
\param Window region structure (raster-based)
\param[out] Box boundary box (vector-based)
\return 1 on success
\return 0 on error
*/
int Vect_region_box(const struct Cell_head *Window, struct bound_box *Box)
{
Box->N = Window->north;
Box->S = Window->south;
Box->E = Window->east;
Box->W = Window->west;
Box->T = PORT_DOUBLE_MAX;
Box->B = -PORT_DOUBLE_MAX;
return 1;
}
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