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/**
* \file plus_area.c
*
* \brief Vector library - update topo for areas (lower level functions)
*
* Lower level functions for reading/writing/manipulating vectors.
*
* This program is free software under the GNU General Public License
* (>=v2). Read the file COPYING that comes with GRASS for details.
*
* \author CERL (probably Dave Gerdes), Radim Blazek
*
* \date 2001-2006
*/
#include <stdlib.h>
#include <grass/vector.h>
#include <grass/glocale.h>
static int debug_level = -1;
/*!
* \brief Build topo for area from lines
*
* Area is built in clockwise order.
* Take a given line and start off to the RIGHT/LEFT and try to complete
* an area.
*
* Possible Scenarios:
* - I. path runs into first line. : AREA!
* - II. path runs into a dead end (no other area lines at node) : no area
* - III. path runs into a previous line that is not 1st line or to 1st line
* but not to start node : no area
*
* After we find an area then we call point_in_area() to see if the
* specified point is w/in the area
*
* Old returns -1: error 0: no area (1: point in area)
* -2: island !!
*
* \param[in] plus pointer to Plus_head structure
* \param[in] first_line line id of first line
* \param[in] side side of line to build area on (GV_LEFT | GV_RIGHT)
* \param[in] lines pointer to array of lines
*
* \return -1 on error
* \return 0 no area
* \return number of lines
*/
int dig_build_area_with_line(struct Plus_head *plus, plus_t first_line,
int side, plus_t **lines)
{
register int i;
int prev_line, next_line;
static plus_t *array;
char *p;
static int array_size; /* 0 on startup */
int n_lines;
struct P_line *Line;
struct P_topo_b *topo;
int node;
if (debug_level == -1) {
const char *dstr = G_getenv_nofatal("DEBUG");
if (dstr != NULL)
debug_level = atoi(dstr);
else
debug_level = 0;
}
G_debug(3, "dig_build_area_with_line(): first_line = %d, side = %d",
first_line, side);
/* First check if line is not degenerated (degenerated lines have angle -9)
* Following degenerated lines are skip by dig_angle_next_line() */
Line = plus->Line[first_line];
if (Line->type != GV_BOUNDARY)
return -1;
topo = (struct P_topo_b *)Line->topo;
node =
topo->N1; /* to check one is enough, because if degenerated N1 == N2 */
if (dig_node_line_angle(plus, node, first_line) == -9.) {
G_debug(3, "First line degenerated");
return (0);
}
if (array_size == 0) { /* first time */
array_size = 1000;
array = (plus_t *)dig__falloc(array_size, sizeof(plus_t));
if (array == NULL)
return (dig_out_of_memory());
}
if (side == GV_LEFT) {
first_line = -first_line; /* start at node1, reverse direction */
}
array[0] = first_line;
prev_line = -first_line; /* start at node2 for direct and node1 for
reverse direction */
/* angle of first line */
n_lines = 1;
while (1) {
next_line =
dig_angle_next_line(plus, prev_line, GV_RIGHT, GV_BOUNDARY, NULL);
G_debug(3, "next_line = %d", next_line);
if (next_line == 0) {
G_debug(3, "Cannot build area, no next line for line %d",
prev_line);
return (-1); /* Not found */
}
/* Check if adjacent lines do not have the same angle */
if (!dig_node_angle_check(plus, next_line, GV_BOUNDARY)) {
G_debug(3,
"Cannot build area, a neighbour of the line %d has the "
"same angle at the node",
next_line);
return 0;
}
/* I. Area closed. This also handles the problem w/ 1 single area line
*/
if (first_line == next_line) {
/* GOT ONE! fill area struct and return */
G_debug(3, "Got one! :");
/* avoid loop when not debugging */
if (debug_level > 2) {
for (i = 0; i < n_lines; i++) {
G_debug(3, " area line (%d) = %d", i, array[i]);
}
}
*lines = array;
return (n_lines);
}
/* II. Note this is a dead end */
/* ( if prev_line != -first_line so it goes after the previous test) ?
