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/*
* Motif Tools Library, Version 3.1
* $Id$
*
* Written by David Flanagan.
* Copyright (c) 1992-2001 by David Flanagan.
* All Rights Reserved. See the file COPYRIGHT for details.
* This is open source software. See the file LICENSE for details.
* There is no warranty for this software. See NO_WARRANTY for details.
*
* $Log$
* Revision 1.2 2005/05/20 14:39:02 andre
* AA-2005-05-20-0: Bugfix: qmon crash (segmentation fault) on Solaris64
* Bugtraq: 6250603
* Issue: 1541
* Changed: qmon
* Review: CR
*
* Revision 1.1.1.1 2001/07/18 11:06:03 root
* Initial checkin.
*
* Revision 1.2 2001/06/12 16:25:28 andre
* *** empty log message ***
*
*
*/
/*
* This file is derived in part from the XPM 3.0 distribution by
* Arnaud Le Hors. See the file COPYRIGHT for the Groupe Bull copyright.
*/
#include <string.h>
#include <Xmt/Xmt.h>
#include <Xmt/Xpm.h>
/*
* Fix to prevent 'Unaligned access' errors on DEC OSF/1 AXP,
* when running the DEC port of X11R5. Note that X11R6 defines this
* correctly for the alpha.
* -- fredrik_lundh@ivab.se 10/25/94
*/
#if defined(__alpha) || defined(TARGET_64BIT)
# ifndef LONG64
# define LONG64
# endif
#endif
/* Return ErrorStatus codes:
* null if full success
* positive if partial success
* negative if failure
*/
#define XpmColorError 1
#define XpmSuccess 0
#define XpmOpenFailed -1
#define XpmFileInvalid -2
#define XpmNoMemory -3
#define XpmColorFailed -4
/*
* minimal portability layer between ansi and KR C
*/
/* forward declaration of functions with prototypes */
#if NeedFunctionPrototypes /* ANSI || C++ */
#define FUNC(f, t, p) extern t f p
#define LFUNC(f, t, p) static t f p
#else /* K&R */
#define FUNC(f, t, p) extern t f()
#define LFUNC(f, t, p) static t f()
#endif /* end of K&R */
LFUNC(CreateImage, int, (Widget,
Visual *, Colormap, unsigned int, XmtColorTable,
XmtImage * xmtimage,
XImage ** image_return,
XImage ** shapeimage_return,
Pixel **, int *));
LFUNC(VisualType, XmtXpmVisualClass, (Visual * visual));
LFUNC(CreateXImage, int, (Display * display, Visual * visual,
unsigned int depth, unsigned int width,
unsigned int height, XImage ** image_return));
LFUNC(SetImagePixels, void, (XImage * image, unsigned int width,
unsigned int height, unsigned char *pixelindex,
Pixel * pixels));
LFUNC(SetImagePixels32, void, (XImage * image, unsigned int width,
unsigned int height, unsigned char *pixelindex,
Pixel * pixels));
LFUNC(SetImagePixels16, void, (XImage * image, unsigned int width,
unsigned int height, unsigned char *pixelindex,
Pixel * pixels));
LFUNC(SetImagePixels8, void, (XImage * image, unsigned int width,
unsigned int height, unsigned char *pixelindex,
Pixel * pixels));
LFUNC(SetImagePixels1, void, (XImage * image, unsigned int width,
unsigned int height, unsigned char *pixelindex,
Pixel * pixels));
/*
* Macros
*
* The XYNORMALIZE macro determines whether XY format data requires
* normalization and calls a routine to do so if needed. The logic in
* this module is designed for LSBFirst byte and bit order, so
* normalization is done as required to present the data in this order.
*
* The ZNORMALIZE macro performs byte and nibble order normalization if
* required for Z format data.
*
* The XYINDEX macro computes the index to the starting byte (char) boundary
* for a bitmap_unit containing a pixel with coordinates x and y for image
* data in XY format.
*
* The ZINDEX* macros compute the index to the starting byte (char) boundary
* for a pixel with coordinates x and y for image data in ZPixmap format.
