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/*!
\file vector/neta/spanningtree.c
\brief Network Analysis library - spanning tree
Computes minimum spanning tree in the network.
(C) 2009-2010 by Daniel Bundala, and the GRASS Development Team
This program is free software under the GNU General Public License
(>=v2). Read the file COPYING that comes with GRASS for details.
\author Daniel Bundala (Google Summer of Code 2009)
*/
#include <stdio.h>
#include <stdlib.h>
#include <grass/gis.h>
#include <grass/vector.h>
#include <grass/glocale.h>
#include <grass/dgl/graph.h>
struct union_find {
int *parent;
};
static int uf_initialize(struct union_find *uf, int size)
{
int i;
uf->parent = (int *)G_calloc(size, sizeof(int));
if (!uf->parent)
return 0;
for (i = 0; i < size; i++)
uf->parent[i] = i;
return 1;
}
static void uf_release(struct union_find *uf)
{
G_free(uf->parent);
}
static int uf_find(struct union_find *uf, int v)
{
int cur = v, tmp;
while (uf->parent[cur] != cur)
cur = uf->parent[cur];
while (uf->parent[v] != v) {
tmp = uf->parent[v];
uf->parent[v] = cur;
v = tmp;
}
return cur;
}
/*TODO: union by rank */
static void uf_union(struct union_find *uf, int u, int v)
{
int parent_u = uf_find(uf, u);
int parent_v = uf_find(uf, v);
if (parent_u != parent_v)
uf->parent[parent_u] = parent_v;
}
typedef struct {
dglInt32_t cost;
dglInt32_t *edge;
} edge_cost_pair;
static int cmp_edge(const void *pa, const void *pb)
{
if (((edge_cost_pair *)pa)->cost < ((edge_cost_pair *)pb)->cost)
return -1;
return (((edge_cost_pair *)pa)->cost > ((edge_cost_pair *)pb)->cost);
}
/*!
\brief Get number of edges in the spanning forest
\param graph input graph
\param[out] list of edges
\return number of edges
\return -1 on failure
*/
int NetA_spanning_tree(dglGraph_s *graph, struct ilist *tree_list)
{
int nnodes, edges, nedges, i, index;
edge_cost_pair *perm; /*permutation of edges in ascending order */
struct union_find uf;
dglEdgesetTraverser_s et;
/* TODO: consider closed nodes / node costs */
nnodes = dglGet_NodeCount(graph);
nedges = dglGet_EdgeCount(graph);
perm = (edge_cost_pair *)G_calloc(nedges, sizeof(edge_cost_pair));
if (!perm || !uf_initialize(&uf, nnodes + 1)) {
G_fatal_error(_("Out of memory"));
return -1;
}
/* dglGetEdge is only supported with graphs version > 1. Therefore this
* complicated enumeration of the edges... */
index = 0;
G_message(_("Computing minimum spanning tree..."));
G_percent_reset();
for (i = 1; i <= nnodes; i++) {
G_percent(i, nnodes + nedges, 1);
dglInt32_t *edge;
dglEdgeset_T_Initialize(
&et, graph,
dglNodeGet_OutEdgeset(graph, dglGetNode(graph, (dglInt32_t)i)));
for (edge = dglEdgeset_T_First(&et); edge;
edge = dglEdgeset_T_Next(&et))
if (dglEdgeGet_Id(graph, edge) > 0) {
perm[index].edge = edge;
perm[index].cost = dglEdgeGet_Cost(graph, edge);
index++;
}
dglEdgeset_T_Release(&et);
}
edges = 0;
qsort((void *)perm, index, sizeof(edge_cost_pair), cmp_edge);
for (i = 0; i < index; i++) {
G_percent(i + nnodes, nnodes + nedges, 1);
dglInt32_t head =
dglNodeGet_Id(graph, dglEdgeGet_Head(graph, perm[i].edge));
dglInt32_t tail =
dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, perm[i].edge));
if (uf_find(&uf, head) != uf_find(&uf, tail)) {
uf_union(&uf, head, tail);
edges++;
Vect_list_append(tree_list, dglEdgeGet_Id(graph, perm[i].edge));
}
}
G_percent(index, index, 1);
G_free(perm);
uf_release(&uf);
return edges;
}
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