*/
if (prev_line == next_line) {
G_debug(3, "Dead_end:");
return (0); /* dead end */
}
/* III. Unclosed ?, I would say started from free end */
for (i = 0; i < n_lines; i++)
if (abs(next_line) == abs(array[i])) {
G_debug(3, "Unclosed area:");
return (0); /* ran into a different area */
}
/* otherwise keep going */
if (n_lines >= array_size) {
p = dig__frealloc(array, array_size + 100, sizeof(plus_t),
array_size);
if (p == NULL)
return (dig_out_of_memory());
array = (plus_t *)p;
array_size += 100;
}
array[n_lines++] = next_line;
prev_line = -next_line;
}
return 0;
}
/*!
* \brief Allocate space for new area and create boundary info from array.
*
* Then for each line in area, update line (right,left) info.
*
* Neither islands nor centroids are filled.
*
* \param[in] plus pointer to Plus_head structure
* \param[in] n_lines number of lines
* \param[in] lines array of lines, negative for reverse direction
* \param[in] box bounding box
*
* \return number of new area
* \return -1 on error
*/
int dig_add_area(struct Plus_head *plus, int n_lines, plus_t *lines,
struct bound_box *box)
{
register int i;
register int area, line;
struct P_area *Area;
struct P_line *Line;
struct P_topo_b *topo;
G_debug(3, "dig_add_area():");
/* First look if we have space in array of pointers to areas
* and reallocate if necessary */
if (plus->n_areas >= plus->alloc_areas) { /* array is full */
if (dig_alloc_areas(plus, 1000) == -1)
return -1;
}
/* allocate area structure */
area = plus->n_areas + 1;
G_debug(3, " new area = %d", area);
Area = dig_alloc_area();
if (Area == NULL)
return -1;
if (dig_area_alloc_line(Area, n_lines) == -1) {
dig_free_area(Area);
return -1;
}
for (i = 0; i < n_lines; i++) {
line = lines[i];
Area->lines[i] = line;
Line = plus->Line[abs(line)];
topo = (struct P_topo_b *)Line->topo;
if (line < 0) { /* reverse direction -> area on left */
if (topo->left != 0) {
G_warning(_("Line %d already has area/isle %d to left"), line,
topo->left);
dig_free_area(Area);
return -1;
}
G_debug(3, " Line %d left set to %d.", line, area);
topo->left = area;
}
else {
if (topo->right != 0) {
G_warning(_("Line %d already has area/isle %d to right"), line,
topo->right);
dig_free_area(Area);
return -1;
}
G_debug(3, " Line %d right set to %d.", line, area);
topo->right = area;
}
}
Area->n_lines = n_lines;
Area->centroid = 0;
plus->Area[area] = Area;
dig_spidx_add_area(plus, area, box);
plus->n_areas++;
return (area);
}
/*!
* \brief Add isle to area if does not exist yet.
*
* \param[in] plus pointer to Plus_head structure
* \param[in] area area id
* \param[in] isle isle id
*
* \return 0
*/
int dig_area_add_isle(struct Plus_head *plus, int area, int isle)
{
int i;
struct P_area *Area;
G_debug(3, "dig_area_add_isle(): area = %d isle = %d", area, isle);
if (debug_level == -1) {
const char *dstr = G_getenv_nofatal("DEBUG");
if (dstr != NULL)
debug_level = atoi(dstr);
else
debug_level = 0;
}
Area = plus->Area[area];
if (Area == NULL)
G_fatal_error("Attempt to add isle to dead area");
if (debug_level > 0) {
for (i = 0; i < Area->n_isles; i++) {
if (Area->isles[i] == isle) {
/* Already exists: bug in vector libs */
G_warning(_("Isle already registered in area"));
return 0;
}
}
}
if (Area->alloc_isles <= Area->n_isles) /* array is full */
dig_area_alloc_isle(Area, 1);
Area->isles[Area->n_isles] = isle;
Area->n_isles++;
G_debug(3, " -> n_isles = %d", Area->n_isles);
return 0;
}
/*!
* \brief Delete isle from area.