*
*/
#define XYNORMALIZE(bp, img) \
if ((img->byte_order == MSBFirst) || (img->bitmap_bit_order == MSBFirst)) \
xpm_xynormalizeimagebits((unsigned char *)(bp), img)
#define ZNORMALIZE(bp, img) \
if (img->byte_order == MSBFirst) \
xpm_znormalizeimagebits((unsigned char *)(bp), img)
#define XYINDEX(x, y, img) \
((y) * img->bytes_per_line) + \
(((x) + img->xoffset) / img->bitmap_unit) * (img->bitmap_unit >> 3)
#define ZINDEX(x, y, img) ((y) * img->bytes_per_line) + \
(((x) * img->bits_per_pixel) >> 3)
#define ZINDEX32(x, y, img) ((y) * img->bytes_per_line) + ((x) << 2)
#define ZINDEX16(x, y, img) ((y) * img->bytes_per_line) + ((x) << 1)
#define ZINDEX8(x, y, img) ((y) * img->bytes_per_line) + (x)
#define ZINDEX1(x, y, img) ((y) * img->bytes_per_line) + ((x) >> 3)
#if __STDC__
#define Const const
#else
#define Const /**/
#endif
#if NeedFunctionPrototypes
static XmtXpmVisualClass VisualType(Visual *visual)
#else
static XmtXpmVisualClass VisualType(visual)
Visual *visual;
#endif
{
switch (visual->class) {
case StaticGray:
case GrayScale:
switch (visual->map_entries) {
case 2:
return (Mono);
case 4:
return (Gray4);
default:
return (Gray);
}
default:
return (Color);
}
}
#if NeedFunctionPrototypes
static Boolean is_transparent(register char *s)
#else
static Boolean is_transparent(s)
register char *s;
#endif
{
register char *p = "none";
register char *q = "NONE";
for(; *p; p++, q++, s++)
if ((*s != *p) && (*s != *q)) return False;
return True;
}
/*
* set the color pixel related to the given colorname,
* return 0 if success, 1 otherwise.
*/
static int
#if NeedFunctionPrototypes
SetColor(Widget widget, Colormap colormap, Visual *visual, XmtColorTable table,
char *colorname,
Pixel *image_pixel, Pixel *mask_pixel,
Pixel *alloc_pixels, int *num_alloc_pixels, Boolean *has_transparent)
#else
SetColor(widget, colormap, visual, table, colorname, image_pixel, mask_pixel,
alloc_pixels, num_alloc_pixels, has_transparent)
Widget widget;
Colormap colormap;
Visual *visual;
XmtColorTable table;
char *colorname;
Pixel *image_pixel;
Pixel *mask_pixel;
Pixel *alloc_pixels;
int *num_alloc_pixels;
Boolean *has_transparent;
#endif
{
if (!is_transparent(colorname)) {
if (XmtAllocColor(widget, colormap, visual, table, colorname,
image_pixel) != 0)
return (1);
*mask_pixel = 1;
alloc_pixels[*num_alloc_pixels] = *image_pixel;
*num_alloc_pixels += 1;
} else {
*image_pixel = 0;
*mask_pixel = 0;
*has_transparent = True;
}
return (0);
}
/*
* Create an XImage
*/
static int
#if NeedFunctionPrototypes
CreateXImage(Display *display, Visual *visual, unsigned int depth,
unsigned int width, unsigned int height, XImage **image_return)
#else
CreateXImage(display, visual, depth, width, height, image_return)
Display *display;
Visual *visual;
unsigned int depth;
unsigned int width;
unsigned int height;
XImage **image_return;
#endif
{
int bitmap_pad;
/* first get bitmap_pad */
if (depth > 16)
bitmap_pad = 32;
else if (depth > 8)
bitmap_pad = 16;
else
bitmap_pad = 8;
/* then create the XImage with data = NULL and bytes_per_line = 0 */
*image_return = XCreateImage(display, visual, depth, ZPixmap, 0, 0,
width, height, bitmap_pad, 0);
if (!*image_return)
return (XpmNoMemory);
/* now that bytes_per_line must have been set properly alloc data */
(*image_return)->data =
(char *) XtMalloc((*image_return)->bytes_per_line * height);
return (XpmSuccess);
}
static int
#if NeedFunctionPrototypes
CreateImage(Widget widget, Visual *visual, Colormap colormap,
unsigned int depth, XmtColorTable symbolic_colors,
XmtImage *xmtimage, XImage **image_return, XImage **mask_return,
Pixel **alloc_pixels_return, int *num_alloc_pixels_return)
#else
CreateImage(widget, visual, colormap, depth, symbolic_colors, xmtimage,
image_return, mask_return,
alloc_pixels_return, num_alloc_pixels_return)
Widget widget;
Visual *visual;
Colormap colormap;
unsigned int depth;
XmtColorTable symbolic_colors;
XmtImage *xmtimage;
XImage **image_return;
XImage **mask_return;
Pixel **alloc_pixels_return;
int *num_alloc_pixels_return;
#endif
{
Display *display = XtDisplayOfObject(widget);
/* variables to return */
XImage *image = NULL;
XImage *mask = NULL;
Pixel *alloc_pixels = (Pixel *)XtMalloc((xmtimage->ncolors+1)
* sizeof(Pixel));
int num_alloc_pixels = 0;
unsigned int ErrorStatus;
/* calculation variables */
Pixel *image_pixels = NULL;
Pixel *mask_pixels = NULL;
char *colorname;
Boolean has_transparent = False;
unsigned int color;
XmtXpmVisualClass default_vclass;
int vclass;
Boolean pixel_defined;
int status;
/*
* get default values for unspecified parameters
*/
if (visual == NULL || visual == (Visual *)CopyFromParent)
visual = DefaultVisual(display, DefaultScreen(display));
if (colormap == None)
colormap = DefaultColormap(display, DefaultScreen(display));
if (depth == 0)
depth = DefaultDepth(display, DefaultScreen(display));
ErrorStatus = XpmSuccess;
/*
* alloc pixel tables
*/
default_vclass = VisualType(visual);
image_pixels = (Pixel *) XtMalloc(sizeof(Pixel) * xmtimage->ncolors);
mask_pixels = (Pixel *) XtMalloc(sizeof(Pixel) * xmtimage->ncolors);
/*
* get pixel colors, store them in index tables
*/
for (color = 0; color < xmtimage->ncolors; color++) {
colorname = NULL;
pixel_defined = False;
/*
* look for a defined symbol
*/
if (symbolic_colors && xmtimage->color_table[color].symbolic_name) {
colorname = XmtLookupColorName(symbolic_colors,
xmtimage->color_table[color].symbolic_name);
if (colorname) {
if (is_transparent(colorname)) {
image_pixels[color] = mask_pixels[color] = 0;
has_transparent = True;
pixel_defined = True;
}
else {
int status;
status = XmtAllocColor(widget, colormap, visual,
symbolic_colors, colorname,
&image_pixels[color]);
if (status == 0) {
pixel_defined = True;
mask_pixels[color] = 1;
alloc_pixels[num_alloc_pixels++] = image_pixels[color];
}
}
}
}
/*
* if no symbolic name, or nothing matched it, then try to allocate
* colors hardcoded into the XmtImage. Start at the color defined
* for the visual class that matches our visual, and if that fails,
* try the simpler visuals, and then the more complex visuals.
*/
if (!pixel_defined) { /* pixel not given as symbol value */
vclass = default_vclass;
while (!pixel_defined && vclass >= 0) {
if (xmtimage->color_table[color].default_colors[vclass]) {
if (!SetColor(widget, colormap, visual, symbolic_colors,
xmtimage->color_table[color].default_colors[vclass],
&image_pixels[color],
&mask_pixels[color],
alloc_pixels, &num_alloc_pixels,
&has_transparent)) {
pixel_defined = True;
break;
} else
ErrorStatus = XpmColorError;
}
vclass--;
}
vclass = default_vclass + 1;
while (!pixel_defined && vclass < NVISUALS) {
if (xmtimage->color_table[color].default_colors[vclass]) {
if (!SetColor(widget, colormap, visual, symbolic_colors,
xmtimage->color_table[color].default_colors[vclass],
&image_pixels[color],
&mask_pixels[color],
alloc_pixels, &num_alloc_pixels,
&has_transparent)) {
pixel_defined = True;
break;
} else
ErrorStatus = XpmColorError;
}
vclass++;
}
if (!pixel_defined) {
status = XpmColorFailed;
goto error;
}
}
}
/*
* If there are transparent bits, set them to the $background color,
* if any is defined, in case the bitmask isn't used
*/
if (has_transparent) {
Pixel bg;
int i;
if (XmtAllocColor(widget, colormap, visual, symbolic_colors,
"$background", &bg) == 0) {
alloc_pixels[num_alloc_pixels++] = bg;
for(i=0; i < (int)xmtimage->ncolors; i++)
if (mask_pixels[i] == 0) image_pixels[i] = bg;
}
}
/*
* create the image
*/
if (image_return) {
status = CreateXImage(display, visual, depth,
xmtimage->width, xmtimage->height, &image);
if (status != XpmSuccess)
goto error;
/*
* set the image data
*
* In case depth is 1 or bits_per_pixel is 4, 6, 8, 24 or 32 use
* optimized functions, otherwise use slower but sure general one.