*
* \param[in] plus pointer to Plus_head structure
* \param[in] area area id
* \param[in] isle isle id
*
* \return 0
*/
int dig_area_del_isle(struct Plus_head *plus, int area, int isle)
{
int i;
struct P_area *Area;
G_debug(3, "dig_area_del_isle(): area = %d isle = %d", area, isle);
Area = plus->Area[area];
if (Area == NULL)
G_fatal_error(_("Attempt to delete isle from dead area"));
/* find index of the isle */
i = 0;
while (i < Area->n_isles && Area->isles[i] != isle)
i++;
if (i == Area->n_isles) {
G_fatal_error(
_("Attempt to delete not registered isle %d from area %d"), isle,
area);
}
i++;
while (i < Area->n_isles) {
Area->isles[i - 1] = Area->isles[i];
i++;
}
Area->n_isles--;
return 0;
}
/*!
* \brief Delete area from Plus_head structure
*
* This function deletes area from the topo structure and resets references
* to this area in boundaries, isles (within), and the centroid (if any) to 0.
* Possible new area is not created by this function, so that
* old boundaries participating in this area are left without area information
* even if form new area.
* Not enabled now: If area is inside other area, area info for islands within
* deleted area is reset to that area outside.
* (currently area info of isles is set to 0)
*
* \param[in] plus pointer to Plus_head structure
* \param[in] area area id
*
* \return 0 on error
* \return 1 on success
*/
int dig_del_area(struct Plus_head *plus, int area)
{
int i, line;
struct P_area *Area;
struct P_line *Line;
struct P_isle *Isle;
struct P_topo_b *btopo;
struct P_topo_c *ctopo;
G_debug(3, "dig_del_area() area = %d", area);
Area = plus->Area[area];
if (Area == NULL) {
G_warning(_("Attempt to delete dead area"));
return 0;
}
dig_spidx_del_area(plus, area);
/* Set area for all lines to 0 */
/* isle = 0; */
for (i = 0; i < Area->n_lines; i++) {
line = Area->lines[i]; /* >0 = clockwise -> right, <0 = counterclockwise
->left */
Line = plus->Line[abs(line)];
btopo = (struct P_topo_b *)Line->topo;
if (line > 0) {
G_debug(3, " Set line %d right side to 0", line);
btopo->right = 0;
}
else {
G_debug(3, " Set line %d left side to 0", line);
btopo->left = 0;
}
/* Find the isle this area is part of (used late below) */
/*
if ( line > 0 ) {
if ( Line->left < 0 ) isle = Line->left;
} else {
if ( Line->right < 0 ) isle = Line->right;
}
*/
}
/* Unset area information of centroid */
/* TODO: duplicate centroids have also area information ->
* 1) do not save such info
* 2) find all by box and reset info */
line = Area->centroid;
if (line > 0) {
Line = plus->Line[line];
if (!Line) {
G_warning(_("Dead centroid %d registered for area (bug in the "
"vector library)"),
line);
}
else {
ctopo = (struct P_topo_c *)Line->topo;
ctopo->area = 0;
}
}
/* Find the area this area is within */
/*
area_out = 0;
if ( isle > 0 ) {
Isle = plus->Isle[abs(isle)];
area_out = Isle->area;
}
*/
/* Reset information about area outside for isles within this area */
G_debug(3, " n_isles = %d", Area->n_isles);
for (i = 0; i < Area->n_isles; i++) {
Isle = plus->Isle[Area->isles[i]];
if (Isle == NULL) {
G_fatal_error(_("Attempt to delete area %d info from dead isle %d"),
area, Area->isles[i]);
}
else {
/* Isle->area = area_out; */
Isle->area = 0;
}
}
/* free structures */
dig_free_area(Area);
plus->Area[area] = NULL;
return 1;
}
/*!
* \brief Find line number of next angle to follow a line
*
* Assume that lines are sorted in increasing angle order and angles
* of points and degenerated lines are set to -9 (ignored).