*
*/
if (image->depth == 1)
SetImagePixels1(image, xmtimage->width, xmtimage->height,
xmtimage->data, image_pixels);
else if (image->bits_per_pixel == 8)
SetImagePixels8(image, xmtimage->width, xmtimage->height,
xmtimage->data, image_pixels);
else if (image->bits_per_pixel == 16)
SetImagePixels16(image, xmtimage->width, xmtimage->height,
xmtimage->data, image_pixels);
else if (image->bits_per_pixel == 32)
SetImagePixels32(image, xmtimage->width, xmtimage->height,
xmtimage->data, image_pixels);
else
SetImagePixels(image, xmtimage->width, xmtimage->height,
xmtimage->data, image_pixels);
}
/*
* create the shape mask image
*/
if (has_transparent && mask_return) {
status = CreateXImage(display, visual, 1, xmtimage->width,
xmtimage->height, &mask);
if (status != XpmSuccess)
goto error;
SetImagePixels1(mask, xmtimage->width, xmtimage->height,
xmtimage->data, mask_pixels);
}
XtFree((char *)mask_pixels);
XtFree((char *)image_pixels);
/*
* return created images
*/
if (image_return)
*image_return = image;
if (mask_return)
*mask_return = mask;
/* return array of pixels that must be freed */
if (alloc_pixels_return) {
alloc_pixels = (Pixel *)XtRealloc((char *)alloc_pixels,
num_alloc_pixels*sizeof(Pixel));
*alloc_pixels_return = alloc_pixels;
}
else
XtFree((char *)alloc_pixels_return);
if (num_alloc_pixels_return)
*num_alloc_pixels_return = num_alloc_pixels;
return (ErrorStatus);
error:
if (alloc_pixels) XtFree((char *)alloc_pixels);
if (image_pixels) XtFree((char *)image_pixels);
if (mask_pixels) XtFree((char *)mask_pixels);
if (image) XDestroyImage(image);
if (mask) XDestroyImage(mask);
return(status);
}
/*
* The functions below are written from X11R5 MIT's code (XImUtil.c)
*
* The idea is to have faster functions than the standard XPutPixel function
* to build the image data. Indeed we can speed up things by supressing tests
* performed for each pixel. We do exactly the same tests but at the image
* level. Assuming that we use only ZPixmap images.
*/
LFUNC(_putbits, void, (register char *src, int dstoffset,
register int numbits, register char *dst));
LFUNC(_XReverse_Bytes, void, (register unsigned char *bpt, register int nb));
static unsigned char Const _reverse_byte[0x100] = {
0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
};
static void
#if NeedFunctionPrototypes
_XReverse_Bytes(register unsigned char *bpt, register int nb)
#else
_XReverse_Bytes(bpt, nb)
register unsigned char *bpt;
register int nb;
#endif
{
do {
*bpt = _reverse_byte[*bpt];
bpt++;
} while (--nb > 0);
}
static void
#if NeedFunctionPrototypes
xpm_xynormalizeimagebits(register unsigned char *bp, register XImage *img)
#else
xpm_xynormalizeimagebits(bp, img)
register unsigned char *bp;
register XImage *img;
#endif
{
register unsigned char c;
if (img->byte_order != img->bitmap_bit_order) {
switch (img->bitmap_unit) {
case 16:
c = *bp;
*bp = *(bp + 1);
*(bp + 1) = c;
break;
case 32:
c = *(bp + 3);
*(bp + 3) = *bp;
*bp = c;
c = *(bp + 2);
*(bp + 2) = *(bp + 1);
*(bp + 1) = c;
break;
}
}
if (img->bitmap_bit_order == MSBFirst)
_XReverse_Bytes(bp, img->bitmap_unit >> 3);
}
static void
#if NeedFunctionPrototypes
xpm_znormalizeimagebits(register unsigned char *bp, register XImage *img)
#else
xpm_znormalizeimagebits(bp, img)
register unsigned char *bp;
register XImage *img;
#endif
{
register unsigned char c;
switch (img->bits_per_pixel) {
case 2: /* this case added from Xpm 3.3 code -- djf */
_XReverse_Bytes(bp, 1);
break;
case 4:
*bp = ((*bp >> 4) & 0xF) | ((*bp << 4) & ~0xF);
break;
case 16:
c = *bp;
*bp = *(bp + 1);
*(bp + 1) = c;
break;
case 24:
c = *(bp + 2);
*(bp + 2) = *bp;
*bp = c;
break;
case 32:
c = *(bp + 3);
*(bp + 3) = *bp;
*bp = c;
c = *(bp + 2);
*(bp + 2) = *(bp + 1);
*(bp + 1) = c;
break;
}
}
static unsigned char Const _lomask[0x09] = {
0x00, 0x01, 0x03, 0x07, 0x0f, 0x1f, 0x3f, 0x7f, 0xff};
static unsigned char Const _himask[0x09] = {
0xff, 0xfe, 0xfc, 0xf8, 0xf0, 0xe0, 0xc0, 0x80, 0x00};
static void
#if NeedFunctionPrototypes
_putbits(register char *src, int dstoffset, register int numbits,
register char *dst)
#else
_putbits(src, dstoffset, numbits, dst)
register char *src;
int dstoffset;
register int numbits;
register char *dst;
#endif
/* address of source bit string */
/* bit offset into destination;
* range is 0-31 */
/* number of bits to copy to
* destination */
/* address of destination bit string */
{
register unsigned char chlo, chhi;
int hibits;
dst = dst + (dstoffset >> 3);
dstoffset = dstoffset & 7;
hibits = 8 - dstoffset;
chlo = *dst & _lomask[dstoffset];
for (;;) {
chhi = (*src << dstoffset) & _himask[dstoffset];
if (numbits <= hibits) {
chhi = chhi & _lomask[dstoffset + numbits];
*dst = (*dst & _himask[dstoffset + numbits]) | chlo | chhi;
break;
}
*dst = chhi | chlo;
dst++;
numbits = numbits - hibits;
chlo = (unsigned char) (*src & _himask[hibits]) >> hibits;
src++;
if (numbits <= dstoffset) {
chlo = chlo & _lomask[numbits];
*dst = (*dst & _himask[numbits]) | chlo;
break;
}
numbits = numbits - dstoffset;
}
}
#ifndef OLDXPMCODE
/*
* This new, improved code is from the XPM 3.3 library.
* All I've done to it is added prototypes, and changed the
* pixelindex argument from an int * to a char *
* -- djf
*/
/*
* Default method to write pixels into a Z image data structure.
* The algorithm used is:
*
* copy the destination bitmap_unit or Zpixel to temp
* normalize temp if needed
* copy the pixel bits into the temp
* renormalize temp if needed
* copy the temp back into the destination image data
*/
static void
#if NeedFunctionPrototypes
SetImagePixels(XImage *image, unsigned int width, unsigned int height,
unsigned char *pixelindex, Pixel *pixels)
#else
SetImagePixels(image, width, height, pixelindex, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *pixelindex;
Pixel *pixels;
#endif
{
register char *src;
register char *dst;
register unsigned char *iptr;
register int x, y, i;
register char *data;
Pixel pixel, px;
int nbytes, depth, ibu, ibpp;
data = image->data;
iptr = pixelindex;
depth = image->depth;
if (depth == 1) {
ibu = image->bitmap_unit;
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
pixel = pixels[*iptr];
for (i = 0, px = pixel; i < sizeof(unsigned long);
i++, px >>= 8)
((unsigned char *) &pixel)[i] = px;
src = &data[XYINDEX(x, y, image)];
dst = (char *) &px;
px = 0;
nbytes = ibu >> 3;
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
XYNORMALIZE(&px, image);
_putbits((char *) &pixel, (x % ibu), 1, (char *) &px);
XYNORMALIZE(&px, image);
src = (char *) &px;
dst = &data[XYINDEX(x, y, image)];
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
}
} else {
ibpp = image->bits_per_pixel;
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
pixel = pixels[*iptr];
if (depth == 4)
pixel &= 0xf;
for (i = 0, px = pixel; i < sizeof(unsigned long); i++,
px >>= 8)
((unsigned char *) &pixel)[i] = px;
src = &data[ZINDEX(x, y, image)];
dst = (char *) &px;
px = 0;
nbytes = (ibpp + 7) >> 3;
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
ZNORMALIZE(&px, image);
_putbits((char *) &pixel, (x * ibpp) & 7, ibpp, (char *) &px);
ZNORMALIZE(&px, image);
src = (char *) &px;
dst = &data[ZINDEX(x, y, image)];
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
}
}
}
/*
* write pixels into a 32-bits Z image data structure
*/
#if !defined(WORD64) && !defined(LONG64)