*
* \param[in] plus pointer to Plus_head structure
* \param[in] current_line current line id, negative if request for end node
* \param[in] side side GV_RIGHT or GV_LEFT
* \param[in] type line type (GV_LINE, GV_BOUNDARY or both)
* \param[out] angle
*
* \return line number of next angle to follow a line (negative if connected by
* end node) (number of current line may be returned if dangle - this is used in
* build) \return 0 on error or not found
*/
int dig_angle_next_line(struct Plus_head *plus, plus_t current_line, int side,
int type, float *angle)
{
int next;
int line;
plus_t node;
struct P_node *Node;
struct P_line *Line;
if (debug_level == -1) {
const char *dstr = G_getenv_nofatal("DEBUG");
if (dstr != NULL)
debug_level = atoi(dstr);
else
debug_level = 0;
}
G_debug(3, "dig__angle_next_line: line = %d, side = %d, type = %d",
current_line, side, type);
Line = plus->Line[abs(current_line)];
if (!(Line->type & GV_LINES)) {
if (angle)
*angle = -9.;
return 0;
}
node = 0;
if (current_line > 0) {
if (Line->type == GV_LINE) {
struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
node = topo->N1;
}
else if (Line->type == GV_BOUNDARY) {
struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
node = topo->N1;
}
}
else {
if (Line->type == GV_LINE) {
struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
node = topo->N2;
}
else if (Line->type == GV_BOUNDARY) {
struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
node = topo->N2;
}
}
G_debug(3, " node = %d", node);
Node = plus->Node[node];
G_debug(3, " n_lines = %d", Node->n_lines);
/* avoid loop when not debugging */
if (debug_level > 2) {
int i;
for (i = 0; i < Node->n_lines; i++) {
G_debug(3, " i = %d line = %d angle = %f", i, Node->lines[i],
Node->angles[i]);
}
}
/* first find index for that line */
next = Node->n_lines - 1;
while (next >= 0 && Node->lines[next] != current_line) {
next--;
}
if (next == -1) {
/* internal error, should not happen */
G_fatal_error(
"dig_angle_next_line(): line %d not found at its own node %d",
current_line, node);
if (angle)
*angle = -9.;
return 0; /* not found */
}
G_debug(3, " current position = %d", next);
while (1) {
if (side == GV_RIGHT) { /* go up (greater angle) */
if (next == Node->n_lines - 1)
next = 0;
else
next++;
}
else { /* go down (smaller angle) */
if (next == 0)
next = Node->n_lines - 1;
else
next--;
}
G_debug(3, " next = %d line = %d angle = %f", next, Node->lines[next],
Node->angles[next]);
if (Node->angles[next] == -9.) { /* skip points and degenerated */
G_debug(3, " point/degenerated -> skip");
if (Node->lines[next] == current_line)
break; /* Yes, that may happen if input line is degenerated and
isolated and this breaks loop */
else
continue;
}
line = Node->lines[next];
Line = plus->Line[abs(line)];
if (Line->type & type) { /* line found */
G_debug(3, " this one");
if (angle)
*angle = Node->angles[next];
return line;
}
/* input line reached, this must be last, because current_line may be
* correct return value (dangle) */
if (line == current_line)
break;
}
G_debug(3, " No next line for line %d at node %d", current_line,
(int)node);
if (angle)
*angle = -9.;
return 0;
}
/*!
* \brief Check if angles of adjacent lines differ.
*
* Negative line number for end point. Assume that lines are sorted
* in increasing angle order and angles of points and degenerated
* lines are set to 9 (ignored).
*
* \param[in] plus pointer to Plus_head structure
* \param[in] line current line id, negative if request for node 2
* \param[in] type line type (GV_LINE, GV_BOUNDARY or both)
*
* \return 1 angles differ
* \return 0 angle of a line up or down is identical
*/
int dig_node_angle_check(struct Plus_head *plus, plus_t line, int type)
{
int next, prev;
float angle1, angle2;
plus_t node = 0;
struct P_line *Line;
G_debug(3, "dig_node_angle_check: line = %d, type = %d", line, type);
Line = plus->Line[abs(line)];
if (!(Line->type & GV_LINES))
return 0;
if (line > 0) {
if (Line->type == GV_LINE) {
struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
node = topo->N1;
}
else if (Line->type == GV_BOUNDARY) {
struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
node = topo->N1;
}
}
else {
if (Line->type == GV_LINE) {
struct P_topo_l *topo = (struct P_topo_l *)Line->topo;
node = topo->N2;
}
else if (Line->type == GV_BOUNDARY) {
struct P_topo_b *topo = (struct P_topo_b *)Line->topo;
node = topo->N2;
}
}
angle1 = dig_node_line_angle(plus, node, line);
/* Next */
next = dig_angle_next_line(plus, line, GV_RIGHT, type, &angle2);
/* angle2 = dig_node_line_angle(plus, node, next); */
if (angle1 == angle2) {
G_debug(
3,
" The line to the right has the same angle: node = %d, line = %d",
node, next);
return 0;
}
/* Previous */
prev = dig_angle_next_line(plus, line, GV_LEFT, type, &angle2);
/* angle2 = dig_node_line_angle(plus, node, prev); */
if (angle1 == angle2) {
G_debug(
3,
" The line to the left has the same angle: node = %d, line = %d",
node, prev);
return 0;
}
return 1; /* OK */
}
/*!