/* this item is static but deterministic so let it slide; doesn't
** hurt re-entrancy of this library. Note if it is actually const then would
** be OK under rules of ANSI-C but probably not C++ which may not
** want to allocate space for it.
*/
static unsigned long /*constant */ RTXpm_byteorderpixel = MSBFirst << 24;
#endif
static void
#if NeedFunctionPrototypes
SetImagePixels32(XImage *image, unsigned int width, unsigned int height,
unsigned char *pixelindex, Pixel *pixels)
#else
SetImagePixels32(image, width, height, pixelindex, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *pixelindex;
Pixel *pixels;
#endif
{
unsigned char *data;
unsigned char *iptr;
int y;
Pixel pixel;
int bpl = image->bytes_per_line;
unsigned char *data_ptr, *max_data;
data = (unsigned char *) image->data;
iptr = pixelindex;
#if !defined(WORD64) && !defined(LONG64)
if (*((char *) &RTXpm_byteorderpixel) == image->byte_order) {
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + (width<<2);
while (data_ptr < max_data) {
*((unsigned long *)data_ptr) = pixels[*(iptr++)];
data_ptr += (1<<2);
}
data += bpl;
}
} else
#endif
if (image->byte_order == MSBFirst)
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + (width<<2);
while (data_ptr < max_data) {
pixel = pixels[*(iptr++)];
*data_ptr++ = pixel >> 24;
*data_ptr++ = pixel >> 16;
*data_ptr++ = pixel >> 8;
*data_ptr++ = pixel;
}
data += bpl;
}
else
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + (width<<2);
while (data_ptr < max_data) {
pixel = pixels[*(iptr++)];
*data_ptr++ = pixel;
*data_ptr++ = pixel >> 8;
*data_ptr++ = pixel >> 16;
*data_ptr++ = pixel >> 24;
}
data += bpl;
}
}
/*
* write pixels into a 16-bits Z image data structure
*/
static void
#if NeedFunctionPrototypes
SetImagePixels16(XImage *image, unsigned int width, unsigned int height,
unsigned char *pixelindex, Pixel *pixels)
#else
SetImagePixels16(image, width, height, pixelindex, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *pixelindex;
Pixel *pixels;
#endif
{
unsigned char *data;
unsigned char *iptr;
int y;
Pixel pixel;
int bpl=image->bytes_per_line;
unsigned char *data_ptr,*max_data;
data = (unsigned char *) image->data;
iptr = pixelindex;
if (image->byte_order == MSBFirst)
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + (width<<1);
while (data_ptr < max_data) {
pixel = pixels[*(iptr++)];
data_ptr[0] = pixel >> 8;
data_ptr[1] = pixel;
data_ptr+=(1<<1);
}
data += bpl;
}
else
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + (width<<1);
while (data_ptr < max_data) {
pixel = pixels[*(iptr++)];
data_ptr[0] = pixel;
data_ptr[1] = pixel >> 8;
data_ptr+=(1<<1);
}
data += bpl;
}
}
/*
* write pixels into a 8-bits Z image data structure
*/
static void
#if NeedFunctionPrototypes
SetImagePixels8(XImage *image, unsigned int width, unsigned int height,
unsigned char *pixelindex, Pixel *pixels)
#else
SetImagePixels8(image, width, height, pixelindex, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *pixelindex;
Pixel *pixels;
#endif
{
char *data;
unsigned char *iptr;
int y;
int bpl = image->bytes_per_line;
char *data_ptr,*max_data;
data = image->data;
iptr = pixelindex;
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + width;
while (data_ptr < max_data)
*(data_ptr++) = pixels[*(iptr++)];
data += bpl;
}
}
/*
* write pixels into a 1-bit depth image data structure and **offset null**
*/
static void
#if NeedFunctionPrototypes
SetImagePixels1(XImage *image, unsigned int width, unsigned int height,
unsigned char *pixelindex, Pixel *pixels)
#else
SetImagePixels1(image, width, height, pixelindex, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *pixelindex;
Pixel *pixels;
#endif
{
if (image->byte_order != image->bitmap_bit_order)
SetImagePixels(image, width, height, pixelindex, pixels);
else {
unsigned char *iptr;
int y;
char *data;
char value;
char *data_ptr, *max_data;
int bpl = image->bytes_per_line;
int diff, count;
data = image->data;
iptr = pixelindex;
diff = width & 7;
width >>= 3;
if (image->bitmap_bit_order == MSBFirst)
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + width;
while (data_ptr < max_data) {
value=0;
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
value=(value<<1) | (pixels[*(iptr++)] & 1);
*(data_ptr++) = value;
}
if (diff) {
value = 0;
for (count = 0; count < diff; count++) {
if (pixels[*(iptr++)] & 1)
value |= (0x80>>count);
}
*(data_ptr) = value;
}
data += bpl;
}
else
for (y = 0; y < height; y++) {
data_ptr = data;
max_data = data_ptr + width;
while (data_ptr < max_data) {
value=0;
iptr+=8;
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
value=(value<<1) | (pixels[*(--iptr)] & 1);
iptr+=8;
*(data_ptr++) = value;
}
if (diff) {
value=0;
for (count = 0; count < diff; count++) {
if (pixels[*(iptr++)] & 1)
value |= (1<<count);
}
*(data_ptr) = value;
}
data += bpl;
}
}
}
#else /* OLDXPMCODE */
/*
* Default method to write pixels into a Z image data structure.
* The algorithm used is:
*
* copy the destination bitmap_unit or Zpixel to temp
* normalize temp if needed
* copy the pixel bits into the temp
* renormalize temp if needed
* copy the temp back into the destination image data
*/
static void
#if NeedFunctionPrototypes
SetImagePixels(XImage *image, unsigned int width, unsigned int height,
unsigned char *xpmdata, Pixel *pixels)
#else
SetImagePixels(image, width, height, xpmdata, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *xpmdata;
Pixel *pixels;
#endif
{
Pixel pixel;
unsigned long px;
register char *src;
register char *dst;
int nbytes;
register unsigned char *iptr;
register int x, y, i;
iptr = xpmdata;
if (image->depth == 1) {
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
pixel = pixels[*iptr];
for (i = 0, px = pixel;
i < sizeof(unsigned long); i++, px >>= 8)
((unsigned char *) &pixel)[i] = px;
src = &image->data[XYINDEX(x, y, image)];
dst = (char *) &px;
px = 0;
nbytes = image->bitmap_unit >> 3;
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
XYNORMALIZE(&px, image);
i = ((x + image->xoffset) % image->bitmap_unit);
_putbits((char *) &pixel, i, 1, (char *) &px);
XYNORMALIZE(&px, image);
src = (char *) &px;
dst = &image->data[XYINDEX(x, y, image)];
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
}
} else {
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
pixel = pixels[*iptr];
if (image->depth == 4)
pixel &= 0xf;
for (i = 0, px = pixel;
i < sizeof(unsigned long); i++, px >>= 8)
((unsigned char *) &pixel)[i] = px;
src = &image->data[ZINDEX(x, y, image)];
dst = (char *) &px;
px = 0;
nbytes = (image->bits_per_pixel + 7) >> 3;
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
ZNORMALIZE(&px, image);
_putbits((char *) &pixel,
(x * image->bits_per_pixel) & 7,
image->bits_per_pixel, (char *) &px);
ZNORMALIZE(&px, image);
src = (char *) &px;
dst = &image->data[ZINDEX(x, y, image)];
for (i = nbytes; --i >= 0;)
*dst++ = *src++;
}
}
}
/*
* write pixels into a 32-bits Z image data structure
*/
#if !defined(WORD64) && !defined(LONG64)
static unsigned long byteorderpixel = MSBFirst << 24;
#endif
static void
#if NeedFunctionPrototypes
SetImagePixels32(XImage *image, unsigned int width, unsigned int height,
unsigned char *xpmdata, Pixel *pixels)
#else
SetImagePixels32(image, width, height, xpmdata, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *xpmdata;
Pixel *pixels;
#endif
{
register unsigned char *addr;
register unsigned char *iptr;
register int x, y;
iptr = xpmdata;
#if !defined(WORD64) && !defined(LONG64)
if (*((char *) &byteorderpixel) == image->byte_order) {
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++)
*((Pixel *)(&image->data[ZINDEX32(x, y, image)]))
= pixels[*iptr];
} else
#endif
if (image->byte_order == MSBFirst)
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
addr = &((unsigned char *) image->data)[ZINDEX32(x, y, image)];
addr[0] = pixels[*iptr] >> 24;
addr[1] = pixels[*iptr] >> 16;
addr[2] = pixels[*iptr] >> 8;
addr[3] = pixels[*iptr];
}
else
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
addr = &((unsigned char *) image->data)[ZINDEX32(x, y, image)];
addr[3] = pixels[*iptr] >> 24;
addr[2] = pixels[*iptr] >> 16;
addr[1] = pixels[*iptr] >> 8;
addr[0] = pixels[*iptr];
}
}
/*
* write pixels into a 16-bits Z image data structure
*/
static void
#if NeedFunctionPrototypes
SetImagePixels16(XImage *image, unsigned int width, unsigned int height,
unsigned char *xpmdata, Pixel *pixels)
#else
SetImagePixels16(image, width, height, xpmdata, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *xpmdata;
Pixel *pixels;
#endif
{
register unsigned char *addr;
register unsigned char *iptr;
register int x, y;
iptr = xpmdata;
if (image->byte_order == MSBFirst)
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
addr = &((unsigned char *) image->data)[ZINDEX16(x, y, image)];
addr[0] = pixels[*iptr] >> 8;
addr[1] = pixels[*iptr];
}
else
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
addr = &((unsigned char *) image->data)[ZINDEX16(x, y, image)];
addr[1] = pixels[*iptr] >> 8;
addr[0] = pixels[*iptr];
}
}
/*
* write pixels into a 8-bits Z image data structure
*/
static void
#if NeedFunctionPrototypes
SetImagePixels8(XImage *image, unsigned int width, unsigned int height,
unsigned char *xpmdata, Pixel *pixels)
#else