* \brief Allocate space for new island and create boundary info from array.
*
* The order of input lines is expected to be counter clockwise.
* Then for each line in isle, update line (right,left) info.
*
* Area number the island is within is not filled.
*
* \param[in] plus pointer to Plus_head structure
* \param[in] n_lines number of lines
* \param[in] lines array of lines, negative for reverse direction
* \param[in] box bounding box
*
* \return number of new isle
* \return -1 on error
*/
int dig_add_isle(struct Plus_head *plus, int n_lines, plus_t *lines,
struct bound_box *box)
{
register int i;
register int isle, line;
struct P_isle *Isle;
struct P_line *Line;
struct P_topo_b *topo;
G_debug(3, "dig_add_isle():");
/* First look if we have space in array of pointers to isles
* and reallocate if necessary */
if (plus->n_isles >= plus->alloc_isles) { /* array is full */
if (dig_alloc_isles(plus, 1000) == -1)
return -1;
}
/* allocate isle structure */
isle = plus->n_isles + 1;
Isle = dig_alloc_isle();
if (Isle == NULL)
return -1;
if ((dig_isle_alloc_line(Isle, n_lines)) == -1) {
dig_free_isle(Isle);
return -1;
}
Isle->area = 0;
for (i = 0; i < n_lines; i++) {
line = lines[i];
G_debug(3, " i = %d line = %d", i, line);
Isle->lines[i] = line;
Line = plus->Line[abs(line)];
topo = (struct P_topo_b *)Line->topo;
if (line < 0) { /* revers direction -> isle on left */
if (topo->left != 0) {
G_warning(_("Line %d already has area/isle %d to left"), line,
topo->left);
dig_free_isle(Isle);
return -1;
}
topo->left = -isle;
}
else {
if (topo->right != 0) {
G_warning(_("Line %d already has area/isle %d to right"), line,
topo->right);
dig_free_isle(Isle);
return -1;
}
topo->right = -isle;
}
}
Isle->n_lines = n_lines;
plus->Isle[isle] = Isle;
dig_spidx_add_isle(plus, isle, box);
plus->n_isles++;
return (isle);
}
/*!
* \brief Delete island from Plus_head structure
*
* Reset references to it in lines and area outside.
*
* \param[in] plus pointer to Plus_head structure
* \param[in] isle isle id
*
* \return 1
*/
int dig_del_isle(struct Plus_head *plus, int isle)
{
int i, line;
struct P_line *Line;
struct P_isle *Isle;
struct P_topo_b *topo;
G_debug(3, "dig_del_isle() isle = %d", isle);
Isle = plus->Isle[isle];
dig_spidx_del_isle(plus, isle);
/* Set area for all lines to 0 */
for (i = 0; i < Isle->n_lines; i++) {
line = Isle->lines[i]; /* >0 = clockwise -> right, <0 = counterclockwise
->left */
Line = plus->Line[abs(line)];
topo = (struct P_topo_b *)Line->topo;
if (line > 0)
topo->right = 0;
else
topo->left = 0;
}
/* Delete reference from area it is within */
G_debug(3, " area outside isle = %d", Isle->area);
if (Isle->area > 0) {
if (plus->Area[Isle->area] == NULL) {
G_fatal_error(_("Attempt to delete isle %d info from dead area %d"),
isle, Isle->area);
}
else {
dig_area_del_isle(plus, Isle->area, isle);
}
}
/* free structures */
dig_free_isle(Isle);
plus->Isle[isle] = NULL;
return 1;
}
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