SetImagePixels8(image, width, height, xpmdata, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *xpmdata;
Pixel *pixels;
#endif
{
register unsigned char *iptr;
register int x, y;
iptr = xpmdata;
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++)
image->data[ZINDEX8(x, y, image)] = pixels[*iptr];
}
/*
* write pixels into a 1-bit depth image data structure and **offset null**
*/
static void
#if NeedFunctionPrototypes
SetImagePixels1(XImage *image, unsigned int width, unsigned int height,
unsigned char *xpmdata, Pixel *pixels)
#else
SetImagePixels1(image, width, height, xpmdata, pixels)
XImage *image;
unsigned int width;
unsigned int height;
unsigned char *xpmdata;
Pixel *pixels;
#endif
{
unsigned char bit;
int xoff, yoff;
register unsigned char *iptr;
register int x, y;
if (image->byte_order != image->bitmap_bit_order)
SetImagePixels(image, width, height, xpmdata, pixels);
else {
iptr = xpmdata;
if (image->bitmap_bit_order == MSBFirst)
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
yoff = ZINDEX1(x, y, image);
xoff = x & 7;
bit = 0x80 >> xoff;
if (pixels[*iptr] & 1)
image->data[yoff] |= bit;
else
image->data[yoff] &= ~bit;
}
else
for (y = 0; y < height; y++)
for (x = 0; x < width; x++, iptr++) {
yoff = ZINDEX1(x, y, image);
xoff = x & 7;
bit = 1 << xoff;
if (pixels[*iptr] & 1)
image->data[yoff] |= bit;
else
image->data[yoff] &= ~bit;
}
}
}
#endif /* OLDXPMCODE */
/*
* Public Xmt routines that use the above private Xpm routines
*/
#if NeedFunctionPrototypes
Boolean XmtCreateXImageFromXmtImage(Widget widget, Visual *visual,
Colormap cmap, unsigned int depth,
XmtColorTable colors,
XmtImage *xmtimage,
XImage **image_return,
XImage **mask_return,
Pixel **allocated_pixels_return,
int *num_allocated_pixels_return)
#else
Boolean XmtCreateXImageFromXmtImage(widget, visual, cmap, depth, colors,
xmtimage, image_return, mask_return,
allocated_pixels_return,
num_allocated_pixels_return)
Widget widget;
Visual *visual;
Colormap cmap;
unsigned int depth;
XmtColorTable colors;
XmtImage *xmtimage;
XImage **image_return;
XImage **mask_return;
Pixel **allocated_pixels_return;
int *num_allocated_pixels_return;
#endif
{
int status;
if (image_return) *image_return = NULL;
if (mask_return) *mask_return = NULL;
status = CreateImage(widget, visual, cmap, depth, colors, xmtimage,
image_return, mask_return, allocated_pixels_return,
num_allocated_pixels_return);
if (status == XpmSuccess)
return True;
else
return False;
}
#if NeedFunctionPrototypes
Boolean XmtCreatePixmapFromXmtImage(Widget widget,Drawable win, Visual *visual,
Colormap cmap, unsigned int depth,
XmtColorTable colors,
XmtImage *xmtimage,
Pixmap *image_return,
Pixmap *mask_return,
Pixel **allocated_pixels_return,
int *num_allocated_pixels_return)
#else
Boolean XmtCreatePixmapFromXmtImage(widget, win, visual, cmap, depth, colors,
xmtimage, image_return, mask_return,
allocated_pixels_return,
num_allocated_pixels_return)
Widget widget;
Drawable win;
Visual *visual;
Colormap cmap;
unsigned int depth;
XmtColorTable colors;
XmtImage *xmtimage;
Pixmap *image_return;
Pixmap *mask_return;
Pixel **allocated_pixels_return;
int *num_allocated_pixels_return;
#endif
{
Display *dpy = XtDisplayOfObject(widget);
int status;
XImage *image, **imageptr = NULL;
XImage *mask, **maskptr = NULL;
XGCValues gcv;
GC gc = NULL;
/*
* initialize return values
*/
if (image_return) {
*image_return = None;
image = NULL;
imageptr = ℑ
}
if (mask_return) {
*mask_return = None;
mask = NULL;
maskptr = &mask;
}
status = CreateImage(widget, visual, cmap, depth, colors, xmtimage,
imageptr, maskptr,
allocated_pixels_return,
num_allocated_pixels_return);
if (status < 0) return False;
gcv.function = GXcopy;
/*
* create the pixmaps
*/
if (imageptr && image) {
*image_return = XCreatePixmap(dpy, win, image->width,
image->height, image->depth);
gc = XCreateGC(dpy, *image_return, GCFunction, &gcv);
XPutImage(dpy, *image_return, gc, image, 0, 0, 0, 0,
image->width, image->height);
XDestroyImage(image);
XFreeGC(dpy, gc);
}
if (maskptr && mask) {
*mask_return = XCreatePixmap(dpy, win, mask->width,
mask->height, mask->depth);
gc = XCreateGC(dpy, *mask_return, GCFunction, &gcv);
XPutImage(dpy, *mask_return, gc, mask, 0, 0, 0, 0,
mask->width, mask->height);
XDestroyImage(mask);
XFreeGC(dpy, gc);
}
return True;
}
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